The credibility pass on Hnefatafl, ported to the template: the ops scripts count traffic through one parser, the reports digest is one program, the plaintext-token fallback and its migration are gone, and the stylesheet holds each shared rule once

From the hnefatafl repo's pass of the same day, everything that touched a
kit-shared file. The visitors digest and the nightly rollup share
deploy/traffic.py, installed to /usr/local/lib/<slug>; the rollup writes
the finished-games count it computed behind "and False". pull-reports.sh
and the reports skill both use deploy/report-digest.ts. The seat line
requires its token hash and the start line its rules revision; the
migration for ledgers written before hashing goes with them. The route
table in server/src/index.ts lists every route; Report, ReportLine and
Tally are declared once in view.ts for both sides; exports nobody
imported are exports no more.

In the client: .small, the × that dismisses, and the frame of the
reading pages are in app.css once; the preferences panel shares the
report slip's modal shape; the room store gains seatEmpty and
seatUnheld, and the lobby and the join page read those instead of
three spellings of their own. The room's moved and awaiting fields
stay: the demo board reads them, and simultaneous rounds are the
contract.

The deploy README no longer describes a browser-only game; the visitors
skill no longer names a /play route; the reports skill's replay call
carries the room's options. The Slack channel id is passed in the
environment rather than filled in as a placeholder.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GwFKMuQnPAEHJ5yA1q4orh
This commit is contained in:
Eric Wagoner
2026-09-23 20:12:37 -04:00
co-authored by Claude Fable 5.1
parent 6c42e55f59
commit 33ac0ec808
41 changed files with 421 additions and 583 deletions
+45
View File
@@ -46,3 +46,48 @@ export interface RoomView<State> {
keeper: string;
keeperZone: string;
}
/** One line under a report: the keeper's reply, with its status, or the player's answer. */
export interface ReportLine {
at: string;
text: string;
from: 'desk' | 'player';
status?: string;
}
/** A report to the keeper, with the exchange under it. */
export interface Report {
id: string;
at: string;
roomId: string;
/** The reporter's name, or "(gallery)" for a watcher. */
player: string;
seat: SeatId | null;
/** The round being written when the report was filed, and the ledger's length. */
turn: number | null;
seq: number;
happened: string;
expected: string;
/** The whole exchange in order: the keeper's replies and the player's answers. */
thread: ReportLine[];
/** A screenshot's file name under images/, when one was sent. */
image?: string;
}
/** What the ledgers add up to, for the hall's about panel. */
export interface Tally {
tablesOpened: number;
gamesBegun: number;
gamesFinished: number;
/** Distinct names of people who have taken a seat; a bot's name is not counted. */
namesSeated: number;
turnsPlayed: number;
/** Minutes at the table: gaps under ten minutes between one move and the next, summed. */
minutesAtTable: number;
longestGameTurns: number;
gamesWithBot: number;
talkLines: number;
firstGameAt: string | null;
/** The game's own lines, summed over finished games. */
byGame: Record<string, number>;
}