Add shelves page to game library; refresh bggpipe export
Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
f6611257b3
commit
cfabb20537
@@ -20,7 +20,7 @@
|
||||
<div class="card"><div class="factrow"><b>my copy</b> Cheapass envelope edition, second printing · 1997</div><div class="factrow"><b>publishers</b> <span class="chip">Cheapass Games</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
|
||||
<div class="card desc">In this notorious game, an inversion of Clue, you hate Doctor Lucky. Maybe he left you out of his will. Maybe he killed your pet rock. Whatever the reason, you want him dead. Unfortunately, so do the other players. Since you don't want to go to jail, you need to make your attempt in secret; if anybody can see you, whistle nonchalantly, and let the Doctor live ... until next time.
|
||||
|
||||
Players move around the mansion, collecting murder weapons (to make the murder attempt stronger - doubly so if the weapon is used in an appropriate location); failure cards (to thwart opponents' plans); and movement cards (to try to get together with Doctor Lucky in a secluded location for his inevitable demise). Players try to convince others to use up their failure cards first, the better for when their own attempts come.</div>
|
||||
Players move around the mansion, collecting murder weapons (to make the murder attempt stronger - doubly so if the weapon is used in an appropriate location); failure cards (to thwart opponents' plans); and movement cards (to try to get together with Doctor Lucky in a secluded location for his inevitable demise). Players try to convince others to use up their failure cards first, the better for when their own attempts come.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · B3</div></div>
|
||||
<footer>
|
||||
<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
|
||||
<p>The Game Shelves · cataloged from shelf photos by
|
||||
|
||||
Reference in New Issue
Block a user