Eight cron monitors, two per game, watched eight scripts that run on the
same box at the same two minutes. hall-nightly.sh now runs the hall's own
rollup and every game's rollup at 00:12, and every game's backup at 07:23,
finding the games by their scripts in /usr/local/bin, and checks in once
for each job to the gamehall project's hall-rollup and hall-backup
monitors. The template's rollup and backup say by their exit status
whether they managed, the skipped backup included, and its deploy leaves
the game's own cron file off a host the hall schedules.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- A room opened with Play now never loads /join: the API's answer to
POST /api/rooms is counted as rooms opened here.
- Link previews (Slack, Discord, Facebook, iMessage, WhatsApp and the
rest) are reported as where the link was shared, since the people who
click them arrive with no referrer. WhatsApp's fetcher is a bot now.
- An address that asks for a scanner's paths, or keeps coming back
without opening a game, is a bot's all day; so is a browser that loads
pages at a steady interval from a new address each time, never
playing. A declared bot is still judged request by request.
- The site's own addresses, sslip.io included, are not referrers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
gamehall/ops holds the traffic counter, the visitors digest and the
nightly rollup, installed by gamehall/deploy.sh; the gamehall-visitors
skill reads them. The hall now sends its origin as referrer, so a game
can tell who came from it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG