A room whose ledger cannot be read is logged and left unloaded, not the server down; the server has tests of its own

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
Eric Wagoner
2026-09-29 12:13:11 -04:00
co-authored by Claude Opus 5.5
parent 2810076677
commit faa2845e70
5 changed files with 69 additions and 6 deletions
+4 -1
View File
@@ -39,7 +39,10 @@ async function main(): Promise<void> {
try { try {
for (const line of lines) { for (const line of lines) {
if (line.t === 'seat') seats.push(line); if (line.t === 'seat') seats.push(line);
else if (line.t === 'unseat') seats.splice(seats.findIndex((s) => s.id === line.id), 1); else if (line.t === 'unseat') {
const i = seats.findIndex((s) => s.id === line.id);
if (i >= 0) seats.splice(i, 1);
}
else if (line.t === 'start') state = game.create(Object.fromEntries(seats.map((s) => [s.id, s.name])), line.seed, line.rules, options); else if (line.t === 'start') state = game.create(Object.fromEntries(seats.map((s) => [s.id, s.name])), line.seed, line.rules, options);
else if (line.t === 'turn' && state) { else if (line.t === 'turn' && state) {
state = game.resolve(state, line.inputs); state = game.resolve(state, line.inputs);
+46
View File
@@ -0,0 +1,46 @@
import { appendFileSync, mkdtempSync, rmSync } from 'node:fs';
import { tmpdir } from 'node:os';
import { join } from 'node:path';
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { game, type Input, type State } from '../../src/lib/game';
import type { GameSpec } from '../../src/lib/game/spec';
import { Rooms } from './rooms';
import { Store } from './store';
let dir: string;
beforeEach(() => {
dir = mkdtempSync(join(tmpdir(), 'rooms-'));
});
afterEach(() => {
rmSync(dir, { recursive: true, force: true });
});
/** A table of the demo game: the host and a second person, the game begun. */
function table(spec: GameSpec<State, Input> = game) {
const rooms = new Rooms(spec, new Store(dir));
const host = rooms.create('Ann', 2);
const guest = rooms.join(host.room, 'Bo');
rooms.begin(host.room, host.token);
return { rooms, room: host.room, ann: host.token, bo: guest.token };
}
describe('rooms', () => {
it('resolves a round once every seat has moved, and refuses a move for a round already played', () => {
const { rooms, room, ann, bo } = table();
rooms.submit(room, ann, { pick: 5 }, 0);
expect(rooms.waitingOn(room)).toEqual(['B']);
rooms.submit(room, bo, { pick: 2 }, 0);
expect(room.resolved).toBe(1);
expect(() => rooms.submit(room, ann, { pick: 4 }, 0)).toThrow(/already been played/);
});
it('leaves a room with an unreadable ledger unloaded and opens the rest', () => {
const { room } = table();
appendFileSync(join(dir, 'ZZZZ.jsonl'), '{"t":"room","id":"ZZZZ","seats":2,"createdAt":1,"options":{}}\n{"t":"seat", torn');
const errors = vi.spyOn(console, 'error').mockImplementation(() => {});
const reopened = new Rooms(game, new Store(dir));
expect(errors).toHaveBeenCalledWith(expect.stringMatching(/ZZZZ: ledger unreadable/));
expect(reopened.get(room.id).state).not.toBeNull();
errors.mockRestore();
});
});
+8 -1
View File
@@ -120,7 +120,14 @@ export class Rooms<State, Input> {
private keeper: { name: string; zone: string } = { name: 'the keeper', zone: 'UTC' } private keeper: { name: string; zone: string } = { name: 'the keeper', zone: 'UTC' }
) { ) {
for (const id of store.roomIds()) { for (const id of store.roomIds()) {
const room = this.replay(id, store.read(id)); let room: Room<State> | null;
try {
room = this.replay(id, store.read(id));
} catch (e) {
// One unreadable ledger (a torn last line) keeps its room closed, not the server down.
console.error(`room ${id}: ledger unreadable, left unloaded: ${e instanceof Error ? e.message : String(e)}`);
continue;
}
if (!room) continue; if (!room) continue;
this.rooms.set(id, room); this.rooms.set(id, room);
// A table that stopped with a bot's move owed picks up where it left off. // A table that stopped with a bot's move owed picks up where it left off.
+10 -3
View File
@@ -30,7 +30,12 @@ export class Tallies<State, Input> {
const names = new Set<string>(); const names = new Set<string>();
let firstStart = Infinity; let firstStart = Infinity;
for (const id of this.store.roomIds()) { for (const id of this.store.roomIds()) {
const lines = this.store.read(id); let lines: LedgerLine[];
try {
lines = this.store.read(id);
} catch {
continue; // an unreadable ledger is left out of the count, as its room is left unloaded
}
if (lines[0]?.t !== 'room') continue; if (lines[0]?.t !== 'room') continue;
t.tablesOpened += 1; t.tablesOpened += 1;
const seats: { id: SeatId; name: string; bot: boolean }[] = []; const seats: { id: SeatId; name: string; bot: boolean }[] = [];
@@ -44,8 +49,10 @@ export class Tallies<State, Input> {
seats.push(line); seats.push(line);
if (line.bot) hasBot = true; if (line.bot) hasBot = true;
else names.add(line.name.toLowerCase()); else names.add(line.name.toLowerCase());
} else if (line.t === 'unseat') seats.splice(seats.findIndex((s) => s.id === line.id), 1); } else if (line.t === 'unseat') {
else if (line.t === 'start') { const i = seats.findIndex((s) => s.id === line.id);
if (i >= 0) seats.splice(i, 1);
} else if (line.t === 'start') {
t.gamesBegun += 1; t.gamesBegun += 1;
if (hasBot) t.gamesWithBot += 1; if (hasBot) t.gamesWithBot += 1;
if (lines[0].createdAt < firstStart) firstStart = lines[0].createdAt; if (lines[0].createdAt < firstStart) firstStart = lines[0].createdAt;
+1 -1
View File
@@ -21,6 +21,6 @@ export default defineConfig({
} }
}, },
test: { test: {
include: ['src/**/*.test.ts'] include: ['src/**/*.test.ts', 'server/src/**/*.test.ts']
} }
}); });