Conventions: plain chrome, and how a move is made
From feedback on Waving Hands' BoardGameGeek thread: no label-and-colon lines or abstract headings around the game; histories read oldest first; the move and its button stay together and in view; warn before a wasted move rather than after; let a move be typed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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Claude Opus 5.5
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@@ -236,11 +236,30 @@ thing will happen), and the image carries it.
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the images belong to what happens, not to what you press.
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the images belong to what happens, not to what you press.
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- **Our own words.** An older implementation's prose is a guide to the
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- **Our own words.** An older implementation's prose is a guide to the
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tone, never a source to copy.
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tone, never a source to copy.
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- **Plain chrome.** Headings, tabs, captions and notes say what is there
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in ordinary words. Avoid the construction a label, a colon, then an
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explanation ("The ledger: every gesture..."), and headings made of "The"
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and an abstract noun ("The game", "The tally"); readers take both as the
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mark of generated text. The images live in what happens, not in the
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labels around it.
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- **Changing text is not changing rules.** Chronicle wording is not part
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- **Changing text is not changing rules.** Chronicle wording is not part
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of the ledger, so it ships without a rules revision; the deploy gate
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of the ledger, so it ships without a rules revision; the deploy gate
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compares outcomes, not sentences. A test that pins a phrase should pin
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compares outcomes, not sentences. A test that pins a phrase should pin
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the fact inside it.
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the fact inside it.
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## The move
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- **Every history reads top to bottom**, oldest first, and scrolls to the
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newest line: the ledger, the chronicle, table talk. That is the order
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people already know from chat.
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- **The move and its button stay together and in view.** Whatever the
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player has chosen this turn, what it will do, any warning, and the
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button that commits it sit in one row that does not scroll away.
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- **Warn before, not after.** A move that is legal but wasted is pointed
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out while it can still be changed, and left legal.
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- **A move can be typed** when the game's moves have short names, with
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Enter to commit and Backspace to take one back.
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## Things learned the hard way
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## Things learned the hard way
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- Caddy's `try_files` rewrites `/api` before `reverse_proxy` unless the
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- Caddy's `try_files` rewrites `/api` before `reverse_proxy` unless the
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