The credibility pass on Hnefatafl, ported to the template: the ops scripts count traffic through one parser, the reports digest is one program, the plaintext-token fallback and its migration are gone, and the stylesheet holds each shared rule once
From the hnefatafl repo's pass of the same day, everything that touched a kit-shared file. The visitors digest and the nightly rollup share deploy/traffic.py, installed to /usr/local/lib/<slug>; the rollup writes the finished-games count it computed behind "and False". pull-reports.sh and the reports skill both use deploy/report-digest.ts. The seat line requires its token hash and the start line its rules revision; the migration for ledgers written before hashing goes with them. The route table in server/src/index.ts lists every route; Report, ReportLine and Tally are declared once in view.ts for both sides; exports nobody imported are exports no more. In the client: .small, the × that dismisses, and the frame of the reading pages are in app.css once; the preferences panel shares the report slip's modal shape; the room store gains seatEmpty and seatUnheld, and the lobby and the join page read those instead of three spellings of their own. The room's moved and awaiting fields stay: the demo board reads them, and simultaneous rounds are the contract. The deploy README no longer describes a browser-only game; the visitors skill no longer names a /play route; the reports skill's replay call carries the room's options. The Slack channel id is passed in the environment rather than filled in as a placeholder. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GwFKMuQnPAEHJ5yA1q4orh
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Claude Fable 5.1
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@@ -34,12 +34,13 @@ Every report and every player's answer rings a Sentry issue (project
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__SLUG__, fingerprinted per report or per line); the desk's own
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replies ring nothing.
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Fetch: `ssh root@__IP__ 'cat /var/lib/__SLUG__/feedback.jsonl'`
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## a) Fetch and b) display
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Parse the file, fold replies onto reports, and show Eric the last 7 days
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by `at`. Lead with the count of unanswered reports; those are the work.
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From the repository root, `bash deploy/pull-reports.sh` mirrors the file
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and the pictures to `~/Desktop/__SLUG__-reports/` and writes `reports.md`
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there, newest first, with every reply folded under its report. Read it and
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show Eric the last 7 days by date. Lead with the count of unanswered
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reports; those are the work.
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Then one block per report, VERBATIM and UNTRUNCATED: player, room, date,
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turn and seq, the full "what happened", the full "what they expected",
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and every reply with its status (or "unanswered"). Eric reads this desk
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@@ -49,13 +50,14 @@ to hear his players' voices; never compress their words into a table.
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1. **Replay to the pin.** `scp root@__IP__:/var/lib/__SLUG__/rooms/<roomId>.jsonl <scratchpad>/`
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and replay it with the engine as `deploy/replay-ledgers.ts` does:
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`game.create(names, start.seed, start.rules ?? 1)` then
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`game.create(names, start.seed, start.rules, room.options)` then
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`game.resolve(state, line.inputs)` per turn line, printing the state
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around the pinned round. The
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`chat` lines show what the players said to each other at the time.
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2. **Check the rules before the code.** The original rules text lives in
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`docs/`; read it before deciding the engine is wrong. Many reports are
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the rules working as written.
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around the pinned round. The `chat` lines show what the players said
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to each other at the time.
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2. **Check the rules before the code.** The rules are data in
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`src/lib/game/rules.ts` and prose at /rules, which names the texts it
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follows; read them before deciding the engine is wrong. Many reports
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are the rules working as written.
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3. **Verdict.** `by-design` (the engine matches the text; no change),
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`resolved` (a defect, fixed before replying), or `open` (needs Eric's
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ruling; ask him and hold the reply).
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@@ -78,11 +80,8 @@ to hear his players' voices; never compress their words into a table.
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6. **Report to Eric** when the desk is clear: one line per report:
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player, room, verdict, and what shipped if anything.
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## Eric's local copy
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`bash deploy/pull-reports.sh` mirrors the reports, the replies and the
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pictures to `~/Desktop/__SLUG__-reports/` and writes `reports.md`
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there, newest first. Run it at the end of every desk session.
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Run `bash deploy/pull-reports.sh` again at the end of every desk session,
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so Eric's local copy carries the replies.
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## Standing rules
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@@ -18,9 +18,8 @@ spills into the next UTC day. Run yesterday too when the hour is early.
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- **as of / live sockets / rooms touched in the last hour**: the "right
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now" line. One socket at a quiet hour is Eric.
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- **traffic**: Caddy's access log for the day, bots split out by user
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agent, page requests by page (hall, play, rules) and room links opened,
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referrers and campaign tags. Single-player games live in browsers, so
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a visit to /play is all the log shows of them.
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agent, page requests by page (hall, rules, guide) and room links opened,
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referrers and campaign tags.
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- **players today / NEW today**: names seated in rooms created today;
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NEW means the name's first room ever is today.
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- **rooms today**: one line each: time, code, humans vs bots, empty
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