Add weeknote for Feb 28–March 6, 2026; update now page
- New weeknote covering first week at Natera, Gloomhaven returning, Dover sole, Girl Scout cookies, and spring allergies - Update now.md: date, Gloomhaven status, remove Infinity Interactive blog link, rewrite "Where my head is" for new-job context Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -13,7 +13,7 @@ title: Eric in the Present
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[locallygrown]: /posts/locallygrown-origin-story/
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[randomrecipe]: https://www.youtube.com/@RandomRecipeProject
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This page is all about what I am doing *now*. It was last updated on February 28, 2026, and will be edited as things change.
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This page is all about what I am doing *now*. It was last updated on March 7, 2026, and will be edited as things change.
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## Where I am now
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@@ -39,13 +39,13 @@ Currently a few chapters into *Service Model* by Adrian Tchaikovsky.
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- **The Outer Worlds 2** — A whimsically dark RPG from Obsidian in the tradition of Fallout. Delightfully cynical corporate dystopia.
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- **Assassin's Creed: Valhalla** — Viking exploration on the Xbox.
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- **Gloomhaven** — Finally playing with a regular group after the game sat on my shelf for years.
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- **Gloomhaven** — Back at it after a two-month break. Approaching the endgame now, maybe three quarters through the story, and every scenario comes down to the wire.
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## What else?
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### Writing Again
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After months of silence, I'm writing regularly again—both here and at the [Infinity Interactive blog](https://iinteractive.com/resources/blog). The words are flowing.
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After months of silence, I'm writing regularly again. The words are flowing.
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### Creative Projects
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@@ -59,7 +59,7 @@ Nothing on the calendar yet — just getting settled into the new role.
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## Where my head is
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The LocallyGrown marathon is behind me. Three months out from the migration, I've found my rhythm again. Writing is happening. Videos are being made. Games are being played. The creative projects that feed my soul are no longer waiting—they're in motion.
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Week one at Natera is behind me. The firehose is real, but the familiar faces help—several colleagues are people I've worked alongside at previous companies. I'm absorbing everything I can while looking for the places where I can start to make my mark. The creative projects that feed my soul are still in motion. Writing is happening. Gloomhaven is happening. Life is good.
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---
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