Commit Graph
5 Commits
Author SHA1 Message Date
Eric WagonerandClaude Opus 5.5 21de94869d The host is asked before beginning while a seat is still held for someone on their way, since the seat goes once the game begins; and the gallery says the game began before they arrived, so whoever was called and finds the table under way knows why there is no seat
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-10-20 13:04:28 -04:00
Eric WagonerandClaude Opus 5.5 9afe9333c2 An editing pass over the words around the game
The hall, the guide, the rules page, the lobby and the report slip lose
most of their semicolons, the statement-colon lines and the guide
narrating itself. The tagline is one sentence, 'a labor of love' is gone
from the about link, and the shared parts read as Waving Hands' do.

Corrected along the way: the about panel no longer says players are shown
only what the rules let them see (nothing in hnefatafl is hidden); the
game was played for centuries before chess, not a thousand years; the
report slip's example no longer mentions points; and a watcher is no
longer told that "your defender" was taken. The move story reads "Ada
moved an attacker from d1 to d4" rather than "Ada: an attacker...".

The end-of-game reasons are unchanged: ledgers record them verbatim.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-10-11 10:25:14 -04:00
Eric WagonerandClaude Fable 5.1 ee5690ebda A credibility pass over the whole repo: the board's mechanics in board.ts, one copy of each helper and stylesheet rule, the kit's plumbing this game never used removed, and the ops scripts counting traffic through one parser
The engine and the bot no longer import each other: geometry, movement
and captures live in src/lib/game/board.ts and both use it. The escape
test, the four directions, the king's neighbours and the enumeration of
a side's moves each exist once; the tally counts by the named end
sentences rather than by regex over them; exports nobody imports are
exports no more. The tests pin the bot's opening move and the three-
beside-the-throne capture they named but never exercised.

In the client: .small, the word-as-button, the × that dismisses, the
visually-hidden rule and the frame of the reading pages are in app.css
once; the preferences panel and the report slip share one modal shape;
the room store drops the simultaneous-round fields this game never read
and gains seatEmpty and seatUnheld, which the lobby and the join page
read instead of three spellings of their own. The wire shapes for
reports and the tally are declared in view.ts for both sides. The
artwork component is re-indented for the top level it lives at.

On the server and in deploy: the plaintext-token fallback and its
migration script guarded ledgers this game never wrote; the seat line
now requires the hash and the start line the rules revision. The route
table lists every route. The visitors digest and the nightly rollup
count Caddy's log through deploy/traffic.py, and the rollup writes the
finished-games count it had been computing behind "and False". The
reports digest is one program, deploy/report-digest.ts, that
pull-reports.sh and the desk skill both use. The deploy README, the
visitors skill and the reports skill no longer describe a browser-only
game, a /play route or a rules text in docs/; conventions.md carries
the kit's Preferences and tally sections.

Kit-shared files touched, to port back: server/src/{index,rooms,store,
tally,reports}.ts, deploy/{deploy.sh,replay-ledgers.ts,pull-reports.sh,
traffic.py,report-digest.ts,*-rollup.sh,*-visitors.sh,*-pulse.sh},
src/lib/net/{client.ts,room.svelte.ts,view.ts}, Preferences.svelte,
ReportSlip.svelte, TableTalk.svelte.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GwFKMuQnPAEHJ5yA1q4orh
2026-09-23 20:02:45 -04:00
Eric WagonerandClaude Fable 5.1 c553902d8a The opponent the hall seats is a housecarl, from the Old Norse húskarl
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 17:19:06 -04:00
Eric Wagoner ed1dcad259 Begin Hnefatafl from the game kit 2026-09-23 12:45:44 -04:00