A room whose ledger cannot be read is logged and left unloaded, not the server down; the server has tests of its own
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Opus 5.5
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2810076677
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faa2845e70
@@ -39,7 +39,10 @@ async function main(): Promise<void> {
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try {
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for (const line of lines) {
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if (line.t === 'seat') seats.push(line);
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else if (line.t === 'unseat') seats.splice(seats.findIndex((s) => s.id === line.id), 1);
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else if (line.t === 'unseat') {
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const i = seats.findIndex((s) => s.id === line.id);
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if (i >= 0) seats.splice(i, 1);
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}
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else if (line.t === 'start') state = game.create(Object.fromEntries(seats.map((s) => [s.id, s.name])), line.seed, line.rules, options);
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else if (line.t === 'turn' && state) {
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state = game.resolve(state, line.inputs);
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