Eric tapped "flat" on Flick 'em Up in a packed cube. The flip means "stand this instead" — but the cube's standing lane is 1.55 inches and the box is 2.8 thick, so the override landed it laneless. And laneless meant no lane button: the override that caused the problem had no control left to revoke it. A one-way door, sprung mid-curation. Now an override that leaves its box without a lane renders as "no room ✱ undo" — one tap clears the override and the packer chooses again. The plain "no room" chip (no override, nothing to undo) stays a chip. Verified live on the real B1: flip-trapped box showed the undo, one tap returned it to the flat pile, override cleared from locations.json. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
65 lines
2.7 KiB
YAML
65 lines
2.7 KiB
YAML
- generic [active] [ref=e1]:
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- link "Skip to content" [ref=e2] [cursor=pointer]:
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- /url: "#main"
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- generic [ref=e3]:
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- link "bggpipe shelf → BGG pipeline" [ref=e4] [cursor=pointer]:
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- /url: /
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- generic [ref=e5]:
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- text: bggpipe
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- generic [ref=e6]: shelf → BGG pipeline
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- navigation "Primary" [ref=e7]:
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- link "Pipeline" [ref=e8] [cursor=pointer]:
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- /url: /
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- link "Photos 4" [ref=e9] [cursor=pointer]:
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- /url: /photos
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- text: Photos
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- generic [ref=e10]: "4"
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- link "Titles" [ref=e11] [cursor=pointer]:
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- /url: /titles
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- link "Review" [ref=e12] [cursor=pointer]:
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- /url: /review
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- link "Queue" [ref=e13] [cursor=pointer]:
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- /url: /queue
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- link "Library" [ref=e14] [cursor=pointer]:
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- /url: /library
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- link "Shelves" [ref=e15] [cursor=pointer]:
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- /url: /shelves
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- link "Help" [ref=e16] [cursor=pointer]:
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- /url: /help
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- figure "art by Juniper" [ref=e17]:
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- img "the bggpipe piper — a bagpiper whose bag is a board game box" [ref=e18]
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- generic [ref=e20]: BoardGameGeek and BGG are trademarks of BoardGameGeek, LLC. bggpipe is an independent project, not affiliated with or endorsed by BoardGameGeek.
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- generic [ref=e21]:
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- status
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- main [ref=e22]:
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- heading "Shelves" [level=1] [ref=e23]
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- heading "Add a unit" [level=2] [ref=e24]
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- generic [ref=e25]:
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- generic [ref=e26]:
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- text: Unit name
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- textbox "Unit name" [ref=e27]:
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- /placeholder: Living room Kallax
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- generic [ref=e28]:
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- text: Preset
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- combobox "Preset" [ref=e29]:
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- option "IKEA Kallax cube (13.25 × 13.25 × 15.4)" [selected]
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- option "IKEA Billy shelf (30.75 × 13 × 11)"
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- option "custom size"
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- option "no size — travel case, lent out…"
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- generic [ref=e30]:
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- text: Rows
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- textbox "Rows" [ref=e31]: "1"
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- generic [ref=e32]:
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- text: Columns
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- textbox "Columns" [ref=e33]: "1"
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- generic [ref=e34]:
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- text: Zone
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- textbox "Zone" [ref=e35]:
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- /placeholder: party games
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- generic [ref=e36]:
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- text: Description
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- textbox "Description" [ref=e37]:
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- /placeholder: the wall behind the couch — main game storage
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- button "create" [ref=e39] [cursor=pointer]
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- generic [ref=e40]: grid mode labels openings A1, A2… by row; you can edit, add, or remove openings afterward — repeat with another grid to stack sections (double-wides above cubes, say) in the same unit
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- paragraph [ref=e42]: Loading… |