A game may give its bots words: they speak as a round opens and when spoken to, remember by notes nobody sees, and read the talk when they move
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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@@ -51,6 +51,7 @@
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<div class="verdict">
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<h2>{g.over.winner === room.me ? 'You win.' : g.over.winner ? `${g.players[g.over.winner].name} wins.` : 'A draw.'}</h2>
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<p>{g.over.reason}</p>
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{#each room.view.parting as last, i (i)}<p><em>{room.nameOf(last.id)}</em> {last.text}</p>{/each}
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<a class="commit" href="/">Back to the hall</a>
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</div>
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{:else if room.spectating}
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