Preferences: a panel of what the browser remembers about its player, with the kit's motion and confirm-move settings, a game's own declarations, and the host's last table options as defaults
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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@@ -39,6 +39,8 @@ export interface GameSpec<State, Input> {
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seatIds: SeatId[];
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/** What the host may choose when opening a table; empty for a game with one way to play. */
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options?: TableOption[];
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/** The game's own settings for the preferences panel, kept in the player's browser (see $lib/prefs.svelte). */
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preferences?: { key: string; label: string; kind: 'toggle' | 'choice'; choices?: { value: string; label: string }[]; default: boolean | string; note?: string }[];
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minSeats: number;
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/** Names the server draws for bots, in preference order. */
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botNames: string[];
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