A game may count its own lines from every game begun, not only those finished

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
Eric Wagoner
2026-09-29 12:20:03 -04:00
co-authored by Claude Opus 5.5
parent 403232087d
commit d97d709212
4 changed files with 43 additions and 3 deletions
+3 -1
View File
@@ -1,7 +1,8 @@
// The tally: what the ledgers add up to, for the hall's about panel. Read
// from the files on demand and cached for a minute, so a curious visitor
// costs nothing and a busy hall costs one scan a minute. The counts are
// the kit's; a game may add its own lines through GameSpec.tally.
// the kit's; a game may add its own lines through GameSpec.tally (from a
// finished game) and GameSpec.tallyBegun (from any game begun).
import { cleanOptions, type GameSpec, type SeatId } from '../../src/lib/game/spec';
import type { Tally } from '../../src/lib/net/view';
@@ -56,6 +57,7 @@ export class Tallies<State, Input> {
t.gamesBegun += 1;
if (hasBot) t.gamesWithBot += 1;
if (lines[0].createdAt < firstStart) firstStart = lines[0].createdAt;
for (const [k, v] of Object.entries(this.game.tallyBegun?.(cleanOptions(this.game, lines[0].options)) ?? {})) t.byGame[k] = (t.byGame[k] ?? 0) + v;
try {
state = this.game.create(Object.fromEntries(seats.map((s) => [s.id, s.name])), line.seed, line.rules, cleanOptions(this.game, lines[0].options), line.rankings);
} catch {