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game-kit/template/deploy/deploy.sh
T
Eric WagonerandClaude Fable 5.1 60435fef84 The hall keeps the night on the shared host: one job runs every game's rollup and backup and checks in with Sentry once for each
Eight cron monitors, two per game, watched eight scripts that run on the
same box at the same two minutes. hall-nightly.sh now runs the hall's own
rollup and every game's rollup at 00:12, and every game's backup at 07:23,
finding the games by their scripts in /usr/local/bin, and checks in once
for each job to the gamehall project's hall-rollup and hall-backup
monitors. The template's rollup and backup say by their exit status
whether they managed, the skipped backup included, and its deploy leaves
the game's own cron file off a host the hall schedules.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-12 10:07:05 -04:00

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#!/usr/bin/env bash
# Build locally, push the static site and the game server to the droplet,
# and restart the server. Usage: deploy/deploy.sh <droplet-ip-or-host>
set -euo pipefail
HOST="${1:?usage: deploy.sh <droplet-ip-or-host>}"
# The family list is the kit's; a game deploys with the kit's latest copy when the kit is beside it.
KIT_FAMILY="$(dirname "$0")/../../game-kit/family.json"
[ -f "$KIT_FAMILY" ] && cp "$KIT_FAMILY" static/family.json
npm run check
npm run check:server
npm test
npm run build
# Every production ledger must replay identically with the engine about to ship.
deploy/verify-ledgers.sh "$HOST"
# Old hashed chunks stay a week: a page loaded before this deploy can still
# fetch the module it was built against instead of failing mid-game.
rsync -az --delete --filter='P _app/immutable/*' \
build/ "root@$HOST:/opt/__SLUG__/build/"
# The server runs from source with tsx and carries its own small manifest;
# it needs only its code and the engine. Ledgers live outside this tree.
rsync -az --delete --exclude='/server/node_modules' \
--include='/server/***' --include='/src/' --include='/src/lib/' --include='/src/lib/game/***' --include='/src/lib/net/' --include='/src/lib/net/view.ts' \
--include='/deploy/' --include='/deploy/__SLUG__.service' --include='/deploy/__SLUG__.cron' --include='/deploy/*.sh' --include='/deploy/traffic.py' \
--exclude='*' \
./ "root@$HOST:/opt/__SLUG__/app/"
ssh "root@$HOST" '
find /opt/__SLUG__/build/_app/immutable -type f -mtime +7 -delete
chown -R root:caddy /opt/__SLUG__/build
chmod -R g+rX /opt/__SLUG__/build
cd /opt/__SLUG__/app/server && npm install --no-audit --no-fund
chown -R __SLUG__:__SLUG__ /opt/__SLUG__/app
cp /opt/__SLUG__/app/deploy/__SLUG__.service /etc/systemd/system/__SLUG__.service
# The ops scripts run from /usr/local/bin and share traffic.py: install them
# on every deploy so the live copies are always the repo copies.
install -m 755 /opt/__SLUG__/app/deploy/__SLUG__-visitors.sh /usr/local/bin/__SLUG__-visitors.sh
install -m 755 /opt/__SLUG__/app/deploy/__SLUG__-pulse.sh /usr/local/bin/__SLUG__-pulse.sh
install -m 755 /opt/__SLUG__/app/deploy/__SLUG__-rollup.sh /usr/local/bin/__SLUG__-rollup.sh
install -m 755 /opt/__SLUG__/app/deploy/__SLUG__-backup.sh /usr/local/bin/__SLUG__-backup.sh
install -m 644 -D /opt/__SLUG__/app/deploy/traffic.py /usr/local/lib/__SLUG__/traffic.py
# On a host the hall shares, its hall-nightly.sh runs the rollup and backup
# of every game and checks in with Sentry once for all; a game on a box of
# its own schedules its own.
if [ -f /etc/cron.d/gamehall ]; then rm -f /etc/cron.d/__SLUG__
else install -m 644 /opt/__SLUG__/app/deploy/__SLUG__.cron /etc/cron.d/__SLUG__; fi
mkdir -p /var/log/__SLUG__
systemctl daemon-reload
systemctl enable --now __SLUG__
systemctl restart __SLUG__
systemctl reload caddy
# "active" means only that the process started: wait for it to answer HTTP,
# so a server that dies loading its code fails the deploy instead of looping.
for i in $(seq 20); do
if curl -s -o /dev/null http://127.0.0.1:__PORT__/api/rooms/ZZZZ; then
systemctl --no-pager -l status __SLUG__ | head -3
exit 0
fi
sleep 1
done
echo "the game server is not answering:" >&2
journalctl -u __SLUG__ -n 25 --no-pager >&2
exit 1
'
echo "deployed."