Add shelves page to game library; refresh bggpipe export

Port the export's physical shelf layout (.wall/.orow/.ocell) into the
scoped embed.css so /mygames/?g=shelves renders the wall in true
proportions, using the cream board color and accent-purple links for
legibility on the dark theme. Includes a fresh bggpipe re-export (new
Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css
are untouched by the export.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-09 16:36:24 -04:00
co-authored by Claude Opus 4.8
parent f6611257b3
commit cfabb20537
339 changed files with 2022 additions and 608 deletions
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<title>Blink · The Game Shelves</title>
<meta name="description" content="Blink in The Game Shelves">
<meta property="og:title" content="Blink · The Game Shelves">
<meta property="og:image" content="../art/1197.png">
<meta property="og:image" content="../art/1197-78624.png">
<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
<link rel="stylesheet" href="../style.css">
<header class="site"><a href=".././">The Game Shelves</a>
@@ -14,15 +14,15 @@
<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/1197" rel="noopener">view on BGG ↗</a></p>
<h1>Blink <span class="meta">(1995)</span></h1>
<div class="detail">
<div class="art"><img src="../art/1197.png" alt="box art for Blink"></div>
<div class="facts"><div class="factrow"><b>players</b> 23 players (best at 2)</div><div class="factrow"><b>playing time</b> 10 min</div><div class="factrow"><b>ages</b> 7+</div><div class="factrow"><b>weight</b> 1.07 / 5</div><div class="factrow"><b>BGG rank</b> 6149</div><div class="factrow"><b>BGG rating</b> 5.98</div><div class="factrow"><b>designers</b> <span class="chip">Reinhard Staupe</span></div><div class="factrow"><b>artists</b> <span class="chip">Oliver Freudenreich</span> <span class="chip">John Kovalic</span> <span class="chip">Ariel Laden</span> <span class="chip">Jürgen Martens</span></div><div class="factrow"><b>publishers</b> <span class="chip">Adlung-Spiele</span> <span class="chip">Out of the Box Publishing</span> <span class="chip">Cactus Game Design</span> <span class="chip">Educa Korea</span> <span class="chip">FoxMind</span> <span class="chip">FoxMind Israel</span></div><div class="factrow"><b>categories</b> <span class="chip">Action / Dexterity</span> <span class="chip">Card Game</span> <span class="chip">Children&#x27;s Game</span> <span class="chip">Real-time</span> <span class="chip">Sports</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Hand Management</span> <span class="chip">Pattern Recognition</span> <span class="chip">Speed Matching</span></div></div>
<div class="art"><img src="../art/1197-78624.png" alt="box art for Blink"></div>
<div class="facts"><div class="factrow"><b>players</b> 23 players (best at 2)</div><div class="factrow"><b>playing time</b> 10 min</div><div class="factrow"><b>ages</b> 7+</div><div class="factrow"><b>weight</b> 1.07 / 5</div><div class="factrow"><b>BGG rank</b> 6165</div><div class="factrow"><b>BGG rating</b> 5.98</div><div class="factrow"><b>designers</b> <span class="chip">Reinhard Staupe</span></div><div class="factrow"><b>artists</b> <span class="chip">Oliver Freudenreich</span> <span class="chip">John Kovalic</span> <span class="chip">Ariel Laden</span> <span class="chip">Jürgen Martens</span></div><div class="factrow"><b>publishers</b> <span class="chip">Adlung-Spiele</span> <span class="chip">Out of the Box Publishing</span> <span class="chip">Cactus Game Design</span> <span class="chip">Educa Korea</span> <span class="chip">FoxMind</span> <span class="chip">FoxMind Israel</span></div><div class="factrow"><b>categories</b> <span class="chip">Action / Dexterity</span> <span class="chip">Card Game</span> <span class="chip">Children&#x27;s Game</span> <span class="chip">Real-time</span> <span class="chip">Sports</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Hand Management</span> <span class="chip">Pattern Recognition</span> <span class="chip">Speed Matching</span></div></div>
</div>
<div class="card"><div class="factrow"><b>my copy</b> Mattel English edition 2009 · 2009</div><div class="factrow"><b>publishers</b> <span class="chip">Mattel, Inc.</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">The two-minute-long, two-player card game Blink — which was originally published as Speed — bills itself as the fastest game in the world.
Without taking turns, players race to empty their hands by matching the color, shape, or number of symbols on a card in their hand to the top card of either of two discard piles in the center of the table. As soon as a player lays down one card, they can draw another, up to the hand size of three cards. If both players can&#x27;t play, they each simultaneously draw a card from their deck directly onto a discard pile, then continue play. The first player to empty their hand and draw pile wins.
Blink includes a variant for three-player games: Deal each player a third of the deck, start a discard pile in front of each player, and discard only onto the discard piles in front of other players. (The rules also claim a four-player variant, but this is a tournament format, not for four players competing at the same time.)</div>
Blink includes a variant for three-player games: Deal each player a third of the deck, start a discard pile in front of each player, and discard only onto the discard piles in front of other players. (The rules also claim a four-player variant, but this is a tournament format, not for four players competing at the same time.)</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · C1</div></div>
<footer>
<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
<p>The Game Shelves · cataloged from shelf photos by