The kit sets games up on the shared hall host
setup-droplet.sh prepares a host several games share and adds this game to it: its own Caddy site file, port, user, trees and access log, with /etc/caddy/Caddyfile only importing sites/*.caddy. setup-server.sh is folded in. A slug that is already a system group stops the setup with a clear word. new-game.sh now stamps .py files too. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Opus 5.5
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@@ -33,4 +33,4 @@ else
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fi
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echo "--- box"
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echo "disk: $(df -h / | awk 'NR==2{print $5" used of "$2}'); memory: $(free -m | awk 'NR==2{print $7" MB available of "$2}'); load: $(cut -d' ' -f1-3 /proc/loadavg)"
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echo "caddy access log: $(du -sh /var/lib/caddy/access.log 2>/dev/null | cut -f1) live, $(ls /var/lib/caddy/access*.log* 2>/dev/null | wc -l) files"
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echo "caddy access log: $(du -sh /var/lib/caddy/__SLUG__-access.log 2>/dev/null | cut -f1) live, $(ls /var/lib/caddy/__SLUG__-access*.log* 2>/dev/null | wc -l) files"
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