Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
132 lines
3.3 KiB
Svelte
132 lines
3.3 KiB
Svelte
<script lang="ts">
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import TableTalk from './TableTalk.svelte';
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import type { Room } from '$lib/net/room.svelte';
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let { room, link }: { room: Room; link: string } = $props();
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const v = $derived(room.view);
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const hostName = $derived(v.seats.find((s) => s.id === v.host)?.name ?? 'the host');
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const seatFree = $derived(v.seats.length < v.size);
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let copied = $state(false);
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async function copyLink() {
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try {
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await navigator.clipboard.writeText(link);
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copied = true;
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setTimeout(() => (copied = false), 1600);
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} catch {
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// The link is on screen to copy by hand.
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}
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}
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</script>
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<section class="lobby">
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{#if room.spectating}
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<h2>At the table</h2>
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{#if seatFree}
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<p>{hostName} is gathering players. Sit down above, or watch from the gallery until the game begins.</p>
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{:else}
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<p>The table is full. You watch from the Peanut Gallery; the game begins when {hostName} says.</p>
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{/if}
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{:else}
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<p class="eyebrow">room {v.roomId}</p>
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<h2>The table is laid</h2>
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<p>Send this link, or the code. Whoever opens it takes a seat. Anyone who arrives once the game has begun watches from the Peanut Gallery.</p>
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<p class="link-row"><code>{link}</code><button type="button" class="quiet" onclick={copyLink}>{copied ? 'Copied' : 'Copy link'}</button></p>
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{/if}
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<ul class="roster">
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{#each v.seats as s (s.id)}
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<li>
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<span class="seat-name">{s.name}</span>
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<span class="muted">{s.id === v.host ? 'opened the table' : s.bot ? 'the bot' : 'seated'}{s.id === v.me ? ', you' : ''}</span>
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</li>
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{/each}
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<li class="empty muted">{v.size - v.seats.length} of {v.size} seats empty{#if v.audience > 0}; {v.audience} in the gallery{/if}</li>
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</ul>
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{#if !room.spectating}
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<div class="ways">
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{#if seatFree}
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<button type="button" class="quiet" onclick={() => room.addBot()}>Seat a bot</button>
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{/if}
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{#if room.isHost}
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<button type="button" class="commit small" disabled={v.seats.length < 2} onclick={() => room.begin()}>Begin</button>
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<span class="muted">{v.seats.length < 2 ? 'once a second player is seated' : `with ${v.seats.length} players`}</span>
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{:else}
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<span class="muted">{hostName} will begin when the table is ready.</span>
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{/if}
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</div>
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{/if}
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{#if room.error}<p class="warning">{room.error}</p>{/if}
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<div class="lobby-talk"><TableTalk {room} /></div>
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</section>
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<style>
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.lobby {
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max-width: 1280px;
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margin: 0 auto;
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padding: 1rem var(--gutter) 2rem;
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}
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.lobby h2 {
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font-size: 1.4rem;
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margin-bottom: 0.4rem;
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}
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.lobby p + p {
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margin-top: 0.6rem;
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}
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.roster {
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list-style: none;
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margin: 0.9rem 0 0.6rem;
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padding: 0;
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max-width: 28em;
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}
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.roster li {
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display: flex;
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justify-content: space-between;
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gap: 1rem;
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padding: 0.3rem 0;
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border-bottom: 1px solid var(--rule);
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}
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.roster li.empty {
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border-bottom: 0;
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justify-content: flex-start;
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font-style: italic;
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}
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.seat-name {
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font-weight: 500;
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}
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.ways {
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display: flex;
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flex-wrap: wrap;
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align-items: center;
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gap: 0.5rem 0.9rem;
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margin-top: 0.4rem;
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}
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.link-row {
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display: flex;
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flex-wrap: wrap;
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align-items: center;
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gap: 0.5rem 0.75rem;
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}
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code {
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font-family: var(--font);
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background: var(--slate);
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padding: 0.3rem 0.6rem;
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border-radius: 4px;
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word-break: break-all;
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}
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.lobby-talk {
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max-width: 28em;
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margin-top: 1rem;
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}
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</style>
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