Add shelves page to game library; refresh bggpipe export
Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<title>Carcassonne · The Game Shelves</title>
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<meta name="description" content="Carcassonne in The Game Shelves">
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<meta property="og:title" content="Carcassonne · The Game Shelves">
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<meta property="og:image" content="../art/822.jpg">
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<meta property="og:image" content="../art/822-187468.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<link rel="stylesheet" href="../style.css">
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<header class="site"><a href=".././">The Game Shelves</a>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/822" rel="noopener">view on BGG ↗</a></p>
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<h1>Carcassonne <span class="meta">(2000)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/822.jpg" alt="box art for Carcassonne"></div>
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<div class="art"><img src="../art/822-187468.jpg" alt="box art for Carcassonne"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2–5 players (best at 2, 3)</div><div class="factrow"><b>playing time</b> 30–45 min</div><div class="factrow"><b>ages</b> 7+</div><div class="factrow"><b>weight</b> 1.88 / 5</div><div class="factrow"><b>BGG rank</b> 240</div><div class="factrow"><b>BGG rating</b> 7.42</div><div class="factrow"><b>designers</b> <span class="chip">Klaus-Jürgen Wrede</span></div><div class="factrow"><b>artists</b> <span class="chip">Marcel Gröber</span> <span class="chip">Doris Matthäus</span> <span class="chip">Anne Pätzke</span> <span class="chip">Chris Quilliams</span> <span class="chip">Franz-Georg Stämmele</span></div><div class="factrow"><b>publishers</b> <span class="chip">Hans im Glück</span> <span class="chip">64 Ounce Games</span> <span class="chip">999 Games</span> <span class="chip">Albi</span> <span class="chip">Astrel Games</span> <span class="chip">Bard Centrum Gier</span></div><div class="factrow"><b>categories</b> <span class="chip">Medieval</span> <span class="chip">Territory Building</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Area Majority / Influence</span> <span class="chip">Enclosure</span> <span class="chip">Kill Steal</span> <span class="chip">Map Addition</span> <span class="chip">Pattern Building</span> <span class="chip">Square Grid</span> <span class="chip">Tile Placement</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition 2012 with River · 2012</div><div class="factrow"><b>publishers</b> <span class="chip">Hans im Glück</span> <span class="chip">Z-Man Games</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of their meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
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During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, thus making it a harder for them to complete it and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
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First game in the Carcassonne series.</div>
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First game in the Carcassonne series.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · C1</div></div>
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<footer>
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<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
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<p>The Game Shelves · cataloged from shelf photos by
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