The hall keeps the night on the shared host: one job runs every game's rollup and backup and checks in with Sentry once for each

Eight cron monitors, two per game, watched eight scripts that run on the
same box at the same two minutes. hall-nightly.sh now runs the hall's own
rollup and every game's rollup at 00:12, and every game's backup at 07:23,
finding the games by their scripts in /usr/local/bin, and checks in once
for each job to the gamehall project's hall-rollup and hall-backup
monitors. The template's rollup and backup say by their exit status
whether they managed, the skipped backup included, and its deploy leaves
the game's own cron file off a host the hall schedules.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-10-12 10:07:05 -04:00
co-authored by Claude Fable 5.1
parent 87c2215e5f
commit 60435fef84
11 changed files with 98 additions and 17 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
# and the people sent on to each game here). Counts only: no addresses are
# kept, so the trend outlives the self-rotating access log.
# gamehall-rollup.sh [YYYY-MM-DD] (default: yesterday, UTC)
# Cron: /etc/cron.d/gamehall, installed by gamehall/deploy.sh.
# Run nightly by hall-nightly.sh rollup (/etc/cron.d/gamehall).
set -u
OUT="/var/lib/gamehall/rollup.jsonl"
LOG="/var/log/gamehall/rollup.log"