The keeper can say a word at a table through the keeper's door, signed as the keeper and heard whether or not the gallery may talk, so a call answered too late, after the game began, can still be answered; <slug>-say.sh sends it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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Eric WagonerandClaude Opus 5.5 committed 2026-10-20 13:21:24 -04:00
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@@ -55,6 +55,9 @@ deploy, so the live copies are the repo copies:
- `hnefatafl-visitors.sh [day]`: who is here now and who came that day.
- `hnefatafl-reseat.sh ROOM [SEAT]`: who sits at a table; with a seat, a new
token for a player locked out of it, as a link to send them.
- `hnefatafl-say.sh ROOM "text"`: a word from the keeper in a table's talk,
signed as the keeper, through the same door; it is heard whether or not
the gallery may talk, so a call that came too late can be answered.
- `hnefatafl-pulse.sh`: the weekly health check (service, errors, rollup
trend, backup, box).
- `hnefatafl-rollup.sh [day]`: one JSON line per day of counts, run