Eric's spec, all nine points. Two committed local-only stores follow
the local_games.json pattern — furniture.json (units of openings with
interior dims; a dimensionless opening is a virtual spot like a travel
case) and locations.json (game key -> opening + note). Shelf layouts
are nobody's data but the owner's; nothing touches upload.
The Shelves page builds furniture without hand-editing JSON — the
acceptance bar (two double-wides above three rows of four cubes, two
bookcases, a travel case) is a TEST, driven entirely through the
endpoints the UI calls. Presets for Kallax/Billy/custom/virtual,
grid creation with A1-style labels, openings editable/deletable/
reorderable. Units render as grids: zone, count, fill bar (stacked
thinnest-axis vs interior height), ⚠ on overfull or any resident that
can't fit. Openings open as a modal — a bottom sheet at phone widths,
search-first with thumb-sized targets for the moving-day loop.
Unshelved games list alongside with one-tap suggestions (only openings
they verifiably fit, with room).
Containment composes: a game stored inside another box inherits its
container's location, rides along in the opening's resident list
(marked), and refuses direct assignment naming its container. The
detail page's where-it-lives card gains the picker (openings grouped
by unit, each labeled fits / doesn't fit / can't verify) plus virtual
notes ("lent to Sarah, June"); the Library list shows a location line,
filters by unit or unshelved, and search matches location text and
zones.
bggpipe dims drops its hardcoded Kallax for the user's actual
furniture: per-opening capacity, overfull and misfit warnings,
unshelved count. bggpipe shelve --import loads a name,opening CSV
(ids or labels), rejecting — never guessing — unknown names, ambiguous
copies, unknown/ambiguous openings, misfits, and contained games.
Ten new tests incl. the acceptance flow, inheritance, CSV rejects,
and a phone-sheet smoke; 372 total.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
10867 lines
422 KiB
JSON
10867 lines
422 KiB
JSON
{
|
||
"240:24621": {
|
||
"bgg_id": 240,
|
||
"type": "boardgame",
|
||
"name": "Britannia",
|
||
"year": 1986,
|
||
"description": "\"Britannia\" is a historical Strategic board-wargame that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066.\n\nBritannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britain’s history in important ways, creating countless interesting “what if?” scenarios. What if Boudicca’s Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066?\n\nIn Britannia, the players will determine the destiny of a kingdom.",
|
||
"image": "https://cf.geekdo-images.com/-M-1zs8oMttiUS2xd8qK4A__original/img/Hil6BWCATeo_bcRqRMHGhAsx_mw=/0x0/filters:format(jpeg)/pic106711.jpg",
|
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"thumbnail": "https://cf.geekdo-images.com/-M-1zs8oMttiUS2xd8qK4A__small/img/qjfnfPFYpTCgmvV9Yon2BDdy88Q=/fit-in/200x150/filters:strip_icc()/pic106711.jpg",
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"min_players": 3,
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||
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|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 300,
|
||
"min_playtime": 180,
|
||
"max_playtime": 300,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Lewis Pulsipher"
|
||
],
|
||
"artists": [
|
||
"Alex Anders",
|
||
"Mark Bromley",
|
||
"Guy Gentry",
|
||
"Norbert Gräf",
|
||
"Tomasz Jedruszek",
|
||
"Patrick McEvoy",
|
||
"Kurt Miller",
|
||
"George I. Parrish, Jr.",
|
||
"Ted Pendergraft",
|
||
"Lewis Pulsipher",
|
||
"Günter Vojtek"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co",
|
||
"Fantasy Flight Games",
|
||
"Gibsons",
|
||
"Delta Vision Publishing",
|
||
"Devir",
|
||
"Edge Entertainment",
|
||
"Esdevium",
|
||
"Heidelberger Spieleverlag",
|
||
"Welt der Spiele"
|
||
],
|
||
"categories": [
|
||
"Ancient",
|
||
"Civilization",
|
||
"Medieval",
|
||
"Wargame"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Dice Rolling",
|
||
"Simulation",
|
||
"Stat Check Resolution",
|
||
"Voting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.18247,
|
||
"weight": 3.1602,
|
||
"rank": 1210,
|
||
"users_owned": 6317,
|
||
"version": {
|
||
"version_id": 24621,
|
||
"name": "Avalon Hill second edition",
|
||
"year": 1987,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.4,
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||
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|
||
"depth_in": 2.1,
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|
||
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||
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||
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||
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||
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||
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|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"71:24006": {
|
||
"bgg_id": 71,
|
||
"type": "boardgame",
|
||
"name": "Civilization",
|
||
"year": 1980,
|
||
"description": "Civilization is a game of skill for 2 to 7 players. It covers the development of ancient civilizations from the invention of agriculture c. 8000 B.C. to the emergence of Rome around the middle of the third century B.C. Each player leads a nation of peoples over a map board of the Eastern Mediterranean and Near East as they attempt to carve a niche for themselves and their culture.\n\nAlthough battles and territorial strategy are important, this is not a war game because it is not won by battle or conquest. Instead, the object of play is to gain a level of overall advancement involving cultural, economic, and political factors so that such conflicts that do arise are a result of rivalry and land shortage rather than a desire to eliminate other players. Nomad and farmer, warrior and merchant, artisan and citizen all have an essential part to play in the development of civilization. It is the player who most effectively changes emphasis between these various outlooks who will achieve the best balance and win.\n\n(from the Introduction to the Avalon Hill edition rulebook)\n\nThis game has a huge following and is widely regarded as one of the best games about ancient civilizations. Each player takes on the role of leader of an ancient civilization, such as the Illyrians or Babylonians. Your task is to guide your people through the ages by expanding your empire and using its proceeds to finance new technological advances, such as Literacy, Metalworking, or Law. The advancements help your civilization better cope with its problems as well as help bring new advancements.\n\nCivilization is widely thought to be the first game ever to incorporate a \"technology tree,\" allowing players to gain certain items and abilities only after particular other items were obtained. This influential mechanism has been adopted by countless other board games, card games, and computer games.",
|
||
"image": "https://cf.geekdo-images.com/tUdVpt5daNITDrLXqN931Q__original/img/121amP5yjflTHIFW017EGPe5Rjk=/0x0/filters:format(jpeg)/pic114473.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/tUdVpt5daNITDrLXqN931Q__small/img/AI7xWgZxUCdXZHPH5WXCXWSAKUI=/fit-in/200x150/filters:strip_icc()/pic114473.jpg",
|
||
"min_players": 2,
|
||
"max_players": 7,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7"
|
||
],
|
||
"playtime": 360,
|
||
"min_playtime": 360,
|
||
"max_playtime": 360,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Francis Tresham"
|
||
],
|
||
"artists": [
|
||
"Ed Dovey",
|
||
"Charles Kibler",
|
||
"Rodger B. MacGowan",
|
||
"Guillaume Rohmer",
|
||
"Dale Sheaffer",
|
||
"Francis Tresham"
|
||
],
|
||
"publishers": [
|
||
"Hartland Trefoil Ltd.",
|
||
"ACE Pelit Oy",
|
||
"The Avalon Hill Game Co",
|
||
"Compendium Games",
|
||
"Descartes Editeur",
|
||
"Gibsons",
|
||
"Joc Internacional",
|
||
"Piatnik",
|
||
"Spiel & Kunst",
|
||
"Welt der Spiele"
|
||
],
|
||
"categories": [
|
||
"Ancient",
|
||
"Civilization",
|
||
"Economic",
|
||
"Negotiation"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Area Movement",
|
||
"Automatic Resource Growth",
|
||
"Hand Management",
|
||
"Set Collection",
|
||
"Simulation",
|
||
"Tech Trees / Tech Tracks",
|
||
"Trading",
|
||
"Turn Order: Stat-Based"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.48444,
|
||
"weight": 3.6421,
|
||
"rank": 540,
|
||
"users_owned": 11664,
|
||
"version": {
|
||
"version_id": 24006,
|
||
"name": "Avalon Hill first edition 1981",
|
||
"year": 1981,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.4,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.1,
|
||
"weight_lb": 2.0
|
||
},
|
||
"dims": {
|
||
"width_in": 8.4,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.1,
|
||
"weight_lb": 2.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"177:24972": {
|
||
"bgg_id": 177,
|
||
"type": "boardgameexpansion",
|
||
"name": "Advanced Civilization",
|
||
"year": 1991,
|
||
"description": "The use of the word \"Advanced\" to describe this expansion followed existing Avalon Hill tradition. \"Enhanced\" is likely more appropriate. Playing with this expansion is no more difficult than playing the base Civilization game. This expansion reworks a few of the original rules, includes a reworked version of Civilization: Expansion Trade Cards Set and adds more civilization advancements to the technology tree.\n\nIncluded are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be traded. The most significant aspect of the game is a restructuring of the advancement/victory conditions, which remove the limits on advancement cards. Some claim this makes the strategies more homogeneous while others claim the reverse is true.",
|
||
"image": "https://cf.geekdo-images.com/9ROB7NpxefRUmpR9UroQ8w__original/img/--qlhvNNj8zF9cWLlihdTg0jzmE=/0x0/filters:format(jpeg)/pic87459.jpg",
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||
"thumbnail": "https://cf.geekdo-images.com/9ROB7NpxefRUmpR9UroQ8w__small/img/XDH667tVl2KjQ6szNjT7ceEmh5E=/fit-in/200x150/filters:strip_icc()/pic87459.jpg",
|
||
"min_players": 2,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7",
|
||
"8"
|
||
],
|
||
"playtime": 480,
|
||
"min_playtime": 360,
|
||
"max_playtime": 480,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Lauren Banerd",
|
||
"Jim Eliason",
|
||
"Jeff Groteboer",
|
||
"Bruce Harper",
|
||
"Eric Hunter",
|
||
"Steven Padgett",
|
||
"Gary Rapanos",
|
||
"Michael Roos",
|
||
"Jennifer Schlickbernd",
|
||
"Jeff Suchard"
|
||
],
|
||
"artists": [
|
||
"Rodger B. MacGowan"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"categories": [
|
||
"Ancient",
|
||
"Civilization",
|
||
"Economic",
|
||
"Expansion for Base-game",
|
||
"Negotiation"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Commodity Speculation",
|
||
"Set Collection",
|
||
"Trading"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.00875,
|
||
"weight": 3.6547,
|
||
"rank": null,
|
||
"users_owned": 3951,
|
||
"version": {
|
||
"version_id": 24972,
|
||
"name": "English edition",
|
||
"year": 1991,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.4,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.1,
|
||
"weight_lb": 1.9
|
||
},
|
||
"dims": {
|
||
"width_in": 8.4,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.1,
|
||
"weight_lb": 1.9,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"3090:25782": {
|
||
"bgg_id": 3090,
|
||
"type": "boardgame",
|
||
"name": "Doctor Who: The Game of Time & Space",
|
||
"year": 1980,
|
||
"description": "Publisher's Description:\n\nFor well over ten years the gallant Doctor and his trusty assistants have been entertaining TV viewers of all ages in his many guises. Now at last, as one of the many incarnations of the Doctor, you can experience the excitement of a hunt across space for the Key of Time. En route you will meet old enemies like the Daleks and Cybermen - and many new ones. You are racing to collect your combination of the Key of Chronos and return to a hero's welcome on Gallifrey. Not only must you contend with the inhabitants of the many planets you will discover, but also with the threat from other Doctors, all intent on getting their Keys home. To help you in this mission are many artifacts ranging from the Tardis to the legendary Jelly Babies. Everything combines to give a fast, furious and fun game as you tread boldly where no Time Lord has gone before.",
|
||
"image": "https://cf.geekdo-images.com/3l-VQuk2dGc2Vjjz93wNVA__original/img/aJ9sEoCgiZIWHZ3cXATF8iayKhU=/0x0/filters:format(jpeg)/pic14058.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/3l-VQuk2dGc2Vjjz93wNVA__small/img/w82krrS4f639MQb2Qf2Eo8Bd1xg=/fit-in/200x150/filters:strip_icc()/pic14058.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 90,
|
||
"min_playtime": 90,
|
||
"max_playtime": 90,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Derek Carver"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Games Workshop Ltd."
|
||
],
|
||
"categories": [
|
||
"Exploration",
|
||
"Fighting",
|
||
"Movies / TV / Radio theme",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.38519,
|
||
"weight": 2.0417,
|
||
"rank": 28664,
|
||
"users_owned": 705,
|
||
"version": {
|
||
"version_id": 25782,
|
||
"name": "English edition",
|
||
"year": 1980,
|
||
"publishers": [
|
||
"Games Workshop Ltd."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.5,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.25,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 8.5,
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||
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|
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"depth_in": 2.25,
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||
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|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"3585:211154": {
|
||
"bgg_id": 3585,
|
||
"type": "boardgame",
|
||
"name": "Sorcerer: The Game of Magical Conflict",
|
||
"year": 1975,
|
||
"description": "Sorcerer is a fantasy wargame. Each player has an army consisting of Sorcerers, human infantry, and magical units (trolls, demons, and dragons). Sorcerers specialize in types of magic represented by 7 different colors. Sorcerer adds a twist to the old \"combat differential\" system (attack strength minus defense strength) by adding a circular system of combat bonuses based upon what colors of magic are attacking each other; Blue/Green/Yellow/Grey/Orange/Red/Purple with each color having a strong advantage over it's neighbor to the right (with Purple circling around to have power over Blue) and a disadvantage against it's neighbor to the left, with lessening combat bonuses the further away the color is from itself. Combat bonuses are also given based on map position as the hexes alternate colors of magic instead of representing physical terrain. Attacking from one's own color is good.\n\nSeveral different scenarios are included in the rulebook that range from 1 to 6 players.",
|
||
"image": "https://cf.geekdo-images.com/NpauF7CJudER5H5nj-z-gA__original/img/eGfEPINMJA_0pAKWAYyjJaXmaQo=/0x0/filters:format(jpeg)/pic10078.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/NpauF7CJudER5H5nj-z-gA__small/img/Vo85InhIcQUg1myZBiHCL22uu8A=/fit-in/200x150/filters:strip_icc()/pic10078.jpg",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3",
|
||
"4",
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Redmond Aksel Simonsen"
|
||
],
|
||
"artists": [
|
||
"Larry Catalano",
|
||
"Gwen England",
|
||
"Manfred F. Milkuhn",
|
||
"Linda Mosca",
|
||
"Redmond Aksel Simonsen"
|
||
],
|
||
"publishers": [
|
||
"SPI (Simulations Publications, Inc.)"
|
||
],
|
||
"categories": [
|
||
"Fantasy",
|
||
"Wargame"
|
||
],
|
||
"mechanics": [
|
||
"Action Points",
|
||
"Grid Movement",
|
||
"Hexagon Grid",
|
||
"Rock-Paper-Scissors",
|
||
"Simulation"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.66004,
|
||
"weight": 2.6897,
|
||
"rank": 25110,
|
||
"users_owned": 757,
|
||
"version": {
|
||
"version_id": 211154,
|
||
"name": "SPI Designer's Edition",
|
||
"year": 1975,
|
||
"publishers": [
|
||
"SPI (Simulations Publications, Inc.)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.4,
|
||
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|
||
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|
||
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|
||
},
|
||
"dims": {
|
||
"width_in": 8.4,
|
||
"length_in": 11.5,
|
||
"depth_in": 2.1,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2524:219137": {
|
||
"bgg_id": 2524,
|
||
"type": "boardgame",
|
||
"name": "StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century",
|
||
"year": 1974,
|
||
"description": "Adapted from the box:\n\nThe game is a simulation of events within a conjectural future history in which telekinesis is used to move ships through space. It is played on a map which displays 74 star systems in a three-dimensional \"sphere\" of space measuring roughly 40 light years in diameter, with Earth's home system at the center. A grid of hexagons printed over the map is used to regulate movement and position of pieces. Pieces' exact locations are not known until they \"meet\" in the same three-dimensional \"hex space\".\n\nThe pieces in the game represent groups of four interstellar spaceships (StarForces) and space stations (StarGates). Each Player maneuvers his pieces (via Stellar Shifting) to engage those of the enemy. Movement is plotted and executed simultaneously. The game proceeds this way (for a specified number of turns) as the players try to achieve the objectives set forth in the rules. No prior knowledge is required to play the game - just a little ingenuity and common sense.\n\nBattles take place when units are in the same three-dimensional location. In the Basic Game, the attacking Player compares the total variable strengths of the involved units and consults a simple probability table to determine the outcome of each battle. In the Advanced Game, a small tactical maneuver map is used. When enemy forces engage on the main map, they are transferred to the tactical display. Here they move (in three dimensions), attack and defend using a fixed number of action points per tactical turn.\n\nCombat outcomes result in pieces not being destroyed but being \"randomised\"; usually to a location far from all the action.\n\n\nPart of the StarForce Trilogy box set, along with Outreach and StarSoldier. There are also special rules to use Starsoldier as a tactical game for StarForce.",
|
||
"image": "https://cf.geekdo-images.com/8PIdXg87V8l-VuCZAplQlQ__original/img/JRuDUwwK8S1jG9gZISv_Hwz5Kog=/0x0/filters:format(jpeg)/pic567384.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/8PIdXg87V8l-VuCZAplQlQ__small/img/OTL4rEL5eQ-8jJ_JubPwIq9LBIQ=/fit-in/200x150/filters:strip_icc()/pic567384.jpg",
|
||
"min_players": 1,
|
||
"max_players": 3,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3"
|
||
],
|
||
"playtime": 240,
|
||
"min_playtime": 240,
|
||
"max_playtime": 240,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Redmond Aksel Simonsen"
|
||
],
|
||
"artists": [
|
||
"Redmond Aksel Simonsen"
|
||
],
|
||
"publishers": [
|
||
"SPI (Simulations Publications, Inc.)"
|
||
],
|
||
"categories": [
|
||
"Science Fiction",
|
||
"Wargame"
|
||
],
|
||
"mechanics": [
|
||
"Action Queue",
|
||
"Grid Movement",
|
||
"Hexagon Grid",
|
||
"Simulation"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.42178,
|
||
"weight": 3.4444,
|
||
"rank": 10357,
|
||
"users_owned": 1203,
|
||
"version": {
|
||
"version_id": 219137,
|
||
"name": "SPI boxed designer's edition",
|
||
"year": 1974,
|
||
"publishers": [
|
||
"SPI (Simulations Publications, Inc.)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.0,
|
||
"length_in": 11.625,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 9.0,
|
||
"length_in": 11.625,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"334011:701315": {
|
||
"bgg_id": 334011,
|
||
"type": "boardgame",
|
||
"name": "A Gentle Rain",
|
||
"year": 2021,
|
||
"description": "TAKE A DEEP BREATH, AND RELAX...\n\nYou have come to the lake hoping to see a rare and beautiful sight. The lilies of the lake only open their blossoms in the rain, and only rarely do all eight kinds of lily bloom at once. The goal of A Gentle Rain is to place the lake tiles in such a way to cause all eight types of lilies to bloom before you run out of tiles and the rain ends.\n\nPlace each new tile you draw next to a tile already in play, making sure to match the colors of all the tile edges touching the tile you are placing. Each time you manage to complete a square of four touching tiles, a blossom opens between them.\n\nKeep Score, or don’t.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/EqqXUmjIuGspHNwt1UnDEQ__original/img/zROVukvZZ-GZR2Rm8JfzLOzGKnE=/0x0/filters:format(png)/pic7769466.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/EqqXUmjIuGspHNwt1UnDEQ__small/img/qKGfLe9Y83j2-UEzfRy1bIbNosI=/fit-in/200x150/filters:strip_icc()/pic7769466.png",
|
||
"min_players": 1,
|
||
"max_players": 1,
|
||
"best_player_counts": [
|
||
"1"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Kevin Wilson"
|
||
],
|
||
"artists": [
|
||
"Chris Bilheimer",
|
||
"Wiktor Kozyra"
|
||
],
|
||
"publishers": [
|
||
"Incredible Dream Studios",
|
||
"GaGa Games",
|
||
"MeepleMood",
|
||
"Mondo Games",
|
||
"Present Is Future Games (PIF GAMES)"
|
||
],
|
||
"categories": [
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Pattern Building",
|
||
"Solo / Solitaire Game",
|
||
"Tile Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.62134,
|
||
"weight": 1.1038,
|
||
"rank": 972,
|
||
"users_owned": 10092,
|
||
"version": {
|
||
"version_id": 701315,
|
||
"name": "English Bloom edition",
|
||
"year": 2024,
|
||
"publishers": [
|
||
"Incredible Dream Studios"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.34,
|
||
"length_in": 8.94,
|
||
"depth_in": 1.57,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.34,
|
||
"length_in": 8.94,
|
||
"depth_in": 1.57,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"589:27352": {
|
||
"bgg_id": 589,
|
||
"type": "boardgame",
|
||
"name": "Wiz-War",
|
||
"year": 1983,
|
||
"description": "In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.",
|
||
"image": "https://cf.geekdo-images.com/TjTRyJv5BQRo9GTy3OA6Jw__original/img/-E47TiT6MiucjjUwRstlOwDo6yU=/0x0/filters:format(jpeg)/pic184442.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/TjTRyJv5BQRo9GTy3OA6Jw__small/img/Tlfd2Jdg2WTuJN_lQiqLp6mL0zM=/fit-in/200x150/filters:strip_icc()/pic184442.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Tom Jolly"
|
||
],
|
||
"artists": [
|
||
"Tom Jolly",
|
||
"Phil Morrissey"
|
||
],
|
||
"publishers": [
|
||
"(Web published)",
|
||
"Chessex",
|
||
"Jolly Games"
|
||
],
|
||
"categories": [
|
||
"Fantasy",
|
||
"Fighting"
|
||
],
|
||
"mechanics": [
|
||
"Modular Board",
|
||
"Player Elimination"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.86503,
|
||
"weight": 2.0,
|
||
"rank": 3049,
|
||
"users_owned": 2076,
|
||
"version": {
|
||
"version_id": 27352,
|
||
"name": "Chessex sixth edition",
|
||
"year": 1993,
|
||
"publishers": [
|
||
"Chessex"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 1.0,
|
||
"weight_lb": 1.1905
|
||
},
|
||
"dims": {
|
||
"width_in": 8.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 1.0,
|
||
"weight_lb": 1.1905,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"224:20727": {
|
||
"bgg_id": 224,
|
||
"type": "boardgame",
|
||
"name": "History of the World",
|
||
"year": 1991,
|
||
"description": "History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany, with every player controlling a new rising empire from history. Some empires are stronger than others (like the Romans), but the game's clever mechanisms can help balance that out. At the end of each epoch, players score points for all units of their color (from both the current and any previous empires) remaining on the board.\n\nBefore the start of their turn a player may play up to two Event cards from their hand. The Events played are resolved before the player starts his Empire's actions. If the player's active Empire has navigation a ship token is placed in each sea or ocean listed (if an ocean is listed all adjacent seas to the ocean have ship markers put into them). A Reallocation Greater Event allows an Empire with Navigation to exchange Fleets in seas and oceans for Coins that can be used to buy back defeated troops (1 coin per troop). If the active Empire has a capitol it is taken and placed in the Empire's starting land with one unit of the Empire's available troops. Since each land space may only contain one troop the player begins expanding from their starting land by placing troops in any adjacent land space that they wish to occupy or conquer. To conquer a land the attacker moves one unit into the land space either from adjacent land or through a sea with a ship in it. Then dice are rolled, the attacker gets 2 dice and the defender only one, unless the attacker traveled across a strait or the defender's land has either a forest, the great wall of China, or mountains on the border of the land that the attacker came from. In this case the defender receives 2 dice as well. If the attack comes from the sea the defender gets 3 dice for defense. Highest score wins with ties killing off both the defender and attacker. In this case the attacker can merely place the next troop, if he has any left, in the now-empty land space.\n\nAt any time the active Empire player may exchange an unplaced troop for a fort. On later turns, a fort gives the player a +1 to defensive rolls in that land. Also, if the defender in a fort loses or ties with an attacker only the fort is removed and the battle continues. Whenever an army conquers a land with a capitol the capitol mini is flipped reducing it to a city (if it was a city to begin with it is removed from board when conquered). After the active player's Empire is finished with it's actions check to see if it conquered to land spaces with resource symbols, if so it can build a monument.\n\nThen scoring takes place. Each area (Middle-East, Northern Europe, Eurasia, etc...) has a tile with 3 values for the current Epoch. One value is for having a presence in the area (at least one land). Another value is for having Dominance in the area (at least 2 lands and more than any other player in area). The last value is for having Control of an area (at least 3 lands and no other player has any in area). These values vary from Epoch to Epoch and Area to Area (Middle-East is more valuable in early Epochs and fades in later Epochs, for example). Total the scores from each area for all pieces of the player's color from all Empires controlled that remain on board. Then add 2 points for each capitol controlled, 1 point per city and one point for each monument controlled. After all areas are scored the next Empire called takes its turn.\n\nAfter all players have taken their turns and scored, for the first Epoch, the player with the highest score gets to take a pre-eminence marker and places it in front of him. These are secret bonus points (worth somewhere from 3 to 6) for the end of the game and may not be examined till then. This bonus to leader helps balance the Empire-draw mechanic and makes it valuable to score maximal points even early in the game, rather than tanking to get a better draw later. Then drawing begins for the next Epoch with the player having the lowest score drawing first on up to the person with the highest score drawing last (and likely being given a less than optimal Empire by another player).\n\nAfter the last player has scored for Epoch 7 and the leader has drawn a pre-eminence marker, all players reveal their pre-eminence markers and add them to their scores. The player with the highest score wins.",
|
||
"image": "https://cf.geekdo-images.com/2pr-83ghWQUlwXSLuSTCtw__original/img/_MRG_pnmZQwScJWus84gwaXNflE=/0x0/filters:format(jpeg)/pic287451.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/2pr-83ghWQUlwXSLuSTCtw__small/img/4XPSkcdNf6CXGWsDGSRXrP7VUBc=/fit-in/200x150/filters:strip_icc()/pic287451.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"6"
|
||
],
|
||
"playtime": 270,
|
||
"min_playtime": 135,
|
||
"max_playtime": 270,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Gary Dicken",
|
||
"Steve Kendall",
|
||
"Phil Kendall"
|
||
],
|
||
"artists": [
|
||
"Charles S. Jarboe, Jr.",
|
||
"Steve Kendall",
|
||
"Jason Spiller",
|
||
"David Walker"
|
||
],
|
||
"publishers": [
|
||
"Avalon Hill",
|
||
"Ragnar Brothers",
|
||
"The Avalon Hill Game Co",
|
||
"Compendium Games",
|
||
"Gibsons",
|
||
"Welt der Spiele",
|
||
"Z-Man Games"
|
||
],
|
||
"categories": [
|
||
"Civilization",
|
||
"Ancient",
|
||
"Medieval",
|
||
"Napoleonic",
|
||
"Post-Napoleonic",
|
||
"Renaissance",
|
||
"Wargame",
|
||
"World War I"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Dice Rolling",
|
||
"Hand Management"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.11159,
|
||
"weight": 2.7649,
|
||
"rank": 1274,
|
||
"users_owned": 5948,
|
||
"version": {
|
||
"version_id": 20727,
|
||
"name": "Avalon Hill/Hasbro edition",
|
||
"year": 2001,
|
||
"publishers": [
|
||
"Avalon Hill"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 15.8,
|
||
"depth_in": 3.5,
|
||
"weight_lb": 4.55034
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 15.8,
|
||
"depth_in": 3.5,
|
||
"weight_lb": 4.55034,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"9209:294188": {
|
||
"bgg_id": 9209,
|
||
"type": "boardgame",
|
||
"name": "Ticket to Ride",
|
||
"year": 2004,
|
||
"description": "With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.\n\n\"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets,\" says Ticket to Ride author, Alan R. Moon. \"The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor.\"\n\nTicket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.\n\nSince its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a \"gateway game\" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.\n\nPart of the Ticket to Ride series.",
|
||
"image": "https://cf.geekdo-images.com/kdWYkW-7AqG63HhqPL6ekA__original/img/rWF8r4JXXCQQ7QhiWHhmT-rQ3Pc=/0x0/filters:format(jpeg)/pic8937637.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/kdWYkW-7AqG63HhqPL6ekA__small/img/5G46jv8MFh_BfX67iMSouTMhKxc=/fit-in/200x150/filters:strip_icc()/pic8937637.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Alan R. Moon"
|
||
],
|
||
"artists": [
|
||
"Cyrille Daujean",
|
||
"Julien Delval",
|
||
"Fajareka Setiawan",
|
||
"Régis Torres"
|
||
],
|
||
"publishers": [
|
||
"Days of Wonder",
|
||
"ADC Blackfire Entertainment",
|
||
"asmodee",
|
||
"Asterion Press",
|
||
"Bandai Co., Ltd.",
|
||
"Boardgame Space",
|
||
"Edge Entertainment",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Galápagos Jogos",
|
||
"Giochi Uniti",
|
||
"Happy Baobab",
|
||
"Hobby Japan",
|
||
"Hobby World",
|
||
"Kaissa Chess & Games",
|
||
"Korea Boardgames",
|
||
"Lautapelit.fi",
|
||
"Rebel Sp. z o.o.",
|
||
"Siam Board Games",
|
||
"Swan Panasia Co., Ltd."
|
||
],
|
||
"categories": [
|
||
"Trains"
|
||
],
|
||
"mechanics": [
|
||
"Connections",
|
||
"Contracts",
|
||
"End Game Bonuses",
|
||
"Hand Management",
|
||
"Network and Route Building",
|
||
"Open Drafting",
|
||
"Push Your Luck",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.3845,
|
||
"weight": 1.8187,
|
||
"rank": 262,
|
||
"users_owned": 150510,
|
||
"version": {
|
||
"version_id": 294188,
|
||
"name": "English edition 2012 with Spiel des Jahres logo",
|
||
"year": 2012,
|
||
"publishers": [
|
||
"Days of Wonder"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": 2.86601
|
||
},
|
||
"dims": {
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": 2.86601,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"13:347121": {
|
||
"bgg_id": 13,
|
||
"type": "boardgame",
|
||
"name": "Catan",
|
||
"year": 1995,
|
||
"description": "In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities and roads. On each turn dice are rolled to determine which resources the island produces. Players build structures by 'spending' resources (sheep, wheat, wood, brick and ore) which are represented by the relevant resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.\n\nSet-up includes randomly placing large hexagonal tiles (each depicting one of the five resource-producing terrain types--or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. A number disk, the value of which will correspond to the roll of two 6-sided dice, are placed on each terrain tile. Each player is given two settlements (think: houses) and roads (sticks) which are placed on intersections and borders of the terrain tiles. Players collect a hand of resource cards based on which terrain tiles their last-placed settlement is adjacent to. A robber pawn is placed on the desert tile.\n\nA turn consists of rolling the dice, collecting resource cards based on this dice roll and the position of settlements (or upgraded cities—think: hotels), turning in resource cards (if possible and desired) for improvements, trading cards at a port, possibly playing a development card, or trading resource cards with other players. If the dice roll is a 7, the active player moves the robber to a new terrain tile and steals a resource card from another player who has a settlement adjacent to that tile.\n\nPoints are accumulated by building settlements and cities, having the longest road or the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), s/he announces this and claims the win.",
|
||
"image": "https://cf.geekdo-images.com/0XODRpReiZBFUffEcqT5-Q__original/img/oRc0AomWA9ZtFqQDZiZbIyKE1j0=/0x0/filters:format(png)/pic9156909.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/0XODRpReiZBFUffEcqT5-Q__small/img/SNVfF23OQafv3u8xdFolJnMkBoM=/fit-in/200x150/filters:strip_icc()/pic9156909.png",
|
||
"min_players": 3,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 60,
|
||
"max_playtime": 120,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Klaus Teuber"
|
||
],
|
||
"artists": [
|
||
"Volkan Baga",
|
||
"Tanja Donner",
|
||
"Pete Fenlon",
|
||
"Jason Hawkins",
|
||
"Eric Hibbeler",
|
||
"Michaela Kienle",
|
||
"Andreas Klober",
|
||
"Harald Lieske",
|
||
"Michael Menzel",
|
||
"Marion Pott",
|
||
"Quentin Regnes",
|
||
"Andreas Resch",
|
||
"Matt Schwabel",
|
||
"Franz Vohwinkel",
|
||
"Stephen Graham Walsh"
|
||
],
|
||
"publishers": [
|
||
"KOSMOS",
|
||
"64 Ounce Games",
|
||
"999 Games",
|
||
"Albi",
|
||
"Astrel Games",
|
||
"BGA Plus",
|
||
"Brädspel.se",
|
||
"Brain Games",
|
||
"Broadway Toys LTD",
|
||
"Capcom Co., Ltd.",
|
||
"Catan Studio",
|
||
"Competo / Marektoy",
|
||
"danspil",
|
||
"Descartes Editeur",
|
||
"Devir",
|
||
"Dexy Co",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Eurogames",
|
||
"Filosofia Éditions",
|
||
"Galakta",
|
||
"Giochi Uniti",
|
||
"GP Games",
|
||
"Grow Jogos e Brinquedos",
|
||
"HaKubia",
|
||
"Hanayama",
|
||
"Hobby World",
|
||
"Ideal Board Games",
|
||
"Igroljub",
|
||
"IntelliGames.BG",
|
||
"Ísöld ehf.",
|
||
"Kaissa Chess & Games",
|
||
"Korea Boardgames",
|
||
"L&M Games",
|
||
"Laser plus",
|
||
"Lautapelit.fi",
|
||
"Logojogos",
|
||
"Mayfair Games",
|
||
"MIPL",
|
||
"NeoTroy Games",
|
||
"Ninive Games",
|
||
"Paper Iyagi",
|
||
"Piatnik Distribution",
|
||
"Rozum",
|
||
"Smart Ltd",
|
||
"Spilbræt.dk",
|
||
"Stupor Mundi",
|
||
"Super Impulse",
|
||
"Swan Panasia Co., Ltd.",
|
||
"Tilsit",
|
||
"Top Toys",
|
||
"TRY SOFT",
|
||
"Vennerød Forlag AS"
|
||
],
|
||
"categories": [
|
||
"Economic",
|
||
"Negotiation"
|
||
],
|
||
"mechanics": [
|
||
"Chaining",
|
||
"Dice Rolling",
|
||
"Hand Management",
|
||
"Hexagon Grid",
|
||
"Hidden Victory Points",
|
||
"Income",
|
||
"Market",
|
||
"Modular Board",
|
||
"Network and Route Building",
|
||
"Race",
|
||
"Random Production",
|
||
"Take That",
|
||
"Trading",
|
||
"Variable Set-up"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.09057,
|
||
"weight": 2.2809,
|
||
"rank": 626,
|
||
"users_owned": 243104,
|
||
"version": {
|
||
"version_id": 347121,
|
||
"name": "English edition 2016",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Catan Studio"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.6142,
|
||
"length_in": 9.44882,
|
||
"depth_in": 3.14961,
|
||
"weight_lb": 2.42508
|
||
},
|
||
"dims": {
|
||
"width_in": 11.6142,
|
||
"length_in": 9.44882,
|
||
"depth_in": 3.14961,
|
||
"weight_lb": 2.42508,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1219:488621": {
|
||
"bgg_id": 1219,
|
||
"type": "boardgame",
|
||
"name": "Labyrinth",
|
||
"year": 1986,
|
||
"description": "Labyrinth (formerly The aMAZEing Labyrinth) has spawned a whole line of Labyrinth games. The game board has a set of tiles fixed solidly onto it; the remaining tiles that make up the labyrinth slide in and out of the rows created by the tiles that are locked in place. One tile always remains outside the labyrinth, and players take turns taking this extra tile and sliding it into a row of the labyrinth, moving all those tiles and pushing one out the other side of the board; this newly removed tile becomes the piece for the next player to add to the maze.\n\nPlayers move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of his treasures first and returns to his home space wins!\n\nLabyrinth is simple at first glance and an excellent puzzle-solving game for children; it can also be played by adults using more strategy and more of a cutthroat approach.",
|
||
"image": "https://cf.geekdo-images.com/qpL225YNN5iKRPotB7Q7MA__original/img/5ZGo501PquASeGxpQLBIglcVSYs=/0x0/filters:format(jpeg)/pic6173371.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/qpL225YNN5iKRPotB7Q7MA__small/img/JZR5MVC8xYrboBrYMsZmWtjJTu0=/fit-in/200x150/filters:strip_icc()/pic6173371.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Max J. Kobbert"
|
||
],
|
||
"artists": [
|
||
"Xavier Gueniffey Durin",
|
||
"Andreas Härlin",
|
||
"Stephen Hillenburg",
|
||
"illuVision",
|
||
"Max J. Kobbert",
|
||
"Joachim Krause",
|
||
"Horst Laupheimer",
|
||
"Herbert Lentz",
|
||
"Sybille Ring",
|
||
"Wolfgang Scheit",
|
||
"Mauricio de Souza",
|
||
"vitamin-be.de",
|
||
"Thomas Weiss",
|
||
"Paul Windle"
|
||
],
|
||
"publishers": [
|
||
"Ravensburger AG",
|
||
"Discovery Toys",
|
||
"Elmark",
|
||
"Estrela",
|
||
"Grow Jogos e Brinquedos",
|
||
"Korea Boardgames",
|
||
"MoBi",
|
||
"Otto Maier Verlag",
|
||
"Ronda",
|
||
"VAKKO",
|
||
"Το Καλό Παιχνίδι Α.Ε."
|
||
],
|
||
"categories": [
|
||
"Children's Game",
|
||
"Maze",
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Map Deformation",
|
||
"Modular Board",
|
||
"Network and Route Building",
|
||
"Point to Point Movement",
|
||
"Slide / Push",
|
||
"Square Grid"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.4106,
|
||
"weight": 1.3468,
|
||
"rank": 2116,
|
||
"users_owned": 35117,
|
||
"version": {
|
||
"version_id": 488621,
|
||
"name": "English edition 2017",
|
||
"year": 2017,
|
||
"publishers": [
|
||
"Ravensburger AG"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"137909:216474": {
|
||
"bgg_id": 137909,
|
||
"type": "boardgame",
|
||
"name": "Bugs in the Kitchen",
|
||
"year": 2013,
|
||
"description": "There's a pesky little bug in the kitchen! And it's not just any bug - it's a HEXBUG® nano®, scuttling around the game board! Quick - can you catch it in the trap? By turning knives, forks and spoons you can direct the bug into the trap. Throw the die to discover which utensils you can turn. Catch the bug in the trap and earn a token - the first player to collect 5 tokens wins the game.",
|
||
"image": "https://cf.geekdo-images.com/RyeZQU9LkyEUtEtlwjSM9w__original/img/u0lfUWc7-bREM7t_6YmX7i_ViUY=/0x0/filters:format(jpeg)/pic3891987.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/RyeZQU9LkyEUtEtlwjSM9w__small/img/VLWYy1d6eq09iA_wopAJy-8LKcM=/fit-in/200x150/filters:strip_icc()/pic3891987.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 15,
|
||
"max_playtime": 20,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Peter-Paul Joopen"
|
||
],
|
||
"artists": [
|
||
"(Uncredited)",
|
||
"Janos Jantner",
|
||
"Maximilian Jasionowski"
|
||
],
|
||
"publishers": [
|
||
"Ravensburger AG",
|
||
"Korea Boardgames"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Animals",
|
||
"Children's Game",
|
||
"Electronic"
|
||
],
|
||
"mechanics": [
|
||
"Roll / Spin and Move",
|
||
"Variable Set-up"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.01372,
|
||
"weight": 1.0526,
|
||
"rank": 5588,
|
||
"users_owned": 4919,
|
||
"version": {
|
||
"version_id": 216474,
|
||
"name": "English first edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Ravensburger AG"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.5,
|
||
"length_in": 17.0,
|
||
"depth_in": 2.25,
|
||
"weight_lb": 2.35233
|
||
},
|
||
"dims": {
|
||
"width_in": 11.5,
|
||
"length_in": 17.0,
|
||
"depth_in": 2.25,
|
||
"weight_lb": 2.35233,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"27710:606657": {
|
||
"bgg_id": 27710,
|
||
"type": "boardgame",
|
||
"name": "Catan Dice Game",
|
||
"year": 2007,
|
||
"description": "Like all the other games of the \"Settlers of Catan\" series, this game is about building settlements, roads, cities and hiring knights. This time, there is no board on which to place little figures: Every player has his own score card called the building sheet, which depicts a mini Catan (compare with Die Siedler von Catan: Paper & Pencil). You build by drawing the settlements and roads on your score card.\n\nTo build you still require resources. These are collected by a Yahtzee-like mechanism that involves throwing six special dice (depicting the different resource symbols) up to three times. After each roll, the player can select which dice to keep and which to roll again. In the end, he may build using the thusly determined resources, and is awarded victory points for any finished buildings, which are recorded on the score card.\n\nThe game lasts fifteen turns or about 15-30 minutes, after which the player with the most victory points wins.\n\nNote that the game has been designed for 1-4 players, meaning there is a solitaire version of the game, as well.\n\nRecent versions include double-sided map sheets and instructions for Catan Dice Game Plus.",
|
||
"image": "https://cf.geekdo-images.com/lNVa_4IQ3pBHuh5CRzSe-w__original/img/nDWd2-dY7D1ZoFPZhXvDqQs_BA8=/0x0/filters:format(jpeg)/pic3661032.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/lNVa_4IQ3pBHuh5CRzSe-w__small/img/ICEhSw8IrhG7i-zNf9k7E3I3rrs=/fit-in/200x150/filters:strip_icc()/pic3661032.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"1",
|
||
"2"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 15,
|
||
"max_playtime": 30,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Klaus Teuber"
|
||
],
|
||
"artists": [
|
||
"Volkan Baga",
|
||
"Tanja Donner",
|
||
"Eric Hibbeler",
|
||
"Michaela Kienle",
|
||
"Harald Lieske",
|
||
"Michael Menzel",
|
||
"Quentin Regnes",
|
||
"Klaus Teuber"
|
||
],
|
||
"publishers": [
|
||
"KOSMOS",
|
||
"999 Games",
|
||
"Albi",
|
||
"Catan Studio",
|
||
"Devir",
|
||
"Galakta",
|
||
"Hobby World",
|
||
"Igroljub",
|
||
"Kaissa Chess & Games",
|
||
"Laser plus",
|
||
"Mayfair Games",
|
||
"MIPL",
|
||
"Piatnik",
|
||
"Smart Ltd",
|
||
"Stupor Mundi"
|
||
],
|
||
"categories": [
|
||
"Dice"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Paper-and-Pencil",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.73224,
|
||
"weight": 1.2295,
|
||
"rank": 7891,
|
||
"users_owned": 19637,
|
||
"version": {
|
||
"version_id": 606657,
|
||
"name": "English edition 2018",
|
||
"year": 2018,
|
||
"publishers": [
|
||
"Catan Studio"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.93,
|
||
"length_in": 4.84,
|
||
"depth_in": 0.98,
|
||
"weight_lb": 0.28
|
||
},
|
||
"dims": {
|
||
"width_in": 6.93,
|
||
"length_in": 4.84,
|
||
"depth_in": 0.98,
|
||
"weight_lb": 0.28,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"169784:260454": {
|
||
"bgg_id": 169784,
|
||
"type": "boardgameexpansion",
|
||
"name": "Castle Panic: The Dark Titan",
|
||
"year": 2015,
|
||
"description": "The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before.\n\nThe Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens.\n\nThe Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.",
|
||
"image": "https://cf.geekdo-images.com/ne5GT5tNupCbGeN4maV0aw__original/img/Pe0unjKPwaO0cJPd9QI_Eo-xuRU=/0x0/filters:format(jpeg)/pic6967876.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/ne5GT5tNupCbGeN4maV0aw__small/img/RTQtsNpxLidMnDPDGTTf-AiP9OQ=/fit-in/200x150/filters:strip_icc()/pic6967876.jpg",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Justin De Witt"
|
||
],
|
||
"artists": [
|
||
"Justin Chan",
|
||
"Anthony Cournoyer"
|
||
],
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"categories": [
|
||
"Expansion for Base-game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Medieval",
|
||
"Mythology"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Cooperative Game",
|
||
"Dice Rolling",
|
||
"Hand Management",
|
||
"Team-Based Game",
|
||
"Trading",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.2278,
|
||
"weight": 2.0,
|
||
"rank": null,
|
||
"users_owned": 4512,
|
||
"version": {
|
||
"version_id": 260454,
|
||
"name": "English first edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.4,
|
||
"length_in": 5.4,
|
||
"depth_in": 1.7,
|
||
"weight_lb": 0.3
|
||
},
|
||
"dims": {
|
||
"width_in": 6.4,
|
||
"length_in": 5.4,
|
||
"depth_in": 1.7,
|
||
"weight_lb": 0.3,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"147370:231664": {
|
||
"bgg_id": 147370,
|
||
"type": "boardgame",
|
||
"name": "Robot Turtles",
|
||
"year": 2013,
|
||
"description": "Robot Turtles is a board game for kids ages 3-8. Kids won't know it, but while they're playing, they're learning the fundamentals of programming.\n\nEvery player (\"Turtle Master\") takes a turtle and a matching deck of cards. Stack the cards face up on the table in piles, then build a maze for each player out of walls and a jewel. The youngest turtle master goes first, placing his first card down, then moving (or having his parent move) the turtle accordingly. As players progress, they build their program on the table; if they make a mistake, they can shout \"Undo!\" and debug it.\n\nBefore too long, kids figure out the secret of Robot Turtles: It lets the kids control the grown-ups! The little programmers put instruction cards down, driving the turtles through the maze, but the grown-up is the computer, executing commands on the board. At its heart, Robot Turtles is a game about bossing around adults, just like programming is about bossing around computers.",
|
||
"image": "https://cf.geekdo-images.com/SRJcEXLEBnj5WxcSmW22hA__original/img/Dzz2RP84t8CLjMaLoLbGB5tbzFc=/0x0/filters:format(jpeg)/pic2047441.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/SRJcEXLEBnj5WxcSmW22hA__small/img/cpax1CjpG61IOX1zhXrKuW9Z7yU=/fit-in/200x150/filters:strip_icc()/pic2047441.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 4,
|
||
"designers": [
|
||
"Dan Shapiro"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"(Self-Published)",
|
||
"Korea Boardgames",
|
||
"ThinkFun"
|
||
],
|
||
"categories": [
|
||
"Children's Game",
|
||
"Maze"
|
||
],
|
||
"mechanics": [
|
||
"Action Queue",
|
||
"Grid Movement",
|
||
"Programmed Movement",
|
||
"Slide / Push"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.92143,
|
||
"weight": 1.3415,
|
||
"rank": 7729,
|
||
"users_owned": 3862,
|
||
"version": {
|
||
"version_id": 231664,
|
||
"name": "English second edition",
|
||
"year": 2014,
|
||
"publishers": [
|
||
"ThinkFun"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.0,
|
||
"weight_lb": 2.51327
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.0,
|
||
"weight_lb": 2.51327,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"43443:103068": {
|
||
"bgg_id": 43443,
|
||
"type": "boardgame",
|
||
"name": "Castle Panic",
|
||
"year": 2009,
|
||
"description": "The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they've gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!\n\nCastle Panic is a Fantasy themed, cooperative, light tactical wargame for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan tactics together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.\n\nFirst game in the Panic series.\n\nUPC 850680002005",
|
||
"image": "https://cf.geekdo-images.com/ryPiCH15spkrdtvUI-utuA__original/img/RYiSrrenTejCl149T6tc2d9CuwA=/0x0/filters:format(jpeg)/pic6966125.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/ryPiCH15spkrdtvUI-utuA__small/img/2MMQHuG-dSRngk0E2EKeqyE8e9o=/fit-in/200x150/filters:strip_icc()/pic6966125.jpg",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Justin De Witt"
|
||
],
|
||
"artists": [
|
||
"Justin De Witt",
|
||
"Chad Hoverter",
|
||
"Tad Lambert"
|
||
],
|
||
"publishers": [
|
||
"Fireside Games",
|
||
"Fun Supply",
|
||
"Hobby World",
|
||
"Pegasus Spiele"
|
||
],
|
||
"categories": [
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Medieval"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Cooperative Game",
|
||
"Dice Rolling",
|
||
"Hand Management",
|
||
"Semi-Cooperative Game",
|
||
"Solo / Solitaire Game",
|
||
"Trading"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.65415,
|
||
"weight": 1.6574,
|
||
"rank": 1422,
|
||
"users_owned": 31213,
|
||
"version": {
|
||
"version_id": 103068,
|
||
"name": "English edition, fourth printing",
|
||
"year": 2010,
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": 2.3
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": 2.3,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"24310:374258": {
|
||
"bgg_id": 24310,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn",
|
||
"year": 2007,
|
||
"description": "In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.\n\nThe four characters are Deirdre the Priestess, Fiona the Volatile, Gerki the Sneak, and Zot the Wizard.",
|
||
"image": "https://cf.geekdo-images.com/RCXedcfgn5LSfH4-kOUvLA__original/img/Fr16k-_UzhrIB6_yre7SrMhkDxU=/0x0/filters:format(jpeg)/pic291048.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/RCXedcfgn5LSfH4-kOUvLA__small/img/fw7C7ruhaqXTqrWZFHCXdQpNKRs=/fit-in/200x150/filters:strip_icc()/pic291048.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Cliff Bohm",
|
||
"Geoff Bottone",
|
||
"Colleen Skadl"
|
||
],
|
||
"artists": [
|
||
"Cold FuZion Studios",
|
||
"Kennon James",
|
||
"Doug Kovacs",
|
||
"Rhonda Libbey",
|
||
"Beth Trott"
|
||
],
|
||
"publishers": [
|
||
"SlugFest Games",
|
||
"Arclight Games",
|
||
"Broadway Toys LTD",
|
||
"Buró",
|
||
"Hobby World",
|
||
"Pegasus Spiele",
|
||
"Redbox Editora (Redbox)",
|
||
"Rexhry"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor",
|
||
"Medieval",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Take That",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.54184,
|
||
"weight": 1.6601,
|
||
"rank": 2164,
|
||
"users_owned": 16870,
|
||
"version": {
|
||
"version_id": 374258,
|
||
"name": "English fifth edition",
|
||
"year": 2012,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.4331,
|
||
"length_in": 10.4331,
|
||
"depth_in": 1.9685,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.4331,
|
||
"length_in": 10.4331,
|
||
"depth_in": 1.9685,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": "173634"
|
||
},
|
||
"39856:296529": {
|
||
"bgg_id": 39856,
|
||
"type": "boardgame",
|
||
"name": "Dixit",
|
||
"year": 2008,
|
||
"description": "Each turn in Dixit, one player is the storyteller who chooses one of the six cards in their hand, then expresses an idea, with sounds or words, that is reflected on that card's image, and places the card face down on the playing surface. Each other player then selects the card that best matches that expression, and passes the selected card to the storyteller, face down.\n\nThe storyteller shuffles all the cards together, then turns them over to reveal them. Each player other than the storyteller then secretly guesses which card belongs to the storyteller. If nobody or everybody guesses the correct card, the storyteller scores 0 points, and each other player scores 2 points. Otherwise, the storyteller and whoever found the correct answer score 3 points. Additionally, the non-storyteller players score 1 point for every vote received by their card.\n\nThe game ends when the deck is empty or if a player has scored at least 30 points. In either case, the player with the most points wins.\n\nThe Dixit base game and each expansion contain 84 cards, and the cards can be mixed together as desired.",
|
||
"image": "https://cf.geekdo-images.com/J0PlHArkZDJ57H-brXW2Fw__original/img/jt3kFCHJ3HJ2079dMLwipFZqdQg=/0x0/filters:format(jpeg)/pic6738336.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/J0PlHArkZDJ57H-brXW2Fw__small/img/QVwPXskFikQwBQlrdLJBAiRGgdg=/fit-in/200x150/filters:strip_icc()/pic6738336.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Jean-Louis Roubira"
|
||
],
|
||
"artists": [
|
||
"Marie Cardouat"
|
||
],
|
||
"publishers": [
|
||
"Libellud",
|
||
"ADC Blackfire Entertainment",
|
||
"Anne",
|
||
"asmodee",
|
||
"Asterion Press",
|
||
"Boardgame Space",
|
||
"Galápagos Jogos",
|
||
"Gémklub",
|
||
"hobbity.eu",
|
||
"Hobby Japan",
|
||
"KADABRA",
|
||
"Kaissa Chess & Games",
|
||
"Korea Boardgames",
|
||
"Lautapelit.fi",
|
||
"Maldón",
|
||
"Morapiaf",
|
||
"Nordic Games ehf",
|
||
"Paladium Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Swan Panasia Co., Ltd.",
|
||
"Ігромаг"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Humor",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Race",
|
||
"Singing",
|
||
"Storytelling",
|
||
"Targeted Clues",
|
||
"Voting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.17927,
|
||
"weight": 1.1915,
|
||
"rank": 433,
|
||
"users_owned": 109447,
|
||
"version": {
|
||
"version_id": 296529,
|
||
"name": "Asmodee/Libellud English edition 2015",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"Libellud"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.75,
|
||
"length_in": 10.75,
|
||
"depth_in": 2.25,
|
||
"weight_lb": 1.7
|
||
},
|
||
"dims": {
|
||
"width_in": 10.75,
|
||
"length_in": 10.75,
|
||
"depth_in": 2.25,
|
||
"weight_lb": 1.7,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"125921:476263": {
|
||
"bgg_id": 125921,
|
||
"type": "boardgame",
|
||
"name": "Catan: Junior",
|
||
"year": 2012,
|
||
"description": "Explore the seas! Catan: Junior introduces a modified playing style of the classic Settlers of Catan, giving players as young as five a perfect introduction to the Catan series of games.\n\nCatan: Junior takes place on a ring of islands where 2 to 4 players build hideouts and encounter the mysterious Spooky Island, where the Ghost Captain lives. Each island generates a specific resource: wood, goats, molasses or swords, and players can acquire gold. Each player starts with two pirate hideouts on different islands, and they can use the resources they acquire to build ships, hideouts or get help from Coco the Parrot. By building ships, they can expand their network; the more hideouts they build, the more resources they may receive. Just watch out for the dreaded Ghost Captain!\n\nBe the first player to control seven pirate hideouts, and you win!\n\nWhat sets this apart from the previous Die Siedler von Catan: Junior from 2007:\n\n This game is playable with two as it comes with a two-player map.\n The three- and four-player map is larger and is more symmetrical, so that two of the colors don't operate at a disadvantage.\n The map now shows die faces rather than numbers for resource production.\n Many of the event cards have been removed to make the game simpler.\n There are no cards in the game only tiles for more durability.\n There are no longer harbors in the game. In the original game you had to set up the board with random secret harbor tiles that allow for better trades with the bank. Now the trading to the bank is simpler and can be done from the beginning and doesn't require people to build to the harbors.\n The resources are different.\n There is a race for the Coco the Parrot tiles (rather than 'CoCo Helps' cards) and those that have the most get to put an extra piece on the board (one step closer to winning), tied players take their piece off the island and leave it vacated.\n The market is now a part of the board, and can be traded into only once on your turn\n By default, Trading with other players is excluded and only part of the \"advanced game\". In Die Siedler von Catan: Junior trading with other players could be excluded to simplify the game.\n\n\nAs in Die Siedler von Catan: Junior you can't chain ships; you must build a pirate lair before continuing on.",
|
||
"image": "https://cf.geekdo-images.com/t2L_dlodn04yyS7CmwnREQ__original/img/HmP2e4IuZWEWpG56C08zYnvBFvU=/0x0/filters:format(jpeg)/pic4741220.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/t2L_dlodn04yyS7CmwnREQ__small/img/DtXpiQdqTHdmWmYRMm9RTVmEEis=/fit-in/200x150/filters:strip_icc()/pic4741220.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Klaus Teuber"
|
||
],
|
||
"artists": [
|
||
"Patricia Raubo"
|
||
],
|
||
"publishers": [
|
||
"Catan GmbH",
|
||
"Catan Studio",
|
||
"Mayfair Games"
|
||
],
|
||
"categories": [
|
||
"Children's Game",
|
||
"Economic",
|
||
"Nautical",
|
||
"Pirates"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Network and Route Building"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.57312,
|
||
"weight": 1.4961,
|
||
"rank": 2616,
|
||
"users_owned": 9917,
|
||
"version": {
|
||
"version_id": 476263,
|
||
"name": "English third edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Catan Studio"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 3.25,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 3.25,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"35505:781669": {
|
||
"bgg_id": 35505,
|
||
"type": "boardgame",
|
||
"name": "Walk the Plank!",
|
||
"year": 2013,
|
||
"description": "In Walk the Plank!, players represent the worst pirates in a captain's crew. The captain has rounded you all up because you're all lazy and stupid and simply not worth the rum and loot you get paid. That said, the captain has decided he's willing to keep two of you in his crew. To prove you're worthy, you will fight amongst yourselves, trying to shove other players' pirates off the end of the plank while keeping yours alive!\n\nIn game terms, each round players secretly stack three of their ten action cards, then they take turns revealing and playing those actions one by one no matter what's gone wrong between the planning and the doing. If you plan to have a pirate shove someone off the plank on your third move and all he sees are his own best mates, he will still shove away! Some cards bear a skull on them, and these powerful cards must remain on the table the round after they're played, but otherwise players then pick up their action cards and start a new round. As soon as two or fewer pirates remain on board, the game ends and the owner (or owners) of these pirates win! Watch out, though, as sometimes every pirate will end up in the drink, which means that no one wins other than the sharks circling in the water below...",
|
||
"image": "https://cf.geekdo-images.com/nWcihyfWeAXo9SuSANPepw__original/img/P77A3nELOXRHK3JxCRLCTsSqOFo=/0x0/filters:format(jpeg)/pic2196826.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/nWcihyfWeAXo9SuSANPepw__small/img/UeAabtDenC1sLH02VF30QK-DtmI=/fit-in/200x150/filters:strip_icc()/pic2196826.jpg",
|
||
"min_players": 3,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Shane Steely",
|
||
"Jared Tinney"
|
||
],
|
||
"artists": [
|
||
"Felideus Bubastis",
|
||
"Mike Groves"
|
||
],
|
||
"publishers": [
|
||
"Cosmodrome Games",
|
||
"Mayday Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Humor",
|
||
"Pirates"
|
||
],
|
||
"mechanics": [
|
||
"Action Queue",
|
||
"Player Elimination",
|
||
"Programmed Movement",
|
||
"Simultaneous Action Selection",
|
||
"Take That",
|
||
"Turn Order: Progressive"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.51675,
|
||
"weight": 1.2619,
|
||
"rank": 3700,
|
||
"users_owned": 3127,
|
||
"version": {
|
||
"version_id": 781669,
|
||
"name": "English MDG-4311 edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Mayday Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.0,
|
||
"length_in": 6.0,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.0,
|
||
"length_in": 6.0,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"31260:297589": {
|
||
"bgg_id": 31260,
|
||
"type": "boardgame",
|
||
"name": "Agricola",
|
||
"year": 2007,
|
||
"description": "In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room - and what are you going to feed all the little rug rats?\n\nThe game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.\n\nAgricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards.\n\nThe winner is the player with the most Victory Points from the Improvements made on his farm.\n\n-description originally from BoardgameNews",
|
||
"image": "https://cf.geekdo-images.com/3L6ZtOll9W5O6-3-EwSMyw__original/img/V37KuMJlCzpxAilzN39BzeLvc9Q=/0x0/filters:format(jpeg)/pic1899157.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/3L6ZtOll9W5O6-3-EwSMyw__small/img/TpNF65wCIb1n3EGW18eJJ3MlRMo=/fit-in/200x150/filters:strip_icc()/pic1899157.jpg",
|
||
"min_players": 1,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 150,
|
||
"min_playtime": 30,
|
||
"max_playtime": 150,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Uwe Rosenberg"
|
||
],
|
||
"artists": [
|
||
"Klemens Franz"
|
||
],
|
||
"publishers": [
|
||
"Lookout Games",
|
||
"999 Games",
|
||
"Brain Games",
|
||
"Compaya.hu: Gamer Café Kft.",
|
||
"Devir",
|
||
"Filosofia Éditions",
|
||
"Hobby Japan",
|
||
"Hobby World",
|
||
"HomoLudicus",
|
||
"Korea Boardgames",
|
||
"Lacerta",
|
||
"MINDOK",
|
||
"Smart Ltd",
|
||
"Stratelibri",
|
||
"Swan Panasia Co., Ltd.",
|
||
"Ystari Games",
|
||
"Z-Man Games"
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Economic",
|
||
"Farming"
|
||
],
|
||
"mechanics": [
|
||
"Automatic Resource Growth",
|
||
"Closed Drafting",
|
||
"Enclosure",
|
||
"Increase Value of Unchosen Resources",
|
||
"Solo / Solitaire Game",
|
||
"Turn Order: Claim Action",
|
||
"Worker Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.85539,
|
||
"weight": 3.6356,
|
||
"rank": 64,
|
||
"users_owned": 90628,
|
||
"version": {
|
||
"version_id": 297589,
|
||
"name": "Z-Man Games English fifth edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Filosofia Éditions",
|
||
"Lookout Games",
|
||
"Z-Man Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.0,
|
||
"length_in": 12.5,
|
||
"depth_in": 2.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 9.0,
|
||
"length_in": 12.5,
|
||
"depth_in": 2.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"164:28465": {
|
||
"bgg_id": 164,
|
||
"type": "boardgame",
|
||
"name": "Before I Kill You, Mister Spy...",
|
||
"year": 1996,
|
||
"description": "Before I Kill You, Mr. Bond is a silly, stupid game straight from the Cheapass Games playbook. In it, players take on the role of villains building their remote fortresses and capturing secret agents. When one is captured, he can be killed right away, but what's the fun in that? The real points come when you slowly reveal your secret plan to him — or leave him to be eaten by sharks. Of course, that's where the risk is, too, and the longer you postpone the kill, the greater the likelihood that another player will produce a card that allows the agent to escape and destroy your fortress.\n\nReissued in color in 2004 as James Ernest's Totally Renamed Spy Game (with many more cards), then reissued again in 2016 as Before I Kill You, Mister Spy...",
|
||
"image": "https://cf.geekdo-images.com/CMYnGVcqpdlN8D8Fi64Dpg__original/img/MkRBpDEL4Hw-81uG-IvH9ZHLsk0=/0x0/filters:format(jpeg)/pic3051016.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/CMYnGVcqpdlN8D8Fi64Dpg__small/img/7rrSNbVpY5TOPBax-G6Pj4DesDA=/fit-in/200x150/filters:strip_icc()/pic3051016.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"James Ernest"
|
||
],
|
||
"artists": [
|
||
"James Ernest",
|
||
"Cheyenne Wright"
|
||
],
|
||
"publishers": [
|
||
"Cheapass Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Spies / Secret Agents"
|
||
],
|
||
"mechanics": [
|
||
"Push Your Luck"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.43456,
|
||
"weight": 1.265,
|
||
"rank": 30199,
|
||
"users_owned": 2671,
|
||
"version": {
|
||
"version_id": 28465,
|
||
"name": "Cheapass black and white \"Better Edition\" edition",
|
||
"year": 2001,
|
||
"publishers": [
|
||
"Cheapass Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"181304:536289": {
|
||
"bgg_id": 181304,
|
||
"type": "boardgame",
|
||
"name": "Mysterium",
|
||
"year": 2015,
|
||
"description": "In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.\n\nUnable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.\n\nIn Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.\n\nEach hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.\n\nAfter time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.\n\nIf one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.\n\nMediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.\n\nIf a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...",
|
||
"image": "https://cf.geekdo-images.com/1nQ3ZKudtDeAP7IiKE-kNg__original/img/6igmXolQesapNU9yEnexip6m9B8=/0x0/filters:format(jpeg)/pic8625343.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/1nQ3ZKudtDeAP7IiKE-kNg__small/img/sW38512N2r1ZuuPE2TUD2LNfoxM=/fit-in/200x150/filters:strip_icc()/pic8625343.jpg",
|
||
"min_players": 2,
|
||
"max_players": 7,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 42,
|
||
"min_playtime": 42,
|
||
"max_playtime": 42,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Oleksandr Nevskiy",
|
||
"Oleg Sidorenko"
|
||
],
|
||
"artists": [
|
||
"Igor Burlakov",
|
||
"Xavier Collette"
|
||
],
|
||
"publishers": [
|
||
"Libellud",
|
||
"ADC Blackfire Entertainment",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Esdevium",
|
||
"F2Z Digital Media Inc.",
|
||
"Filosofia Éditions",
|
||
"Galápagos Jogos",
|
||
"Gémklub",
|
||
"GoKids 玩樂小子",
|
||
"Kaissa Chess & Games",
|
||
"Lautapelit.fi",
|
||
"Morapiaf",
|
||
"Rebel Sp. z o.o.",
|
||
"Z-Man Games"
|
||
],
|
||
"categories": [
|
||
"Deduction",
|
||
"Murder / Mystery",
|
||
"Party Game",
|
||
"Real-time"
|
||
],
|
||
"mechanics": [
|
||
"Communication Limits",
|
||
"Cooperative Game",
|
||
"Deduction",
|
||
"Finale Ending",
|
||
"Hand Management",
|
||
"Pattern Recognition",
|
||
"Real-Time",
|
||
"Storytelling",
|
||
"Voting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.18958,
|
||
"weight": 1.8899,
|
||
"rank": 454,
|
||
"users_owned": 85034,
|
||
"version": {
|
||
"version_id": 536289,
|
||
"name": "English edition 2018-2",
|
||
"year": 2018,
|
||
"publishers": [
|
||
"Libellud"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"65244:31208": {
|
||
"bgg_id": 65244,
|
||
"type": "boardgame",
|
||
"name": "Forbidden Island",
|
||
"year": 2010,
|
||
"description": "Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must work together to win the game. Players take turns moving their pawns around the 'island', which is built by arranging the many beautifully screen-printed tiles before play begins. As the game progresses, more and more island tiles sink, becoming unavailable, and the pace increases. Players use strategies to keep the island from sinking, while trying to collect treasures and items. As the water level rises, it gets more difficult- sacrifices must be made.\n\nWhat causes this game to truly stand out among co-op and competitive games alike is the extreme detail that has been paid to the physical components of the game. It comes in a sturdy and organized tin of good shelf storage size. The plastic treasure pieces and wooden pawns are well crafted and they fit just right into the box. The cards are durable, well printed, and easy to understand. The island tiles are the real gem: they are screen-printed with vibrant colors, each with a unique and pleasing image.\n\nWith multiple levels of difficulty, different characters to choose from (each with a special ability of their own), many optional island formats and game variations available, Forbidden Island has huge replay value. The game can be played by as few as two players and up to four (though it can accommodate five). More players translates into a faster and more difficult game, though the extra help can make all the difference. This is a fun game, tricky for players of almost any age. Selling for under twenty dollars, oddly, Forbidden Island is a rare game of both quality and affordable price.\n For those who enjoy Forbidden Island, a follow-up project by Gamewright titled Forbidden Desert was released in 2013.\n\nFrom the publisher's website:\n\nDare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!",
|
||
"image": "https://cf.geekdo-images.com/JgAkEBUaiHOsOS94iRMs2w__original/img/H5d4I5z_HSpPEu7EAl0DqLt9_pM=/0x0/filters:format(jpeg)/pic646458.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/JgAkEBUaiHOsOS94iRMs2w__small/img/5aPR8-KMbgucI_XkPE2PJaMQQsg=/fit-in/200x150/filters:strip_icc()/pic646458.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Matt Leacock"
|
||
],
|
||
"artists": [
|
||
"C. B. Canga"
|
||
],
|
||
"publishers": [
|
||
"Gamewright",
|
||
"ADC Blackfire Entertainment",
|
||
"Arclight Games",
|
||
"AURUM, Inc.",
|
||
"Brädspel.se",
|
||
"Cocktail Games",
|
||
"Competo / Marektoy",
|
||
"Devir",
|
||
"FoxMind Israel",
|
||
"Kaissa Chess & Games",
|
||
"Kanga Games",
|
||
"Lex Games",
|
||
"Lifestyle Boardgames Ltd",
|
||
"NeoTroy Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Reflexshop",
|
||
"Schmidt Spiele",
|
||
"Spilbræt.dk",
|
||
"uplay.it edizioni",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Fantasy",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Action Points",
|
||
"Cooperative Game",
|
||
"Events",
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Map Reduction",
|
||
"Modular Board",
|
||
"Pick-up and Deliver",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game",
|
||
"Square Grid",
|
||
"Tile Placement",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.74848,
|
||
"weight": 1.7404,
|
||
"rank": 1035,
|
||
"users_owned": 101835,
|
||
"version": {
|
||
"version_id": 31208,
|
||
"name": "English edition 051210",
|
||
"year": 2010,
|
||
"publishers": [
|
||
"Gamewright"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.5,
|
||
"length_in": 8.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.35143
|
||
},
|
||
"dims": {
|
||
"width_in": 6.5,
|
||
"length_in": 8.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.35143,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"95386:290572": {
|
||
"bgg_id": 95386,
|
||
"type": "boardgame",
|
||
"name": "Tem-Purr-A",
|
||
"year": 2011,
|
||
"description": "The theme of the game is an eating contest in a Taiwanese Snackbar.\n\n\"In this competition you will eat more than you can imagine as your competitors continually challenge you to shove even more in. Play your cards cleverly or the servers will serve you food until you fall from your seat. Let the competitors be the ones to fill up until they drop and the snack bar throne will be yours!\"\n\nThe players add \"dish\"-cards or special cards to a common \"order\"-pile until one of them can´t (or won´t) add any more cards. Then that player has to \"eat\" the whole order by drawing the appropriate amount of cards from a draw pile. If he draws one (or more) of the \"No More!\"-cards, he accrues negative points and the round ends. \nThe played cards are then set aside and new \"No More\"-cards are shuffled into the (now smaller) draw pile, making for an ever more tense experience as the contest goes into the later stages.\nWhen one player has collected 3 negative points the game ends and the player with the smallest amount of negative points wins the game.",
|
||
"image": "https://cf.geekdo-images.com/LWLRKZPO9B5ITz5f6Linhg__original/img/feTFDIvserg3DrmG6QnsDgtZrF0=/0x0/filters:format(jpeg)/pic2776998.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/LWLRKZPO9B5ITz5f6Linhg__small/img/beldZHdnD-u49LMy5X6fEJW2F_8=/fit-in/200x150/filters:strip_icc()/pic2776998.jpg",
|
||
"min_players": 3,
|
||
"max_players": 10,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6",
|
||
"7",
|
||
"8"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Kuraki Mura"
|
||
],
|
||
"artists": [
|
||
"ちゅぱみ (Chipami)",
|
||
"Wee Yee Chong",
|
||
"Xuanzi Lin",
|
||
"Idgie Lo",
|
||
"Tilabunny"
|
||
],
|
||
"publishers": [
|
||
"Albi",
|
||
"IELLO",
|
||
"Redbox Editora (Redbox)",
|
||
"Swan Panasia Co., Ltd.",
|
||
"TCG Factory",
|
||
"Zito! Ώρα για παιχνίδι",
|
||
"ドイツゲーム喫茶B-CAFE"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Memory",
|
||
"Push Your Luck"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.01617,
|
||
"weight": 1.2069,
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"rank": 7692,
|
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"users_owned": 2766,
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"version": {
|
||
"version_id": 290572,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"IELLO"
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||
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||
"languages": [
|
||
"English"
|
||
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|
||
},
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"258:20840": {
|
||
"bgg_id": 258,
|
||
"type": "boardgame",
|
||
"name": "Fluxx",
|
||
"year": 1997,
|
||
"description": "Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.\n\nAt the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game. There are many editions, themed siblings, and promo cards available.",
|
||
"image": "https://cf.geekdo-images.com/ZBQHRlhd32wt4F_zgeic6w__original/img/6-0pkob0RUXgRyxGPJ2ZKyYObxw=/0x0/filters:format(jpeg)/pic2405641.jpg",
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||
"thumbnail": "https://cf.geekdo-images.com/ZBQHRlhd32wt4F_zgeic6w__small/img/MjQ7iYoOXuU9AUrTojjYE8sdyTk=/fit-in/200x150/filters:strip_icc()/pic2405641.jpg",
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"min_players": 2,
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||
"4"
|
||
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"playtime": 30,
|
||
"min_playtime": 5,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Andrew Looney",
|
||
"Kristin Looney"
|
||
],
|
||
"artists": [
|
||
"Raúl Castellanos",
|
||
"Michael Hays",
|
||
"Naomi Kageyama",
|
||
"Andrew Looney",
|
||
"Barbara Spelger"
|
||
],
|
||
"publishers": [
|
||
"Looney Labs",
|
||
"AMIGO",
|
||
"Black Monk",
|
||
"Edge Entertainment",
|
||
"Hexagonal",
|
||
"Hobby Japan",
|
||
"Hobby World",
|
||
"Iron Crown Enterprises",
|
||
"Monkey Time",
|
||
"Pegasus Spiele",
|
||
"PS-Games",
|
||
"Raven Distribution",
|
||
"Swan Panasia Co., Ltd."
|
||
],
|
||
"categories": [
|
||
"Card Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.67589,
|
||
"weight": 1.3874,
|
||
"rank": 12263,
|
||
"users_owned": 33357,
|
||
"version": {
|
||
"version_id": 20840,
|
||
"name": "Looney Labs Version v2.1",
|
||
"year": 2000,
|
||
"publishers": [
|
||
"Looney Labs"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
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||
"dims": {
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"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"312786:514050": {
|
||
"bgg_id": 312786,
|
||
"type": "boardgame",
|
||
"name": "Poetry for Neanderthals",
|
||
"year": 2020,
|
||
"description": "Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So, instead of saying \"broccoli,\" you'd say something like \"green thing you eat for live long and have good health.\" If you mess up and use a big word, such as \"vegetable,\" you get bopped on the head with a NO !Stick and you lose points.\n\nThe goal of the game is to score the most points by correctly interpreting words and phrases. The chosen Poet starts off the game with a Poetry Card and tries to get their teammates to say the listed word, using only words with one syllable within a 90-second time limit.\n\nThe team with the most points is the winner.\n\nContents:\n220 cards\n1 inflatable NO! Stick\n1 sand timer\n2 point slates",
|
||
"image": "https://cf.geekdo-images.com/CDlBjXSPT-3Zyrj8ENBkvQ__original/img/FgAyx5Q1pe7TyHsYskhbab_S_os=/0x0/filters:format(jpeg)/pic5702797.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/CDlBjXSPT-3Zyrj8ENBkvQ__small/img/0ON18UcLepuwPLhwkRtRUjhvAZ8=/fit-in/200x150/filters:strip_icc()/pic5702797.jpg",
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||
"min_players": 2,
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||
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||
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||
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||
"8"
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||
],
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||
"playtime": 15,
|
||
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|
||
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|
||
"min_age": 7,
|
||
"designers": [
|
||
"Elan Lee"
|
||
],
|
||
"artists": [
|
||
"Matthew Inman",
|
||
"Elan Lee"
|
||
],
|
||
"publishers": [
|
||
"Exploding Kittens",
|
||
"Gémklub",
|
||
"Hobby World",
|
||
"Ludicus Games",
|
||
"Rozum"
|
||
],
|
||
"categories": [
|
||
"Humor",
|
||
"Party Game",
|
||
"Prehistoric",
|
||
"Real-time",
|
||
"Word Game"
|
||
],
|
||
"mechanics": [
|
||
"Communication Limits",
|
||
"Real-Time",
|
||
"Team-Based Game"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.63882,
|
||
"weight": 1.1111,
|
||
"rank": 2389,
|
||
"users_owned": 12570,
|
||
"version": {
|
||
"version_id": 514050,
|
||
"name": "English edition 2020",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Exploding Kittens"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 4.0,
|
||
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|
||
"depth_in": 2.0,
|
||
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|
||
},
|
||
"dims": {
|
||
"width_in": 4.0,
|
||
"length_in": 6.0,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
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||
"stored_in": null
|
||
},
|
||
"188614:779792": {
|
||
"bgg_id": 188614,
|
||
"type": "boardgame",
|
||
"name": "Simon's Cat Card Game",
|
||
"year": 2016,
|
||
"description": "The fast-paced Simon's Cat Card Game features adorable art taken directly from animator and illustrator Simon Tofield's YouTube series, Simon's Cat, which has hundreds of millions of views.\n\nIn the game, players go around the table playing cards to escape Simon's attention. Get caught and you get Blame; get too much Blame and you get fed last. No one wants that.",
|
||
"image": "https://cf.geekdo-images.com/1DW2I_hYs6l5BHuQPGj9dw__original/img/Lg0wZJUxF071jdWcRqOFno2FHgo=/0x0/filters:format(jpeg)/pic8089317.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/1DW2I_hYs6l5BHuQPGj9dw__small/img/Go_iakh-eYWSEIhz7Gkjmod2fE8=/fit-in/200x150/filters:strip_icc()/pic8089317.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 25,
|
||
"min_playtime": 10,
|
||
"max_playtime": 25,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Samuel Mitschke",
|
||
"Randy Scheunemann"
|
||
],
|
||
"artists": [
|
||
"Simon Tofield"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Card Game",
|
||
"Comic Book / Strip",
|
||
"Humor",
|
||
"Movies / TV / Radio theme",
|
||
"Number",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Memory",
|
||
"Single Loser Game",
|
||
"Trick-taking"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.97587,
|
||
"weight": 1.0909,
|
||
"rank": 12119,
|
||
"users_owned": 1429,
|
||
"version": {
|
||
"version_id": 779792,
|
||
"name": "English edition, second printing",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
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|
||
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|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"273240:446069": {
|
||
"bgg_id": 273240,
|
||
"type": "boardgameexpansion",
|
||
"name": "The Red Dragon Inn Smorgasbox",
|
||
"year": 2019,
|
||
"description": "A little something for everyone!\n\nRoxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some wining and dining fun as you fight, drink, gamble and eat your way to victory! Be the last adventurer standing at the end of the night and claim victory!\n\nThe Smorgasbox contains more than just a new character to add to The Red Dragon Inn!\n- Roxana starting deck for Battle for Greyport\n- 4 new Otto Factions and Play Mat\n- 1 brand new Rogues and Warriors Deck\n- 5 Promo Drinks\n- 2 Prize Cards\n- All the bits and pieces to play as well as storage solutions!\n\nKickstarter Edition\n- The retail game\n- Metal versions of The Lich King's fingers\n\nCollector's Edition\n- Jumbo-box (same size as RDI5)\n- The retail game\n- Metal versions of The Lich King's fingers\n- 6 extra promo drink cards\n- 1 extra prize card\n- 30 custom d6's (6 sets of 5) with different colors and designs",
|
||
"image": "https://cf.geekdo-images.com/uQlYk9U6qddWKyFQLBdrkA__original/img/l-4Sp5lbQYGuXTzaJCtaBK-jlHM=/0x0/filters:format(png)/pic5095199.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/uQlYk9U6qddWKyFQLBdrkA__small/img/WAwPiG02xkrr6i40oPsA2uNnWkM=/fit-in/200x150/filters:strip_icc()/pic5095199.png",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 15,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Jeff Morrow",
|
||
"Sam Waller"
|
||
],
|
||
"artists": [
|
||
"Cliff Bohm",
|
||
"Anthony Cournoyer",
|
||
"Delapouite",
|
||
"Brendan Der",
|
||
"Megan Langan",
|
||
"Drew Morrow",
|
||
"Beth Trott",
|
||
"Erin Wong"
|
||
],
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Card Game",
|
||
"Dice",
|
||
"Expansion for Base-game",
|
||
"Fantasy",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Auction / Bidding",
|
||
"Dice Rolling",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Push Your Luck",
|
||
"Take That",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.90234,
|
||
"weight": 2.5,
|
||
"rank": null,
|
||
"users_owned": 1165,
|
||
"version": {
|
||
"version_id": 446069,
|
||
"name": "Kickstarter edition",
|
||
"year": 2019,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 4.0,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 7.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 4.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"4324:26859": {
|
||
"bgg_id": 4324,
|
||
"type": "boardgame",
|
||
"name": "Risk: The Lord of the Rings",
|
||
"year": 2002,
|
||
"description": "A Lord-of-the-Rings-themed version of Risk, with the following differences:\n\nThe map is of Middle Earth, and the tokens represent armies of that fictional world.\n(Note that in this \"Two Towers edition\", the first version of the game, the map is incomplete, unless you own the expansion. For the newer version with complete map, see the reimplementation of this, the \"trilogy edition\".)\n\nYou play either good or evil.\n\nLeaders, missions and sites of power have been added.\n\nThe One Ring acts as a timing mechanism, when it leaves the board, the game ends.\n\nComponents for this \"Two Towers edition\":\n(\"trilogy edition\" has 90 per army)\n\n40 Elven Archers/Orcs\n12 Riders of Rohan/Dark Riders\n6 Eagles/Cave Trolls\n2 shields per color\n\n\n Gameboard\n 4 Complete armies in different colors: (60 per color)\n 42 Territory Cards (9 Good, 9 Evil, 24 Neutral)\n 2 Wild Cards\n 40 Adventure Cards\n The One Ring\n 3 Red Dice\n 2 Black Dice",
|
||
"image": "https://cf.geekdo-images.com/i8ryx8pqPonNNUXyRWjQaw__original/img/jD6_3u-Z2e54Szi3I8p6Ma74Wc4=/0x0/filters:format(jpeg)/pic265703.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/i8ryx8pqPonNNUXyRWjQaw__small/img/0-JW3OU-6XDoUKqhQudJIbRX0Bc=/fit-in/200x150/filters:strip_icc()/pic265703.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 120,
|
||
"max_playtime": 120,
|
||
"min_age": 9,
|
||
"designers": [
|
||
"Stephen Baker",
|
||
"Jean-René Vernes",
|
||
"Barry Yearsley"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Hasbro",
|
||
"Parker Brothers",
|
||
"Winning Moves Germany",
|
||
"Winning Moves UK Ltd."
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Fantasy",
|
||
"Movies / TV / Radio theme",
|
||
"Novel-based",
|
||
"Territory Building",
|
||
"Wargame"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Area Movement",
|
||
"Campaign / Battle Card Driven",
|
||
"Dice Rolling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.94534,
|
||
"weight": 2.2695,
|
||
"rank": 5594,
|
||
"users_owned": 11618,
|
||
"version": {
|
||
"version_id": 26859,
|
||
"name": "English edition 2002",
|
||
"year": 2002,
|
||
"publishers": [
|
||
"Hasbro",
|
||
"Parker Brothers"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 15.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 2.72
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 15.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 2.72,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"419687:711400": {
|
||
"bgg_id": 419687,
|
||
"type": "boardgame",
|
||
"name": "Munchkin Big Box",
|
||
"year": 2025,
|
||
"description": "Munchkin is a satirical card game based on the clichés and oddities of Dungeons & Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.\n\nThere are two types of cards: treasure and encounters. Each turn the current players \"kicks down the door\", drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels, and players must try to overcome it using the levels, weapons, and powers they have acquired during the game — or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in \"bad stuff\" which usually involves losing levels and treasure.\n\nMunchkin Big Box contains the Munchkin base game, six expansions that were previously released on their own, and fifty new cards — more than 650 in all. Also included are a game board, a side board, standees, Kill-O-Meters, dice, other components required for play, and some stuff that's just for looks.",
|
||
"image": "https://cf.geekdo-images.com/BhZ3X_Zg6eIttfKIxf_b8w__original/img/cTfvj0tlLdc-0pzKGJMzyewptfQ=/0x0/filters:format(jpeg)/pic8158661.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/BhZ3X_Zg6eIttfKIxf_b8w__small/img/aI4rVBxf_NAn7igLVwUTZO8hAos=/fit-in/200x150/filters:strip_icc()/pic8158661.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [],
|
||
"playtime": 120,
|
||
"min_playtime": 60,
|
||
"max_playtime": 120,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Steve Jackson (I)"
|
||
],
|
||
"artists": [
|
||
"John Kovalic"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games",
|
||
"Hobby World"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Take That",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.3575,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 391,
|
||
"version": {
|
||
"version_id": 711400,
|
||
"name": "English edition",
|
||
"year": 2025,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 4.875,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 4.875,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"252153:404702": {
|
||
"bgg_id": 252153,
|
||
"type": "boardgame",
|
||
"name": "Tang Garden",
|
||
"year": 2019,
|
||
"description": "The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled. Players will act as Imperial Garden Designers and they will be called to build the most incredible garden while balancing the elements of Nature.\n\nTang Garden is a Zen-like game that will take you to the first golden age of China, where players will progressively build a garden by creating the landscape, placing the scenery and projecting their vision through vertical panoramas. During the construction, noblemen will visit the garden to admire the surroundings and the way the natural elements coexist in the most breathtaking scenery humankind has ever laid their eyes upon.\n\nPlayers will take turns by playing one of the two actions available in the game:\n\n1) Placing tiles and matching the elements to increase their personal nature balance and unlock more character miniatures.\n\nBy balancing the nature elements on the player boards, players will attract new characters into the garden. On each player turn, if the elements are balanced, the player will have to choose one miniature from the ones available and finally decide which one of the characters will be placed in the garden, orienting them towards their favorite background, while keeping the other with you to keep exploiting its ability.\n\n2) Draw decoration cards and place one on the board to get prestige by completing collections.\n\nPlayers will draw a quantity of cards based on the board situation and choose one to keep. Players will then have to place the chosen decoration in one of the available spots in the garden, creating a unique and seamless scenario that will never be the same.\n\nDuring the game, by placing tiles on special parts of the board, you will be able to place a panorama tile, a new element that adds a never ending perspective for the visitors. Both small and big panoramas will be placed perpendicularly to the board by attaching it to the board insert by creating a seamless look on the four sides of the board. The Panoramas will interact with the characters at the end of the game by giving prestige points based on what your visitor sees and likes.\n\nAt the end of the game, the player with the most prestige will be the winner.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/FmElPbRBjK5RmrAC9so5Gw__original/img/oZvUwcb2HsJHq8RfZ9UucPrfC-8=/0x0/filters:format(png)/pic4109518.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/FmElPbRBjK5RmrAC9so5Gw__small/img/DBGCgJ7Ynbs3XUEGQjf63AB9QXE=/fit-in/200x150/filters:strip_icc()/pic4109518.png",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 40,
|
||
"max_playtime": 60,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Francesco Testini",
|
||
"Pierluca Zizzi"
|
||
],
|
||
"artists": [
|
||
"Matthew Mizak"
|
||
],
|
||
"publishers": [
|
||
"ThunderGryph Games",
|
||
"BGNations",
|
||
"CMON Global Limited",
|
||
"GateOnGames",
|
||
"Lotus Frog Games",
|
||
"Skellig Games",
|
||
"TCG Factory",
|
||
"YOKA Games"
|
||
],
|
||
"categories": [
|
||
"Environmental"
|
||
],
|
||
"mechanics": [
|
||
"Line of Sight",
|
||
"Open Drafting",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game",
|
||
"Tile Placement",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.29628,
|
||
"weight": 2.6377,
|
||
"rank": 1045,
|
||
"users_owned": 9657,
|
||
"version": {
|
||
"version_id": 404702,
|
||
"name": "English edition",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"ThunderGryph Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.811,
|
||
"length_in": 11.811,
|
||
"depth_in": 3.93701,
|
||
"weight_lb": 4.40925
|
||
},
|
||
"dims": {
|
||
"width_in": 11.811,
|
||
"length_in": 11.811,
|
||
"depth_in": 3.93701,
|
||
"weight_lb": 4.40925,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"255984:701034": {
|
||
"bgg_id": 255984,
|
||
"type": "boardgame",
|
||
"name": "Sleeping Gods",
|
||
"year": 2021,
|
||
"description": "\"Are the stars unfamiliar here?\" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. \"This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home.\"\n\nIn Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.\n\nSleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.\n\nSleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.\n\nSleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!\n\nWelcome to a vast world. Your journey starts now.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/Zdt8l4oTBpFICsMyNof7Jg__original/img/-okZ810RkA8fKKhIeZyX4cnqmbE=/0x0/filters:format(png)/pic5975244.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/Zdt8l4oTBpFICsMyNof7Jg__small/img/71w4Tt3xOnuDEDTCG8ni63QUhVE=/fit-in/200x150/filters:strip_icc()/pic5975244.png",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"1",
|
||
"2"
|
||
],
|
||
"playtime": 1200,
|
||
"min_playtime": 60,
|
||
"max_playtime": 1200,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Ryan Laukat"
|
||
],
|
||
"artists": [
|
||
"Ryan Laukat"
|
||
],
|
||
"publishers": [
|
||
"Red Raven Games",
|
||
"Banana Games",
|
||
"Conclave Editora",
|
||
"DV Games",
|
||
"Games7Days",
|
||
"Keep Exploring Games",
|
||
"Lavka Games",
|
||
"Lotus Frog Games",
|
||
"Lucky Duck Games",
|
||
"Maldito Games",
|
||
"Reflexshop",
|
||
"Rexhry",
|
||
"リゴレ (rigoler)",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Nautical"
|
||
],
|
||
"mechanics": [
|
||
"Action Points",
|
||
"Cooperative Game",
|
||
"Events",
|
||
"Hand Management",
|
||
"Narrative Choice / Paragraph",
|
||
"Push Your Luck",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.08218,
|
||
"weight": 3.2622,
|
||
"rank": 75,
|
||
"users_owned": 36177,
|
||
"version": {
|
||
"version_id": 701034,
|
||
"name": "English Gamefound edition",
|
||
"year": 2023,
|
||
"publishers": [
|
||
"Red Raven Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.69,
|
||
"length_in": 12.0,
|
||
"depth_in": 4.25,
|
||
"weight_lb": 8.0
|
||
},
|
||
"dims": {
|
||
"width_in": 11.69,
|
||
"length_in": 12.0,
|
||
"depth_in": 4.25,
|
||
"weight_lb": 8.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"283766:463140": {
|
||
"bgg_id": 283766,
|
||
"type": "boardgameexpansion",
|
||
"name": "Sleeping Gods: Tides of Ruin",
|
||
"year": 2021,
|
||
"description": "The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await.\n\nSleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger.",
|
||
"image": "https://cf.geekdo-images.com/l0BQVDtQ5St4IK2nOO8-gA__original/img/N9lvu7iz02rzv_O9Z1mMqLAXeP4=/0x0/filters:format(jpeg)/pic5908969.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/l0BQVDtQ5St4IK2nOO8-gA__small/img/K18q5waDJlIXU_Jrrzuh9w2O_qc=/fit-in/200x150/filters:strip_icc()/pic5908969.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 1200,
|
||
"min_playtime": 60,
|
||
"max_playtime": 1200,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Ryan Laukat",
|
||
"Ira Fay"
|
||
],
|
||
"artists": [
|
||
"Ryan Laukat"
|
||
],
|
||
"publishers": [
|
||
"Red Raven Games",
|
||
"Banana Games",
|
||
"Conclave Editora",
|
||
"DV Games",
|
||
"Games7Days",
|
||
"Keep Exploring Games",
|
||
"Lavka Games",
|
||
"Lotus Frog Games",
|
||
"Lucky Duck Games",
|
||
"Maldito Games",
|
||
"Reflexshop",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Expansion for Base-game",
|
||
"Exploration",
|
||
"Nautical"
|
||
],
|
||
"mechanics": [
|
||
"Cooperative Game",
|
||
"Hand Management",
|
||
"Push Your Luck",
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.51983,
|
||
"weight": 3.1429,
|
||
"rank": null,
|
||
"users_owned": 12167,
|
||
"version": {
|
||
"version_id": 463140,
|
||
"name": "English edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"Red Raven Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 1.4,
|
||
"weight_lb": 2.49122
|
||
},
|
||
"dims": {
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 1.4,
|
||
"weight_lb": 2.49122,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"280794:458300": {
|
||
"bgg_id": 280794,
|
||
"type": "boardgame",
|
||
"name": "Etherfields",
|
||
"year": 2020,
|
||
"description": "Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.\n\nLearn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don't be surprised when---just like dreams often do---they become a little disturbing... Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic.\n\nIn the beginning, you'll explore the Dreamworld, trying to find out what this is all about and who you are – and you are there for a specific reason, but, at first, you can't remember too much. You'll have to restore your memories from scattered pieces.\n\nThe rules are pretty straightforward at the beginning, but they will grow more and more complex during the campaign. New rules open new possibilities and, sometimes, may turn everything upside down.\n\nDeckbuilding in Etherfields applies to almost every deck in the game, not only the players' ones. If you want to know more, enter the Dreamworld. It may be dark here and there, but it certainly isn't gray. Then, look around and ask yourself: what if we all live in a vast, shared dream?\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/K1yVmbbWCsQuiWk-7x-V-Q__original/img/4l1YMMVL91dNV8KU9cAGADUBY68=/0x0/filters:format(png)/pic7455627.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/K1yVmbbWCsQuiWk-7x-V-Q__small/img/AfTJAQPJAcIWxK-w2-GExwmsTmA=/fit-in/200x150/filters:strip_icc()/pic7455627.png",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"1",
|
||
"2"
|
||
],
|
||
"playtime": 180,
|
||
"min_playtime": 90,
|
||
"max_playtime": 180,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Michał Oracz"
|
||
],
|
||
"artists": [
|
||
"Mateusz Bielski",
|
||
"Ewa Labak",
|
||
"Michał Sałata"
|
||
],
|
||
"publishers": [
|
||
"Awaken Realms",
|
||
"Albi",
|
||
"YOKA Games"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Miniatures"
|
||
],
|
||
"mechanics": [
|
||
"Cooperative Game",
|
||
"Deck, Bag, and Pool Building",
|
||
"Dice Rolling",
|
||
"Grid Movement",
|
||
"Modular Board",
|
||
"Role Playing",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.83158,
|
||
"weight": 3.5797,
|
||
"rank": 672,
|
||
"users_owned": 13141,
|
||
"version": {
|
||
"version_id": 458300,
|
||
"name": "English edition",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Awaken Realms"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.811,
|
||
"length_in": 11.811,
|
||
"depth_in": 4.72441,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.811,
|
||
"length_in": 11.811,
|
||
"depth_in": 4.72441,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"380837:650545": {
|
||
"bgg_id": 380837,
|
||
"type": "boardgame",
|
||
"name": "Botany",
|
||
"year": 2024,
|
||
"description": "Adventure, intrigue, and flowers! Botany is a strategy board game where you take on the role of a Victorian Era flower hunter as you explore the world to gather fortune and fame and be named the Royal Botanist. In Botany, each player takes on the role of a character whose abilities will shape the way they play the game. Will you focus on exploring the globe in search of the most valuable specimens? Will you make quick and efficient trips to gather reputation quickly and build your estate?\n\nEach player begins the game with a set of randomized goals that they then use to plot their path to victory. When players set out from their estate, they have access only to the coins they can carry with them. They can use these coins to traverse the globe and gain crew members and items to improve their odds of surviving the unknown, enhance their abilities, and increase the efficiency with which they traverse the map. However, there is danger in spending too freely, and players must ensure they have enough wealth on hand to return to England with their specimens intact.\n\nTurns in Botany are streamlined in order to minimize downtime and keep players engaged. Players will move around the map, build their character, and experience the story of their rise to fame, all with an eye for efficiency. Points are gained by improving the quality of your garden, retrieving live specimens from around the globe, and adding preserved flowers to your botanical press. The specimens that players hunt, the goals they focus on to achieve victory, and the events they experience create a unique feel across each game.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/keC0oy0nbpewpRTdcte42Q__original/img/QNK35DZ__DvatgNqOkXKdZF5QM0=/0x0/filters:format(png)/pic7361181.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/keC0oy0nbpewpRTdcte42Q__small/img/HZKE-1leOFpU4Ny_dVpzPITexXs=/fit-in/200x150/filters:strip_icc()/pic7361181.png",
|
||
"min_players": 1,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 90,
|
||
"min_playtime": 45,
|
||
"max_playtime": 90,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Amy Droz",
|
||
"Dusty Droz"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Dux Somnium Games",
|
||
"Cranio Creations"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Educational",
|
||
"Humor",
|
||
"Travel"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"End Game Bonuses",
|
||
"Events",
|
||
"Investment",
|
||
"Pick-up and Deliver",
|
||
"Point to Point Movement",
|
||
"Solo / Solitaire Game",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.98235,
|
||
"weight": 2.0645,
|
||
"rank": 3679,
|
||
"users_owned": 3237,
|
||
"version": {
|
||
"version_id": 650545,
|
||
"name": "English edition",
|
||
"year": 2024,
|
||
"publishers": [
|
||
"Dux Somnium Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 12.0,
|
||
"length_in": 12.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 3.0
|
||
},
|
||
"dims": {
|
||
"width_in": 12.0,
|
||
"length_in": 12.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 3.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"393672:669782": {
|
||
"bgg_id": 393672,
|
||
"type": "boardgame",
|
||
"name": "Gloomhaven: Buttons & Bugs",
|
||
"year": 2024,
|
||
"description": "Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size.\n\nGloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem.\n\nYour character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size.\n\nEach scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/Z6MMX39UEAZT3-f-DlnHsA__original/img/0t6A_tOIToHUkrBkhd2vUKDfric=/0x0/filters:format(jpeg)/pic8114705.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/Z6MMX39UEAZT3-f-DlnHsA__small/img/5Bf6oWIJTdHYpLAodTPqbDxh_Bc=/fit-in/200x150/filters:strip_icc()/pic8114705.jpg",
|
||
"min_players": 1,
|
||
"max_players": 1,
|
||
"best_player_counts": [
|
||
"1"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Joe Klipfel",
|
||
"Nikki Valens"
|
||
],
|
||
"artists": [
|
||
"Yanis Cardin",
|
||
"Mofei Wang"
|
||
],
|
||
"publishers": [
|
||
"Cephalofair Games",
|
||
"Albi",
|
||
"CMON Global Limited",
|
||
"Feuerland Spiele",
|
||
"Galápagos Jogos",
|
||
"Gémklub",
|
||
"HIT Games",
|
||
"Lord of Boards"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Miniatures"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Card Play Conflict Resolution",
|
||
"Critical Hits and Failures",
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Hexagon Grid",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.47997,
|
||
"weight": 3.3212,
|
||
"rank": 887,
|
||
"users_owned": 18338,
|
||
"version": {
|
||
"version_id": 669782,
|
||
"name": "English edition",
|
||
"year": 2024,
|
||
"publishers": [
|
||
"Cephalofair Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.0315,
|
||
"length_in": 4.17323,
|
||
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|
||
"weight_lb": 0.66139
|
||
},
|
||
"dims": {
|
||
"width_in": 3.0315,
|
||
"length_in": 4.17323,
|
||
"depth_in": 2.87402,
|
||
"weight_lb": 0.66139,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1927:28144": {
|
||
"bgg_id": 1927,
|
||
"type": "boardgame",
|
||
"name": "Munchkin",
|
||
"year": 2001,
|
||
"description": "Publisher's DescriptionGo down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.\n\nAdmit it. You love it.\n\nThis award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...\n\nAnd it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tOtherPart of the Munchkin series.\n\nMunchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.\n\nThere are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in \"bad stuff\" which usually involves losing levels and treasure.\n\nIn May 2010, Steve Jackson Games made the \"big announcement.\" Many rules and cards were changed. See The Great 2010 Munchkin Changeover for details. Of note to Munchkin fans, the Kneepads of Allure card, which had been removed in the 14th printing, was added back to the game but modified to be less powerful.\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tSequels:\n The Good, the Bad, and the Munchkin\n Munchkin Apocalypse\n Munchkin Axe Cop\n Munchkin Bites!\n Munchkin Booty\n Munchkin Conan\n Munchkin Cthulhu\n Munchkin Fu\n Munchkin Impossible\n Munchkin Legends\n Munchkin Pathfinder\n Munchkin Zombies\n Star Munchkin\n Super Munchkin\n\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tRelated Board Games\n Munchkin Quest\n\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tOnline play\n Vassal does not support Munchkin anymore. Former link: Vassal Module\n\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tPegasus Expansions\n Munchkin Sammlerbox\n Munchkin Sammlerkoffer\n Munchkin Promotional Bookmarks\n Munchkin Weihnachtsedition - The same as Munchkin, but with a promotional button that grants the wearer extra treasure (when worn in December). \n\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tOnline PlaythroughThere's a great YouTube playthrough with Will Wheaton and Steve Jackson (yes, the Steve Jackson) found here LINK",
|
||
"image": "https://cf.geekdo-images.com/J-ts3MW0UhDzs621TR6cog__original/img/FbqPPCilgZKND2xmhWJgkfjZiYE=/0x0/filters:format(jpeg)/pic1871016.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/J-ts3MW0UhDzs621TR6cog__small/img/8hVkpMC5pDLr6ARI_4gI4N3aF5M=/fit-in/200x150/filters:strip_icc()/pic1871016.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 60,
|
||
"max_playtime": 120,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Steve Jackson (I)"
|
||
],
|
||
"artists": [
|
||
"Alex Fernandez (I)",
|
||
"Edwin Huang",
|
||
"Steve Jackson (I)",
|
||
"John Kovalic",
|
||
"Ian McGinty",
|
||
"Heather Oliver",
|
||
"Philip Reed",
|
||
"Gabby Ruenes"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games",
|
||
"(Unknown)",
|
||
"ADC Blackfire Entertainment",
|
||
"Arclight Games",
|
||
"Black Monk",
|
||
"BoardM Factory",
|
||
"Broadway Toys LTD",
|
||
"Bureau de Juegos",
|
||
"Buró",
|
||
"Delta Vision Publishing",
|
||
"Devir",
|
||
"Edge Entertainment",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Fantasiapelit",
|
||
"Galápagos Jogos",
|
||
"Hobby World",
|
||
"Kaissa Chess & Games",
|
||
"Kuźnia Gier",
|
||
"NeoTroy Games",
|
||
"Outland",
|
||
"Pegasus Spiele",
|
||
"PS-Games",
|
||
"Q-Workshop",
|
||
"Raven Distribution",
|
||
"Silver Stars Publishing",
|
||
"Smart Ltd",
|
||
"Ubik",
|
||
"Wargames Club Publishing",
|
||
"ТРЕТЯ ПЛАНЕТА"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Race",
|
||
"Take That",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.87399,
|
||
"weight": 1.8183,
|
||
"rank": 6517,
|
||
"users_owned": 103792,
|
||
"version": {
|
||
"version_id": 28144,
|
||
"name": "English edition 2009, 15th printing",
|
||
"year": 2009,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"14535:29075": {
|
||
"bgg_id": 14535,
|
||
"type": "boardgame",
|
||
"name": "SPANC: Space Pirate Amazon Ninja Catgirls",
|
||
"year": 2005,
|
||
"description": "SPANC Them All!\nLife is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail . . . because the other catgirls want what you've got!\n\nLovingly illustrated by Phil Foglio, SPANC is a fast-paced card game of space pirates, ninja, amazons, and catgirls. All at once.\n\n108 full-color oversized cards, counters, rulesheet, and dice in a 6\" x 9\" box.\n\nHome Page: http://www.sjgames.com/spanc/",
|
||
"image": "https://cf.geekdo-images.com/H18uaF6-yKcuLKZp5O-U6w__original/img/3pLncRodYrEqcEJ-YwYIV__YCCo=/0x0/filters:format(jpeg)/pic58989.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/H18uaF6-yKcuLKZp5O-U6w__small/img/wmgZxGMwb44sb_Hg3JBeUdHrHvk=/fit-in/200x150/filters:strip_icc()/pic58989.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Steve Jackson (I)",
|
||
"Fade Manley",
|
||
"Giles Schildt"
|
||
],
|
||
"artists": [
|
||
"Justin De Witt",
|
||
"Alex Fernandez (I)",
|
||
"Phil Foglio",
|
||
"Steve Jackson (I)"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"categories": [
|
||
"Comic Book / Strip",
|
||
"Fighting",
|
||
"Humor",
|
||
"Pirates",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Modular Board"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.36581,
|
||
"weight": 1.3019,
|
||
"rank": 30370,
|
||
"users_owned": 1321,
|
||
"version": {
|
||
"version_id": 29075,
|
||
"name": "English first edition",
|
||
"year": 2005,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.875,
|
||
"weight_lb": 1.0
|
||
},
|
||
"dims": {
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.875,
|
||
"weight_lb": 1.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"9666:215137": {
|
||
"bgg_id": 9666,
|
||
"type": "boardgame",
|
||
"name": "Greed Quest",
|
||
"year": 2004,
|
||
"description": "Greed Is Good!\n... and there's treasure to be won, so what are you waiting for? Three to six players race to the bottom of the dungeon to grab The Hoard. Now all you have to do is get out with it ... but everyone else is between you and the exit!\n\nEach player has his own deck of cards that control movement. Bluff, scheme, and strategize your way to the head of the pack ... but some cards will change the rules when you least expect it!\n\nThis is a fast, unpredictable game, easy to learn and fun for all ages, with lots of quick replay value. And it's illustrated by Phil Foglio!\n\nHome Page: http://www.sjgames.com/greedquest/index.html",
|
||
"image": "https://cf.geekdo-images.com/DjZo9eunX6okcHJQ9jcY4A__original/img/AzaZKBcbN2rpXPCngQB1y_7lHIA=/0x0/filters:format(jpeg)/pic46138.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/DjZo9eunX6okcHJQ9jcY4A__small/img/O6QrclVzklwhvVe4c8AFM4DZw-I=/fit-in/200x150/filters:strip_icc()/pic46138.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Joseph McEvoy"
|
||
],
|
||
"artists": [
|
||
"Phil Foglio"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Auction / Bidding",
|
||
"Point to Point Movement",
|
||
"Rock-Paper-Scissors",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 4.62467,
|
||
"weight": 1.1515,
|
||
"rank": 30770,
|
||
"users_owned": 554,
|
||
"version": {
|
||
"version_id": 215137,
|
||
"name": "English edition",
|
||
"year": 2004,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"40508:644326": {
|
||
"bgg_id": 40508,
|
||
"type": "boardgame",
|
||
"name": "Scrabble Slam!",
|
||
"year": 2008,
|
||
"description": "It's the Scrabble Slam Card Game! You're gonna love this fun twist on America's favorite word game -- Scrabble! Impress all your friends with your vast vocabulary and extensive knowledge of the English language!\n\nIn this fast-paced card game based on Scrabble, each player is dealt a hand of two-sided cards: each one has a different letter on each side, and a pair of letters in the corners that note which letters are on each face. Players create a four-letter word to start the game, then replace one letter at a time with cards from their hands. The first player to get rid of all their cards wins.",
|
||
"image": "https://cf.geekdo-images.com/xSYdrpdM9hcr8QvY2UmudQ__original/img/yPcr2B3krYOr7gNFSaqMfUA40NY=/0x0/filters:format(jpeg)/pic7833020.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/xSYdrpdM9hcr8QvY2UmudQ__small/img/4jyxPgjZaWNgXRtIOn_CDymYQ3c=/fit-in/200x150/filters:strip_icc()/pic7833020.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Joe Wetherell"
|
||
],
|
||
"artists": [
|
||
"(Uncredited)"
|
||
],
|
||
"publishers": [
|
||
"ASS Altenburger Spielkarten",
|
||
"Cartamundi",
|
||
"Funskool Games",
|
||
"Hasbro",
|
||
"Parker Brothers",
|
||
"Winning Moves Games (USA)"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Real-time",
|
||
"Word Game"
|
||
],
|
||
"mechanics": [
|
||
"Real-Time",
|
||
"Spelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.14003,
|
||
"weight": 1.18,
|
||
"rank": 30955,
|
||
"users_owned": 6461,
|
||
"version": {
|
||
"version_id": 644326,
|
||
"name": "English edition with Hasbro logo",
|
||
"year": 2008,
|
||
"publishers": [
|
||
"Hasbro",
|
||
"Parker Brothers"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.7,
|
||
"length_in": 4.7,
|
||
"depth_in": 0.8,
|
||
"weight_lb": 0.21
|
||
},
|
||
"dims": {
|
||
"width_in": 3.7,
|
||
"length_in": 4.7,
|
||
"depth_in": 0.8,
|
||
"weight_lb": 0.21,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"3181:87931": {
|
||
"bgg_id": 3181,
|
||
"type": "boardgame",
|
||
"name": "Farkle",
|
||
"year": 1930,
|
||
"description": "Farkle is a traditional press-your-luck dice game similar to Dix Mille, 5000, Cosmic Wimpout, and other such designs. Players roll five or six dice (depending on which version you play), then remove any dice they want to use for points. They can stop and score the points, or re-roll the remaining dice at the risk of scoring nothing in case the re-rolled dice do not score. Points are scored for specific numbers (1 or 5) or sets of the same number. If all dice have been used to score points, the player can pick up all of the dice and the player can keep going, again at the risk of scoring nothing for the current turn should the rolled dice have no points. The first player to 10,000 wins.\n\nThe game originated in the 1930s as reported in Hugo Kastner's Die große Humboldt Enzyklopädie der Würfelspiele (Humboldt 2007, pp. 205-208), but has various joke origin stories, such as that the game was \"first played in Iceland by Sir Albert Farkle in the 14th century\" or \"derived from the Farkleberry tree, a small tree native to Texas with berries that would harden as they dried, after which settlers would carve these berries into the shape of dice\".\n\nIn 1996, Charlie and Mary Potter, known as \"Mr. and Mrs. Farkel\", created a copyrighted scoring system and lodged various trademarks, with the scoring system being proprietary to Legendary Games, Inc. Charlie Potter started by selling The Original Pocket Farkel, which they assembled on their dining room table. Over the course of ten years, the packaged game became a commercial hit, then in 2007 Patch Products launched a version of the game spelled Farkle, with both versions of the game being on the market at the same time.",
|
||
"image": "https://cf.geekdo-images.com/CKRu4CRpDan3G2tgvEEVrA__original/img/hMn8ZFnL4U2n51C2UrHtEfAYTY4=/0x0/filters:format(jpeg)/pic3624966.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/CKRu4CRpDan3G2tgvEEVrA__small/img/QfDqSbD-0wNsF9e6xbXKYiOtUgU=/fit-in/200x150/filters:strip_icc()/pic3624966.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"(Uncredited)",
|
||
"Charlie Potter"
|
||
],
|
||
"artists": [
|
||
"(Uncredited)"
|
||
],
|
||
"publishers": [
|
||
"(Public Domain)",
|
||
"Avid Press",
|
||
"Brimtoy",
|
||
"Brybelly",
|
||
"Cardinal",
|
||
"Legendary Games, Inc.",
|
||
"Patch Products",
|
||
"PlayMonster",
|
||
"The Purple Cow",
|
||
"Regal Games",
|
||
"Reveal Entertainment, Inc.",
|
||
"Spin Master Ltd.",
|
||
"Warhorse Studios"
|
||
],
|
||
"categories": [
|
||
"Dice"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Paper-and-Pencil",
|
||
"Push Your Luck",
|
||
"Re-rolling and Locking",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.68545,
|
||
"weight": 1.1146,
|
||
"rank": 12237,
|
||
"users_owned": 9426,
|
||
"version": {
|
||
"version_id": 87931,
|
||
"name": "Legendary Games cannister edition",
|
||
"year": 0,
|
||
"publishers": [
|
||
"Legendary Games, Inc.",
|
||
"Reveal Entertainment, Inc."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"193485:300446": {
|
||
"bgg_id": 193485,
|
||
"type": "boardgame",
|
||
"name": "Dastardly Dirigibles",
|
||
"year": 2016,
|
||
"description": "Description from the publisher:\n\nProfessor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are an engineer competing to inherit the Hornswoggle factory!\n\nDastardly Dirigibles features tarot-sized cards that are played in a constant action format in which each time a part is added, ALL players MUST add the SAME part – which may replace an existing one. Build your airship from different parts of nine beautiful suits, while also using special cards to your advantage or to thwart your opponents. The round ends when the first airship is complete — but you score only the suit used most in your airship. The player with the highest score after three rounds wins!",
|
||
"image": "https://cf.geekdo-images.com/-REkdnanVzP-C2wV396cxQ__original/img/PSYRA1XV_dhwX8bS33g8OZGHYf0=/0x0/filters:format(png)/pic3069274.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/-REkdnanVzP-C2wV396cxQ__small/img/eabj_Z1NZllzWROj0xKKlcuTD7k=/fit-in/200x150/filters:strip_icc()/pic3069274.png",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Justin De Witt"
|
||
],
|
||
"artists": [
|
||
"Jeff Porter"
|
||
],
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"categories": [
|
||
"Card Game"
|
||
],
|
||
"mechanics": [
|
||
"Follow",
|
||
"Open Drafting",
|
||
"Set Collection",
|
||
"Take That"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.37219,
|
||
"weight": 1.625,
|
||
"rank": 7977,
|
||
"users_owned": 1447,
|
||
"version": {
|
||
"version_id": 300446,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 5.5,
|
||
"length_in": 8.0,
|
||
"depth_in": 1.75,
|
||
"weight_lb": 0.74957
|
||
},
|
||
"dims": {
|
||
"width_in": 5.5,
|
||
"length_in": 8.0,
|
||
"depth_in": 1.75,
|
||
"weight_lb": 0.74957,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"226065:353389": {
|
||
"bgg_id": 226065,
|
||
"type": "boardgameexpansion",
|
||
"name": "Sheriff of Nottingham: Merry Men",
|
||
"year": 2017,
|
||
"description": "Sheriff of Nottingham: Merry Men contains five modules that can be added to the base game, as well as the option of including a sixth player. The five modules are:\n\n\n Deputies: In six player games, you may use two Deputies instead of a single Sheriff. Here, both deputies must decide to search bags or let people pass, and they will share the punishments and rewards. If a deputy disagrees with the other and searches a bag, they will receive the punishment or reward by themselves.\n\n\n\n Merry Men: Adds new illegal goods in the form of 'merry men' characters. If they are successfully smuggled in, players will reveal it and activate its special ability.\n\n\n\n Black Market: Adds three sets of bonus cards that display illegal goods. The first player who successfully smuggles in the indicated goods receives the bonus cards and a large reward.\n\n\n\n Laws: Sheriffs must draw three law cards and choose two to keep. The chosen laws are in play for the entire round.\n\n\n\n Special Orders: Special order cards indicate combinations of one legal and one illegal good. If players can smuggle both of those items in the same bag, they get that card, which provides them with bonus gold.",
|
||
"image": "https://cf.geekdo-images.com/hEaB_93DtpQE3E2rE9oDjw__original/img/zvja_LKbnIkodC6Sc0d5mFQ8__Y=/0x0/filters:format(png)/pic3689950.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/hEaB_93DtpQE3E2rE9oDjw__small/img/hR4IF-t_4cHyJgSZPzVEd8kHDiw=/fit-in/200x150/filters:strip_icc()/pic3689950.png",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 0,
|
||
"min_playtime": 60,
|
||
"max_playtime": 0,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Sérgio Halaban"
|
||
],
|
||
"artists": [
|
||
"Lorraine Schleter",
|
||
"David Sladek"
|
||
],
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"Broadway Toys LTD",
|
||
"CMON Global Limited",
|
||
"Edge Entertainment",
|
||
"Lavka Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Reflexshop"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Card Game",
|
||
"Expansion for Base-game",
|
||
"Humor",
|
||
"Medieval",
|
||
"Negotiation",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Contracts",
|
||
"Hand Management",
|
||
"Open Drafting",
|
||
"Role Playing",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.51828,
|
||
"weight": 2.0,
|
||
"rank": null,
|
||
"users_owned": 9473,
|
||
"version": {
|
||
"version_id": 353389,
|
||
"name": "English edition",
|
||
"year": 2017,
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"CMON Global Limited"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.9,
|
||
"length_in": 12.4,
|
||
"depth_in": 2.2,
|
||
"weight_lb": 1.10231
|
||
},
|
||
"dims": {
|
||
"width_in": 8.9,
|
||
"length_in": 12.4,
|
||
"depth_in": 2.2,
|
||
"weight_lb": 1.10231,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"143884:453051": {
|
||
"bgg_id": 143884,
|
||
"type": "boardgame",
|
||
"name": "Machi Koro",
|
||
"year": 2012,
|
||
"description": "Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately, the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories, and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery, and a single die.\n\nArmed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you!\n\nMachi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases, opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand, a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!",
|
||
"image": "https://cf.geekdo-images.com/_lI2eUDHfesfe5SswJiFAg__original/img/H4XHVffQ4SOxgWoG396I9LUrwg8=/0x0/filters:format(png)/pic4783831.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/_lI2eUDHfesfe5SswJiFAg__small/img/tCTP0XMMmsAfNqzb0iYmp0b-YUc=/fit-in/200x150/filters:strip_icc()/pic4783831.png",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Masao Suganuma"
|
||
],
|
||
"artists": [
|
||
"Taro Hino",
|
||
"Noboru Hotta",
|
||
"Ian Parovel",
|
||
"Mirko Suzuki"
|
||
],
|
||
"publishers": [
|
||
"Grounding",
|
||
"Devir",
|
||
"Dragonfly Publishing",
|
||
"Gameland 游戏大陆",
|
||
"GoKids 玩樂小子",
|
||
"HaKubia",
|
||
"Happy Baobab",
|
||
"Hobby World",
|
||
"HomoLudicus",
|
||
"IDW Games",
|
||
"Japon Brand",
|
||
"KOSMOS",
|
||
"MINDOK",
|
||
"Moonster Games",
|
||
"NeoTroy Games",
|
||
"Pandasaurus Games",
|
||
"uplay.it edizioni",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"City Building",
|
||
"Dice"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Ownership",
|
||
"Race",
|
||
"Random Production"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.59134,
|
||
"weight": 1.519,
|
||
"rank": 1392,
|
||
"users_owned": 60236,
|
||
"version": {
|
||
"version_id": 453051,
|
||
"name": "English fifth anniversary edition, first printing",
|
||
"year": 2019,
|
||
"publishers": [
|
||
"Pandasaurus Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.32277
|
||
},
|
||
"dims": {
|
||
"width_in": 9.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.32277,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1784:110926": {
|
||
"bgg_id": 1784,
|
||
"type": "boardgame",
|
||
"name": "Dark Cults",
|
||
"year": 1983,
|
||
"description": "An early story-telling card game from the co-designer of Divine Right and Knights of Camelot.\n\nIt is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this.\n\nThe second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional \"object\" cards for the game.",
|
||
"image": "https://cf.geekdo-images.com/1Yiabh6DNZcIn_1WJ_DnjQ__original/img/5plSWWkOlUtYe1nsD8MaJXQTmGc=/0x0/filters:format(jpeg)/pic4978.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/1Yiabh6DNZcIn_1WJ_DnjQ__small/img/KDoWL5IkgGLQhm9bM__20pBzwmE=/fit-in/200x150/filters:strip_icc()/pic4978.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Kenneth Rahman"
|
||
],
|
||
"artists": [
|
||
"Kenneth Rahman"
|
||
],
|
||
"publishers": [
|
||
"Dark House"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Horror"
|
||
],
|
||
"mechanics": [
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.90986,
|
||
"weight": 1.4545,
|
||
"rank": 10937,
|
||
"users_owned": 307,
|
||
"version": {
|
||
"version_id": 110926,
|
||
"name": "First edition",
|
||
"year": 1983,
|
||
"publishers": [
|
||
"Dark House"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"176:27673": {
|
||
"bgg_id": 176,
|
||
"type": "boardgame",
|
||
"name": "Give Me the Brain!",
|
||
"year": 1996,
|
||
"description": "Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around.\n\nNote: Give Me the Brain: Superdeluxe Edition has 100 cards, instead of 112 with a few cards adjusted from previous versions.",
|
||
"image": "https://cf.geekdo-images.com/OlPw-qCHEgl-83A8rWf9IA__original/img/4ulSIYQhzgyhzzxlg6tKjis70kY=/0x0/filters:format(jpeg)/pic984692.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/OlPw-qCHEgl-83A8rWf9IA__small/img/uQwxOsY1lZ2D5T2OTQ0Q5t52MZo=/fit-in/200x150/filters:strip_icc()/pic984692.jpg",
|
||
"min_players": 3,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"James Ernest"
|
||
],
|
||
"artists": [
|
||
"Brian Snoddy"
|
||
],
|
||
"publishers": [
|
||
"Cheapass Games",
|
||
"James Ernest Games",
|
||
"Steve Jackson Games",
|
||
"Truant Spiele"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Zombies"
|
||
],
|
||
"mechanics": [
|
||
"Action Points",
|
||
"Auction / Bidding",
|
||
"Hand Management"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.83695,
|
||
"weight": 1.2727,
|
||
"rank": 8096,
|
||
"users_owned": 3833,
|
||
"version": {
|
||
"version_id": 27673,
|
||
"name": "Czech edition",
|
||
"year": 1997,
|
||
"publishers": [
|
||
"Cheapass Games"
|
||
],
|
||
"languages": [
|
||
"Czech"
|
||
],
|
||
"width_in": 6.5,
|
||
"length_in": 9.5,
|
||
"depth_in": 0.5,
|
||
"weight_lb": 0.257941
|
||
},
|
||
"dims": {
|
||
"width_in": 6.5,
|
||
"length_in": 9.5,
|
||
"depth_in": 0.5,
|
||
"weight_lb": 0.257941,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"257:520364": {
|
||
"bgg_id": 257,
|
||
"type": "boardgame",
|
||
"name": "Kill Doctor Lucky",
|
||
"year": 1996,
|
||
"description": "In this notorious game, an inversion of Clue, you hate Doctor Lucky. Maybe he left you out of his will. Maybe he killed your pet rock. Whatever the reason, you want him dead. Unfortunately, so do the other players. Since you don't want to go to jail, you need to make your attempt in secret; if anybody can see you, whistle nonchalantly, and let the Doctor live ... until next time.\n\nPlayers move around the mansion, collecting murder weapons (to make the murder attempt stronger - doubly so if the weapon is used in an appropriate location); failure cards (to thwart opponents' plans); and movement cards (to try to get together with Doctor Lucky in a secluded location for his inevitable demise). Players try to convince others to use up their failure cards first, the better for when their own attempts come.",
|
||
"image": "https://cf.geekdo-images.com/HzSvdAtAiktVmdTfDEIayA__original/img/hdvDZLMGdx5EDOQFlKj8GcZkTp8=/0x0/filters:format(jpeg)/pic2923257.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/HzSvdAtAiktVmdTfDEIayA__small/img/fIMPwA6ZEVr9bSf7QFrsezXjafg=/fit-in/200x150/filters:strip_icc()/pic2923257.jpg",
|
||
"min_players": 3,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"5"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"James Ernest"
|
||
],
|
||
"artists": [
|
||
"BJ Becker",
|
||
"James Ernest",
|
||
"Israel Evans",
|
||
"James Ryman"
|
||
],
|
||
"publishers": [
|
||
"Cheapass Games",
|
||
"cosaic",
|
||
"Giochi Uniti",
|
||
"Greater Than Games, LLC",
|
||
"Paizo Publishing",
|
||
"Pegasus Spiele",
|
||
"Titanic Games",
|
||
"Truant Spiele"
|
||
],
|
||
"categories": [
|
||
"Humor",
|
||
"Murder / Mystery"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Line of Sight",
|
||
"Open Drafting",
|
||
"Point to Point Movement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.1564,
|
||
"weight": 1.6417,
|
||
"rank": 3581,
|
||
"users_owned": 13516,
|
||
"version": {
|
||
"version_id": 520364,
|
||
"name": "Cheapass envelope edition, second printing",
|
||
"year": 1997,
|
||
"publishers": [
|
||
"Cheapass Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.5,
|
||
"length_in": 9.5,
|
||
"depth_in": 0.375,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.5,
|
||
"length_in": 9.5,
|
||
"depth_in": 0.375,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"358880:603694": {
|
||
"bgg_id": 358880,
|
||
"type": "boardgameexpansion",
|
||
"name": "Etherfields: Kittenburg Expansion",
|
||
"year": 2022,
|
||
"description": "In this promo dream, players will have the opportunity to explore the city of Kittenburg, the cat metropolis of Etherfields. The town is tormented by internal dilemmas that players will try to resolve. The dream is divided into 2 parts, the first more detective, in which players will get to know the inhabitants of Kittenburg. The second part, more tactical, consists of solving the city's main problems.\n\nCan be used with the Flying Cat from the KS campaign.",
|
||
"image": "https://cf.geekdo-images.com/MuyXJ2FuhnJI7nX9Y7kebA__original/img/LQI6P0oskmAEN7OqsqMyN5S820s=/0x0/filters:format(jpeg)/pic6746347.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/MuyXJ2FuhnJI7nX9Y7kebA__small/img/H7zAHIwzSiQNcvy42M9Ja8mZdWw=/fit-in/200x150/filters:strip_icc()/pic6746347.jpg",
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||
"min_players": 1,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"1",
|
||
"2"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Awaken Realms",
|
||
"YOKA Games"
|
||
],
|
||
"categories": [
|
||
"Expansion for Base-game",
|
||
"Animals",
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Deck, Bag, and Pool Building",
|
||
"Deduction",
|
||
"Hand Management"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.45244,
|
||
"weight": 3.0,
|
||
"rank": null,
|
||
"users_owned": 1444,
|
||
"version": {
|
||
"version_id": 603694,
|
||
"name": "English edition",
|
||
"year": 2022,
|
||
"publishers": [
|
||
"Awaken Realms"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"153999:280845": {
|
||
"bgg_id": 153999,
|
||
"type": "boardgame",
|
||
"name": "...and then, we held hands.",
|
||
"year": 2015,
|
||
"description": "...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.\n\nThe players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move.\n\nA player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand.\n\nThe game features a card-splaying mechanism in which players change their \"perspective\" to reveal a new set of options.\n\nThe players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved.\n\n...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.",
|
||
"image": "https://cf.geekdo-images.com/Ft08woV-KG3HHfO-ET6S4Q__original/img/x7YkL7sqFAt2LAxgPx3MEv3ZMNI=/0x0/filters:format(jpeg)/pic2717772.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/Ft08woV-KG3HHfO-ET6S4Q__small/img/8NF5KOA3oPkiJkqtOrfi0anm5BI=/fit-in/200x150/filters:strip_icc()/pic2717772.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 30,
|
||
"max_playtime": 45,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"David Chircop",
|
||
"Yannick Massa"
|
||
],
|
||
"artists": [
|
||
"Marie Cardouat",
|
||
"David Chircop",
|
||
"Todd Sanders"
|
||
],
|
||
"publishers": [
|
||
"LudiCreations",
|
||
"(Web published)"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Print & Play"
|
||
],
|
||
"mechanics": [
|
||
"Communication Limits",
|
||
"Cooperative Game",
|
||
"Hand Management",
|
||
"Layering",
|
||
"Melding and Splaying",
|
||
"Point to Point Movement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.99026,
|
||
"weight": 1.7619,
|
||
"rank": 6006,
|
||
"users_owned": 3833,
|
||
"version": {
|
||
"version_id": 280845,
|
||
"name": "English edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"LudiCreations"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 4.88189,
|
||
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|
||
"depth_in": 0.984252,
|
||
"weight_lb": 0.66139
|
||
},
|
||
"dims": {
|
||
"width_in": 4.88189,
|
||
"length_in": 7.16535,
|
||
"depth_in": 0.984252,
|
||
"weight_lb": 0.66139,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"166976:410382": {
|
||
"bgg_id": 166976,
|
||
"type": "boardgame",
|
||
"name": "Consentacle",
|
||
"year": 2014,
|
||
"description": "In the words of its designer, Consentacle is:\n\na cooperative card game for two players;\n\nthat represents consensual sexual encounter between a curious human and a tentacled alien;\n\nwhere the players have to figure out how to build trust and do sexual things with each other, even if they can’t communicate easily.\n\nUser summary:\nPartners try to build card combinations via simultaneous plays. \"Trust\" and \"Satisfaction\" are the currency and victory points of Consentacle, which are earned and/or lost based on card combinations.",
|
||
"image": "https://cf.geekdo-images.com/HxW4curp8PnTfAZpqMuEDQ__original/img/Qd6WvEQhwV3ST8sFgJjP_E6cgxg=/0x0/filters:format(jpeg)/pic4172245.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/HxW4curp8PnTfAZpqMuEDQ__small/img/WznGAoMLcG3BGUEmP37vktZ2G9A=/fit-in/200x150/filters:strip_icc()/pic4172245.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 35,
|
||
"min_playtime": 10,
|
||
"max_playtime": 35,
|
||
"min_age": 18,
|
||
"designers": [
|
||
"Naomi Clark"
|
||
],
|
||
"artists": [
|
||
"James Harvey"
|
||
],
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Mature / Adult",
|
||
"Print & Play",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Cooperative Game",
|
||
"Hand Management",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.57926,
|
||
"weight": 1.2857,
|
||
"rank": 9241,
|
||
"users_owned": 1055,
|
||
"version": {
|
||
"version_id": 410382,
|
||
"name": "English Kickstarter edition",
|
||
"year": 2018,
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.87402,
|
||
"length_in": 7.87402,
|
||
"depth_in": 1.69291,
|
||
"weight_lb": 1.41096
|
||
},
|
||
"dims": {
|
||
"width_in": 7.87402,
|
||
"length_in": 7.87402,
|
||
"depth_in": 1.69291,
|
||
"weight_lb": 1.41096,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"231302:361880": {
|
||
"bgg_id": 231302,
|
||
"type": "boardgame",
|
||
"name": "The Cat Game",
|
||
"year": 2017,
|
||
"description": "Description from the publisher:\n\nThe meow-ment is here: introducing The Cat Game – a hiss-terical drawing game for cat people (and regular people)! Play solo or divide into two teams and catfight your way to victory.\n\nFor individual play, select a card from CATegories like fLICKS (movies), PURRsons & PURRfessions (famous people, characters or job titles) or CAT-tivities (actions). Use the erasable drawing board to sketch out each clue – with one cat-veat: you must use a cut-out of a furry feline in each drawing! The first player to guess five clues wins!\n\nFor large groups, the stakes are raised! Two teams simultaneously battle it out, sketching cat-centric clues in a race to collect 20 points. Only now, players can claw back extra points by guessing the opposing teams clues as well! The fur may fly but fun will definitely be had once you get your paws on The Cat Game!",
|
||
"image": "https://cf.geekdo-images.com/A07HOEIY81M961ejepCidA__original/img/LcynDDk9pp1zzzj2CsLybJGeZws=/0x0/filters:format(jpeg)/pic3641655.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/A07HOEIY81M961ejepCidA__small/img/kW_C_eVz7fURxeIzS9ifEKMwZ4M=/fit-in/200x150/filters:strip_icc()/pic3641655.jpg",
|
||
"min_players": 3,
|
||
"max_players": 99,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5",
|
||
"6",
|
||
"7",
|
||
"8"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 16,
|
||
"designers": [
|
||
"Dustin DePenning",
|
||
"Nick Hayes"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Spin Master Ltd."
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Paper-and-Pencil"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.64883,
|
||
"weight": 1.1429,
|
||
"rank": 22992,
|
||
"users_owned": 1288,
|
||
"version": {
|
||
"version_id": 361880,
|
||
"name": "English/French edition",
|
||
"year": 2017,
|
||
"publishers": [
|
||
"Spin Master Ltd."
|
||
],
|
||
"languages": [
|
||
"English",
|
||
"French"
|
||
],
|
||
"width_in": 7.0,
|
||
"length_in": 9.0,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 7.0,
|
||
"length_in": 9.0,
|
||
"depth_in": 2.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"40692:294178": {
|
||
"bgg_id": 40692,
|
||
"type": "boardgame",
|
||
"name": "Small World",
|
||
"year": 2009,
|
||
"description": "In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.\n\nDesigned by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.\n\nPicking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!\n\nOn each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go \"into decline\". A race in decline is designated by flipping the tiles over to their black-and-white side.\n\nAt the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depending on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.\n\nClarifications: available in a pinned forum post.",
|
||
"image": "https://cf.geekdo-images.com/aoPM07XzoceB-RydLh08zA__original/img/bYLzrwZO9u-3h2wyU-PHc8aTOY4=/0x0/filters:format(jpeg)/pic428828.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/aoPM07XzoceB-RydLh08zA__small/img/o3Bw9heVDJRgPYlI_PksCvLAgnM=/fit-in/200x150/filters:strip_icc()/pic428828.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 80,
|
||
"min_playtime": 40,
|
||
"max_playtime": 80,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Philippe Keyaerts"
|
||
],
|
||
"artists": [
|
||
"Miguel Coimbra",
|
||
"Cyrille Daujean"
|
||
],
|
||
"publishers": [
|
||
"Days of Wonder",
|
||
"asmodee",
|
||
"Asterion Press",
|
||
"Compaya.hu: Gamer Café Kft.",
|
||
"Edge Entertainment",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Galápagos Jogos",
|
||
"Gémklub",
|
||
"Hobby Japan",
|
||
"Hobby World",
|
||
"Lord of Boards",
|
||
"Rebel Sp. z o.o.",
|
||
"Siam Board Games",
|
||
"Stratelibri"
|
||
],
|
||
"categories": [
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Territory Building"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Area Movement",
|
||
"Dice Rolling",
|
||
"Hidden Victory Points",
|
||
"Increase Value of Unchosen Resources",
|
||
"Variable Player Powers",
|
||
"Variable Set-up",
|
||
"Victory Points as a Resource"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.19036,
|
||
"weight": 2.3462,
|
||
"rank": 410,
|
||
"users_owned": 104467,
|
||
"version": {
|
||
"version_id": 294178,
|
||
"name": "English third edition",
|
||
"year": 2012,
|
||
"publishers": [
|
||
"Days of Wonder"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": 4.23288
|
||
},
|
||
"dims": {
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": 4.23288,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"432858:734890": {
|
||
"bgg_id": 432858,
|
||
"type": "boardgame",
|
||
"name": "Artistry",
|
||
"year": 2025,
|
||
"description": "It is the height of the Art Nouveau movement that is taking the world by storm, and you, an intrepid young artist of much ambition and…well…no fame, are determined to make your workshop the talk of all the latest artistic journals. If only you could decide WHAT to make.\n\nShould you begin with ceramics? Dabble in glass work? Create new textiles? Work with metal? Paint!? There are so many options, but you must begin somewhere. Surely, once you find your muse, other talented artisans will flock to your studio to find their creative outlet by your side. There’s no use daydreaming, though! Gather your materials, find your inspiration, and create the patterns for the artistic masterpieces that will turn your studio into one of the most renowned art houses the world has ever seen!\n\nEach round players will take turns using their artisans to draft material tiles in specific shapes from the market and using those tiles to craft patterns for renown. As each player crafts more patterns, they will gain new artisans or advance their existing artisans from apprentice to journeywoman to master crafter, giving them access to new shapes and better options when drafting from the market. At the end of the game, players tally their renown based on the artisans they have gained and patterns they have crafted, and the player with the most renown wins!\n\n—description from the publisher",
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||
"image": "https://cf.geekdo-images.com/C1Sv2zok3q8TpOtDeZBMhg__original/img/Qq4UtOCirSrPrm1DbDHJaq2Od7Q=/0x0/filters:format(jpeg)/pic8535016.jpg",
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||
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|
||
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||
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||
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||
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||
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||
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||
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|
||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
"name": "Botany: Tantalizing Trees",
|
||
"year": 2024,
|
||
"description": "Trees, Trees, and more Trees! Create your dream arboretum with this expansion for Botany. Arm yourself with information to gain an edge over your fellow Botanists.\n\n—description from the publisher",
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||
"image": "https://cf.geekdo-images.com/Thr7ZNBbZ2kf4y8qqfKYqg__original/img/Vhi-077ViAlIuOA8YMFJUHiP1Rc=/0x0/filters:format(png)/pic8117004.png",
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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|
||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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|
||
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|
||
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|
||
"year": 2024,
|
||
"description": "Poisonous, Carnivorous, Parasitic, and Bizarre Plants! Even more opportunities for sabotage and new plants to collect that have developed unique survival abilities.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/5u5FSmS_xeOUCLjsHjGgjA__original/img/doWGuH_qMnyHdtEaPoJiPXmX3C0=/0x0/filters:format(jpeg)/pic8117006.jpg",
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
"mechanics": [
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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||
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|
||
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|
||
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|
||
"104710:117685": {
|
||
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|
||
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|
||
"name": "Wiz-War (Eighth Edition)",
|
||
"year": 2012,
|
||
"description": "In Wiz-War, wizards wage no-spells-barred magical duels deep in an underground labyrinth. This classic board game of magical mayhem for 2-4 players, created by Tom Jolly in 1983, pits players' wizards against each other in a stupendous struggle for magical mastery. Win by stealing other wizards' treasures and hauling them back to your base, or just score points by blasting the other wizards. The last wizard standing always wins.\n\nStaying true to the spirit of the game that has entertained players for years, as well inspiring an entire genre of games, this 2011 edition of Wiz-War caters to the imagination and the funny bone. Casting an enriched array of spells, your wizards race through an underground maze, avoiding fireballs, werewolves, and psychic storms. Subtle game enhancements by Kevin Wilson and Tom Jolly promote faster play and clarify card effects.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/yXbWhfIuwKFJfPNg5SgPOQ__original/img/C-3SceTz2k75LaIYt3sQWl7g7lU=/0x0/filters:format(jpeg)/pic1222733.jpg",
|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
],
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
],
|
||
"publishers": [
|
||
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|
||
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|
||
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|
||
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|
||
"Wargames Club Publishing"
|
||
],
|
||
"categories": [
|
||
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|
||
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|
||
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|
||
],
|
||
"mechanics": [
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
"Line of Sight",
|
||
"Map Deformation",
|
||
"Modular Board",
|
||
"Pick-up and Deliver",
|
||
"Player Elimination",
|
||
"Take That",
|
||
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|
||
],
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
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|
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||
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|
||
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|
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||
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||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
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|
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|
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|
||
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|
||
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|
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||
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|
||
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
],
|
||
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|
||
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|
||
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|
||
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|
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|
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|
||
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|
||
},
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
"source_photos": [
|
||
"IMG_4544.jpeg"
|
||
],
|
||
"stored_in": null,
|
||
"dims": {
|
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"width_in": null,
|
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|
||
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|
||
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|
||
"source": "absent"
|
||
}
|
||
},
|
||
"1339:34390": {
|
||
"bgg_id": 1339,
|
||
"type": "boardgame",
|
||
"name": "Dungeon!",
|
||
"year": 1975,
|
||
"description": "In many ways \"Dungeon!\" is similar to Dungeons & Dragons, although much simplified and transformed into a board game. Players explore a dungeon that is divided into levels of increasing difficulty, fighting monsters for valuable treasure. As players venture deeper into the dungeon, the monsters become more difficult and the treasure more valuable. Several character classes each have slightly different fighting abilities – most notably the wizard, who can cast spells. Combat is simulated using dice; players roll the dice to attack a monster, and if unsuccessful, the dice are rolled to determine the effect of the monster's counter-attack.\n\nThe winner is the first player to bring a certain amount of treasure back to the Dungeon's entrance.\n\nReimplemented by:\n\n\n The Classic Dungeon\n The New Dungeon",
|
||
"image": "https://cf.geekdo-images.com/fvhkcw4s6Q4-nMwwok1J6A__original/img/WJFmTRWQRzOInBnWAjH39F3RyMg=/0x0/filters:format(png)/pic6569894.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/fvhkcw4s6Q4-nMwwok1J6A__small/img/zXW1s2ZXq1dZkvbAzYdr9o1xRNQ=/fit-in/200x150/filters:strip_icc()/pic6569894.png",
|
||
"min_players": 1,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"David R. Megarry"
|
||
],
|
||
"artists": [
|
||
"Daniel Gelon",
|
||
"Keith Hill",
|
||
"Richard Hill",
|
||
"James Holloway (I)",
|
||
"Larry Kessling",
|
||
"Michael Komarck",
|
||
"Tracy Lesch",
|
||
"Victoria Maderna",
|
||
"Erol Otus",
|
||
"Harry Quinn",
|
||
"Jim Roslof",
|
||
"Stephen Sullivan",
|
||
"Franz Vohwinkel"
|
||
],
|
||
"publishers": [
|
||
"Tactical Studies Rules (TSR)",
|
||
"ASS Altenburger Spielkarten",
|
||
"Jedko Games",
|
||
"Novedades Montecarlo",
|
||
"Parker Brothers",
|
||
"Wizards of the Coast"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Fighting"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Critical Hits and Failures",
|
||
"Dice Rolling",
|
||
"Events",
|
||
"Grid Movement",
|
||
"Role Playing",
|
||
"Simulation",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.01294,
|
||
"weight": 1.5527,
|
||
"rank": 5417,
|
||
"users_owned": 10830,
|
||
"version": {
|
||
"version_id": 34390,
|
||
"name": "English first edition",
|
||
"year": 1975,
|
||
"publishers": [
|
||
"Tactical Studies Rules (TSR)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.25,
|
||
"length_in": 11.25,
|
||
"depth_in": 1.25,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 9.25,
|
||
"length_in": 11.25,
|
||
"depth_in": 1.25,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"380459:743266": {
|
||
"bgg_id": 380459,
|
||
"type": "rpgitem",
|
||
"name": "Alice is Missing: Silent Falls",
|
||
"year": 2023,
|
||
"description": "Publisher's blurb:\n\nThe Silent Falls expansion allows players to rediscover the game with additional cards that facilitate evocative new stories.\n\nWith the Silent Falls expansion, players are provided an opportunity to explore brand new stories with additional Suspect, Location, Character, Searching, and Clue cards, as well as new Relationship cards that help you to deepen your connections to the other characters.\n\nPlayers have the opportunity to explore uncharted locations such as the dark, echoing spaces of the Caloma Caves, confront new Suspects like the distant father John Briarwood, and uncover thrilling new conclusions to Alice’s disappearance as they reveal the new 10-minute clue cards.\n\nThe Silent Falls expansion introduces 38 new cards in total, which is more than half the amount of cards in the original Alice is Missing. 4 new playable characters, 2 new Relationship cards with a total of 12 new prompts, 3 new Suspects, 3 new Locations, 4 new Searching cards and 22 new Clue cards (two additional Clue cards for each standard timestamp, as well as three additional 10 minute cards, and a replacement 90 minute card).",
|
||
"image": "https://cf.geekdo-images.com/GzhipcGBA1UC8CzH85hF_A__original/img/wNgYFo-rrT0ZCYYXKLCQPEXclDY=/0x0/filters:format(jpeg)/pic8511647.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/GzhipcGBA1UC8CzH85hF_A__small/img/UN0XWQ2UCXl0GSBANfZnjBozURU=/fit-in/200x150/filters:strip_icc()/pic8511647.jpg",
|
||
"min_players": null,
|
||
"max_players": null,
|
||
"best_player_counts": [],
|
||
"playtime": null,
|
||
"min_playtime": null,
|
||
"max_playtime": null,
|
||
"min_age": null,
|
||
"designers": [
|
||
"Banana Chan",
|
||
"Spenser Starke"
|
||
],
|
||
"artists": [
|
||
"Julianne Griepp"
|
||
],
|
||
"publishers": [
|
||
"Alis Games",
|
||
"Devir",
|
||
"Hunters Entertainment",
|
||
"Origames",
|
||
"Renegade Game Studios"
|
||
],
|
||
"categories": [
|
||
"Crime (Mystery / Detective / Noir)",
|
||
"Sourcebook (rules/options to enhance play)"
|
||
],
|
||
"mechanics": [
|
||
"Cards (Specialized)",
|
||
"Description Based (Narrative more so than Dice)"
|
||
],
|
||
"producers": [
|
||
"Tomasz \"Sting\" Chmielik"
|
||
],
|
||
"series": [],
|
||
"rating": 7.42857,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 226,
|
||
"version": {
|
||
"version_id": 743266,
|
||
"name": "Alice ha desaparecido: Expansión Silent Falls",
|
||
"year": 2024,
|
||
"publishers": [],
|
||
"languages": [
|
||
"Spanish"
|
||
]
|
||
},
|
||
"dims": {
|
||
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|
||
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|
||
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|
||
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|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"311654": {
|
||
"bgg_id": 311654,
|
||
"type": "rpgitem",
|
||
"name": "Alice is Missing",
|
||
"year": 2020,
|
||
"description": "From the kickstarter:\n\nAlice is Missing, a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls.\n...\nThe game is played live and without verbal communication. Players inhabit their character for the entirety of the 90-minute play session, and instead of speaking, send text messages back and forth to the other characters in a group chat, as well as individually, as though they aren’t in the same place together.\n\nPublisher's blurb:\n\nThe game is played live and without verbal communication. Players inhabit their character for the entirety of the 90-minute play session, and instead of speaking, send text messages back and forth to the other characters in a group chat, as well as individually, as though they aren’t in the same place together.\n\nHaunting beautiful, deeply personal, and highly innovative Alice is Missing puts a strong focus on the emotional engagement between players, immersing them in a tense, dramatic mystery that unfolds organically through the text messages they send to one another. Right at home with games like Life Is Strange, Gone Home, Oxenfree, and Firewatch, it’s designed to feel as much like an event-style experience as it does a role-playing game.\n\nA microbadge is available",
|
||
"image": "https://cf.geekdo-images.com/211476emISgQLsa2h3BAYw__original/img/nGOu9LrFF5udRimbJrei6HExde8=/0x0/filters:format(png)/pic5625807.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/211476emISgQLsa2h3BAYw__small/img/g9QMstNAY2uOVSR1rH5Hx7Gxquk=/fit-in/200x150/filters:strip_icc()/pic5625807.png",
|
||
"min_players": null,
|
||
"max_players": null,
|
||
"best_player_counts": [],
|
||
"playtime": null,
|
||
"min_playtime": null,
|
||
"max_playtime": null,
|
||
"min_age": null,
|
||
"designers": [
|
||
"Spenser Starke"
|
||
],
|
||
"artists": [
|
||
"Caleb Cleveland",
|
||
"Christopher De La Rosa",
|
||
"Julianne Griepp"
|
||
],
|
||
"publishers": [
|
||
"Alis Games",
|
||
"Choo Choo Games",
|
||
"Devir",
|
||
"Hunters Entertainment",
|
||
"Origames",
|
||
"Raven Distribution",
|
||
"Renegade Game Studios",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Childhood",
|
||
"Crime (Mystery / Detective / Noir)",
|
||
"Social (Relationships / Romance)",
|
||
"Core Rules (min needed to play)"
|
||
],
|
||
"mechanics": [
|
||
"Cards (Specialized)",
|
||
"Description Based (Narrative more so than Dice)"
|
||
],
|
||
"producers": [
|
||
"Tomasz \"Sting\" Chmielik"
|
||
],
|
||
"series": [],
|
||
"rating": 7.58289,
|
||
"weight": 1.9565,
|
||
"rank": null,
|
||
"users_owned": 2008,
|
||
"version": null,
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"258849:449806": {
|
||
"bgg_id": 258849,
|
||
"type": "rpgitem",
|
||
"name": "Parsely",
|
||
"year": 2018,
|
||
"description": "Publisher's blurb:\n\nRelive the glory days of floppy disks, dot-matrix printers and 128K RAM with this collection of party games inspired by the text-adventures of the 1980s.\n\nAs the parser, you’ll take on the role of a computer game with a limited vocabulary. One by one, the players will give you commands like GO NORTH, LIGHT LAMP or GET SWORD, which you’ll follow to the best of your ability. There’s no limit to the number of people that can play and no limit to the fun you’ll have. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely!\n\nContains 10 classic Parsely games and two brand-new adventurers!\n\nFeatures a forward by Peter Adkison and includes the following Parsely games:\n\n Action Castle\n Action Castle II\n Action Castle III\n Blackboard Jungle\n Dangertown Beatdown\n Flaming Goat!\n Jungle Adventure\n Pumpkin Town\n Six-Gun Showdown\n Space Station\n Spooky Manor\n Z-Ward",
|
||
"image": "https://cf.geekdo-images.com/KypGSMwOACTbKnZNk1_nXQ__original/img/Blui7nSyq2Vr-0LpZS0C7AYD3xU=/0x0/filters:format(png)/pic4634784.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/KypGSMwOACTbKnZNk1_nXQ__small/img/h1F5b8CM6T2TkjT9U60TuAHfhvk=/fit-in/200x150/filters:strip_icc()/pic4634784.png",
|
||
"min_players": null,
|
||
"max_players": null,
|
||
"best_player_counts": [],
|
||
"playtime": null,
|
||
"min_playtime": null,
|
||
"max_playtime": null,
|
||
"min_age": null,
|
||
"designers": [
|
||
"Jared A. Sorensen"
|
||
],
|
||
"artists": [
|
||
"Alexey Andreyev",
|
||
"Samuel Araya",
|
||
"Rebekah Bennington",
|
||
"Alice K. Hansmann",
|
||
"Todd James",
|
||
"Manning Krull",
|
||
"Jon Morris",
|
||
"Keith Senkowski",
|
||
"Lukas Wong-Achorn",
|
||
"Jordan Worley",
|
||
"Ariel ZB"
|
||
],
|
||
"publishers": [
|
||
"Memento Mori Theatricks"
|
||
],
|
||
"categories": [
|
||
"Action / Adventure",
|
||
"Comedy / Satire",
|
||
"Fantasy",
|
||
"History (American West)",
|
||
"Horror",
|
||
"Horror (Supernatural)",
|
||
"Horror (Zombies)",
|
||
"Kid-Friendly",
|
||
"Modern",
|
||
"Science Fiction",
|
||
"Weird / Surreal",
|
||
"Core Rules (min needed to play)",
|
||
"Scenario / Adventure / Module"
|
||
],
|
||
"mechanics": [
|
||
"Description Based (Narrative more so than Dice)",
|
||
"'Diceless' (does not use dice or other randomizer)",
|
||
"Reading (for Periodicals, Adventure Books, etc)"
|
||
],
|
||
"producers": [
|
||
"Luke Crane",
|
||
"Radosław Drozdalski"
|
||
],
|
||
"series": [],
|
||
"rating": 9.1875,
|
||
"weight": 2.3333,
|
||
"rank": null,
|
||
"users_owned": 50,
|
||
"version": {
|
||
"version_id": 449806,
|
||
"name": "Hardcover version",
|
||
"year": 2018,
|
||
"publishers": [],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"local:dungeons and dragons:IMG_4519.jpeg": {
|
||
"bgg_id": null,
|
||
"name": "DUNGEONS & DRAGONS",
|
||
"year": null,
|
||
"type": "localgame",
|
||
"publishers": [
|
||
"TSR"
|
||
],
|
||
"source_photos": [
|
||
"IMG_4519.jpeg"
|
||
],
|
||
"stored_in": null,
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
}
|
||
},
|
||
"local:dungeons and dragons fantasy game rules:IMG_4519.jpeg": {
|
||
"bgg_id": null,
|
||
"name": "DUNGEONS & DRAGONS FANTASY GAME RULES",
|
||
"year": null,
|
||
"type": "localgame",
|
||
"publishers": [
|
||
"TSR"
|
||
],
|
||
"source_photos": [
|
||
"IMG_4519.jpeg"
|
||
],
|
||
"stored_in": null,
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
}
|
||
},
|
||
"165986:277137": {
|
||
"bgg_id": 165986,
|
||
"type": "boardgame",
|
||
"name": "Royals",
|
||
"year": 2014,
|
||
"description": "In Royals, players take on the roles of the great noble houses of the 17th century, fighting for supremacy in Europe at that time. With the help of the right country cards, they occupy influential positions and obtain bonuses for this in the form of victory points. The higher the rank of the title associated with the position, the more country cards required. Already-occupied positions can be contested by playing intrigue cards.\n\nThe game proceeds over three periods, with a scoring taking place after each of them. During scoring, the players with the greatest influence in each of the four countries score victory points. After the third period scoring, the game ends with the scoring of the individual titles. The player with the most victory points wins.",
|
||
"image": "https://cf.geekdo-images.com/Un-yHPPUaH7IpTfiG7ffkw__original/img/rOD_UORh5dzMisuJFBP7548XbkU=/0x0/filters:format(jpeg)/pic3021582.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/Un-yHPPUaH7IpTfiG7ffkw__small/img/h9a43sj1YW-dZCKU9wKvHvFSy5U=/fit-in/200x150/filters:strip_icc()/pic3021582.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Peter Hawes"
|
||
],
|
||
"artists": [
|
||
"Jason Engle",
|
||
"Michael Menzel"
|
||
],
|
||
"publishers": [
|
||
"ABACUSSPIELE",
|
||
"Arcane Wonders",
|
||
"Broadway Toys LTD",
|
||
"Dice Tower Essentials"
|
||
],
|
||
"categories": [],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Open Drafting",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.1842,
|
||
"weight": 2.2411,
|
||
"rank": 1536,
|
||
"users_owned": 4114,
|
||
"version": {
|
||
"version_id": 277137,
|
||
"name": "English second edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Arcane Wonders"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.75,
|
||
"length_in": 11.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.75,
|
||
"length_in": 11.75,
|
||
"depth_in": 2.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"40529:27692": {
|
||
"bgg_id": 40529,
|
||
"type": "boardgame",
|
||
"name": "Cosmic Encounter",
|
||
"year": 1991,
|
||
"description": "Players represent alien races that are seeking to spread themselves onto five foreign worlds. To accomplish this, they make challenges against other players and enlist the aid of interested parties. But alien powers, which are unique to each race, give players ways to bend or outright break some rule in the game.\n\nThis is an updated version of the original Eon Cosmic Encounter (1977).\n\nMajor differences between this version and the Eon version:\n\n\n Flares in the Mayfair version are \"use once and discard\", as opposed to Eon's version, which lets players keep them in their hands and reuse them.\n Mayfair introduced phase / timing icons on all Powers, Flares, and Edicts to clearly indicate when each could be used.\n Mayfair introduced new Edicts, and several new Alien Powers with corresponding Flares.\n Moons (in the More Cosmic Encounter expansion) have text written on their backs (instead of only a number which you used to refer to a separate list). Moons were also divided into four categories: Full Moons have a major effect on the game; Half Moons are more moderate in their effects; Quarter Moons have a minor effect; Cheese Moons introduce silliness to the game.\n Lucre (also in the More Cosmic Encounter expansion) was revamped with additional uses, and players were required to spend it to affect their challenge totals.\n Mayfair introduced a new card: Reinforcements (also in the More Cosmic Encounter expansion).\n\n\nExpanded by:\n\n More Cosmic Encounter\n Cosmic Supreme (allows 2 more players)\n\n\nRe-implements:\n\n Eon's Cosmic Encounter (1977)\n\n\nRe-implemented by:\n\n Simply Cosmic, Mayfair's simplified version (which can be added to allow 4 more players)",
|
||
"image": "https://cf.geekdo-images.com/bFAM5SbKCMp7qdwQyj0uiA__original/img/anmO_7hg4QsU_kI3BVR1Wx2kckA=/0x0/filters:format(jpeg)/pic455214.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/bFAM5SbKCMp7qdwQyj0uiA__small/img/Fy6EL7tvz-Ng8RudwDEa_OXK6LI=/fit-in/200x150/filters:strip_icc()/pic455214.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 0,
|
||
"designers": [
|
||
"Bill Eberle",
|
||
"Jack Kittredge",
|
||
"Bill Norton",
|
||
"Peter Olotka"
|
||
],
|
||
"artists": [
|
||
"Gerald O'Malley"
|
||
],
|
||
"publishers": [
|
||
"Hexagames (I)",
|
||
"Mayfair Games"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Card Game",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.204,
|
||
"weight": 2.6406,
|
||
"rank": 3075,
|
||
"users_owned": 1729,
|
||
"version": {
|
||
"version_id": 27692,
|
||
"name": "Mayfair edition",
|
||
"year": 1991,
|
||
"publishers": [
|
||
"Mayfair Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.375,
|
||
"length_in": 11.625,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 2.0
|
||
},
|
||
"dims": {
|
||
"width_in": 9.375,
|
||
"length_in": 11.625,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 2.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"157969:237864": {
|
||
"bgg_id": 157969,
|
||
"type": "boardgame",
|
||
"name": "Sheriff of Nottingham",
|
||
"year": 2014,
|
||
"description": "Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince's visit. However, players must first get their goods through the city gate, which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit, or risk it all by sneaking in illicit goods? Be mindful, though, as the Sheriff always has his eyes out for liars and tricksters and if he catches one, he very well may confiscate those goods for himself!\n\nIn Sheriff of Nottingham, players will not only be able to experience Nottingham as a merchant of the city, but each turn one player will step into the shoes of the Sheriff himself. Players declare goods they wish to bring into the city, goods that are secretly stored in their burlap sack. The Sheriff must then determine who gets into the city with their goods, who gets inspected, and who may have their goods confiscated!\n\nThe game ends after all players have had two chances (three chances in a three-player game) to play as the Sheriff. At the end of the last round, all players discard any cards they have in hand—those cards are not worth any points! Then, reveal their Contraband cards and count up your score. The player with the highest score wins.\n\nDo you have what it takes to be seen as an honest merchant? Will you make a deal with the Sheriff to let you in? Or will you persuade the Sheriff to target another player while you quietly slip by the gate? Declare your goods, negotiate deals, and be on the lookout for the Sheriff of Nottingham!",
|
||
"image": "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__original/img/fll2MuTBPVKb7fyBJ8D-4_c1XHM=/0x0/filters:format(jpeg)/pic2075830.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small/img/JD5L_XrtkaKINUj8ILZqFMGcTsE=/fit-in/200x150/filters:strip_icc()/pic2075830.jpg",
|
||
"min_players": 3,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"5"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Sérgio Halaban",
|
||
"André Zatz"
|
||
],
|
||
"artists": [
|
||
"John Guytan",
|
||
"Lorraine Schleter",
|
||
"David Sladek"
|
||
],
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"ADC Blackfire Entertainment",
|
||
"asmodee",
|
||
"Asterion Press",
|
||
"Broadway Toys LTD",
|
||
"CMON Global Limited",
|
||
"Cool Mini Or Not",
|
||
"Edge Entertainment",
|
||
"Fantasmagoria",
|
||
"Galápagos Jogos",
|
||
"IELLO",
|
||
"Kaissa Chess & Games",
|
||
"Lavka Games",
|
||
"Lex Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Reflexshop",
|
||
"Siam Board Games"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Card Game",
|
||
"Humor",
|
||
"Medieval",
|
||
"Negotiation",
|
||
"Novel-based",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Bribery",
|
||
"Hand Management",
|
||
"Negotiation",
|
||
"Open Drafting",
|
||
"Role Playing",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.04286,
|
||
"weight": 1.6589,
|
||
"rank": 622,
|
||
"users_owned": 57420,
|
||
"version": {
|
||
"version_id": 237864,
|
||
"name": "English edition 2014",
|
||
"year": 2014,
|
||
"publishers": [
|
||
"Arcane Wonders"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 3.0
|
||
},
|
||
"dims": {
|
||
"width_in": 10.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 3.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"207830:344075": {
|
||
"bgg_id": 207830,
|
||
"type": "boardgame",
|
||
"name": "5-Minute Dungeon",
|
||
"year": 2017,
|
||
"description": "5-­Minute Dungeon is a chaotic, co-­operative, real-­time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.\n\nIn more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.\n\nThere is a Standard Edition and a Dungeon Master Edition (Kickstarted Exclusive Cover).\n\nBoth Kickstarter editions includes:\n- 2 New Bosses\n- A Deck with 25 new cards [15 Doors + 10 Challenge Cards]\n- A Baby Barbarian Figurine (with blood in the sword)",
|
||
"image": "https://cf.geekdo-images.com/uR7RqGbua7h_Z74fmz_-ng__original/img/WXzrC9-ob09Qbxt9jh5_dLLjFGE=/0x0/filters:format(jpeg)/pic9630053.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/uR7RqGbua7h_Z74fmz_-ng__small/img/AFRWc9kb0CH17kGzrJEghKNlOnQ=/fit-in/200x150/filters:strip_icc()/pic9630053.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 5,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Connor Reid"
|
||
],
|
||
"artists": [
|
||
"Alex Diochon"
|
||
],
|
||
"publishers": [
|
||
"Wiggles 3D",
|
||
"(Web published)",
|
||
"DV Games",
|
||
"Galápagos Jogos",
|
||
"Korea Boardgames",
|
||
"KOSMOS",
|
||
"Spin Master Ltd."
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Print & Play",
|
||
"Real-time"
|
||
],
|
||
"mechanics": [
|
||
"Card Play Conflict Resolution",
|
||
"Cooperative Game",
|
||
"Elapsed Real Time Ending",
|
||
"Hand Management",
|
||
"Move Through Deck",
|
||
"Real-Time",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.89637,
|
||
"weight": 1.1262,
|
||
"rank": 1135,
|
||
"users_owned": 23913,
|
||
"version": {
|
||
"version_id": 344075,
|
||
"name": "Wiggles English Kickstarter edition",
|
||
"year": 2017,
|
||
"publishers": [
|
||
"Wiggles 3D"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.625,
|
||
"weight_lb": 2.675
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.625,
|
||
"weight_lb": 2.675,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"194655:668826": {
|
||
"bgg_id": 194655,
|
||
"type": "boardgame",
|
||
"name": "Santorini",
|
||
"year": 2016,
|
||
"description": "Santorini is a re-imagining of the purely abstract 2004 edition.\n\nSantorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore. Santorini features variable player powers layered over an otherwise abstract game, with 40 thematic god and hero powers that fundamentally change the way the game is played.\n\nThe rules are simple. Each turn consists of 2 steps:\n\n1. Move - move one of your builders into a neighboring space. You may move your Builder Pawn on the same level, step-up one level, or step down any number of levels.\n\n2. Build - Then construct a building level adjacent to the builder you moved. When building on top of the third level, place a dome instead, removing that space from play.\n\nIf either of your builders moves up to the third level, you win.",
|
||
"image": "https://cf.geekdo-images.com/665Ply7Ho1WVf1v1iZlWeg__original/img/4q6RCxd7st-yW2MyrJwVC_d3ajk=/0x0/filters:format(png)/pic3283110.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/665Ply7Ho1WVf1v1iZlWeg__small/img/BKnSb6kAhpVFHV8cyUXrs3EF_dw=/fit-in/200x150/filters:strip_icc()/pic3283110.png",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Gord!"
|
||
],
|
||
"artists": [
|
||
"Lina Cossette",
|
||
"David Forest"
|
||
],
|
||
"publishers": [
|
||
"Roxley",
|
||
"Galápagos Jogos",
|
||
"Korea Boardgames",
|
||
"Spin Master Ltd."
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy",
|
||
"Ancient",
|
||
"Mythology"
|
||
],
|
||
"mechanics": [
|
||
"Grid Movement",
|
||
"Map Reduction",
|
||
"Race",
|
||
"Square Grid",
|
||
"Team-Based Game",
|
||
"Three Dimensional Movement",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.32918,
|
||
"weight": 1.7177,
|
||
"rank": 315,
|
||
"users_owned": 66449,
|
||
"version": {
|
||
"version_id": 668826,
|
||
"name": "Roxley English retail edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Roxley"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.78,
|
||
"length_in": 11.78,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.78,
|
||
"length_in": 11.78,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"161928:245124": {
|
||
"bgg_id": 161928,
|
||
"type": "boardgame",
|
||
"name": "Utter Nonsense",
|
||
"year": 2014,
|
||
"description": "Utter Nonsense is a card game where players combine stereotypical accents with outrageous phrases to create sayings that are just plain ridiculous. Picture a grandma bragging about sexting or a redneck evaluating the finer points of an isosceles triangle. Each game comes complete with 40 Accent Cards and 460 Phrase Cards. Sometimes the phrases pair well with the accents, but for the most part they don’t — and that’s Utter Nonsense.\n\nHow You Play\n\nThe game consists of Accent Cards and Phrase Cards that players combine and act out. Sometimes phrases pair well with the accent, but more often, they don’t — and that’s Utter Nonsense.\n\n1. Each game set has 40 Accent Cards and 460 Phrase Cards.\n2. All players have 7 Phrase Cards.\n3. One player serves as the Nonsense Judge and selects the Accent Card for the round.\n4. Once the Accent Card is revealed, players select one Phrase Card from their hand, and say it in the accent indicated.\n5. It’s up to the Nonsense Judge to decide which player’s phrase and accent combination is the funniest, and that player wins the round.\n6. After a player wins 5 rounds, that player wins the game.\n\nYou don’t have to be good at accents and the combinations don’t need to make sense; in fact, we encourage players to make the Phrase Cards their own. With each successive round, competition sets in and the most composed, mild mannered players become improv masters.",
|
||
"image": "https://cf.geekdo-images.com/_cEji3j4Ugxo14Oi1Fwvnw__original/img/gimsO3oRax9nnACCgkf9Yq6-jtE=/0x0/filters:format(jpeg)/pic7167060.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/_cEji3j4Ugxo14Oi1Fwvnw__small/img/Y1xt0osums_2WHXGYevD1uZp8s8=/fit-in/200x150/filters:strip_icc()/pic7167060.jpg",
|
||
"min_players": 4,
|
||
"max_players": 20,
|
||
"best_player_counts": [],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 17,
|
||
"designers": [
|
||
"Dave Mazurek",
|
||
"Tim Swindle"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"(Web published)"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Humor",
|
||
"Mature / Adult",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Acting",
|
||
"Hand Management",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.38127,
|
||
"weight": 1.0,
|
||
"rank": 29668,
|
||
"users_owned": 1286,
|
||
"version": {
|
||
"version_id": 245124,
|
||
"name": "First edition",
|
||
"year": 2014,
|
||
"publishers": [
|
||
"(Web published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 2.88,
|
||
"length_in": 6.88,
|
||
"depth_in": 3.5,
|
||
"weight_lb": 2.0
|
||
},
|
||
"dims": {
|
||
"width_in": 2.88,
|
||
"length_in": 6.88,
|
||
"depth_in": 3.5,
|
||
"weight_lb": 2.0,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"50381:134539": {
|
||
"bgg_id": 50381,
|
||
"type": "boardgame",
|
||
"name": "Cards Against Humanity",
|
||
"year": 2009,
|
||
"description": "A party game for horrible people.\n\nIn Cards Against Humanity, play begins with a judge, known as the \"Card Czar\", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. Each player holds a hand of ten white answer cards at the beginning of each round, and passes a card (sometimes two) to the Card Czar, face-down, representing their answer to the question on the card. The card czar determines which answer card(s) are funniest in the context of the question or fill-in-the-blank card. The player who submitted the chosen card(s) is given the question card to represent an \"Awesome Point\", and then the player to the left of the new Card Czar becomes the new Czar for the next round. Play continues until the players agree to stop, at which point the player with the most Awesome Points is the winner.\n\nThis, so far, sounds like the popular and fairly inoffensive Apples to Apples. While the games are similar, the sense of humor required is very different. The game encourages players to poke fun at practically every awkward or taboo subject including race, religion, gender, poverty, torture, alcoholism, drugs, sex (oh yes), abortion, child abuse, celebrities, and those everyday little annoyances like \"Expecting a burp and vomiting on the floor\".\n\nIn addition, there are a few extra rules. First, some question cards are \"Pick 2\" or cards, which require each participant to submit two cards in sequence to complete their answer. Second, a gambling component also exists. If a question is played which a player believes they have two possible winning answers for, they may bet an Awesome Point to play a single second answer. If the player who gambled wins, they retain the wagered point, but if they lose, the player who contributed the winning answer takes both points.\n\nFrom the website:\n\n\"Cards Against Humanity is distributed under a Creative Commons Attribution-Noncommercial-Share Alike license - that means you can use and remix the game for free, but you can't sell it.\"",
|
||
"image": "https://cf.geekdo-images.com/nYLrPiI9gnvlrwOrKQ4_CA__original/img/EgMpdhoG38LUTApk0kyFFsmoQPk=/0x0/filters:format(jpeg)/pic2909692.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/nYLrPiI9gnvlrwOrKQ4_CA__small/img/fIhQLjWueNPYZhCZ_LzjAIhPm5U=/fit-in/200x150/filters:strip_icc()/pic2909692.jpg",
|
||
"min_players": 4,
|
||
"max_players": 30,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7",
|
||
"8"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 17,
|
||
"designers": [
|
||
"Josh Dillon",
|
||
"Daniel Dranove",
|
||
"Eli Halpern",
|
||
"Ben Hantoot",
|
||
"David Munk",
|
||
"David Pinsof",
|
||
"Max Temkin",
|
||
"Eliot Weinstein"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"(Self-Published)",
|
||
"(Web published)",
|
||
"Cards Against Humanity LLC",
|
||
"Estrela"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Humor",
|
||
"Mature / Adult",
|
||
"Party Game",
|
||
"Print & Play"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Player Judge",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.69744,
|
||
"weight": 1.1714,
|
||
"rank": 17757,
|
||
"users_owned": 57103,
|
||
"version": {
|
||
"version_id": 134539,
|
||
"name": "English 1.0 edition",
|
||
"year": 2011,
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"193621:300682": {
|
||
"bgg_id": 193621,
|
||
"type": "boardgame",
|
||
"name": "Joking Hazard",
|
||
"year": 2016,
|
||
"description": "From the creators of Cyanide & Happiness comes a card game where players compete to finish an awful comic strip.\n\nThe creators said:\n\n\"Someone on the Internet once told us that making stick figure comics is easy as hell, and that we were ugly and stupid.\n\nThey were right on all counts. So, after crying for a few hours, we created the Random Comic Generator which since its inception in 2014 has entertained millions with its computer-generated comedy.\n\nAfter a few weeks of playing with the Random Comic Generator, we started to wonder if its hundreds of random panels might lend themselves to a card game, where you compete against your friends to finish a comic with a funny punchline. So we printed out all of the RCG panels and started playing with them.\"\n\nDraw 7 cards. The deck plays the first card, select a Judge to play the second, then everyone selects a third card to create a three panel comic strip. The Judge picks a winner.\n\nThe game includes a deck of 350 unique panel cards - that’s 15.4 million combinations of comics!",
|
||
"image": "https://cf.geekdo-images.com/ohrUtQ0FGHPSFxfSX2Ltmg__original/img/ksIb5Fgrn9Tka1FGVnL8iMlGAjA=/0x0/filters:format(png)/pic6411897.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/ohrUtQ0FGHPSFxfSX2Ltmg__small/img/r9PhVsbOjPDDLfVKBhwrPnqV4LI=/fit-in/200x150/filters:strip_icc()/pic6411897.png",
|
||
"min_players": 3,
|
||
"max_players": 10,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 90,
|
||
"min_playtime": 30,
|
||
"max_playtime": 90,
|
||
"min_age": 18,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Brain Games",
|
||
"Broadway Toys LTD",
|
||
"Explosm Games",
|
||
"funbot",
|
||
"Gameology (Gameology Romania)",
|
||
"Gémklub",
|
||
"Grok Games",
|
||
"Lautapelit.fi",
|
||
"Rocco giocattoli",
|
||
"Tower Tactic Games",
|
||
"Ігромаг"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Comic Book / Strip",
|
||
"Humor",
|
||
"Mature / Adult",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Player Judge",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.20458,
|
||
"weight": 1.0291,
|
||
"rank": 3578,
|
||
"users_owned": 17694,
|
||
"version": {
|
||
"version_id": 300682,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Explosm Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 4.0,
|
||
"length_in": 8.0,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.625
|
||
},
|
||
"dims": {
|
||
"width_in": 4.0,
|
||
"length_in": 8.0,
|
||
"depth_in": 2.75,
|
||
"weight_lb": 1.625,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1269:29705": {
|
||
"bgg_id": 1269,
|
||
"type": "boardgame",
|
||
"name": "Skip-Bo",
|
||
"year": 1967,
|
||
"description": "Each player is dealt a stockpile of 30 cards. The winner will be whoever manages to empty their stockpile first. Cards are played onto four shared building piles in numerical sequence from 1 to 12. On each turn, a player draws until they have five cards in their hand, and then plays cards from: their hand, a top card of their discard piles, or their stockpile. At the end of their turn, a player must discard onto one of their four personal discard piles. Strategy involves the organizing of cards into the discard piles, care in not setting up the next players for good plays, knowing when to play from which option, and especially the timing of playing a valuable \"Skip-bo\" wildcard.\n\nSkip-bo is based on Traditional Card Games: Spite and Malice.",
|
||
"image": "https://cf.geekdo-images.com/aaUJua2zRXA6lqbVbNcBGg__original/img/dWxG7nwxGBijXQ1849TFwtym06I=/0x0/filters:format(jpeg)/pic8204244.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/aaUJua2zRXA6lqbVbNcBGg__small/img/81Ix-m3uliKZ43ouEhnOzUivMj4=/fit-in/200x150/filters:strip_icc()/pic8204244.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Hazel \"Skip\" Bowman "
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"AMIGO",
|
||
"Gibsons",
|
||
"International Games",
|
||
"Mattel, Inc.",
|
||
"The Skip-bo Company",
|
||
"Super Impulse",
|
||
"Tomy",
|
||
"Waddingtons"
|
||
],
|
||
"categories": [
|
||
"Card Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.66448,
|
||
"weight": 1.1901,
|
||
"rank": 13692,
|
||
"users_owned": 27982,
|
||
"version": {
|
||
"version_id": 29705,
|
||
"name": "Mattel English edition 1999",
|
||
"year": 1999,
|
||
"publishers": [
|
||
"Mattel, Inc."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.75,
|
||
"length_in": 7.0,
|
||
"depth_in": 0.75,
|
||
"weight_lb": 0.5
|
||
},
|
||
"dims": {
|
||
"width_in": 3.75,
|
||
"length_in": 7.0,
|
||
"depth_in": 0.75,
|
||
"weight_lb": 0.5,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"172225:296012": {
|
||
"bgg_id": 172225,
|
||
"type": "boardgame",
|
||
"name": "Exploding Kittens",
|
||
"year": 2015,
|
||
"description": "Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\n\nThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.",
|
||
"image": "https://cf.geekdo-images.com/N8bL53-pRU7zaXDTrEaYrw__original/img/0ciN1VZYifUd0qIDO0e8cGXmiss=/0x0/filters:format(png)/pic2691976.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/N8bL53-pRU7zaXDTrEaYrw__small/img/3tH4pIc1Udzkd0tXc6MgVQ59BC0=/fit-in/200x150/filters:strip_icc()/pic2691976.png",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Matthew Inman",
|
||
"Elan Lee",
|
||
"Shane Small"
|
||
],
|
||
"artists": [
|
||
"Matthew Inman",
|
||
"Elan Lee",
|
||
"Shane Small"
|
||
],
|
||
"publishers": [
|
||
"Ad Magic, Inc. (AdMagic Games)",
|
||
"Exploding Kittens",
|
||
"(Self-Published)",
|
||
"ADC Blackfire Entertainment",
|
||
"Angry Lion Games",
|
||
"asmodee",
|
||
"Blackfire Games",
|
||
"Boardgame Space",
|
||
"CoolPlay",
|
||
"Galápagos Jogos",
|
||
"Gémklub",
|
||
"GoKids 玩樂小子",
|
||
"HaKubia",
|
||
"Hobby Japan",
|
||
"Hobby World",
|
||
"KADABRA",
|
||
"Kaissa Chess & Games",
|
||
"Popcorn Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Rozum",
|
||
"Siam Board Games",
|
||
"Super Impulse"
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Card Game",
|
||
"Comic Book / Strip",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Hot Potato",
|
||
"Player Elimination",
|
||
"Push Your Luck",
|
||
"Set Collection",
|
||
"Take That"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.06826,
|
||
"weight": 1.079,
|
||
"rank": 4024,
|
||
"users_owned": 94935,
|
||
"version": {
|
||
"version_id": 296012,
|
||
"name": "English Kickstarter edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 4.0,
|
||
"length_in": 6.25,
|
||
"depth_in": 1.6,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 4.0,
|
||
"length_in": 6.25,
|
||
"depth_in": 1.6,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"202982:316090": {
|
||
"bgg_id": 202982,
|
||
"type": "boardgame",
|
||
"name": "Scrawl",
|
||
"year": 2016,
|
||
"description": "Revealing the terrible artist in all of us, players in Scrawl start off with a loaded phrase, doodle it, then pass it on. By the time your masterpiece of an \"OAP Conga Line\" passes through your friends' weird minds and wonky pens — and makes it back to you — things will have gone horribly wrong. Points are awarded for the most disastrous doodles and godawful guesses. Most grins wins.\n\n(Commercial reimplementation of the folk game Eat Poop You Cat.)",
|
||
"image": "https://cf.geekdo-images.com/-QoI6kPW2ElFu_3fFZtYgA__original/img/l_gjzYBIgPga5D8pga5Tb1K_rRQ=/0x0/filters:format(jpeg)/pic3717559.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/-QoI6kPW2ElFu_3fFZtYgA__small/img/rxL2Dpj7WlfQ2tMHrechY03n8pY=/fit-in/200x150/filters:strip_icc()/pic3717559.jpg",
|
||
"min_players": 4,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7",
|
||
"8"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 17,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [
|
||
"Zoe Lee"
|
||
],
|
||
"publishers": [
|
||
"Big Potato Games",
|
||
"Mercurio",
|
||
"ToyCo"
|
||
],
|
||
"categories": [
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Line Drawing"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.09873,
|
||
"weight": 1.0,
|
||
"rank": 3387,
|
||
"users_owned": 2788,
|
||
"version": {
|
||
"version_id": 316090,
|
||
"name": "English first edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Big Potato Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2529:98655": {
|
||
"bgg_id": 2529,
|
||
"type": "boardgame",
|
||
"name": "Flat Top",
|
||
"year": 1977,
|
||
"description": "Flat Top is a board wargame of high complexity that covers the battles of the Solomon Seas between the United States and Japan in 1942. It is very well researched and covers all aspects of naval and air combat as it existed in 1942. The system depicts weather, air searches, air combat, surface combat, carrier operations, submarines, air bases, supplies, and much more. The game requires intense planning and searching since movement is covert and the map is huge.\n\nThe units are individual ships and submarines with each air point representing three aircraft. Hexes are twenty miles, and each turn represents one hour.\n\nThe game includes thirteen hundred counters, 4 maps to create a 44\" x 28\" map of the South Pacific, four Allied/Japanese operations cards, three player aid cards and two log sheets.\n\n\n First edition Battle Line has two counter card sheets containing 800 counters.",
|
||
"image": "https://cf.geekdo-images.com/U4aLOWpOLNtUjQ5BirlGLA__original/img/5m1hrtRgt6lst9tajA4o169D4wA=/0x0/filters:format(jpeg)/pic806423.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/U4aLOWpOLNtUjQ5BirlGLA__small/img/thPXwIIE3knD9igpLusCdeHVsMI=/fit-in/200x150/filters:strip_icc()/pic806423.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2+"
|
||
],
|
||
"playtime": 360,
|
||
"min_playtime": 360,
|
||
"max_playtime": 360,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"S. Craig Taylor"
|
||
],
|
||
"artists": [
|
||
"Rodger B. MacGowan"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co",
|
||
"Battleline"
|
||
],
|
||
"categories": [
|
||
"Aviation / Flight",
|
||
"Nautical",
|
||
"Wargame",
|
||
"World War II"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Events",
|
||
"Grid Movement",
|
||
"Hexagon Grid",
|
||
"Hidden Movement",
|
||
"Line of Sight",
|
||
"Movement Points",
|
||
"Paper-and-Pencil",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Secret Unit Deployment",
|
||
"Simulation",
|
||
"Variable Set-up"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.35841,
|
||
"weight": 4.2286,
|
||
"rank": 3296,
|
||
"users_owned": 2528,
|
||
"version": {
|
||
"version_id": 98655,
|
||
"name": "Second edition",
|
||
"year": 1980,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.25,
|
||
"length_in": 14.25,
|
||
"depth_in": 1.4,
|
||
"weight_lb": 5.5
|
||
},
|
||
"dims": {
|
||
"width_in": 11.25,
|
||
"length_in": 14.25,
|
||
"depth_in": 1.4,
|
||
"weight_lb": 5.5,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"483:48522": {
|
||
"bgg_id": 483,
|
||
"type": "boardgame",
|
||
"name": "Diplomacy",
|
||
"year": 1959,
|
||
"description": "Diplomacy, the classic boardgame of pure negotiation has taken many forms over the years.\n\nThe first The Avalon Hill Game Co version has perhaps the widest release, but Avalon Hill re-released the game in 1999, complete with a colorful new map and metal pieces. In 2008, Avalon Hill released a 50th anniversary edition with a new map and cardboard pieces representing the armies and navies.\n\nIn the game, each player represents one of the seven \"Great Powers of Europe\" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players must negotiate and make deals with other players in order to have any success in expanding their borders. They will make both Spring and Autumn moves each year. with two kinds of military units: armies and fleets. On any given turn, each of your military units has limited options: it can move into an adjoining territory, support an allied unit in an attack on an adjoining territory, support an allied unit in defending an adjoining territory, or hold its position. Players instruct each of their units by writing a set of \"orders.\" The outcome of the various orders is basically determined by the total strength of the units involved. There are no dice rolls or other elements of chance. With its incredibly simplistic movement mechanism fused to a significant negotiation element, this system is highly respected by many gamers.\n\nAvalon Hill Complexity rating - 3\n\nRe-implemented by:\n\n Colonial Diplomacy\n Diplomacy: Classical Variant\n Diplomacy: Hundred Variant",
|
||
"image": "https://cf.geekdo-images.com/CGJihifkrZSqW40zElgXkQ__original/img/m38u19fIxQceN0fJtLU3O31MhXw=/0x0/filters:format(jpeg)/pic7376874.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/CGJihifkrZSqW40zElgXkQ__small/img/_Ar945YdaXSz3iFIR_aOCCcf6zc=/fit-in/200x150/filters:strip_icc()/pic7376874.jpg",
|
||
"min_players": 2,
|
||
"max_players": 7,
|
||
"best_player_counts": [
|
||
"7"
|
||
],
|
||
"playtime": 360,
|
||
"min_playtime": 360,
|
||
"max_playtime": 360,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Allan B. Calhamer"
|
||
],
|
||
"artists": [
|
||
"Blake Beasley",
|
||
"Hugh Bredin",
|
||
"Vincent Dutrait",
|
||
"Gilles Lautussier",
|
||
"Janos Orban",
|
||
"Guillaume Rohmer",
|
||
"Allison Shinkle"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co",
|
||
"Games Research, Inc.",
|
||
"(Self-Published)",
|
||
"(Unknown)",
|
||
"asmodee",
|
||
"Avalon Hill",
|
||
"Banana Games",
|
||
"Descartes Editeur",
|
||
"Devir",
|
||
"Editrice Giochi",
|
||
"Gibsons",
|
||
"Grow Jogos e Brinquedos",
|
||
"Intellectual Diversions",
|
||
"Jedko Games",
|
||
"Joc Internacional",
|
||
"Jumbo",
|
||
"Kipo's",
|
||
"Kod Kod",
|
||
"Miro Company",
|
||
"Mondadori Giochi",
|
||
"Parker Brothers",
|
||
"Parker Spiele",
|
||
"Philmar",
|
||
"Renegade Game Studios",
|
||
"Waddington Sanders Ltd.",
|
||
"Waddingtons"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Negotiation",
|
||
"Political",
|
||
"Post-Napoleonic",
|
||
"Wargame"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Area Movement",
|
||
"Negotiation",
|
||
"Player Elimination",
|
||
"Prisoner's Dilemma",
|
||
"Simulation",
|
||
"Simultaneous Action Selection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.03426,
|
||
"weight": 3.3234,
|
||
"rank": 887,
|
||
"users_owned": 25866,
|
||
"version": {
|
||
"version_id": 48522,
|
||
"name": "Avalon Hill deluxe edition",
|
||
"year": 1992,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"26:28607": {
|
||
"bgg_id": 26,
|
||
"type": "boardgame",
|
||
"name": "Age of Renaissance",
|
||
"year": 1996,
|
||
"description": "A game that is often described as a semi-sequel to Civilization.\n\nPlayers attempt to build up their cultures during the Middle Ages and Renaissance periods. The game features a card deck that holds events, payout cards, and famous leaders of the particular eras. Although all cards will turn up somewhere during the game, the timing and position in which they will be played is crucial and will ensure a different game every time.\n\nThe main goal of each city-state is to gain points in the form of technical advances, while keeping their culture's misery level as low as possible. The payout structure is similar to those of Civilization and Advanced Civilization in that more resources of the same type yield increasingly higher payouts. This time particular payouts are triggered by card play for every player at once. An ingenious and very smooth working “combat” system is implemented to determine province – and thus resource - control.",
|
||
"image": "https://cf.geekdo-images.com/hNg-cufowH-csaTfzC_nPw__original/img/FXsJRqYH2tFltJrLqSlWdoZaJs8=/0x0/filters:format(jpeg)/pic5682587.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/hNg-cufowH-csaTfzC_nPw__small/img/M3hGcwq2PbwUmWE8anROZLBckKc=/fit-in/200x150/filters:strip_icc()/pic5682587.jpg",
|
||
"min_players": 3,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 300,
|
||
"min_playtime": 120,
|
||
"max_playtime": 300,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Don Greenwood",
|
||
"Jared Scarborough"
|
||
],
|
||
"artists": [
|
||
"Stephen Langmead",
|
||
"Kurt Miller"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co",
|
||
"Descartes Editeur"
|
||
],
|
||
"categories": [
|
||
"Civilization",
|
||
"Economic",
|
||
"Medieval",
|
||
"Renaissance"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Auction / Bidding",
|
||
"Simulation"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.08668,
|
||
"weight": 3.8505,
|
||
"rank": 2126,
|
||
"users_owned": 3041,
|
||
"version": {
|
||
"version_id": 28607,
|
||
"name": "English edition",
|
||
"year": 1996,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.5,
|
||
"length_in": 16.75,
|
||
"depth_in": 2.125,
|
||
"weight_lb": 3.75
|
||
},
|
||
"dims": {
|
||
"width_in": 11.5,
|
||
"length_in": 16.75,
|
||
"depth_in": 2.125,
|
||
"weight_lb": 3.75,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"97903:231971": {
|
||
"bgg_id": 97903,
|
||
"type": "boardgame",
|
||
"name": "Terror in Meeple City",
|
||
"year": 2013,
|
||
"description": "In Terror in Meeple City (formerly known as Rampage), you arrive in Meeple City as a gigantic, famished, scaly-skinned monster! Your goal: Dig your claws and dirty paws into the asphalt, destroy buildings, and devour innocent meeples – in short: sow terror while having fun. The monster who has caused the most damage after the carnage finally ends wins the game.\n\nThe buildings in Meeple City are comprised of floor tiles and meeples, with the meeples serving as pillars that support the floors. Four wooden vehicles are on the ground in the eight neighborhoods in the city. Each monster, which consists of a wooden paws disc and a wooden body, starts in one corner of the game board. On a turn you take two actions from four possibilities, repeating an action if desired:\n\n\n Move: Pick up your monster body, flick the paws disc, then place the body back on the disc.\n Demolish: If your paws are on the sidewalk surrounding a building, you can pick up your monster body, drop it onto a building, then collect any floors that have no meeples on them.\n Toss a vehicle: If you're in a neighborhood with a vehicle, you can pick up the vehicle, place it on your body, then flick the vehicle at a building or another monster.\n Breathe: Even while away from sidewalks with no vehicles, you can cause destruction by placing your chin on your monster's body and blowing across the board.\n\n\nMonsters tend to be messy when obtaining meals, but if you knock meeples off the city board, you might be punished for letting food go to waste, costing you a tooth or letting other players take an additional action. After your two actions, you can eat unprotected meeples on the ground in your neighborhood, but you can eat only as many as the number of teeth you have. If you knock another monster to the ground, you break off one of its teeth, thereby keeping it from stealing your food! Meeples come in six colors, with the colors representing different types of inhabitants: blue (journalists), green (military), yellow (blondes), grey (old people), red (heroes), and black (businessmen). For each set of six you collect in your stomach, you score 10 points at game's end. You score points for collecting floors and teeth, too, and you can also score for achieving the goal on your character card.\n\nIn addition to the character card, each player has a power card and a superpower card unique to his monster, with the former lasting the entire game and the latter being a one-shot effect that's revealed only upon use.\n\nTerror in Meeple City includes rules for monsters that evolve over the course of the game, that lose points for meeples not in sets, and that want to combine two game boards to allow for play with up to eight players.",
|
||
"image": "https://cf.geekdo-images.com/loyFNu06XcKcRcoouNkn5Q__original/img/Dg5JwmmkDHJ4b4WDAU7WREHbBdw=/0x0/filters:format(jpeg)/pic2482302.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/loyFNu06XcKcRcoouNkn5Q__small/img/w5H9B8agVcPdAfNYgvN1qoFjLsc=/fit-in/200x150/filters:strip_icc()/pic2482302.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Antoine Bauza",
|
||
"Ludovic Maublanc"
|
||
],
|
||
"artists": [
|
||
"Pierô"
|
||
],
|
||
"publishers": [
|
||
"Repos Production"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Horror"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Flicking",
|
||
"Set Collection",
|
||
"Stacking and Balancing",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.82141,
|
||
"weight": 1.4753,
|
||
"rank": 1362,
|
||
"users_owned": 12031,
|
||
"version": {
|
||
"version_id": 231971,
|
||
"name": "English first edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Repos Production"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.22,
|
||
"length_in": 11.22,
|
||
"depth_in": 3.94,
|
||
"weight_lb": 4.41
|
||
},
|
||
"dims": {
|
||
"width_in": 11.22,
|
||
"length_in": 11.22,
|
||
"depth_in": 3.94,
|
||
"weight_lb": 4.41,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"160477:269392": {
|
||
"bgg_id": 160477,
|
||
"type": "boardgame",
|
||
"name": "Onitama",
|
||
"year": 2014,
|
||
"description": "Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.\n\nEach player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.\n\nMoving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.",
|
||
"image": "https://cf.geekdo-images.com/GJKuOCy5HGAYgVH_Rei5mA__original/img/oRsIxp72iv58128KFdqvjG6Gz64=/0x0/filters:format(jpeg)/pic7070194.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/GJKuOCy5HGAYgVH_Rei5mA__small/img/Q3W4poMS4btD-HZLervgqbSCtmE=/fit-in/200x150/filters:strip_icc()/pic7070194.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 15,
|
||
"max_playtime": 20,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Shimpei Sato"
|
||
],
|
||
"artists": [
|
||
"Jun Kondo",
|
||
"Mariusz Szmerdt"
|
||
],
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"conception",
|
||
"Dice Tower Essentials",
|
||
"Igiari",
|
||
"Maldito Games",
|
||
"Pegasus Spiele",
|
||
"Raven Distribution",
|
||
"Studio Supernova",
|
||
"XVgames",
|
||
"YOKA Games"
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy"
|
||
],
|
||
"mechanics": [
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Pattern Movement",
|
||
"Square Grid",
|
||
"Static Capture"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.33406,
|
||
"weight": 1.6583,
|
||
"rank": 362,
|
||
"users_owned": 39608,
|
||
"version": {
|
||
"version_id": 269392,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"conception",
|
||
"Dice Tower Essentials"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.8,
|
||
"length_in": 10.5,
|
||
"depth_in": 3.8,
|
||
"weight_lb": 1.37789
|
||
},
|
||
"dims": {
|
||
"width_in": 3.8,
|
||
"length_in": 10.5,
|
||
"depth_in": 3.8,
|
||
"weight_lb": 1.37789,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"195314:525268": {
|
||
"bgg_id": 195314,
|
||
"type": "boardgame",
|
||
"name": "Herbaceous",
|
||
"year": 2017,
|
||
"description": "In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action:\n\n\n Group herbs of same type\n Group different types\n Group pairs\n Group any three types (same or different)\n\n\nOn your turn, you draw a herb, then decide to either keep it in your personal collection or put in into the communal pile. If kept, the next card goes to the communal pile; if placed in the communal pile, the next card goes in your personal collection.\n\nAt the start of your turn, you can decide to use a container. If so, you assemble cards from personal and communal spaces, group them, then turn them all over. You have then \"collected\" those and can't use the container again.\n\nAt the end of the game, collectors determine the best collection as a combination of value from their collection, matching herbs, and herb sets.",
|
||
"image": "https://cf.geekdo-images.com/0HHqYFhJvOwk8Z0Dt-EvTA__original/img/PUZECnFJTnvhRL48lpUzR5TR48w=/0x0/filters:format(jpeg)/pic7083274.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/0HHqYFhJvOwk8Z0Dt-EvTA__small/img/EwiBLR6QywbISk0aGe-Vya4zXws=/fit-in/200x150/filters:strip_icc()/pic7083274.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 15,
|
||
"max_playtime": 20,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Eduardo Baraf",
|
||
"Steve Finn"
|
||
],
|
||
"artists": [
|
||
"Beth Sobel"
|
||
],
|
||
"publishers": [
|
||
"Dr. Finn's Games",
|
||
"Pencil First Games, LLC",
|
||
"17wanzy (Yihu BG)",
|
||
"64 Ounce Games",
|
||
"Arclight Games",
|
||
"Granna",
|
||
"Little Rocket Games",
|
||
"Maldito Games",
|
||
"Matagot",
|
||
"Quality Beast"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Print & Play"
|
||
],
|
||
"mechanics": [
|
||
"Push Your Luck",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.98501,
|
||
"weight": 1.2235,
|
||
"rank": 1215,
|
||
"users_owned": 12035,
|
||
"version": {
|
||
"version_id": 525268,
|
||
"name": "English edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"Pencil First Games, LLC"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 2.75,
|
||
"length_in": 4.5,
|
||
"depth_in": 0.8,
|
||
"weight_lb": 0.337307
|
||
},
|
||
"dims": {
|
||
"width_in": 2.75,
|
||
"length_in": 4.5,
|
||
"depth_in": 0.8,
|
||
"weight_lb": 0.337307,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"320202:528008": {
|
||
"bgg_id": 320202,
|
||
"type": "boardgame",
|
||
"name": "Dragon Land",
|
||
"year": 2020,
|
||
"description": "Adventure in Dragonland! The dragons store their treasure in the numerous volcanoes, but their treasure is in danger because the volcanoes will soon erupt! To save the treasure, the dragons have asked the dwarves, elves, humans, and magicians for help. Each group competes with the others to be the most successful at gathering treasure for the dragons.\n\nUsing strategy and cunning in Dragonland, each player moves their group of companions from volcano to volcano to collect sets of dragon eggs and gemstones. Each player scores points for each gemstone and egg, but extra points for a complete set: egg, ruby, emerald, and sapphire. All their movements are under the control of the tower of destiny, which sometimes arranges for a companion to reach their destination a bit too late. When the last egg is collected, the game ends and the player with the most points wins.\n\nFor this edition of Dragonland, some new features have been added, specifically a unicorn mechanism and token and a witch mechanism and token. In addition, the game features completely new art and graphic design.\n\n—description from publisher",
|
||
"image": "https://cf.geekdo-images.com/GQ638rM8czzgXw3Q_CRa0w__original/img/A15NUwP2HoW3Ri_rfF6GLJ2rluk=/0x0/filters:format(jpeg)/pic5676578.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/GQ638rM8czzgXw3Q_CRa0w__small/img/egNXbJX2G74i-8ZI2rdT2M0etto=/fit-in/200x150/filters:strip_icc()/pic5676578.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 30,
|
||
"max_playtime": 45,
|
||
"min_age": 9,
|
||
"designers": [
|
||
"Reiner Knizia"
|
||
],
|
||
"artists": [
|
||
"Nikoletta Vaszi"
|
||
],
|
||
"publishers": [
|
||
"Gamelyn Games"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Dice",
|
||
"Fantasy",
|
||
"Medieval"
|
||
],
|
||
"mechanics": [
|
||
"Cube Tower",
|
||
"Dice Rolling",
|
||
"Set Collection"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.83169,
|
||
"weight": 1.75,
|
||
"rank": 22830,
|
||
"users_owned": 348,
|
||
"version": {
|
||
"version_id": 528008,
|
||
"name": "English edition",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Gamelyn Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2452:288640": {
|
||
"bgg_id": 2452,
|
||
"type": "boardgame",
|
||
"name": "Jenga",
|
||
"year": 1983,
|
||
"description": "Jenga is tower building game played with 54 wooden blocks; each block is 3 times as long as it is wide, and slightly smaller in height than in width. The blocks are stacked in a tower formation; each story is three blocks placed adjacent to each other along their long side, and each story is placed perpendicular to the previous (so, for example, if the blocks in the first story are pointing north-south, the second story blocks will point east-west). There are therefore 18 stories to the Jenga tower. Since stacking the blocks neatly can be tedious, a plastic loading tray is included.\n\nOnce the tower is built, the person who built the tower moves first. Moving in Jenga consists of taking one and only one block from any story except the completed top story of the tower at the time of the turn, and placing it on the topmost story in order to complete it. Only one hand at a time may be used to remove a block; both hands can be used, but only one hand may be on the tower at a time. Blocks may be bumped to find a loose block that will not disturb the rest of the tower. Any block that is moved out of place may be left out of place if it is determined that it will knock the tower over if it is removed. The turn ends when the next person to move touches the tower, although he or she can wait 10 seconds before moving for the previous turn to end if they believe the tower will fall in that time.\n\nThe game ends when the tower falls in any significant way -- in other words, any piece falls from the tower, other than the piece being knocked out to move to the top. The loser is the person who made the tower fall (i.e. whose turn it was when the tower fell); the winner is the person who moved before the loser.\n\nThe same game concept was published in 1984 by Fagus under the name \"Hoppla - eins zuviel!\" According to the designer, the game was developed from Takoradi blocks/bricks. \"Jenga\" is Swahili for \"build\".",
|
||
"image": "https://cf.geekdo-images.com/YH5C06snaoJtDqKjwMROPw__original/img/gB1mfMGbSkXgYxU5FA4QWForCZk=/0x0/filters:format(jpeg)/pic5140451.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/YH5C06snaoJtDqKjwMROPw__small/img/cSHIiN_mZQEqKMI1G7qRbTMp4nk=/fit-in/200x150/filters:strip_icc()/pic5140451.jpg",
|
||
"min_players": 1,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Leslie Scott"
|
||
],
|
||
"artists": [
|
||
"Tony Moore"
|
||
],
|
||
"publishers": [
|
||
"(Unknown)",
|
||
"Barnes & Noble",
|
||
"Borras Plana S.A.",
|
||
"Brinquedos Junges",
|
||
"Broadway Toys LTD",
|
||
"Cayro, The Games",
|
||
"Chad Valley Co Ltd.",
|
||
"Challenge Master Game Co Ltd",
|
||
"Creative Crafthouse",
|
||
"Dal Negro",
|
||
"Early Learning Centre",
|
||
"Estrela",
|
||
"Flying Tiger Copenhagen",
|
||
"Fratelli Fabbri Editori (Fabbri Editore)",
|
||
"Full Base Union Enterprise Co., Ltd.",
|
||
"Fundex",
|
||
"Go! Games",
|
||
"Goki",
|
||
"Grow Jogos e Brinquedos",
|
||
"Der Grüne Punkt",
|
||
"Hasbro",
|
||
"Hearth & Hand with Magnolia",
|
||
"IKEA",
|
||
"Inspirion",
|
||
"Irwin Toy Ltd.",
|
||
"John Jaques of London",
|
||
"Klee",
|
||
"Korea Boardgames",
|
||
"Lagoon Games",
|
||
"Leslie Scott Associates",
|
||
"London Transport Museum",
|
||
"MB Juegos",
|
||
"MB Spiele",
|
||
"Melco",
|
||
"Meridian Point Products",
|
||
"Milton Bradley",
|
||
"Mitra",
|
||
"NeoTroy Games",
|
||
"Noris Spiele",
|
||
"Okoïa-Addendo",
|
||
"The Op Games",
|
||
"OPEN'N PLAY",
|
||
"Paradigm Games Ltd",
|
||
"Parker Brothers",
|
||
"Pavilion",
|
||
"Planet Finska",
|
||
"Pokonobe Associates",
|
||
"Publijuego",
|
||
"Queen Games",
|
||
"Salco",
|
||
"Santa Teresa",
|
||
"Schmidt France",
|
||
"Siam Mandalay",
|
||
"Simba Toys",
|
||
"Skybound Tabletop",
|
||
"Spin Master Ltd.",
|
||
"SPM: Syarikat Permainan Malaysia",
|
||
"Stihl",
|
||
"Super Impulse",
|
||
"Tactic",
|
||
"Tailgating Pros",
|
||
"Tesco",
|
||
"Tomy",
|
||
"Top-Game",
|
||
"Top-Toy",
|
||
"tridias",
|
||
"Underground Toys",
|
||
"Winning Solutions (WS Game Company)",
|
||
"Woodstock Spiele",
|
||
"WWF",
|
||
"А-четыре (A4)",
|
||
"Десятое королевство"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Physical Removal",
|
||
"Single Loser Game",
|
||
"Stacking and Balancing"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.6641,
|
||
"weight": 1.1,
|
||
"rank": 10512,
|
||
"users_owned": 35971,
|
||
"version": {
|
||
"version_id": 288640,
|
||
"name": "English edition",
|
||
"year": 0,
|
||
"publishers": [
|
||
"(Unknown)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.48031,
|
||
"length_in": 2.16535,
|
||
"depth_in": 2.16535,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 7.48031,
|
||
"length_in": 2.16535,
|
||
"depth_in": 2.16535,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"208428:325455": {
|
||
"bgg_id": 208428,
|
||
"type": "boardgame",
|
||
"name": "No Thank You, Evil!",
|
||
"year": 2016,
|
||
"description": "No Thank You, Evil! is a tabletop game of creative make-believe, adventure, and storytelling. In No Thank You, Evil!, you create a character based on a couple of cool, descriptive, imagination-firing traits. The Guide (a special role often played by a parent or older sibling) presents a dilemma, and the players set off on an adventure of the imagination. Along the way you use your character’s special skills, companions, and equipment to overcome obstacles. Maybe you’ll rescue a friend from Dragonsnot Falls, save the world’s biggest adventure park from an ancient curse, or fix Whizbang’s broken time machine before it’s too late! Whatever you choose, you’re sure to solve mysteries, gain friends, confront bad guys, and have a wild adventure!",
|
||
"image": "https://cf.geekdo-images.com/b_Jftm8zKB2ItfIdDZSR-g__original/img/XPkfFiWXkGvqvpCqgbGhAt30tyM=/0x0/filters:format(jpeg)/pic3174067.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/b_Jftm8zKB2ItfIdDZSR-g__small/img/ECPrjPcNpwBZELxzwxX1usQe9f4=/fit-in/200x150/filters:strip_icc()/pic3174067.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 5,
|
||
"designers": [
|
||
"Shanna Germain"
|
||
],
|
||
"artists": [
|
||
"Lee Smith (II)",
|
||
"Michael Startzman",
|
||
"Cathy Wilkins"
|
||
],
|
||
"publishers": [
|
||
"Monte Cook Games",
|
||
"Pegasus Spiele",
|
||
"Wyrd Edizioni"
|
||
],
|
||
"categories": [
|
||
"Children's Game",
|
||
"Fantasy"
|
||
],
|
||
"mechanics": [
|
||
"Role Playing",
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.34252,
|
||
"weight": 1.7,
|
||
"rank": 5799,
|
||
"users_owned": 1605,
|
||
"version": {
|
||
"version_id": 325455,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Monte Cook Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.0,
|
||
"length_in": 12.0,
|
||
"depth_in": 9.0,
|
||
"weight_lb": 3.4
|
||
},
|
||
"dims": {
|
||
"width_in": 3.0,
|
||
"length_in": 12.0,
|
||
"depth_in": 9.0,
|
||
"weight_lb": 3.4,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"42063:191736": {
|
||
"bgg_id": 42063,
|
||
"type": "boardgame",
|
||
"name": "Code Master",
|
||
"year": 1997,
|
||
"description": "An exciting, educational and fun game for 1 to 6 players. Played in several languages.\nCode Master is based on an ancient number code for letters. The aim of the game is to form words on rolled dice. Numbers corresponding to letters give an amazing array of scores. Designed to allow versatility through a rainbow of variations and options, involving skill and chance; play can be as easy or as challenging as desired.",
|
||
"image": "https://cf.geekdo-images.com/XcHEdkno2QQsdafKzATxoQ__original/img/EmPbH2r5VWo7Bq6Kxqixyfb4c4I=/0x0/filters:format(jpeg)/pic1884930.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/XcHEdkno2QQsdafKzATxoQ__small/img/5R21LS5icdbQWUcW1sJLBpyZhlc=/fit-in/200x150/filters:strip_icc()/pic1884930.jpg",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Karl Backhaus"
|
||
],
|
||
"artists": [
|
||
"(Uncredited)"
|
||
],
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"categories": [
|
||
"Number",
|
||
"Word Game"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.5,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 58,
|
||
"version": {
|
||
"version_id": 191736,
|
||
"name": "English edition",
|
||
"year": 1997,
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"57215:295423": {
|
||
"bgg_id": 57215,
|
||
"type": "boardgame",
|
||
"name": "Googly Eyes",
|
||
"year": 2008,
|
||
"description": "GOGGLE EYES\nA pair of extra large wacky glasses, 3 sets of removable lenses and some challenge cards is all you need for a night full of hilarious eye goggling fun. Move around the board as you win challenges, throwing dice to decide the difficulty of the action.\n\nTWISTED EYES\n\nA party game in which players have to draw while wearing glasses that distort what they see.\n\nThe game is played in teams. The goal is to be the first team to reach the finish space on the board. The board shows a track consisting of green, yellow and blue spaces. The active team rolls a colour die and moves their pawn to the next space of the corresponding colours. A member of that team inserts the glasses of the same colour (different amounts of distortion) and rolls the die again to select which of the three words from the card he/she has to draw. He/she then tries to draw, wearing the glasses, so that his/her teammates manage to guess the word within the amount of time specified by the timer. If the team is successful, they roll the die again and move their pawn to the next space of that colour. If the time runs out before they have guessed correctly, the team's pawn stays where it is.\n\nThe team who reaches the finish space first wins the game\n\nGOOGLY EYES is the hilarious family game that challenges your vision and leaves you googling for more! Put on the zany, vision-altering google eye glasses and start to draw while your team tries to guess what you're drawing. Is that an igloo or a turtle? A birthday cake or a fortress? Players take turns drawing and guessing, so everyone gets a chance to wear the glasses. The glasses come with three sets of lenses that range from mild changes to mind-blowing fun, so no one can see (or draw) straight--your vision will bounce off of the lenses. Googly Eyes is a fun twist on classic drawing games that lets players of different ages and skill levels compete on equal terms, since the goggles make it fun and challenging for everyone. Unlike any other drawing game you don't need to be an artist, and the rules are simple. Just roll the die and move--the space you land on tells you which color lenses to use (easy, medium, or hard). Then pick a card, set the timer, and start drawing. If your team guesses correctly you get to roll and move again; if not, then you stay where you are on the board. The first team to reach Finish wins.",
|
||
"image": "https://cf.geekdo-images.com/D_SKR1RenJ-A96W4AcpVZw__original/img/AYoJl-zbL8OLzsx0xiC7FjvMIrQ=/0x0/filters:format(jpeg)/pic3052922.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/D_SKR1RenJ-A96W4AcpVZw__small/img/eJdxkVo28a-PvuEY5wBzbkuBAW4=/fit-in/200x150/filters:strip_icc()/pic3052922.jpg",
|
||
"min_players": 4,
|
||
"max_players": 12,
|
||
"best_player_counts": [],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 9,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Alga",
|
||
"Goliath Games",
|
||
"Re:creation Group Plc"
|
||
],
|
||
"categories": [
|
||
"Humor",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Acting",
|
||
"Dice Rolling",
|
||
"Line Drawing",
|
||
"Roll / Spin and Move",
|
||
"Team-Based Game",
|
||
"Voting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 4.88512,
|
||
"weight": 1.2,
|
||
"rank": 30485,
|
||
"users_owned": 640,
|
||
"version": {
|
||
"version_id": 295423,
|
||
"name": "English edition",
|
||
"year": 2014,
|
||
"publishers": [
|
||
"Goliath Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.8,
|
||
"length_in": 10.8,
|
||
"depth_in": 3.0,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.8,
|
||
"length_in": 10.8,
|
||
"depth_in": 3.0,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"340420:567183": {
|
||
"bgg_id": 340420,
|
||
"type": "boardgame",
|
||
"name": "Throw Throw Avocado",
|
||
"year": 2021,
|
||
"description": "Throw Throw Avocado is unlike any game you’ve played before. In this dodgeball card game, go head to head with your opponents collecting cards while throwing and avoiding squishy, adorable Avocados. Play Throw Throw Avocado as a standalone sequel, or use the BONUS deck of cards included and combine them with the cards from Throw Throw Burrito to unlock a new combo game using all four throwables!\n\nHow it works: Place a pair of avocados on a table and draw cards. Keep your cards a secret. Rack up points by finding sets of three in the deck. Find matches before anyone else does. If someone plays Avocado Cards, a Battle ensues. Steal points from your opponents by hitting them with squishy toy avocados. Declare war on your friends. Some battles only involve a handful of players. Others force the entire table to engage in a Avocado War. Duel to determine the winner. During an Avocado Duel, two players must stand back to back, walk three paces, and FIRE.\n\nThere is no distinct turn structure. All players are picking and passing cards constantly, similar to Spoons. Once a player has a match of any of the varieties, play will change to the various Avocado Duels - Double Brawl, Legs Duel, Freeze War - where some or all players will throw the squishy Avocado at other players.\n\nTo win a player has to accumulate a set number of points. Collecting matching cards and matching battle cards earns positive points, and losing Avocado Duels earns negative points. The first player to reach a specified amount (usually five), wins.\n\n- A fun new sequel to Throw Throw Burrito, the world’s first ever dodgeball card game.\n- Collect matching cards, earn points and throw Avocados at one another.\n- Includes 120 cards, instruction manual, 6 Avocado Boo Boos, 1 Fear Me Badge and 2 foam Avocados soft enough to throw at your Great-Aunt Martha without feeling guilty.\n- Includes a BONUS combo pack of 36 cards that can be combined with your Throw Throw Burrito cards to play the ultimate, epic combo game!\n\n—user summary",
|
||
"image": "https://cf.geekdo-images.com/_mGtR5kr2eMU1sIzauuLfw__original/img/rN-2_xDMxvJApCWsMmB7uhEjbNE=/0x0/filters:format(jpeg)/pic7073069.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/_mGtR5kr2eMU1sIzauuLfw__small/img/IMcOJmFc6NA53c1Nha9jnygrOOs=/fit-in/200x150/filters:strip_icc()/pic7073069.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Matthew Inman",
|
||
"Elan Lee",
|
||
"Brian S. Spence"
|
||
],
|
||
"artists": [
|
||
"Matthew Inman",
|
||
"Elan Lee"
|
||
],
|
||
"publishers": [
|
||
"Exploding Kittens"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Card Game",
|
||
"Children's Game",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Matching",
|
||
"Real-Time",
|
||
"Set Collection",
|
||
"Simultaneous Action Selection",
|
||
"Take That"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.29315,
|
||
"weight": 1.0,
|
||
"rank": 8139,
|
||
"users_owned": 3153,
|
||
"version": {
|
||
"version_id": 567183,
|
||
"name": "English edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"Exploding Kittens"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 1.47
|
||
},
|
||
"dims": {
|
||
"width_in": 9.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 3.0,
|
||
"weight_lb": 1.47,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"139443:202519": {
|
||
"bgg_id": 139443,
|
||
"type": "boardgame",
|
||
"name": "Superfight",
|
||
"year": 2013,
|
||
"description": "Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights.\n\nThe core deck contains 500 cards. 160 characters (white cards), and 340 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.\n\nNote: Superfight went through a major reprint in late 2014. The rules and about 30% of the cards were refined to improve the game after it sold out of its original print runs. The Cards Against Humanity/Apples to Apples mechanism has been replaced by a table vote and one-one one battles, but the battle royale and villain rulesets keep the old single-judge mechanism if the table prefers it.",
|
||
"image": "https://cf.geekdo-images.com/4ih18dd_9SZv3yn-YazMIw__original/img/VOTdHizWmvwJnOFMw6YMWj5sJSg=/0x0/filters:format(jpeg)/pic2933903.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/4ih18dd_9SZv3yn-YazMIw__small/img/i2BNig3lkYu3MZPhzKRIygg7RJU=/fit-in/200x150/filters:strip_icc()/pic2933903.jpg",
|
||
"min_players": 3,
|
||
"max_players": 20,
|
||
"best_player_counts": [
|
||
"4",
|
||
"5",
|
||
"6"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Jack Dire"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"(Self-Published)",
|
||
"Grim Rabbit Games",
|
||
"Skybound Tabletop"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Comic Book / Strip",
|
||
"Fighting",
|
||
"Humor",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Voting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.80972,
|
||
"weight": 1.1791,
|
||
"rank": 9927,
|
||
"users_owned": 8968,
|
||
"version": {
|
||
"version_id": 202519,
|
||
"name": "English first edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"(Self-Published)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.7,
|
||
"length_in": 14.6,
|
||
"depth_in": 2.2,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1260:156689": {
|
||
"bgg_id": 1260,
|
||
"type": "boardgame",
|
||
"name": "Rook",
|
||
"year": 1906,
|
||
"description": "Rook is a trump-based trick-taking game played with a deck of Rook playing cards. It was first sold in 1906 by Parker Brothers. The Rook deck is similar to a standard deck of cards, but has only numbers from 1-14 in four colors (no face cards or card suits (spades, etc.)).\n\nThe standard game is a 4-player partnership game with the 1's, 2's, 3's, and 4's removed for a deck of 41 cards (with the Rook card). Each hand, players bid for Trump, and then the partnership that won the bid must make the amount of points bid in the hand. Play of each trick is similar to Whist games like Bridge. The card led must be followed by a card of the same color. A player may play a trump color if they have none of the color led. The highest card of the color led wins the trick, unless the trick is trumped, and then the highest trump wins the trick. The Rook card can be played at any time, and always wins the trick. Unlike Whist or Bridge, the amount of tricks is not important, but certain count cards (5's, 10's, 14's, and the Rook card) taken in tricks are worth points, which is how the game is scored.\n\nThe standard game is 4-player, but there are variants for 2-player and 3-player in the rules, and there also are many variations and house rules used in play.\n\nRook has also been referred to as Missionary Poker. The Rook deck, with no-face cards or suits from a standard deck of cards, has often been a card game played by religious groups who object to using a standard deck of cards.",
|
||
"image": "https://cf.geekdo-images.com/lKJgntNaJAa8A7QStjRvzA__original/img/DB0f2rKbHv0aLUQpVQyBIsEsz_E=/0x0/filters:format(jpeg)/pic394433.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/lKJgntNaJAa8A7QStjRvzA__small/img/e6VbhPlXJgY86AMG-NsuS6zC-fw=/fit-in/200x150/filters:strip_icc()/pic394433.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"George S. Parker",
|
||
"Grace Parker"
|
||
],
|
||
"artists": [
|
||
"Pierre Jacquot"
|
||
],
|
||
"publishers": [
|
||
"Editrice Giochi",
|
||
"Hasbro",
|
||
"Miro Company",
|
||
"Parker Brothers",
|
||
"Rook Card Company",
|
||
"Toltoys",
|
||
"Winning Moves Games (USA)"
|
||
],
|
||
"categories": [
|
||
"Card Game"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Open Drafting",
|
||
"Predictive Bid",
|
||
"Team-Based Game",
|
||
"Trick-taking"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.44463,
|
||
"weight": 1.8711,
|
||
"rank": 3161,
|
||
"users_owned": 10687,
|
||
"version": {
|
||
"version_id": 156689,
|
||
"name": "Parker Brothers edition 1988",
|
||
"year": 1988,
|
||
"publishers": [
|
||
"Parker Brothers"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.5,
|
||
"length_in": 4.75,
|
||
"depth_in": 0.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 3.5,
|
||
"length_in": 4.75,
|
||
"depth_in": 0.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2197:42495": {
|
||
"bgg_id": 2197,
|
||
"type": "boardgame",
|
||
"name": "Kensington",
|
||
"year": 1979,
|
||
"description": "The board is made up of 7 hexes, one in the center and six surrounding. The hexes are joined by squares along the sides, and the squares are joined by triangles. The game is played on the intersections where the lines join. Players play one piece, of their 15, at a time until all pieces are placed, then pieces are moved one at a time from one intersection to another. If a player has a piece at all three of a triangles points, he can reposition any 1 of his opponent's pieces. If a player controls all 4 points of a square, then he can reposition 2 of his opponent's pieces. The object of the game is to control all six points of a hex.",
|
||
"image": "https://cf.geekdo-images.com/SziKU_czapNhgznSS2J0Jg__original/img/BOwgrRde9S08t6GkITYnPozx1gQ=/0x0/filters:format(jpeg)/pic94595.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/SziKU_czapNhgznSS2J0Jg__small/img/qYKWfnTE8KoIsFB6GZjFQ8LD55o=/fit-in/200x150/filters:strip_icc()/pic94595.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Peter Forbes",
|
||
"Brian Taylor"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"(Unknown)",
|
||
"Arxon",
|
||
"Canada Games Company Lmt.",
|
||
"Crown & Andrews Ltd.",
|
||
"Forbes Taylor",
|
||
"Irwin Toy Ltd.",
|
||
"Master Ion Sdn. Bhd.",
|
||
"Nelostuote Oy",
|
||
"Samuel Ward Co.",
|
||
"Whale Toys"
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy"
|
||
],
|
||
"mechanics": [
|
||
"Point to Point Movement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.36558,
|
||
"weight": 2.234,
|
||
"rank": 29962,
|
||
"users_owned": 1208,
|
||
"version": {
|
||
"version_id": 42495,
|
||
"name": "Arxon multilingual edition",
|
||
"year": 1979,
|
||
"publishers": [
|
||
"Arxon"
|
||
],
|
||
"languages": [
|
||
"English",
|
||
"French",
|
||
"German",
|
||
"Italian",
|
||
"Spanish"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"116:28201": {
|
||
"bgg_id": 116,
|
||
"type": "boardgame",
|
||
"name": "Guillotine",
|
||
"year": 1998,
|
||
"description": "The French Revolution is famous in part for the use of the guillotine to put nobles to death, and this is the macabre subject of this light card game. As executioners pandering to the masses, the players are trying to behead the most popular nobles. Each day the nobles are lined up and players take turns killing the ones at the front of the line until all the nobles are gone. However, players are given cards which will manipulate the line order right before 'harvesting' heads, which is what makes the game interesting. After three days of chopping, the highest total carries the day.",
|
||
"image": "https://cf.geekdo-images.com/gDbDLBdIZfkU9rc8rK4g2g__original/img/Ul4DqoFNac_z1sTA2yhY4O_b5MI=/0x0/filters:format(jpeg)/pic9528692.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/gDbDLBdIZfkU9rc8rK4g2g__small/img/xiIZBdWcTWTT4EBd1ZFwaTcl1V0=/fit-in/200x150/filters:strip_icc()/pic9528692.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Paul Peterson"
|
||
],
|
||
"artists": [
|
||
"Quinton Hoover",
|
||
"Mike Raabe"
|
||
],
|
||
"publishers": [
|
||
"Wizards of the Coast",
|
||
"AMIGO",
|
||
"Avalon Hill",
|
||
"Darwin Project",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Halloween Concept",
|
||
"Hasbro",
|
||
"Play Factory",
|
||
"PS-Games"
|
||
],
|
||
"categories": [
|
||
"Age of Reason",
|
||
"Card Game",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Open Drafting",
|
||
"Set Collection",
|
||
"Take That"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.54152,
|
||
"weight": 1.2685,
|
||
"rank": 1630,
|
||
"users_owned": 34805,
|
||
"version": {
|
||
"version_id": 28201,
|
||
"name": "Wizards of the Coast English third edition",
|
||
"year": 2005,
|
||
"publishers": [
|
||
"Hasbro",
|
||
"Wizards of the Coast"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 5.0,
|
||
"length_in": 7.0,
|
||
"depth_in": 4.875,
|
||
"weight_lb": 0.5
|
||
},
|
||
"dims": {
|
||
"width_in": 5.0,
|
||
"length_in": 7.0,
|
||
"depth_in": 4.875,
|
||
"weight_lb": 0.5,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"124548:165214": {
|
||
"bgg_id": 124548,
|
||
"type": "boardgame",
|
||
"name": "The Doom That Came to Atlantic City",
|
||
"year": 2013,
|
||
"description": "Game description from the publisher:\n\nYou're one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world!\n\nThere's only one problem: You're not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It's a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!\n\nYou and your fellow players are Great Old Ones competing to be the first to destroy the world. There are two ways to achieve this:\n\n\n Any Great Old One can win by obtaining six gates, at which point the game instantly ends. You have only five gate markers because if you open a sixth gate, you win!\n\n\n\n At the start of the game, each Great Old One receives a Doom card providing a shortcut to victory. If you land on one of your gates and meet the preconditions, you may attempt the action listed on your Doom. If you succeed, you win!",
|
||
"image": "https://cf.geekdo-images.com/SRNm7BPGq1L0aFo4aEcBhA__original/img/5ZHqB34M-wHKGNMJF20U5waS-EA=/0x0/filters:format(jpeg)/pic2454377.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/SRNm7BPGq1L0aFo4aEcBhA__small/img/F8dAQlcGebZuPnA9TK4VN1X5F-w=/fit-in/200x150/filters:strip_icc()/pic2454377.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 15,
|
||
"designers": [
|
||
"Keith Baker"
|
||
],
|
||
"artists": [
|
||
"Lee Moyer"
|
||
],
|
||
"publishers": [
|
||
"Cryptozoic Entertainment",
|
||
"Renegade Game Studios"
|
||
],
|
||
"categories": [
|
||
"Horror",
|
||
"Humor"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Hand Management",
|
||
"Roll / Spin and Move",
|
||
"Take That",
|
||
"Trading",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.03087,
|
||
"weight": 1.84,
|
||
"rank": 14192,
|
||
"users_owned": 927,
|
||
"version": {
|
||
"version_id": 165214,
|
||
"name": "English first edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Cryptozoic Entertainment"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"169124:451577": {
|
||
"bgg_id": 169124,
|
||
"type": "boardgame",
|
||
"name": "Flick 'em Up!",
|
||
"year": 2015,
|
||
"description": "The cities in the West are not the safest place to be. In the disc-flicking game Flick 'em Up!, you can become an outlaw and rob banks, free prisoners, attack innocent bystanders... or you could become the Sheriff and try to protect the people of your city from these bandits!\n\nRelive the great adventures of the West, face your enemies in street duels, use different guns and tactics to get what you want. You can follow the scenarios or create your own—the choice is yours, cowboy!",
|
||
"image": "https://cf.geekdo-images.com/uTrqB91Kzvqtb4Ophk1BPw__original/img/8A3BjcqOLKDl_f3yuT6Gfb392js=/0x0/filters:format(jpeg)/pic5095159.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/uTrqB91Kzvqtb4Ophk1BPw__small/img/uYpJnYTjRgevqAtujITGFBdHNU4=/fit-in/200x150/filters:strip_icc()/pic5095159.jpg",
|
||
"min_players": 2,
|
||
"max_players": 10,
|
||
"best_player_counts": [
|
||
"2",
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 30,
|
||
"max_playtime": 45,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Gaëtan Beaujannot",
|
||
"Jean Yves Monpertuis"
|
||
],
|
||
"artists": [
|
||
"Chris Quilliams"
|
||
],
|
||
"publishers": [
|
||
"Pretzel Games",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Filosofia Éditions",
|
||
"Galápagos Jogos",
|
||
"Ghenos Games",
|
||
"Lacerta",
|
||
"Ludonova",
|
||
"One Moment Games",
|
||
"Z-Man Games"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"American West",
|
||
"Fighting"
|
||
],
|
||
"mechanics": [
|
||
"Flicking",
|
||
"Pick-up and Deliver",
|
||
"Team-Based Game"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.83745,
|
||
"weight": 1.3462,
|
||
"rank": 1217,
|
||
"users_owned": 16938,
|
||
"version": {
|
||
"version_id": 451577,
|
||
"name": "English edition 2019",
|
||
"year": 2019,
|
||
"publishers": [
|
||
"Pretzel Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.7,
|
||
"length_in": 11.7,
|
||
"depth_in": 2.8,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2387:91428": {
|
||
"bgg_id": 2387,
|
||
"type": "boardgame",
|
||
"name": "Huggermugger",
|
||
"year": 1989,
|
||
"description": "A cross between Trivial Pursuit and Word Games. \"Mystery Word\" is revealed as players solve other word puzzles often in the form of a trivia question. Different categories require different types of questions answered. A good diversion.\n\nHuggermugger is an excellent word game for 2 to 4 players or teams. As players travel across the board in various directions they will answer questions that test their trivia knowledge in regard to the English quotes, quickly come up with 10 words in various categories, guess word definitions, unscramble letters to reveal a word, or test their spelling. All of this is done to help you earn the right to view letters of the mystery word. The first to guess the mystery word correctly wins the game. If you love word games, this is an excellent game to have in your collection.",
|
||
"image": "https://cf.geekdo-images.com/fPep3Ze_haawiA6wu979YQ__original/img/QlHSWYyF2JAXiPitbjELs_m4kkQ=/0x0/filters:format(jpeg)/pic353210.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/fPep3Ze_haawiA6wu979YQ__small/img/ACFXxWqeRMZ-lD5B1TuH28ZR9B8=/fit-in/200x150/filters:strip_icc()/pic353210.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Diana Carlston"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Golden",
|
||
"Huggermugger Company",
|
||
"Western Publishing Company"
|
||
],
|
||
"categories": [
|
||
"Real-time",
|
||
"Trivia",
|
||
"Word Game"
|
||
],
|
||
"mechanics": [
|
||
"Grid Movement",
|
||
"Roll / Spin and Move",
|
||
"Spelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.35741,
|
||
"weight": 1.6296,
|
||
"rank": 30411,
|
||
"users_owned": 1400,
|
||
"version": {
|
||
"version_id": 91428,
|
||
"name": "First edition",
|
||
"year": 1989,
|
||
"publishers": [
|
||
"Golden",
|
||
"Huggermugger Company",
|
||
"Western Publishing Company"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"20866:40025": {
|
||
"bgg_id": 20866,
|
||
"type": "boardgame",
|
||
"name": "The Rocky Horror Trivia Game",
|
||
"year": 2005,
|
||
"description": "This trivia game is based on 20th Century Fox movie, The Rocky Horror Picture Show. Recommended for Ages 17 and up.\n\nFrom the box:\n\nIt's just a jump to the left...to play the Rocky Horror Trivia Game. Pick one of over 1,200 questions about your favorite transsexual movie and its stars. \"It's astounding!\"\n\nAnd then a step to the right...to roll the custom die and earn 5,000 Rocky points to win the game, which \"is simply a figment of your imagination.\"\n\nPut your hands on your hips...and do the pelvic thrust. Drive your opponents insane as you relive this sinful experience and immerse yourself into the twisted world of Rocky Horror to earn bonus points.\n\nThe true fans, not virgins, of this horrific, sci-fi, B-movie, are invited to celebrate the 30th Anniversary of one of the most exciting and entertaining films of all time. Test your knowledge...\"Hot Patootie, bless my - _____.\" Act out your favorite character in Wild And Untamed Thing. Dance The Time Warp, and enjoy erotic trivia game fun...\"guaranteed to thrill you, chill you and fulfill you!\"\n\nContains: 250 trivia cards, 1,231 Questions, score pad, oversized die, and rules.",
|
||
"image": "https://cf.geekdo-images.com/dI9Vddu66CxKzOUm4VW4yA__original/img/F572I-iNI1DfMSXReF2ZZ3QMixA=/0x0/filters:format(jpeg)/pic164567.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/dI9Vddu66CxKzOUm4VW4yA__small/img/6jQKMrDvProjgrGGrb3yV4Tkhh8=/fit-in/200x150/filters:strip_icc()/pic164567.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 17,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"The Op Games"
|
||
],
|
||
"categories": [
|
||
"Memory",
|
||
"Movies / TV / Radio theme",
|
||
"Science Fiction",
|
||
"Trivia"
|
||
],
|
||
"mechanics": [
|
||
"Dice Rolling",
|
||
"Memory",
|
||
"Team-Based Game"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 3.7,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 52,
|
||
"version": {
|
||
"version_id": 40025,
|
||
"name": "English edition",
|
||
"year": 2005,
|
||
"publishers": [
|
||
"The Op Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"196105:304900": {
|
||
"bgg_id": 196105,
|
||
"type": "boardgame",
|
||
"name": "Speechless",
|
||
"year": 2016,
|
||
"description": "Speechless is an exciting party game for 3 to 8 players. Players frantically act out words – but they can’t say a word! See how many you can get right in 90 seconds!\n\nPlayers in Speechless take turns being the “presenter”. The Presenter has 90 seconds to act out 6 words, trying to get the other players to correctly guess what word they are presenting. While the presenter is acting out the words, the other players are watching and trying to guess what word is being acted out. If they think they know the word, they write it down on their marker board with their dry erase marker.\n\nBoth presenter and the other players are not allowed to talk during the acting!\n\nAfter the presenter’s time is up, he or she will reveal the words to the players, one at a time, asking the players what their guesses were for each word. The other players, one at a time going clockwise around the table, reveal their guesses. After all guesses have been revealed for that word, the presenter then reveals the actual word.\n\nPlayers score 2 points for guessing the correct word. However… If a player did not guess the correct word, but at least one other player made the same incorrect guess, all players with the same guess score 1 point!",
|
||
"image": "https://cf.geekdo-images.com/CGCYY9KMI4ohm5fYQH1n_g__original/img/1iIrbGykzNTIAsvNkCLxt9e-km4=/0x0/filters:format(png)/pic2944475.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/CGCYY9KMI4ohm5fYQH1n_g__small/img/V_azlMIVuWUW7vgGE1eMYULSzzY=/fit-in/200x150/filters:strip_icc()/pic2944475.png",
|
||
"min_players": 3,
|
||
"max_players": 8,
|
||
"best_player_counts": [
|
||
"8"
|
||
],
|
||
"playtime": 90,
|
||
"min_playtime": 45,
|
||
"max_playtime": 90,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Mike Elliott"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Arcane Wonders",
|
||
"Dice Tower Essentials"
|
||
],
|
||
"categories": [
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Acting"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.7084,
|
||
"weight": 1.25,
|
||
"rank": 10375,
|
||
"users_owned": 493,
|
||
"version": {
|
||
"version_id": 304900,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Arcane Wonders"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 10.5,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"156994:236280": {
|
||
"bgg_id": 156994,
|
||
"type": "boardgame",
|
||
"name": "Skylanders Portal Master",
|
||
"year": 2013,
|
||
"description": "Skylanders Giants Board Game is a luck based four-in-a-row game. Spin the spinner and place one of your color rings on a Skylander that has the element you've spun. You can even place one of your rings over an opponent's to try to get four in a row faster.\n\nThe Skylanders Giants game is designed for two to four players and includes a game board, 24 rings in four different colors, eight giant rings in four different colors, a spinner card and rules for playing.",
|
||
"image": "https://cf.geekdo-images.com/nPwffbp8-RD4SWwwgwGIfg__original/img/WMxqMqdSTRVpuUAjjUVOIOLzBx4=/0x0/filters:format(jpeg)/pic9686810.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/nPwffbp8-RD4SWwwgwGIfg__small/img/aPiWIz7W1yg4ZWuMVjn7X4yzJpE=/fit-in/200x150/filters:strip_icc()/pic9686810.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 5,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [
|
||
"(Uncredited)"
|
||
],
|
||
"publishers": [
|
||
"Identity Games International B.V.",
|
||
"Pressman Toy Corp.",
|
||
"Tactic"
|
||
],
|
||
"categories": [
|
||
"Children's Game",
|
||
"Video Game Theme"
|
||
],
|
||
"mechanics": [
|
||
"Pattern Building",
|
||
"Roll / Spin and Move"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 4.27778,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 32,
|
||
"version": {
|
||
"version_id": 236280,
|
||
"name": "English edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Pressman Toy Corp."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.6299,
|
||
"length_in": 10.6299,
|
||
"depth_in": 1.9685,
|
||
"weight_lb": 1.25
|
||
},
|
||
"dims": {
|
||
"width_in": 10.6299,
|
||
"length_in": 10.6299,
|
||
"depth_in": 1.9685,
|
||
"weight_lb": 1.25,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"269564:439948": {
|
||
"bgg_id": 269564,
|
||
"type": "boardgame",
|
||
"name": "Captain Marvel: Secret Skrulls",
|
||
"year": 2019,
|
||
"description": "Captain Marvel: Secret Skrulls is a hidden identity game in which players take on the roles of their favorite characters, including Captain Marvel herself, to defend Earth in an intergalactic war against shape-shifting Skrulls in disguise. Players must decide whom to trust, defend their alliance, and restore the planet's virtue.\n\nThe gameplay in Captain Marvel: Secret Skrulls is based on the hidden identity game BANG!\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/L37TzOe9711go8n0IdRrkw__original/img/jTCsGiIn0XaQMik0RhYIZs_YEoM=/0x0/filters:format(jpeg)/pic4519833.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/L37TzOe9711go8n0IdRrkw__small/img/-vXxB24cuZC4TguLO5GJbCJFJa4=/fit-in/200x150/filters:strip_icc()/pic4519833.jpg",
|
||
"min_players": 4,
|
||
"max_players": 7,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [],
|
||
"artists": [
|
||
"Rick Hutchinson"
|
||
],
|
||
"publishers": [
|
||
"The Op Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Comic Book / Strip",
|
||
"Deduction",
|
||
"Fighting",
|
||
"Movies / TV / Radio theme",
|
||
"Negotiation",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Take That",
|
||
"Team-Based Game",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.99149,
|
||
"weight": 2.0,
|
||
"rank": 20868,
|
||
"users_owned": 762,
|
||
"version": {
|
||
"version_id": 439948,
|
||
"name": "English edition",
|
||
"year": 2019,
|
||
"publishers": [
|
||
"The Op Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"18755:284056": {
|
||
"bgg_id": 18755,
|
||
"type": "boardgame",
|
||
"name": "Pie Face!",
|
||
"year": 1964,
|
||
"description": "The game revolves around the gag of getting a pie in the face. There is a mechanical device with an arm that holds a sponge that you cover with shaving cream to simulate the pie. On your turn you place your face in the target area of the device, spin the spinner and twist the handle that number of times. Much like a slot machine you never can be sure when the payoff will come. You then score points for the number you spun if you don’t get the pie in the face.",
|
||
"image": "https://cf.geekdo-images.com/e-BzuUA1I2GNrVcNvYdSWg__original/img/c28GucWuSkcq5SUdjlQwY6JiSeY=/0x0/filters:format(jpeg)/pic2654066.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/e-BzuUA1I2GNrVcNvYdSWg__small/img/cX0JYq0WVxWNuPcs7I2p6eVYCUY=/fit-in/200x150/filters:strip_icc()/pic2654066.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 5,
|
||
"designers": [
|
||
"Marvin Glass"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Hasbro",
|
||
"Editrice Giochi",
|
||
"Flying Tiger Copenhagen",
|
||
"Jumbo",
|
||
"Korea Boardgames",
|
||
"Rocket Games"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Children's Game",
|
||
"Humor"
|
||
],
|
||
"mechanics": [],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 4.76695,
|
||
"weight": 1.0,
|
||
"rank": 30957,
|
||
"users_owned": 1406,
|
||
"version": {
|
||
"version_id": 284056,
|
||
"name": "English \"Whipped Cream\" edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"Hasbro"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"166109:253058": {
|
||
"bgg_id": 166109,
|
||
"type": "boardgame",
|
||
"name": "Meteor",
|
||
"year": 2014,
|
||
"description": "There is a storm of meteors heading directly toward our planet! Estimated time of impact is five minutes. We need to work together to destroy them all or the world will be blown to bits. Are you brave and resourceful enough to save our planet? If even one meteor gets through our defenses and hits the planet, life as we know it will be no more. Good luck citizens. It’s up to you.\n\nMeteor is a real-time, cooperative, resource management card game.\n\nYou need to work together building and launching rockets as the time ticks down and the meteors get closer and closer to destroying the planet. Will you blow up all the meteors in time? Only one way to know for sure.\n\nMeteor plays as a real-time card game. Each player has a hand of cards and a build area (build areas are shared in the six player game). A number of meteor cards are placed in the center of the table. Players must co-cooperatively build rockets to launch at the meteors before the time runs out.\n\n\nDifferences from earlier edition:\n\nThe Mayday Games edition includes more cards and additional gameplay options over the earlier edition of Meteor. The Mayday Games version is for 1-5 players; The Game Crafter edition was for 1-6 players.",
|
||
"image": "https://cf.geekdo-images.com/mVC1JCvb488GJFhNF1idsA__original/img/G1UroUSm25FSY7LQXpPu6f6--20=/0x0/filters:format(png)/pic2256875.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/mVC1JCvb488GJFhNF1idsA__small/img/Bx9UJsNZV8eF7kebFJlFoCqvtUw=/fit-in/200x150/filters:strip_icc()/pic2256875.png",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"3",
|
||
"4"
|
||
],
|
||
"playtime": 15,
|
||
"min_playtime": 15,
|
||
"max_playtime": 15,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Mike Young"
|
||
],
|
||
"artists": [
|
||
"Marco Echevarria"
|
||
],
|
||
"publishers": [
|
||
"Mayday Games",
|
||
"(Self-Published)"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Real-time",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Cooperative Game",
|
||
"Hand Management",
|
||
"Real-Time"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.0459,
|
||
"weight": 1.8571,
|
||
"rank": 10396,
|
||
"users_owned": 1395,
|
||
"version": {
|
||
"version_id": 253058,
|
||
"name": "Second edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"Mayday Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.5,
|
||
"length_in": 10.75,
|
||
"depth_in": 2.6,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 7.5,
|
||
"length_in": 10.75,
|
||
"depth_in": 2.6,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"125675:167657": {
|
||
"bgg_id": 125675,
|
||
"type": "boardgame",
|
||
"name": "Doctor Who: The Card Game",
|
||
"year": 2012,
|
||
"description": "Game description from the publisher:\n\nDaleks, Cybermen, Sontarans – The list of threats is endless and no place in the universe is ever truly safe from danger, but there is one man who has made it his mission to defend the defenseless, help the helpless, and save everyone he can: a mysterious stranger, a force of nature who has seen his own planet die, a madman with a box.\n\nIn Doctor Who: The Card Game, players act as the Doctor and his companions to defend specific locations while sending the Doctor's enemies to conquer locations your opponents are trying to protect. Each player starts the game with one location, and cards in the deck consist of attackers, defenders, locations and support cards. To start a turn, you draw two cards, pick up any cards banked from a previous turn, and take the three cards passed to you earlier by the player on your left. You play or bank cards until you have only three in hand, then pass those to the player on your right and end your turn.\n\nAttackers target specific locations and earn points for the player wielding them if they're in play at the end of the game. Defenders try to remove attackers so that the location owner scores points for protecting the location. Support cards provide different abilities, such as enlarging your bank or providing time points (which can be used to draw additional cards). Whoever has the most points at the end of the game wins!",
|
||
"image": "https://cf.geekdo-images.com/abNcykgcvAIvyZpmZY9Lew__original/img/gt-hLDZIqUhCNJDfVyBqbcHb7m0=/0x0/filters:format(jpeg)/pic1327331.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/abNcykgcvAIvyZpmZY9Lew__small/img/l91104qfHunxC48wvhlD6zDqsgM=/fit-in/200x150/filters:strip_icc()/pic1327331.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 20,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Martin Wallace"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Cubicle 7 Entertainment"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Movies / TV / Radio theme",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Hand Management",
|
||
"Open Drafting",
|
||
"Secret Unit Deployment",
|
||
"Take That"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.67458,
|
||
"weight": 1.9706,
|
||
"rank": 14607,
|
||
"users_owned": 2334,
|
||
"version": {
|
||
"version_id": 167657,
|
||
"name": "English first edition",
|
||
"year": 2012,
|
||
"publishers": [
|
||
"Cubicle 7 Entertainment"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.0,
|
||
"length_in": 6.4,
|
||
"depth_in": 2.2,
|
||
"weight_lb": 1.2
|
||
},
|
||
"dims": {
|
||
"width_in": 9.0,
|
||
"length_in": 6.4,
|
||
"depth_in": 2.2,
|
||
"weight_lb": 1.2,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"128554:207529": {
|
||
"bgg_id": 128554,
|
||
"type": "boardgame",
|
||
"name": "Völuspá",
|
||
"year": 2012,
|
||
"description": "Will Thor survive the challenge of the trickster, Loki? Will the Valkyries overtake Odin?\n\nIn the oldest poem of Norse Mythology, the \"Völuspá\" tells the story of the endless struggle of powerful gods, dangerous creatures, and forgotten races. Which beings will dominate?\n\nIn Völuspá the game, the story will unfold differently each time, as a new force rises in dominance! Players take turns playing tiles with twelve different characters and creatures of Norse Mythology, using the power of these tiles to block, capture or intimidate in order to control other tiles and score points. The player who scores the most points by dominating other tiles wins the game.\n\nVöluspá – a reimagining and retheming of the previously released game Kachina – is an easy-to-learn, tile-laying game that features great depth of play for 2 to 5 players. Völuspá includes the 25 tile expansion module \"Saga of Edda\", which offers even more strategic opportunities and replayability.\n\nGolden Geek Abstract Game Nominee 2013",
|
||
"image": "https://cf.geekdo-images.com/0Sa8hpkdz947r104XjGijw__original/img/R5k-Fa4h1heKyv-q6InDW0nDio8=/0x0/filters:format(jpeg)/pic1591249.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/0Sa8hpkdz947r104XjGijw__small/img/8MrEnv-5IvQixU7aVIMmt2Y--Z4=/fit-in/200x150/filters:strip_icc()/pic1591249.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Scott Caputo"
|
||
],
|
||
"artists": [
|
||
"Pierô"
|
||
],
|
||
"publishers": [
|
||
"Stronghold Games",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy",
|
||
"Mythology"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Tile Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.60709,
|
||
"weight": 1.9481,
|
||
"rank": 3416,
|
||
"users_owned": 2369,
|
||
"version": {
|
||
"version_id": 207529,
|
||
"name": "English-only edition",
|
||
"year": 2013,
|
||
"publishers": [
|
||
"Stronghold Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 2.0,
|
||
"weight_lb": 1.4
|
||
},
|
||
"dims": {
|
||
"width_in": 7.0,
|
||
"length_in": 10.0,
|
||
"depth_in": 2.0,
|
||
"weight_lb": 1.4,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"822:187468": {
|
||
"bgg_id": 822,
|
||
"type": "boardgame",
|
||
"name": "Carcassonne",
|
||
"year": 2000,
|
||
"description": "Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of their meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.\n\nDuring a game of Carcassonne, players are faced with decisions like: \"Is it really worth putting my last meeple there?\" or \"Should I use this tile to expand my city, or should I place it near my opponent instead, thus making it a harder for them to complete it and score points?\" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.\n\nFirst game in the Carcassonne series.",
|
||
"image": "https://cf.geekdo-images.com/peUgu3A20LRmAXAMyDQfpQ__original/img/bP18m_PYjyFOv1IBGgMOteQUneA=/0x0/filters:format(jpeg)/pic8621446.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/peUgu3A20LRmAXAMyDQfpQ__small/img/oEEslN-EGqh82sNI6Aj4_MFXYg0=/fit-in/200x150/filters:strip_icc()/pic8621446.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 30,
|
||
"max_playtime": 45,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Klaus-Jürgen Wrede"
|
||
],
|
||
"artists": [
|
||
"Marcel Gröber",
|
||
"Doris Matthäus",
|
||
"Anne Pätzke",
|
||
"Chris Quilliams",
|
||
"Franz-Georg Stämmele"
|
||
],
|
||
"publishers": [
|
||
"Hans im Glück",
|
||
"64 Ounce Games",
|
||
"999 Games",
|
||
"Albi",
|
||
"Astrel Games",
|
||
"Bard Centrum Gier",
|
||
"Brain Games",
|
||
"cutia.ro",
|
||
"Devir",
|
||
"Enigma (Bergsala Enigma)",
|
||
"Fantasmagoria",
|
||
"Feelindigo",
|
||
"Filosofia Éditions",
|
||
"Games4you",
|
||
"Giochi Uniti",
|
||
"Grow Jogos e Brinquedos",
|
||
"Hobby World",
|
||
"Ísöld ehf.",
|
||
"Kaissa Chess & Games",
|
||
"Korea Boardgames",
|
||
"Land of Magic",
|
||
"Lanlalen",
|
||
"Lautapelit.fi",
|
||
"Ludicus Games",
|
||
"Midgaard Games",
|
||
"MINDOK",
|
||
"Möbius Games",
|
||
"Monkey Time",
|
||
"NeoTroy Games",
|
||
"Nordic Games ehf",
|
||
"Oxygame",
|
||
"Paper Iyagi",
|
||
"Piatnik Distribution",
|
||
"Ponva d.o.o.",
|
||
"Rio Grande Games",
|
||
"Schmidt Spiele",
|
||
"Smart Ltd",
|
||
"Stupor Mundi",
|
||
"SuperHeated Neurons",
|
||
"Swan Panasia Co., Ltd.",
|
||
"Venice Connection",
|
||
"Ventura Games",
|
||
"Z-Man Games"
|
||
],
|
||
"categories": [
|
||
"Medieval",
|
||
"Territory Building"
|
||
],
|
||
"mechanics": [
|
||
"Area Majority / Influence",
|
||
"Enclosure",
|
||
"Kill Steal",
|
||
"Map Addition",
|
||
"Pattern Building",
|
||
"Square Grid",
|
||
"Tile Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.41681,
|
||
"weight": 1.8843,
|
||
"rank": 240,
|
||
"users_owned": 225880,
|
||
"version": {
|
||
"version_id": 187468,
|
||
"name": "English edition 2012 with River",
|
||
"year": 2012,
|
||
"publishers": [
|
||
"Hans im Glück",
|
||
"Z-Man Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.5,
|
||
"length_in": 10.8,
|
||
"depth_in": 2.6,
|
||
"weight_lb": 1.37128
|
||
},
|
||
"dims": {
|
||
"width_in": 7.5,
|
||
"length_in": 10.8,
|
||
"depth_in": 2.6,
|
||
"weight_lb": 1.37128,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"201248:313478": {
|
||
"bgg_id": 201248,
|
||
"type": "boardgame",
|
||
"name": "Evolution: The Beginning",
|
||
"year": 2016,
|
||
"description": "In Evolution: The Beginning, you'll adapt your species to succeed in a dynamic ecosystem where food is scarce and predators roam. Traits like Flight and Horns will protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. With hundreds of ways to evolve your species, every game unfolds in a beautifully unique way.\n\nEvolution: The Beginning borrows ideas and concepts from other games in the Evolution branded product line, but it is a stand-alone game that is not compatible with anything else in the Evolution product line. It is the most casual and quick playing adaptation of the Evolution concept, but it is highly strategic as a two-player game.",
|
||
"image": "https://cf.geekdo-images.com/1rvefz1PSj1c3wC1UIGgnQ__original/img/oDJn48M5XslwbPb_Vdh5GWHYxGQ=/0x0/filters:format(jpeg)/pic3042047.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/1rvefz1PSj1c3wC1UIGgnQ__small/img/hEcG7RPDUc5M7VsZcOqUMJQaNhM=/fit-in/200x150/filters:strip_icc()/pic3042047.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 30,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Dominic Crapuchettes"
|
||
],
|
||
"artists": [
|
||
"Ben Goldman",
|
||
"Catherine Hamilton"
|
||
],
|
||
"publishers": [
|
||
"Gameland 游戏大陆",
|
||
"North Star Games, LLC",
|
||
"Rightgames RBG SIA",
|
||
"Schmidt Spiele",
|
||
"TWOPLUS Games"
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Card Game",
|
||
"Educational",
|
||
"Environmental",
|
||
"Prehistoric"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Simulation"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.56512,
|
||
"weight": 1.7959,
|
||
"rank": 3110,
|
||
"users_owned": 6094,
|
||
"version": {
|
||
"version_id": 313478,
|
||
"name": "English edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"North Star Games, LLC"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.0,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 8.0,
|
||
"length_in": 10.5,
|
||
"depth_in": 2.5,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"362205:612448": {
|
||
"bgg_id": 362205,
|
||
"type": "boardgame",
|
||
"name": "Sleeping Gods: Primeval Peril",
|
||
"year": 2023,
|
||
"description": "It’s 1929. You are Captain Sofi Odessa and her crew lost at sea in a strange world. Aboard the steamship Manticore, you must work together to survive by exploring mysterious islands, battling creatures, and meeting the world’s inhabitants. Along the way, seek out the totems of the gods. Wake the gods and perhaps you’ll be able to return home.\n\nSleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.\n\nPrimeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.\n\nIt was first offered as a free print-and-play to all backers of the Sleeping Gods Kickstarter.\n\nThis first retail edition is revised and expanded with new stories and quests, streamlined gameplay, and an atlas with new maps.",
|
||
"image": "https://cf.geekdo-images.com/pNQImPAMcRD_8vVdPwnjSw__original/img/OYLJctuXubzsWliJm0qF0pNlzu8=/0x0/filters:format(jpeg)/pic8037477.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/pNQImPAMcRD_8vVdPwnjSw__small/img/NXHl4pu_6HkAGQPp9LQ1JpUe4xQ=/fit-in/200x150/filters:strip_icc()/pic8037477.jpg",
|
||
"min_players": 1,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 240,
|
||
"min_playtime": 120,
|
||
"max_playtime": 240,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Ryan Laukat"
|
||
],
|
||
"artists": [
|
||
"Ryan Laukat"
|
||
],
|
||
"publishers": [
|
||
"Red Raven Games",
|
||
"Keep Exploring Games",
|
||
"Lavka Games",
|
||
"Lucky Duck Games",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration"
|
||
],
|
||
"mechanics": [
|
||
"Cooperative Game",
|
||
"Hand Management",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.46787,
|
||
"weight": 2.6875,
|
||
"rank": 2681,
|
||
"users_owned": 6067,
|
||
"version": {
|
||
"version_id": 612448,
|
||
"name": "English edition",
|
||
"year": 2023,
|
||
"publishers": [
|
||
"Red Raven Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.0394,
|
||
"length_in": 10.4331,
|
||
"depth_in": 2.55906,
|
||
"weight_lb": 3.02033
|
||
},
|
||
"dims": {
|
||
"width_in": 10.0394,
|
||
"length_in": 10.4331,
|
||
"depth_in": 2.55906,
|
||
"weight_lb": 3.02033,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"220199:369805": {
|
||
"bgg_id": 220199,
|
||
"type": "boardgame",
|
||
"name": "Snappy Dressers",
|
||
"year": 2016,
|
||
"description": "Snappy Dressers cards show quirky and delightful animal characters dressed in the snappiest of outfits! Cards are beautifully designed with interesting animals like the sloth, panda, and fox — all dressed in funky, cool outfits. Players try to identify a match, such as types of animal, items of clothing, or the gifts in the characters' hands. Each card matches every other card in exactly one way!\n\nSnappy Dressers includes ten different games to play with one deck of cards, ranging from speed recognition to sly strategy.",
|
||
"image": "https://cf.geekdo-images.com/BWKD42FXZxyY3iGg0MdEhQ__original/img/eNk-qRaZg3d5RkrKiZcwZMu9s48=/0x0/filters:format(jpeg)/pic3619180.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/BWKD42FXZxyY3iGg0MdEhQ__small/img/_-qsvWQbJKc8SFFVIYURqyQEjlE=/fit-in/200x150/filters:strip_icc()/pic3619180.jpg",
|
||
"min_players": 1,
|
||
"max_players": 10,
|
||
"best_player_counts": [
|
||
"2",
|
||
"5"
|
||
],
|
||
"playtime": 25,
|
||
"min_playtime": 5,
|
||
"max_playtime": 25,
|
||
"min_age": 7,
|
||
"designers": [],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Mattel, Inc."
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Card Game",
|
||
"Children's Game"
|
||
],
|
||
"mechanics": [
|
||
"Pattern Recognition"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.69803,
|
||
"weight": 1.0,
|
||
"rank": 23997,
|
||
"users_owned": 881,
|
||
"version": {
|
||
"version_id": 369805,
|
||
"name": "English Sloth edition",
|
||
"year": 2016,
|
||
"publishers": [
|
||
"Mattel, Inc."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 4.13,
|
||
"length_in": 4.72,
|
||
"depth_in": 0.59,
|
||
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|
||
"453845:772660": {
|
||
"bgg_id": 453845,
|
||
"type": "boardgame",
|
||
"name": "Murder at the Manor",
|
||
"year": 2021,
|
||
"description": "Mr. Benson, the mysterious owner of the Milton Manor, has been found murdered on his estate and it's down to your team to crack the case. With five suspect cards, five location cards and five weapon cards each, two teams go head-to-head to be the first to locate their cards, figure out the one card missing from each category and correctly make their accusations. Will you be able to solve the mystery or will you be led astray by a red herring?\n\nThis puzzle game includes 10 Suspect Cards, 10 Location Cards, 10 Weapon Cards, 2 Evidence Envelopes, 2 Answer Envelopes, 1 Checklist Notepad, 1 Newspaper Article, and 1 instructions.",
|
||
"image": "https://cf.geekdo-images.com/E7twFOiN0K_-A5631GhfgQ__original/img/ufOMwOIHxkCaMG4cynKWJ5QfXN4=/0x0/filters:format(jpeg)/pic9415760.jpg",
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||
"thumbnail": "https://cf.geekdo-images.com/E7twFOiN0K_-A5631GhfgQ__small/img/DKu8C5l7hHXx9l4JJBeixLachhg=/fit-in/200x150/filters:strip_icc()/pic9415760.jpg",
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"min_players": 4,
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"playtime": 0,
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"designers": [],
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||
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||
"publishers": [
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||
"Professor Puzzle Games"
|
||
],
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||
"categories": [
|
||
"Deduction",
|
||
"Murder / Mystery"
|
||
],
|
||
"mechanics": [
|
||
"Deduction",
|
||
"Team-Based Game"
|
||
],
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"producers": [],
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||
"series": [],
|
||
"rating": 1.5,
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||
"version": {
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||
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||
"name": "English edition",
|
||
"year": 2021,
|
||
"publishers": [
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||
"Professor Puzzle Games"
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||
],
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||
"languages": [
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||
"English"
|
||
],
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"length_in": 6.75,
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},
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||
},
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||
"329230:547518": {
|
||
"bgg_id": 329230,
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||
"type": "boardgame",
|
||
"name": "Bluffaneer",
|
||
"year": 2021,
|
||
"description": "Yarrr! Grab your most trusted crew and sail out to the high seas with Big G Creative’s newest release, Bluffaneer! This adventurous new dice game sets mates against each other as players try to pilfer pirate treasure and bluff their way to the largest stack of gold.\n\nBluffaneer is a game for sea dogs of all ages, whether it’s a family game session or you’re switching up poker night to work on your bluffing skills.\n\nTo play, players roll bone-shaped dice and bluff to steal coins from fellow mates, aiming to collect the most treasure in each round. But beware, mateys! You may have to cough up your gold coins if another clever pirate catches you in the bluff.\n\nOne game of Bluffaneer only takes about 15 minutes, so three to six pirates ages 10+ can enjoy a quick and rowdy romp or keep the pirate-themed fun going with multiple games to determine who is truly the craftiest Bluffaneer of all.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/Oy7Yw7xT-OwweasGIwaskQ__original/img/t4H2LWrBNAStukWltN2r3z0-b5E=/0x0/filters:format(jpeg)/pic5929884.jpg",
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||
"thumbnail": "https://cf.geekdo-images.com/Oy7Yw7xT-OwweasGIwaskQ__small/img/ANfmrWMc9JcC8TnyY44xyG9n1AQ=/fit-in/200x150/filters:strip_icc()/pic5929884.jpg",
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"min_players": 3,
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||
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||
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|
||
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||
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||
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||
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||
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||
"designers": [
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||
"Ken Gruhl",
|
||
"Jeremy Posner"
|
||
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||
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||
"Nate Duval"
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||
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||
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||
"Big G Creative"
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||
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||
"categories": [
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||
"Bluffing",
|
||
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||
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||
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||
"Dice Rolling"
|
||
],
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||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.5063,
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||
"weight": 1.0,
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||
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||
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|
||
"version": {
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||
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|
||
"name": "English edition",
|
||
"year": 2021,
|
||
"publishers": [
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||
"Big G Creative"
|
||
],
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||
"languages": [
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||
"English"
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||
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||
},
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"dims": {
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"length_in": 6.0,
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"depth_in": 1.0,
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"weight_lb": 0.2,
|
||
"source": "version"
|
||
},
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||
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||
},
|
||
"358320:602661": {
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||
"bgg_id": 358320,
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||
"type": "boardgame",
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||
"name": "Sleeping Gods: Distant Skies",
|
||
"year": 2023,
|
||
"description": "San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?\n\nSleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore.\n\nIn addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle.\n\nAlthough Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them.\n\nReturn to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/r72BZoC3whophBzKi45Rgg__original/img/hg-JfmpC3sDLY7B3Tb-FJW4cCs4=/0x0/filters:format(jpeg)/pic6737677.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/r72BZoC3whophBzKi45Rgg__small/img/rwyDCAEtK8uSahZXdLu8COHzVV0=/fit-in/200x150/filters:strip_icc()/pic6737677.jpg",
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||
"min_players": 1,
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||
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||
"best_player_counts": [
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||
"1",
|
||
"2"
|
||
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|
||
"playtime": 600,
|
||
"min_playtime": 60,
|
||
"max_playtime": 600,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Ryan Laukat"
|
||
],
|
||
"artists": [
|
||
"Ryan Laukat"
|
||
],
|
||
"publishers": [
|
||
"Red Raven Games",
|
||
"DV Games",
|
||
"Games7Days",
|
||
"Keep Exploring Games",
|
||
"Lucky Duck Games",
|
||
"Maldito Games",
|
||
"Reflexshop",
|
||
"Rexhry",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Aviation / Flight",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Fighting"
|
||
],
|
||
"mechanics": [
|
||
"Action Points",
|
||
"Cooperative Game",
|
||
"Deck, Bag, and Pool Building",
|
||
"Narrative Choice / Paragraph",
|
||
"Push Your Luck",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.29186,
|
||
"weight": 2.9538,
|
||
"rank": 826,
|
||
"users_owned": 9824,
|
||
"version": {
|
||
"version_id": 602661,
|
||
"name": "English edition",
|
||
"year": 2023,
|
||
"publishers": [
|
||
"Red Raven Games"
|
||
],
|
||
"languages": [
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||
"English"
|
||
],
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||
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||
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||
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|
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"source": "version"
|
||
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||
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|
||
},
|
||
"389113:662372": {
|
||
"bgg_id": 389113,
|
||
"type": "boardgame",
|
||
"name": "Rivals",
|
||
"year": 2025,
|
||
"description": "Rivals is a deckbuilding board game based on a Battle Royale gameplay. You play the chosen one of your clan and fight to save your people from extinction.⚔️\n\n[The new V2 rulebook is now available for free as a PDF on the publisher’s official website.]\n\n- Features -\n\nTo win the game, you just need to be the last survivor or to have obtained 5 victory points.\n\nTo obtain victory points, you will have to either kill an opponent or buy them using the resources you will obtain by collecting on the map.\n\nBattle royale board game\nDeck-building, the central element of the game\nCollect resources to implement your strategy\nScalable map over the sleeves, be careful not to fall...\n\n- The map -\n\nFocus on the board and the interactions with the evolving map ! ??\n\nRIVALS is played in several rounds, each divided into two rounds of play. During their turn, players have 2 action points to move, collect resources from a tile, play cards from their hand and interact with sponsors.\n\nThe WildTech (=map) is made out of 43 tiles. You can explore, collect resources and fight your opponents.\n\nCrystal / Resin : These are harvest resources, they allow you to craft shields, uninstall cards from your deck and buy victory points !\n\nInterface (black tile) : If you collect on this tile, you will be able to collect new cards for your deck and optimize it.\n\nAnticipation : This resource allows you to recover additional dice to defend yourself from your opponents\n\nThe evolution of the map : At the end of each round (2 turn in a round), parts of the map will be destroyed, players will have to draw cards to discover the affected areas. Be careful not to fall...\n\n- How does battle work ? -\n\nThe attacker gets 2 action points to use offensive cards.\nThe cost of the card is in the upper left and the distance to perform your attack in the upper right. Finally in the center of the card is the number of damage as well as the special effects.\n\nRegarding cards, there are 2 types. Cards for physical damage and cards for mental damage. Finally you will be able to combine certain offensive cards with utility cards to add a boost to your attack.\n\nFor the defense part, when a player attacks you, you get 2 defense dice to block attacks. Throughout the game, you will be able to get up to 6 of them during an attack phase. In order to have more defensive dice, you will have to collect on tiles with “anticipation”. Finally, elements of the map such as the forest will give you an additional die if you are on the square.\n\n- Lore -\n\nAT THE DAWN OF 3221\n\nHumanity is all over the galaxy. After centuries of research, science finally unraveled the secret of hyperspeed.\n\nThe Network, supreme political council, sealed the destiny of all clans. In order to avoid the conflicts and wars to come, each clans located on each planet of the Milky Way will designate an Ashak to stand for them in the WildTech, a hybrid arena : half-real, half-digital.\n\nYou embody one of these Ashaks and will carry your clan's hopes. The ultimate battle is yet to come and no one wants to discover what is hiding beyond the void.",
|
||
"image": "https://cf.geekdo-images.com/SEi9iqh77XAC8tisuhOWXw__original/img/BGEBivLN5VA_se4DGuFWc0RLFuQ=/0x0/filters:format(png)/pic8687420.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/SEi9iqh77XAC8tisuhOWXw__small/img/etKxGXITuKZWrRrNYHeylULhdr8=/fit-in/200x150/filters:strip_icc()/pic8687420.png",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 40,
|
||
"max_playtime": 120,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Léonard Ebel",
|
||
"Sami Jaafar",
|
||
"Baptiste Roux",
|
||
"Maxime Schio"
|
||
],
|
||
"artists": [
|
||
"Quantum Rift",
|
||
"Baptiste Roux"
|
||
],
|
||
"publishers": [
|
||
"Unkind Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Exploration",
|
||
"Science Fiction"
|
||
],
|
||
"mechanics": [
|
||
"Action / Event",
|
||
"Action Drafting",
|
||
"Action Points",
|
||
"Critical Hits and Failures",
|
||
"Deck Construction",
|
||
"Events",
|
||
"Map Reduction",
|
||
"Modular Board",
|
||
"Resource to Move"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.10707,
|
||
"weight": 2.9412,
|
||
"rank": 8976,
|
||
"users_owned": 339,
|
||
"version": {
|
||
"version_id": 662372,
|
||
"name": "English/French edition",
|
||
"year": 2025,
|
||
"publishers": [
|
||
"Unkind Games"
|
||
],
|
||
"languages": [
|
||
"English",
|
||
"French"
|
||
]
|
||
},
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
"source": "absent"
|
||
},
|
||
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|
||
},
|
||
"324937:537230": {
|
||
"bgg_id": 324937,
|
||
"type": "boardgame",
|
||
"name": "Wiz-War (9th Edition)",
|
||
"year": 2023,
|
||
"description": "In Wiz-War, players are transformed into wizards who attempt to collect treasures from a twisted maze.\n\nAt the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.",
|
||
"image": "https://cf.geekdo-images.com/bMcEMM5qurvnJxcosswjWg__original/img/Qpbm-L1d7fSMkfZaTX-5bLdchcg=/0x0/filters:format(jpeg)/pic5799068.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/bMcEMM5qurvnJxcosswjWg__small/img/Tjj681UWYL-zhdmd6KaUSvguHQY=/fit-in/200x150/filters:strip_icc()/pic5799068.jpg",
|
||
"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Tom Jolly"
|
||
],
|
||
"artists": [
|
||
"Phil Foglio"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"categories": [
|
||
"Fantasy",
|
||
"Fighting"
|
||
],
|
||
"mechanics": [
|
||
"Grid Movement",
|
||
"Map Deformation",
|
||
"Modular Board",
|
||
"Player Elimination"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.755,
|
||
"weight": 2.0,
|
||
"rank": 11450,
|
||
"users_owned": 484,
|
||
"version": {
|
||
"version_id": 537230,
|
||
"name": "English edition",
|
||
"year": 2023,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
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||
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|
||
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|
||
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|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"295770:484007": {
|
||
"bgg_id": 295770,
|
||
"type": "boardgame",
|
||
"name": "Frosthaven",
|
||
"year": 2022,
|
||
"description": "Frosthaven is the story of a small outpost far to the north of the capital city of White Oak. It's an outpost barely surviving the harsh weather let alone invasions from forces both known and unknown. However, a group of mercenaries, at the end of their rope, will help bring this settlement back from the edge of destruction. Not only will they have to deal with the harsh elements, but with other, far more dangerous threats out in the unforgiving cold, as well. There are: Algox, the bigger, more yeti-like cousins of the Inox, attacking from the mountains; Lurkers flooding in from the northern sea; and rumors have it that there are machines that wander the frozen wastes of their own free will. The party of mercenaries must face all of these perils, and perhaps in doing so, make peace with these new races so they can work together against even more sinister forces.\n\nFrosthaven is a standalone adventure from the designer and publisher of Gloomhaven that features sixteen new characters, three new races, more than twenty new enemies, more than one hundred new items, and a new, 100-scenario campaign. Characters and items from Gloomhaven will be usable in Frosthaven, and vice versa.\n\nIn addition to using the well-known combat mechanisms of Gloomhaven, Frosthaven features other elements, such as mysteries to solve, a seasonal event system to live through, and player control over how the ramshackle village expands, with each new building offering new ways to progress.\n\nFrosthaven has a whole new set of items but there is a mechanism for bringing items over from 'Gloomhaven'. However, as Frosthaven's outpost is a remote location, these products may be imported but are not present as standard items. Resources are much more valuable and you have to build items through a crafting system rather than just buying them.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/cwUgf-f-qwri8UHBUnifuQ__original/img/Tk7wFDJuaU8RPjNkmyC3AWYOPpU=/0x0/filters:format(png)/pic5092291.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/cwUgf-f-qwri8UHBUnifuQ__small/img/3o2Hc_N5mmfpOt8s9kP0ap8Jti8=/fit-in/200x150/filters:strip_icc()/pic5092291.png",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 180,
|
||
"min_playtime": 90,
|
||
"max_playtime": 180,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Isaac Childres"
|
||
],
|
||
"artists": [
|
||
"Francesca Baerald",
|
||
"David Demaret",
|
||
"Alexandr Elichev",
|
||
"Josh T. McDowell"
|
||
],
|
||
"publishers": [
|
||
"Cephalofair Games",
|
||
"Albi",
|
||
"Albi Polska",
|
||
"CMON Global Limited",
|
||
"Delta Vision Publishing",
|
||
"Feuerland Spiele",
|
||
"Galápagos Jogos",
|
||
"GoKids 玩樂小子",
|
||
"Korea Boardgames"
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Miniatures"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Communication Limits",
|
||
"Cooperative Game",
|
||
"Deck Construction",
|
||
"Deck, Bag, and Pool Building",
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Hexagon Grid",
|
||
"Legacy Game",
|
||
"Modular Board",
|
||
"Multi-Use Cards",
|
||
"Narrative Choice / Paragraph",
|
||
"Once-Per-Game Abilities",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Simultaneous Action Selection",
|
||
"Solo / Solitaire Game",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.72159,
|
||
"weight": 4.4078,
|
||
"rank": 20,
|
||
"users_owned": 25025,
|
||
"version": {
|
||
"version_id": 484007,
|
||
"name": "English Kickstarter edition, first printing",
|
||
"year": 2022,
|
||
"publishers": [
|
||
"Cephalofair Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.811,
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"depth_in": 9.84252,
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|
||
},
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||
"dims": {
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"width_in": 11.811,
|
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"weight_lb": null,
|
||
"source": "version"
|
||
},
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||
"stored_in": null
|
||
},
|
||
"174430:520054": {
|
||
"bgg_id": 174430,
|
||
"type": "boardgame",
|
||
"name": "Gloomhaven",
|
||
"year": 2017,
|
||
"description": "Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the roles of wandering adventurers with their own special sets of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.\n This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions about what to do next, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a co-operative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.\n\nEach turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end u exhausted and be forced to retreat.",
|
||
"image": "https://cf.geekdo-images.com/sZYp_3BTDGjh2unaZfZmuA__original/img/7d-lj5Gd1e8PFnD97LYFah2c45M=/0x0/filters:format(jpeg)/pic2437871.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/sZYp_3BTDGjh2unaZfZmuA__small/img/veqFeP4d_3zNhFc3GNBkV95rBEQ=/fit-in/200x150/filters:strip_icc()/pic2437871.jpg",
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||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 60,
|
||
"max_playtime": 120,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Isaac Childres"
|
||
],
|
||
"artists": [
|
||
"Alexandr Elichev",
|
||
"Lucile Mathieu",
|
||
"Josh T. McDowell",
|
||
"Alvaro Nebot"
|
||
],
|
||
"publishers": [
|
||
"Cephalofair Games",
|
||
"Albi",
|
||
"Albi Polska",
|
||
"Arclight Games",
|
||
"Feuerland Spiele",
|
||
"Galápagos Jogos",
|
||
"Games Warehouse",
|
||
"Gémklub",
|
||
"Hobby World",
|
||
"Korea Boardgames",
|
||
"MYBG Co., Ltd."
|
||
],
|
||
"categories": [
|
||
"Adventure",
|
||
"Exploration",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Miniatures"
|
||
],
|
||
"mechanics": [
|
||
"Action Queue",
|
||
"Action Retrieval",
|
||
"Campaign / Battle Card Driven",
|
||
"Card Play Conflict Resolution",
|
||
"Communication Limits",
|
||
"Cooperative Game",
|
||
"Critical Hits and Failures",
|
||
"Deck Construction",
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Hexagon Grid",
|
||
"Legacy Game",
|
||
"Line of Sight",
|
||
"Modular Board",
|
||
"Movement Points",
|
||
"Multi-Use Cards",
|
||
"Multiple Maps",
|
||
"Narrative Choice / Paragraph",
|
||
"Once-Per-Game Abilities",
|
||
"Player Elimination",
|
||
"Role Playing",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Simultaneous Action Selection",
|
||
"Solo / Solitaire Game",
|
||
"Storytelling",
|
||
"Tags",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.53415,
|
||
"weight": 3.9191,
|
||
"rank": 4,
|
||
"users_owned": 105097,
|
||
"version": {
|
||
"version_id": 520054,
|
||
"name": "English edition, sixth printing",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Cephalofair Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.5,
|
||
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|
||
"depth_in": 7.5,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 11.5,
|
||
"length_in": 16.0,
|
||
"depth_in": 7.5,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"442312:752105": {
|
||
"bgg_id": 442312,
|
||
"type": "boardgame",
|
||
"name": "Deadly Doodles",
|
||
"year": 2025,
|
||
"description": "Who can defeat the dragon for the big score?\n\nThe first edition was so much fun that we just had to draw more maps!\n\nIn this quick-playing doodle game, 1–4 players simultaneously draw paths through a dangerous dungeon. Draw cards, draw a path through your dungeon, and rack up points! Collect loot and fight monsters . . . or run away screaming!",
|
||
"image": "https://cf.geekdo-images.com/rIuj0DTErN0ADgUGy3ouqA__original/img/rJt3cu3yYurw847n4-oXODCqr3w=/0x0/filters:format(jpeg)/pic9222474.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/rIuj0DTErN0ADgUGy3ouqA__small/img/PRAbb-Dn1UjvEDD1w_GrrXSweCo=/fit-in/200x150/filters:strip_icc()/pic9222474.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [],
|
||
"playtime": 30,
|
||
"min_playtime": 20,
|
||
"max_playtime": 30,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Samuel Mitschke",
|
||
"Randy Scheunemann"
|
||
],
|
||
"artists": [
|
||
"Katie Cook"
|
||
],
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"categories": [
|
||
"Fantasy"
|
||
],
|
||
"mechanics": [
|
||
"Paper-and-Pencil"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.7,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 11,
|
||
"version": {
|
||
"version_id": 752105,
|
||
"name": "Second Edition",
|
||
"year": 2025,
|
||
"publishers": [
|
||
"Steve Jackson Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.25,
|
||
"weight_lb": 0.85
|
||
},
|
||
"dims": {
|
||
"width_in": 6.25,
|
||
"length_in": 9.25,
|
||
"depth_in": 1.25,
|
||
"weight_lb": 0.85,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"332398:553061": {
|
||
"bgg_id": 332398,
|
||
"type": "boardgame",
|
||
"name": "Everdell: The Complete Collection",
|
||
"year": 2022,
|
||
"description": "Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?\n\nEverdell Complete Collection contains 23 different types of Critter meeples, player powers for asymmetric play, Giant Critters with saddles to ride on, and an amazing array of pieces including wooden twigs, squishy berries, smooth pebbles, amber resin, glass pearls, and more. Featuring deluxe components, including the shiny metal point tokens and the wooden Ever Tree, this Complete Collection is the ultimate edition of Everdell.\n\nIncludes all content from:\n\n- Everdell\n- Pearlbrook\n- Spirecrest\n- Bellfaire\n- Newleaf\n- Mistwood\n- Wooden Ever Tree\n- Collector's upgrade packs (Freshwater, Glimmergold, and Trailblazers)\n- Everdell Big Ol' Box of Storage\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/AkYQwEPr0fq_summgnx4wA__original/img/7KI0eciK8zImSiBn1N_9MF4Ws_o=/0x0/filters:format(png)/pic6010050.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/AkYQwEPr0fq_summgnx4wA__small/img/K_2DTzS-XA-QePfSVNcyBVGZMoQ=/fit-in/200x150/filters:strip_icc()/pic6010050.png",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"3"
|
||
],
|
||
"playtime": 120,
|
||
"min_playtime": 40,
|
||
"max_playtime": 120,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"James A. Wilson"
|
||
],
|
||
"artists": [
|
||
"Andrew Bosley",
|
||
"Natalie Johnson",
|
||
"Dann May",
|
||
"Naomi Robinson"
|
||
],
|
||
"publishers": [
|
||
"Starling Games (II)",
|
||
"CMON Global Limited",
|
||
"Lotus Frog Games",
|
||
"Pegasus Spiele",
|
||
"Rebel Sp. z o.o.",
|
||
"Tycoon Games",
|
||
"YOKA Games"
|
||
],
|
||
"categories": [
|
||
"Animals",
|
||
"Card Game",
|
||
"City Building",
|
||
"Fantasy"
|
||
],
|
||
"mechanics": [
|
||
"End Game Bonuses",
|
||
"Events",
|
||
"Hand Management",
|
||
"Modular Board",
|
||
"Open Drafting",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game",
|
||
"Variable Player Powers",
|
||
"Variable Set-up",
|
||
"Worker Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 8.76488,
|
||
"weight": 3.0988,
|
||
"rank": null,
|
||
"users_owned": 13777,
|
||
"version": {
|
||
"version_id": 553061,
|
||
"name": "English edition",
|
||
"year": 2022,
|
||
"publishers": [
|
||
"Starling Games (II)"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 12.9134,
|
||
"length_in": 19.252,
|
||
"depth_in": 6.81102,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 12.9134,
|
||
"length_in": 19.252,
|
||
"depth_in": 6.81102,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"334065:759453": {
|
||
"bgg_id": 334065,
|
||
"type": "boardgame",
|
||
"name": "Verdant",
|
||
"year": 2022,
|
||
"description": "Verdant is a puzzly spatial card game for 1 to 5 players. You take on the role of a houseplant enthusiast trying to create the coziest interior space by collecting and arranging houseplants and other objects within your home. You must position your plants so that they are provided the most suitable light conditions and take care of them to create the most verdant collection.\n\nEach turn, you select an adjacent pair of a card and token, then use those items to build an ever-expanding tableau of cards that represents your home. You need to keep various objectives in mind as you attempt to increase plant verdancy by making spatial matches and using item tokens to take various nurture actions. You can also build your \"green thumb\" skills, which allows you to take additional actions to care for your plants and create the coziest space!\n\n—description from the designer",
|
||
"image": "https://cf.geekdo-images.com/c1XGn5ryzbqgMOHzObZpQw__original/img/RWppBKjLU5v6Pl-uW6IIxkCD4U4=/0x0/filters:format(png)/pic6094080.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/c1XGn5ryzbqgMOHzObZpQw__small/img/QJq-vJsWq6D0DMrDFVno-0Lu00o=/fit-in/200x150/filters:strip_icc()/pic6094080.png",
|
||
"min_players": 1,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"2",
|
||
"3"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 45,
|
||
"max_playtime": 60,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Molly Johnson",
|
||
"Robert Melvin",
|
||
"Aaron Mesburne",
|
||
"Kevin Russ",
|
||
"Shawn Stankewich"
|
||
],
|
||
"artists": [
|
||
"Beth Sobel"
|
||
],
|
||
"publishers": [
|
||
"Flatout Games",
|
||
"Alderac Entertainment Group",
|
||
"Arclight Games",
|
||
"CMON Global Limited",
|
||
"CrowD Games",
|
||
"Gémklub",
|
||
"Korea Boardgames",
|
||
"KOSMOS",
|
||
"Lucky Duck Games",
|
||
"Ludofy Creative",
|
||
"Maldito Games",
|
||
"MINDOK",
|
||
"Regatul Jocurilor",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Environmental",
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Increase Value of Unchosen Resources",
|
||
"Open Drafting",
|
||
"Pattern Building",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game",
|
||
"Tile Placement",
|
||
"Variable Set-up"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.25778,
|
||
"weight": 2.0703,
|
||
"rank": 762,
|
||
"users_owned": 16208,
|
||
"version": {
|
||
"version_id": 759453,
|
||
"name": "English Kickstarter edition",
|
||
"year": 2022,
|
||
"publishers": [
|
||
"Flatout Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.45,
|
||
"length_in": 9.45,
|
||
"depth_in": 2.76,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 9.45,
|
||
"length_in": 9.45,
|
||
"depth_in": 2.76,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"283155:462049": {
|
||
"bgg_id": 283155,
|
||
"type": "boardgame",
|
||
"name": "Calico",
|
||
"year": 2020,
|
||
"description": "Calico is a puzzly tile-laying game of quilts and cats.\n\nIn Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats!\n\nTurns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/qGkU6XsF1448F_A4P8TY5Q__original/img/sm-qIkkIoKuYRUgkfP6kkXTm1QY=/0x0/filters:format(jpeg)/pic8124431.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/qGkU6XsF1448F_A4P8TY5Q__small/img/l5ODCWYHD8_1x-WFqf-TJZhXT38=/fit-in/200x150/filters:strip_icc()/pic8124431.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 30,
|
||
"max_playtime": 45,
|
||
"min_age": 10,
|
||
"designers": [
|
||
"Kevin Russ"
|
||
],
|
||
"artists": [
|
||
"Beth Sobel"
|
||
],
|
||
"publishers": [
|
||
"Flatout Games",
|
||
"Alderac Entertainment Group",
|
||
"Arclight Games",
|
||
"CrowD Games",
|
||
"Gémklub",
|
||
"Grok Games",
|
||
"HaKubia",
|
||
"Hid Konem (Хід Конем)",
|
||
"Kaissa Chess & Games",
|
||
"Liam Games",
|
||
"Little Rocket Games",
|
||
"Lord of Boards",
|
||
"Lucky Duck Games",
|
||
"Maldito Games",
|
||
"MINDOK",
|
||
"Popcorn Games",
|
||
"Ravensburger AG",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy",
|
||
"Animals",
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Enclosure",
|
||
"End Game Bonuses",
|
||
"Grid Coverage",
|
||
"Hexagon Grid",
|
||
"Open Drafting",
|
||
"Pattern Building",
|
||
"Set Collection",
|
||
"Solo / Solitaire Game",
|
||
"Tile Placement"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.47463,
|
||
"weight": 2.1969,
|
||
"rank": 274,
|
||
"users_owned": 42394,
|
||
"version": {
|
||
"version_id": 462049,
|
||
"name": "English edition",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Alderac Entertainment Group",
|
||
"Flatout Games"
|
||
],
|
||
"languages": [
|
||
"English"
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||
},
|
||
"291457:476060": {
|
||
"bgg_id": 291457,
|
||
"type": "boardgame",
|
||
"name": "Gloomhaven: Jaws of the Lion",
|
||
"year": 2020,
|
||
"description": "Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.\n\nThe game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?\n\nGloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.",
|
||
"image": "https://cf.geekdo-images.com/_HhIdavYW-hid20Iq3hhmg__original/img/PBzsLRqNKQKJxGnzpb7o3qLWPQM=/0x0/filters:format(jpeg)/pic5055631.jpg",
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"thumbnail": "https://cf.geekdo-images.com/_HhIdavYW-hid20Iq3hhmg__small/img/OMkN_E5eyWrkID_cHCnQEbIixGM=/fit-in/200x150/filters:strip_icc()/pic5055631.jpg",
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"min_players": 1,
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"max_players": 4,
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"best_player_counts": [
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||
"2"
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||
],
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"playtime": 120,
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"min_playtime": 30,
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"max_playtime": 120,
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"min_age": 14,
|
||
"designers": [
|
||
"Isaac Childres"
|
||
],
|
||
"artists": [
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||
"Francesca Baerald",
|
||
"David Demaret",
|
||
"Alexandr Elichev"
|
||
],
|
||
"publishers": [
|
||
"Cephalofair Games",
|
||
"Albi",
|
||
"Albi Polska",
|
||
"Arclight Games",
|
||
"CoolPlay",
|
||
"Feuerland Spiele",
|
||
"Galápagos Jogos",
|
||
"Geekach LLC",
|
||
"Gémklub",
|
||
"Hobby World",
|
||
"Korea Boardgames",
|
||
"Lord of Boards",
|
||
"Meanbook Games",
|
||
"Siam Board Games"
|
||
],
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"categories": [
|
||
"Adventure",
|
||
"Exploration",
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||
"Fantasy",
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||
"Fighting",
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||
"Miniatures"
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||
],
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|
||
"Action Queue",
|
||
"Action Retrieval",
|
||
"Campaign / Battle Card Driven",
|
||
"Communication Limits",
|
||
"Cooperative Game",
|
||
"Critical Hits and Failures",
|
||
"Deck Construction",
|
||
"Grid Movement",
|
||
"Hand Management",
|
||
"Hexagon Grid",
|
||
"Legacy Game",
|
||
"Line of Sight",
|
||
"Movement Points",
|
||
"Multi-Use Cards",
|
||
"Multiple Maps",
|
||
"Narrative Choice / Paragraph",
|
||
"Once-Per-Game Abilities",
|
||
"Player Elimination",
|
||
"Role Playing",
|
||
"Scenario / Mission / Campaign Game",
|
||
"Simultaneous Action Selection",
|
||
"Solo / Solitaire Game",
|
||
"Variable Player Powers"
|
||
],
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||
"producers": [],
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"series": [],
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||
"rating": 8.35317,
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||
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|
||
"name": "English edition",
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||
"year": 2020,
|
||
"publishers": [
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||
"Cephalofair Games"
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||
],
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||
"languages": [
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||
"English"
|
||
],
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},
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||
},
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"173057:266044": {
|
||
"bgg_id": 173057,
|
||
"type": "boardgame",
|
||
"name": "Go Fish Yourself",
|
||
"year": 2015,
|
||
"description": "Go Fish Yourself is a party game that takes the familiar Go Fish card game and twists it into something that is actually fun to play. Players try to get one another to make pairs of dirty-sounding, nautically-themed cards. Each card comes with a challenge. The more pairs a player makes, the more challenges that player must face. Before long, players are standing on chairs with socks on their hands and cards on their heads. As soon as a player fails or forgets to perform a challenge, that player is out of the game. The last player left in the game wins.\n\nGo Fish Yourself is more than just one deck of cards. It comes with a series of expansions that will allow players to keep the nonsense going. Each expansion comes with 52 new cards and challenges. These expansions (or editions) can be played as standalone games or combined with the original. Players are able to mix and match their favorite pairs from all or any of the expansions to create customized decks.",
|
||
"image": "https://cf.geekdo-images.com/jfXGKha8QeY20sVRNCb3eQ__original/img/3tC9fwYOv0erI0w1KsKctWf4pR0=/0x0/filters:format(png)/pic9579726.png",
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"thumbnail": "https://cf.geekdo-images.com/jfXGKha8QeY20sVRNCb3eQ__small/img/r9bZLsBX19nqNIorrtuWbH4u0h4=/fit-in/200x150/filters:strip_icc()/pic9579726.png",
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"min_players": 2,
|
||
"max_players": 6,
|
||
"best_player_counts": [
|
||
"6"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 10,
|
||
"max_playtime": 45,
|
||
"min_age": 17,
|
||
"designers": [],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Headburst Enterprises"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Nautical",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.97667,
|
||
"weight": 1.0,
|
||
"rank": 26230,
|
||
"users_owned": 272,
|
||
"version": {
|
||
"version_id": 266044,
|
||
"name": "English edition",
|
||
"year": 2015,
|
||
"publishers": [
|
||
"Headburst Enterprises"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
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|
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"length_in": null,
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"depth_in": null,
|
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"weight_lb": null,
|
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"source": "absent"
|
||
},
|
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"stored_in": null
|
||
},
|
||
"150925:225659": {
|
||
"bgg_id": 150925,
|
||
"type": "boardgame",
|
||
"name": "Hold Your Breath!",
|
||
"year": 2014,
|
||
"description": "Hold Your Breath! is the final chapter in the \"Get Bit Casual Trilogy\" by Mayday Games, but you don't need to know ANYTHING about the first two games in the series to play this one other than that we are revisiting the dumbest pirates known to man. They have been kicked off the ship by their captain in Walk the Plank and chased by sharks in Get Bit, and now they face their final challenge.\n\nIn Hold Your Breath! each player assumes the role of a pirate treading water in the ocean. These brilliant tacticians have decided to play a game of \"Hold Your Breath\" to see who is the toughest pirate because, you know, what else are you gonna do in the middle of the ocean facing certain death?\n\nThe game is played in two rounds. In the first round, each player may dive deeper, providing they have the \"Swim\" and \"Air\" cards to do so. Players press their luck each turn since it is the pirate who dives the deepest in round one AND resurfaces in round two who is the winner. What about the losers? Who cares, they are losers. But if you really want to know, well, they dove down and ran out of oxygen before they could resurface, so now they are just \"resting\" underwater until the next game, okay? But we digress...\n\nPlayers can play \"Panic\", \"Shark\", and other nasty cards on the other players, slowing their progress. In the second round each player struggles to reach the surface before he runs out of air and therefore decides to take a rest. Most of the pirates may not make it back to the surface, but the one who makes it back alive AND dove the deepest is the winner. Be careful, though, because if you dove the deepest in the first round, you will surely have the toughest time getting back to the surface since A) you swam the deepest and B) no one else wants to see you make it back alive.",
|
||
"image": "https://cf.geekdo-images.com/F_TURkqGxlE_tT0DKMgTSQ__original/img/Wts6qCYZ32-K7fxGyhDsg1Jjd74=/0x0/filters:format(jpeg)/pic1841265.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/F_TURkqGxlE_tT0DKMgTSQ__small/img/VRRTdrDjmcFOc_cNDR1b5RAUxjk=/fit-in/200x150/filters:strip_icc()/pic1841265.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 20,
|
||
"min_playtime": 20,
|
||
"max_playtime": 20,
|
||
"min_age": 6,
|
||
"designers": [
|
||
"Daniel Jenkins",
|
||
"Christopher Urinko"
|
||
],
|
||
"artists": [
|
||
"Mike Groves"
|
||
],
|
||
"publishers": [
|
||
"Mayday Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Children's Game",
|
||
"Humor",
|
||
"Nautical",
|
||
"Pirates"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Push Your Luck"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.46742,
|
||
"weight": 1.3636,
|
||
"rank": 27678,
|
||
"users_owned": 830,
|
||
"version": {
|
||
"version_id": 225659,
|
||
"name": "English edition",
|
||
"year": 2014,
|
||
"publishers": [
|
||
"Mayday Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.10236,
|
||
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|
||
"depth_in": 2.55906,
|
||
"weight_lb": 1.5
|
||
},
|
||
"dims": {
|
||
"width_in": 6.10236,
|
||
"length_in": 6.10236,
|
||
"depth_in": 2.55906,
|
||
"weight_lb": 1.5,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2980:138013": {
|
||
"bgg_id": 2980,
|
||
"type": "boardgame",
|
||
"name": "The Simpsons Trivia Game",
|
||
"year": 2000,
|
||
"description": "Hey Man, Bart Simpson here! Everybody knows that I'm America's bad boy, but do you know how many spikes I have on my head? Or what my geeky sister Lisa's middle name is? No? Well, don't have a cow man! Inside this game are lots more questions about your favorite dysfunctional family, The Simpsons. Compete with your friends, or even other Simpson trivia-nerds! You'll have lots of fun, and you might learn something (but not yucky school-type stuff! Ay Carumba)\n\nThe game is available in a number of different \"collector tins\". From what I can tell from reviews, the contents of each tin is the same.",
|
||
"image": "https://cf.geekdo-images.com/vcibhFq6RIEVMgknZN9nkQ__original/img/M7rw-SIUpSn9LfdD4N4qTZiGCKw=/0x0/filters:format(jpeg)/pic94813.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/vcibhFq6RIEVMgknZN9nkQ__small/img/_2U5jeZlYIOvbx26lWMm2tzXy44=/fit-in/200x150/filters:strip_icc()/pic94813.jpg",
|
||
"min_players": 2,
|
||
"max_players": 5,
|
||
"best_player_counts": [
|
||
"5"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
|
||
"max_playtime": 60,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"(Uncredited)"
|
||
],
|
||
"artists": [
|
||
"Matt Groening"
|
||
],
|
||
"publishers": [
|
||
"Cardinal"
|
||
],
|
||
"categories": [
|
||
"Movies / TV / Radio theme",
|
||
"Trivia"
|
||
],
|
||
"mechanics": [],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 4.55813,
|
||
"weight": 1.3333,
|
||
"rank": 30846,
|
||
"users_owned": 787,
|
||
"version": {
|
||
"version_id": 138013,
|
||
"name": "First edition",
|
||
"year": 2000,
|
||
"publishers": [
|
||
"Cardinal"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 9.375,
|
||
"length_in": 10.0,
|
||
"depth_in": 4.0,
|
||
"weight_lb": 1.7
|
||
},
|
||
"dims": {
|
||
"width_in": 9.375,
|
||
"length_in": 10.0,
|
||
"depth_in": 4.0,
|
||
"weight_lb": 1.7,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"1197:78624": {
|
||
"bgg_id": 1197,
|
||
"type": "boardgame",
|
||
"name": "Blink",
|
||
"year": 1995,
|
||
"description": "The two-minute-long, two-player card game Blink — which was originally published as Speed — bills itself as the fastest game in the world.\n\nWithout taking turns, players race to empty their hands by matching the color, shape, or number of symbols on a card in their hand to the top card of either of two discard piles in the center of the table. As soon as a player lays down one card, they can draw another, up to the hand size of three cards. If both players can't play, they each simultaneously draw a card from their deck directly onto a discard pile, then continue play. The first player to empty their hand and draw pile wins.\n\nBlink includes a variant for three-player games: Deal each player a third of the deck, start a discard pile in front of each player, and discard only onto the discard piles in front of other players. (The rules also claim a four-player variant, but this is a tournament format, not for four players competing at the same time.)",
|
||
"image": "https://cf.geekdo-images.com/3dIGGmZpEj8ND0WwBWGtDw__original/img/6EifG7D8YEKnT65VGKfbyc6sSss=/0x0/filters:format(png)/pic8946171.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/3dIGGmZpEj8ND0WwBWGtDw__small/img/gLyiJhJBqsqiwMwRSlleuFC92L0=/fit-in/200x150/filters:strip_icc()/pic8946171.png",
|
||
"min_players": 2,
|
||
"max_players": 3,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 10,
|
||
"min_playtime": 10,
|
||
"max_playtime": 10,
|
||
"min_age": 7,
|
||
"designers": [
|
||
"Reinhard Staupe"
|
||
],
|
||
"artists": [
|
||
"Oliver Freudenreich",
|
||
"John Kovalic",
|
||
"Ariel Laden",
|
||
"Jürgen Martens"
|
||
],
|
||
"publishers": [
|
||
"Adlung-Spiele",
|
||
"Out of the Box Publishing",
|
||
"Cactus Game Design",
|
||
"Educa Korea",
|
||
"FoxMind",
|
||
"FoxMind Israel",
|
||
"Imagination Games",
|
||
"Mattel, Inc.",
|
||
"White Goblin Games"
|
||
],
|
||
"categories": [
|
||
"Action / Dexterity",
|
||
"Card Game",
|
||
"Children's Game",
|
||
"Real-time",
|
||
"Sports"
|
||
],
|
||
"mechanics": [
|
||
"Hand Management",
|
||
"Pattern Recognition",
|
||
"Speed Matching"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.97778,
|
||
"weight": 1.0656,
|
||
"rank": 6165,
|
||
"users_owned": 6146,
|
||
"version": {
|
||
"version_id": 78624,
|
||
"name": "Mattel English edition 2009",
|
||
"year": 2009,
|
||
"publishers": [
|
||
"Mattel, Inc."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 3.5,
|
||
"length_in": 4.5,
|
||
"depth_in": 0.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 3.5,
|
||
"length_in": 4.5,
|
||
"depth_in": 0.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"352819:591147": {
|
||
"bgg_id": 352819,
|
||
"type": "boardgame",
|
||
"name": "The Office Trivia Game",
|
||
"year": 2019,
|
||
"description": "Are you a true Dunderhead? Find out with 150 questions testing your Scranton smarts.",
|
||
"image": "https://cf.geekdo-images.com/0eEF_yF58VcADXL6qe3olQ__original/img/Tkrr_ZJcHUU7eAv20ZMVkucQ3Gg=/0x0/filters:format(jpeg)/pic6566164.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/0eEF_yF58VcADXL6qe3olQ__small/img/kSEY6vPAGflPvqdHdBsaP4mtGkM=/fit-in/200x150/filters:strip_icc()/pic6566164.jpg",
|
||
"min_players": 2,
|
||
"max_players": 99,
|
||
"best_player_counts": [],
|
||
"playtime": 0,
|
||
"min_playtime": 0,
|
||
"max_playtime": 0,
|
||
"min_age": 16,
|
||
"designers": [
|
||
"Cardinal"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Spin Master Ltd."
|
||
],
|
||
"categories": [
|
||
"Movies / TV / Radio theme",
|
||
"Trivia"
|
||
],
|
||
"mechanics": [],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 5.02273,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 160,
|
||
"version": {
|
||
"version_id": 591147,
|
||
"name": "English edition",
|
||
"year": 2019,
|
||
"publishers": [
|
||
"Spin Master Ltd."
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.0,
|
||
"length_in": 9.0,
|
||
"depth_in": 1.75,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 6.0,
|
||
"length_in": 9.0,
|
||
"depth_in": 1.75,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"163412:495998": {
|
||
"bgg_id": 163412,
|
||
"type": "boardgame",
|
||
"name": "Patchwork",
|
||
"year": 2014,
|
||
"description": "In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.\n\nOn a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.\n\nIn addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn \"button income\": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.\n\nWhat's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.\n\nAdditionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)\n\nWhen a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.",
|
||
"image": "https://cf.geekdo-images.com/xNSaIHCKr_cc7Q2rQSSJPQ__original/img/HJJdVosBV35kj8pQ6wmQMiJRhVA=/0x0/filters:format(jpeg)/pic9273518.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/xNSaIHCKr_cc7Q2rQSSJPQ__small/img/9Kf3YKiVIJxd_EbqJEJFdlGfj7I=/fit-in/200x150/filters:strip_icc()/pic9273518.jpg",
|
||
"min_players": 2,
|
||
"max_players": 2,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 30,
|
||
"min_playtime": 15,
|
||
"max_playtime": 30,
|
||
"min_age": 8,
|
||
"designers": [
|
||
"Uwe Rosenberg"
|
||
],
|
||
"artists": [
|
||
"Carrie Cantwell",
|
||
"Klemens Franz",
|
||
"Maya Hanisch",
|
||
"Rex Lee",
|
||
"Jolanta Lendzioszek",
|
||
"Cecilia Mok",
|
||
"Gru Tsow"
|
||
],
|
||
"publishers": [
|
||
"Lookout Games",
|
||
"999 Games",
|
||
"asmodee",
|
||
"Brain Games",
|
||
"Compaya.hu: Gamer Café Kft.",
|
||
"CrowD Games",
|
||
"Dragonfly Publishing",
|
||
"Funforge",
|
||
"Galápagos Jogos",
|
||
"GeGe Co. Ltd.",
|
||
"GoKids 玩樂小子",
|
||
"Hobby Japan",
|
||
"Kaissa Chess & Games",
|
||
"Kilogames",
|
||
"Korea Boardgames",
|
||
"Lacerta",
|
||
"Lautapelit.fi",
|
||
"Liam Games",
|
||
"Lord of Boards",
|
||
"Ludicus Games",
|
||
"Ludofy Creative",
|
||
"Maldito Games",
|
||
"Mayfair Games",
|
||
"MINDOK",
|
||
"NeoTroy Games",
|
||
"Rebel Sp. z o.o.",
|
||
"Tower Tactic Games",
|
||
"uplay.it edizioni"
|
||
],
|
||
"categories": [
|
||
"Abstract Strategy",
|
||
"Economic",
|
||
"Puzzle"
|
||
],
|
||
"mechanics": [
|
||
"Grid Coverage",
|
||
"Income",
|
||
"Open Drafting",
|
||
"Rondel",
|
||
"Square Grid",
|
||
"Tile Placement",
|
||
"Turn Order: Stat-Based",
|
||
"Turn Order: Time Track",
|
||
"Victory Points as a Resource"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.57712,
|
||
"weight": 1.5966,
|
||
"rank": 148,
|
||
"users_owned": 124182,
|
||
"version": {
|
||
"version_id": 495998,
|
||
"name": "English edition",
|
||
"year": 2020,
|
||
"publishers": [
|
||
"Lookout Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 7.67,
|
||
"length_in": 7.67,
|
||
"depth_in": 1.77,
|
||
"weight_lb": 1.25
|
||
},
|
||
"dims": {
|
||
"width_in": 7.67,
|
||
"length_in": 7.67,
|
||
"depth_in": 1.77,
|
||
"weight_lb": 1.25,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"291847:476820": {
|
||
"bgg_id": 291847,
|
||
"type": "boardgame",
|
||
"name": "Mantis Falls",
|
||
"year": 2021,
|
||
"description": "Mantis Falls is a \"sometimes cooperative\" game of hidden roles, strategy and deduction for 2-3 players.\n\nAs witness to something not meant to be seen, you must escape the dark mob-ruled town of Mantis Falls alive. You are told another witness will join you, and together you must use cooperation to survive the increasingly dangerous roads of the night. Your ability to work with another could be your greatest strength, but what if they are not who they claim to be?\n\nBy the deal of hidden roles, each game could have only witnesses, meaning you must all survive together to win. Or there could secretly be an assassin hidden among you, subtly manipulating the situation and waiting for the right moment to strike.\n\nInspired by shadowy film noir worlds, Mantis Falls is a thematic journey that requires players to continually weigh the value of cooperation against the implicit perils of trust. Hand management and facedown card play combine with opportunities for betrayal to create a detailed blend of strategy, player interaction and suspicion. At every turn, players make concealed moves and develop hidden plans, but will also have thorough conversations as they discuss tactics, defend choices and bluff to protect carefully guarded secrets.\n\nMantis Falls is sometimes a game of competition balanced with indecision and sacrifice, and sometimes it is a game of cooperation challenged by doubts and distrust. With care, you may figure out which one you are playing before it's too late.",
|
||
"image": "https://cf.geekdo-images.com/hZ-AiLfLCNSUbeTE8AupWg__original/img/LVkesfXjzA7WbVDXnKSfAsoziMI=/0x0/filters:format(png)/pic6746296.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/hZ-AiLfLCNSUbeTE8AupWg__small/img/M-0r7CRVrYaOF4844fUYB2nGOuo=/fit-in/200x150/filters:strip_icc()/pic6746296.png",
|
||
"min_players": 2,
|
||
"max_players": 3,
|
||
"best_player_counts": [
|
||
"2"
|
||
],
|
||
"playtime": 90,
|
||
"min_playtime": 60,
|
||
"max_playtime": 90,
|
||
"min_age": 14,
|
||
"designers": [
|
||
"Adrian Kerrihard"
|
||
],
|
||
"artists": [
|
||
"Juli Bierwirth",
|
||
"Adrian Kerrihard"
|
||
],
|
||
"publishers": [
|
||
"Distant Rabbit Games",
|
||
"Bumble3ee Interactive",
|
||
"Fever Games",
|
||
"Schwerkraft-Verlag"
|
||
],
|
||
"categories": [
|
||
"Bluffing",
|
||
"Deduction",
|
||
"Mafia"
|
||
],
|
||
"mechanics": [
|
||
"Action Queue",
|
||
"Cooperative Game",
|
||
"Events",
|
||
"Hand Management",
|
||
"Hidden Roles",
|
||
"Semi-Cooperative Game",
|
||
"Traitor Game",
|
||
"Variable Set-up"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.13148,
|
||
"weight": 2.7143,
|
||
"rank": 2387,
|
||
"users_owned": 5688,
|
||
"version": {
|
||
"version_id": 476820,
|
||
"name": "English kickstarter edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"Distant Rabbit Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 6.5,
|
||
"length_in": 8.7,
|
||
"depth_in": 2.5,
|
||
"weight_lb": 2.2
|
||
},
|
||
"dims": {
|
||
"width_in": 6.5,
|
||
"length_in": 8.7,
|
||
"depth_in": 2.5,
|
||
"weight_lb": 2.2,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"2058:28041": {
|
||
"bgg_id": 2058,
|
||
"type": "boardgameexpansion",
|
||
"name": "Civilization: West Extension Map",
|
||
"year": 1986,
|
||
"description": "A simple add-on for Civilization and/or Advanced Civilization, this is an additional panel of civilizations, which allows for all sorts of new expansion strategies (for Africa, in particular). The map supports up to 8 players when using Advanced Civilization or 7 when playing the base Civilization game.",
|
||
"image": "https://cf.geekdo-images.com/dZTkm-3BNL2bJdwRdCskFg__original/img/TZY-wEU7ZCgv_L-tBzIkOB12D88=/0x0/filters:format(jpeg)/pic668686.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/dZTkm-3BNL2bJdwRdCskFg__small/img/OuJ1ek2SBxYhDLnx0mohC58cBvg=/fit-in/200x150/filters:strip_icc()/pic668686.jpg",
|
||
"min_players": 2,
|
||
"max_players": 7,
|
||
"best_player_counts": [
|
||
"6",
|
||
"7",
|
||
"7+"
|
||
],
|
||
"playtime": 360,
|
||
"min_playtime": 360,
|
||
"max_playtime": 360,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Francis Tresham"
|
||
],
|
||
"artists": [
|
||
"Ed Dovey",
|
||
"Francis Tresham"
|
||
],
|
||
"publishers": [
|
||
"The Avalon Hill Game Co",
|
||
"Hartland Trefoil Ltd.",
|
||
"Piatnik",
|
||
"Welt der Spiele"
|
||
],
|
||
"categories": [
|
||
"Ancient",
|
||
"Civilization",
|
||
"Economic",
|
||
"Expansion for Base-game",
|
||
"Negotiation"
|
||
],
|
||
"mechanics": [
|
||
"Area Movement",
|
||
"Commodity Speculation",
|
||
"Set Collection",
|
||
"Trading"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.81183,
|
||
"weight": 3.2027,
|
||
"rank": null,
|
||
"users_owned": 1575,
|
||
"version": {
|
||
"version_id": 28041,
|
||
"name": "Avalon Hill edition",
|
||
"year": 1988,
|
||
"publishers": [
|
||
"The Avalon Hill Game Co"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 8.0,
|
||
"length_in": 11.0,
|
||
"depth_in": 0.1,
|
||
"weight_lb": null
|
||
},
|
||
"dims": {
|
||
"width_in": 8.0,
|
||
"length_in": 11.0,
|
||
"depth_in": 0.1,
|
||
"weight_lb": null,
|
||
"source": "version"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"452833:770724": {
|
||
"bgg_id": 452833,
|
||
"type": "boardgameexpansion",
|
||
"name": "Artistry: Delightful Doorways Mini Expansion",
|
||
"year": 2025,
|
||
"description": "Ten new Inspiration cards to change the way you play the game.",
|
||
"image": "https://cf.geekdo-images.com/4W4e1gDmGX092V4qijUp8g__original/img/2Ex8yq2WUUwCqP1fNXB9Vf-4Zik=/0x0/filters:format(jpeg)/pic9066288.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/4W4e1gDmGX092V4qijUp8g__small/img/uYxDfY5I64aPP14glGP3z53XsiY=/fit-in/200x150/filters:strip_icc()/pic9066288.jpg",
|
||
"min_players": 1,
|
||
"max_players": 4,
|
||
"best_player_counts": [],
|
||
"playtime": 0,
|
||
"min_playtime": 0,
|
||
"max_playtime": 0,
|
||
"min_age": 0,
|
||
"designers": [
|
||
"Amy Droz",
|
||
"Dusty Droz"
|
||
],
|
||
"artists": [],
|
||
"publishers": [
|
||
"Dux Somnium Games"
|
||
],
|
||
"categories": [
|
||
"Expansion for Base-game"
|
||
],
|
||
"mechanics": [],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.75,
|
||
"weight": 0.0,
|
||
"rank": null,
|
||
"users_owned": 338,
|
||
"version": {
|
||
"version_id": 770724,
|
||
"name": "English edition",
|
||
"year": 2025,
|
||
"publishers": [
|
||
"Dux Somnium Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"104590:117256": {
|
||
"bgg_id": 104590,
|
||
"type": "boardgameexpansion",
|
||
"name": "Castle Panic: The Wizard's Tower",
|
||
"year": 2011,
|
||
"description": "The Wizard's Tower is an expansion for the board game Castle Panic. It is not a stand-alone game and requires Castle Panic to play. The Wizard's Tower is a cooperative board game for 1 to 6 players ages 12 and up.\n\nYour Castle has been rebuilt, and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells...and you'll need them, for the Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle.\n\nYou'll fight against magical Imps, evasive flying creatures, and more. Make your stand against six dangerous new Mega-Boss Monsters, including the Dragon and the Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!\n\nThe challenge is high, but so is the adventure. Can you survive more panic and defend The Wizard's Tower?",
|
||
"image": "https://cf.geekdo-images.com/ZI_7riAQtSAb9T3bodOVKA__original/img/S5nr9djtA4cUDvi7dmtTiYhut1Y=/0x0/filters:format(jpeg)/pic6966120.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/ZI_7riAQtSAb9T3bodOVKA__small/img/VzbEp7j_wYr0KiXfvsYITTAhnSk=/fit-in/200x150/filters:strip_icc()/pic6966120.jpg",
|
||
"min_players": 1,
|
||
"max_players": 6,
|
||
"best_player_counts": [],
|
||
"playtime": 90,
|
||
"min_playtime": 90,
|
||
"max_playtime": 90,
|
||
"min_age": 12,
|
||
"designers": [
|
||
"Justin De Witt"
|
||
],
|
||
"artists": [
|
||
"Yoann Boissonnet",
|
||
"Davi Cao",
|
||
"Anthony Cournoyer",
|
||
"Justin De Witt",
|
||
"Chad Hoverter",
|
||
"Eric Kemphfer",
|
||
"Grigory Krasnoperov",
|
||
"Tad Lambert",
|
||
"Anne Woods",
|
||
"James Zuniga"
|
||
],
|
||
"publishers": [
|
||
"Fireside Games",
|
||
"Hobby World"
|
||
],
|
||
"categories": [
|
||
"Expansion for Base-game",
|
||
"Fantasy",
|
||
"Fighting",
|
||
"Medieval",
|
||
"Mythology"
|
||
],
|
||
"mechanics": [
|
||
"Campaign / Battle Card Driven",
|
||
"Cooperative Game",
|
||
"Dice Rolling",
|
||
"Hand Management"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.43776,
|
||
"weight": 2.0661,
|
||
"rank": null,
|
||
"users_owned": 10159,
|
||
"version": {
|
||
"version_id": 117256,
|
||
"name": "English first edition, first printing",
|
||
"year": 2011,
|
||
"publishers": [
|
||
"Fireside Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
]
|
||
},
|
||
"dims": {
|
||
"width_in": null,
|
||
"length_in": null,
|
||
"depth_in": null,
|
||
"weight_lb": null,
|
||
"source": "absent"
|
||
},
|
||
"stored_in": null
|
||
},
|
||
"173634:266954": {
|
||
"bgg_id": 173634,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 5: The Character Trove",
|
||
"year": 2015,
|
||
"description": "The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the Red Dragon Inn. Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you… after they loot your body for gold, of course! The last conscious adventurer with gold wins the game!\n\nThe Red Dragon Inn 5: The Character Trove is a standalone game for 2-4 players. It expands on \"The Red Dragon Inn\" family of box sets and single-character expansions called Allies. You can mix and match characters from any of these sets, letting you build the party composition of your choice! Each of the box sets includes four unique characters, a drink deck, gold pieces, and all the parts for 2-4 players to play right out of the box. Each of the Allies expansions includes a character deck as well as gold pieces and bits so you can add another character to a box set (thus making a 2-4 player collection playable by 2-5 players).\n\nSera the Fleetfooted: Sera is a stealthy rogue whose speed and agility allow her to take down roomfuls of bad guys before they even know what’s happening. The dungeon’s beefiest monsters are no match for her flying daggers! She didn’t get so skilled by slacking off, though. Even while she’s partying, she continues training to make sure she’s always at the top of her game.\n\n\n The Good: She hones her skills by sparring with her friends.\n The Bad: Sometimes she does this without warning them first…\n\n\nLizwick the Collector: Lizwick is a consummate problem solver with an unrivaled collection of gear. Her wondrous Bag of Holding contains rare and peculiar items of all descriptions. She is always on the lookout for the next amazing whatchamacallit to add to her collection. Lizwick has gotten The Party out of many a jam with the clever application of the wrong tool at the right time.\n\n\n The Good: Lizwick’s collection is the envy of academies, guilds and hoarders alike!\n The Bad: …and they’d like their stuff back.\n\n\nJoran the Trickster: Joran’s penchant for pranks earned him a student “sabbatical” from the Mage’s Collegium. Fortunately, Zot saw some potential in the boy, and decided to take him adventuring for some valuable field experience. The young mage’s humor has proven to be mostly harmless to his new friends. He puts his clever brain to good use by pulling fast ones on the bad guys.\n\n\n The Good: Joran’s talent for misdirection makes him the perfect weapon against enemy spell-casters.\n The Bad: It also makes him the perfect weapon against his friends’ gold, their sobriety, their patience…\n\n\nZakhan the Drunken Master: Zakhan’s father is a solemn elven noble and a guru of meditative martial combat techniques. His mother was a rowdy barbarian warchief with a penchant for throwing wild parties. This unique heritage has allowed Zakhan to hone a seemingly reckless hybrid fighting style of his own. His opponents who underestimate his “drunken” martial arts do so at their own peril!\n\n\n The Good: Zakhan’s drunken fighting techniques make him a formidable foe.\n The Bad: Sometimes he’s actually just drunk.\n\n\nBut wait, there's more! The Red Dragon Inn 5: The Character Trove is also a massive storage solution for all previous sets (with room for more). You get a massive storage box plus dividers, new play mats for all previously released characters, updated tokens and more! Check it out:\n\n\n 6 Unique Decks (4 40-card Character Decks, 1 18-card Item Deck, 1 30-card Drink Deck)\n 29 Character-specific Player Mats (with replacements for all previous sets!)\n 35 Cardboard Deck Dividers\n 1 Cardboard Chi Marker\n 4 Glass Fortitude Markers\n 4 Glass Alcohol Content Markers\n 9 Remastered Cardboard Fortitude Markers\n 9 Remastered Cardboard Alcohol Content Markers\n 55 Remastered Gold Coin Tokens\n 9 New Platinum Coin Tokens\n 10 Foam Spacer Blocks\n 2 Cloth Drawstring Bags\n Ziptop Baggies\n Rules for playing The Red Dragon Inn",
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||
"image": "https://cf.geekdo-images.com/qUHk5BNYauq6qjmv7RLVoQ__original/img/b5I_w_KHanNze4ewkicl2GfZGl8=/0x0/filters:format(png)/pic2614687.png",
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||
"Cliff Bohm",
|
||
"Jeff Morrow",
|
||
"Sam Waller"
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||
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||
"artists": [
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||
"Michael Bear",
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||
"Rose Besch",
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||
"Sebastian Cheng",
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||
"Cold FuZion Studios",
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||
"Anthony Cournoyer",
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||
"Brendan Der",
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||
"Matt Franklin",
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||
"Kennon James",
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||
"Isobel Kelly",
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||
"Asia Kendrick-Horton",
|
||
"Doug Kovacs",
|
||
"Rhonda Libbey",
|
||
"Drew Morrow",
|
||
"Jeromy Smith",
|
||
"Royce Southerland",
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||
"Beth Trott",
|
||
"Erin Wong"
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||
],
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||
"publishers": [
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||
"Hobby World",
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||
"SlugFest Games"
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],
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"categories": [
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||
"Card Game",
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||
"Fantasy",
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"Humor",
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"Medieval",
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||
"Party Game"
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||
],
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||
"mechanics": [
|
||
"Betting and Bluffing",
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||
"Hand Management",
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||
"Player Elimination",
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||
"Variable Player Powers"
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||
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||
"series": [],
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||
"rating": 7.5998,
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||
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||
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||
"version_id": 266954,
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||
"name": "English first edition",
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||
"year": 2015,
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"publishers": [
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"SlugFest Games"
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"455834:791302": {
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"bgg_id": 455834,
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||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 10",
|
||
"year": 2026,
|
||
"description": "The Red Dragon Inn is the party after the adventure. You and your adventuring companions have spent all day slogging through the Dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the Red Dragon Inn. Drink, gamble, and roughhouse with your friends all while keeping an eye on your Gold. The last conscious adventurer with a Gold still in their pocket wins the game!\n\nFor the last 18 years, The Red Dragon Inn has entertained and delighted fans of the fantasy genre with it's huge cast of colorful characters and individual game mechanics. The Red Dragon Inn 10 is a standalone game that expands this cast with 6 new characters and multiple new game modes.\n\n—description from the publisher",
|
||
"image": "https://cf.geekdo-images.com/_Q5oVZtUQ809i9ENP9nv0A__original/img/tLtECXLbsKmryUw3jyahO26P4O0=/0x0/filters:format(png)/pic9406794.png",
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"thumbnail": "https://cf.geekdo-images.com/_Q5oVZtUQ809i9ENP9nv0A__small/img/bud3IvzdsqZ2KtFAlgjmR4ticGQ=/fit-in/200x150/filters:strip_icc()/pic9406794.png",
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||
"min_players": 2,
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||
"max_players": 6,
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||
"best_player_counts": [],
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||
"playtime": 100,
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||
"min_playtime": 30,
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||
"max_playtime": 100,
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||
"min_age": 13,
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||
"designers": [],
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||
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||
"publishers": [
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||
"SlugFest Games"
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||
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||
"categories": [
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||
"Card Game",
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||
"Fantasy",
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||
"Humor",
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||
"Medieval",
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||
"Party Game"
|
||
],
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||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Take That",
|
||
"Team-Based Game",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
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||
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||
"rating": 8.2125,
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||
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||
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||
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|
||
"version": {
|
||
"version_id": 791302,
|
||
"name": "English Eco-Kickstarter edition",
|
||
"year": 2026,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
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||
"width_in": 11.7,
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||
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||
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||
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||
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||
"stored_in": "173634",
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||
"dims": {
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||
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||
},
|
||
"33451:629314": {
|
||
"bgg_id": 33451,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 2",
|
||
"year": 2008,
|
||
"description": "The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players. The Red Dragon Inn 2 includes its own drink deck, player mats, counters, Gold, markers, and the following heroic adventurers:\n\n\n Dimli the Dwarf: Grumpy, but tough and loyal, Dimli always seems to have a stash of gold secreted away somewhere. He can pretty much drink anyone else under the table. He's really, really good with his matched set of dwarven axes. He's not so good with darts, though. When he starts playing, duck. \n Eve the Illusionist: Eve defies description, mostly because we don't know what she really looks like. Her powers of illusion have saved her friends countless times from the extremely gullible monsters of the deep dungeon. She's been known to use her skills on her fellow party members when she gets bored. \n Fleck the Bard: Fleck is a dashing half-elf, ready with a smile or a song. His heroic tales and stirring lute-playing raises his friends' spirits, filling them with courage as they face the horrors of the deep dungeon. Fleck is always up for carousing, no matter the day or night. All the girls think he's so dreamy. \n Gog the Half-Ogre: A hulking brute from the flinty mountains who unfortunately doesn't know his own strength. He's not the brightest torch in the dungeon, but he's a nice guy and he tries hard. Never, ever dance with Gog.",
|
||
"image": "https://cf.geekdo-images.com/IN7_CaqjdA1y-wk83q4Ttg__original/img/uyi-5ug8cC7IGrGofB9gC3OsliY=/0x0/filters:format(jpeg)/pic8623829.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/IN7_CaqjdA1y-wk83q4Ttg__small/img/65cyRKdoTWo6ukznkq74qSrQmj8=/fit-in/200x150/filters:strip_icc()/pic8623829.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 45,
|
||
"min_playtime": 45,
|
||
"max_playtime": 45,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Cliff Bohm",
|
||
"Geoff Bottone",
|
||
"Colleen Skadl"
|
||
],
|
||
"artists": [
|
||
"Rose Besch",
|
||
"Cliff Bohm",
|
||
"Cold FuZion Studios",
|
||
"Kennon James",
|
||
"Doug Kovacs",
|
||
"Rhonda Libbey",
|
||
"Drew Morrow",
|
||
"Beth Trott"
|
||
],
|
||
"publishers": [
|
||
"SlugFest Games",
|
||
"Arclight Games",
|
||
"Hobby World",
|
||
"Pegasus Spiele"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor",
|
||
"Medieval",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 6.90826,
|
||
"weight": 1.8056,
|
||
"rank": 2057,
|
||
"users_owned": 8359,
|
||
"version": {
|
||
"version_id": 629314,
|
||
"name": "English eighth edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 11.7,
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||
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||
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|
||
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|
||
},
|
||
"stored_in": "173634",
|
||
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||
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|
||
"weight_lb": 2.1,
|
||
"source": "version"
|
||
}
|
||
},
|
||
"66510:629315": {
|
||
"bgg_id": 66510,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 3",
|
||
"year": 2011,
|
||
"description": "From the Publisher's Website:\n\nYou and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon, killing monsters and taking their stuff. Now you're back in town, healed up, cleaned up, and ready once again to party at the Red Dragon Inn.\n\nDrink, gamble, and roughhouse with your friends. But don't forget to keep an eye on your Gold. If you run out, you'll have to spend the night in the stables. Oh... and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you... after they loot your body for Gold of course!\nThe Red Dragon Inn 3 \n The last conscious adventurer with Gold wins the game!\n\nThe Red Dragon Inn 3 introduces four new adventurers, each with a unique game mechanic to add new strategies to the original game. The Red Dragon Inn 3 may be played alone or in combination with other versions of The Red Dragon Inn to allow games of up to 12 players!\n\n\n Wizgille the Tinkerer : Wizgille is a Gnomish Artificer. Her brilliance with gadgets is surpassed only by her enthusiasm for tinkering with them--often with disastrous results. When Wizgille tests a new device, watch out! It could do something impressive, or it could blow up in everyone's faces!\n\n\nThe Good: Many of her creations are legendary among the Gnomish Inventors Guild and have been featured in Adventurer's Gazette.\nThe Bad: She thinks that a crowded tavern is an appropriate place to test new prototypes.\n\n\n Brewmaster Phrenk : Phrenk is a Troll Alchemist. His skill as a potionmaster is unmatched, but he's not above using his skills for the \"lowly\" art of creating specialty drinks for his friends. He is a laid-back, live-and-let-live kind of a guy. But don't make him angry, because he is, after all, a troll.\n\n\nThe Good: He's more than capable of brewing enough healing potions to keep his companions on their feet.\nThe Bad: He's just as capable of brewing enough drinks to knock them all back down.\n\n\n Kaylin the Renegade : Kaylin is a tiny Pixie Enchanter with a big chip on her shoulder. The whole cutesy pixie thing didn't suit her, so she left The Grove and set out on her own. Wulfric is a wolf who is neither tiny, nor has a chip on his shoulder. Between her magical skills and his brute strength, they are a match for any dungeon's monsters.\n\n\nThe Good: Wulfric is a noble companion who always helps his friends.\nThe Bad: Kaylin isn't always so noble.\n\n\n Serena the Pious : Serena would have died if she hadn't been such a cute baby. The Paladins who found her could not bring themselves to slay her as they did the other Orcs in her village. Seeing no other option, they took her in and tried to raise her as one of their own. Even with her training, she is always at risk of succumbing to her chaotic Orcish instincts, so she must be ever-vigilant to stay on the righteous path.\n\n\nThe Good: With her holy blade at her side, she lives to smite evil.\nThe Bad: Carousing in a tavern isn't exactly the best way for Serena to stay on that righteous path...",
|
||
"image": "https://cf.geekdo-images.com/v_A9anux7cv1kea3inNKFQ__original/img/oZ6oWb_8Dm46gT_Wl3c1vei1hK0=/0x0/filters:format(jpeg)/pic1022815.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/v_A9anux7cv1kea3inNKFQ__small/img/j4u56DHgOY4DYld9kSymbhPPJg0=/fit-in/200x150/filters:strip_icc()/pic1022815.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Cliff Bohm",
|
||
"Geoff Bottone",
|
||
"Jeff Morrow"
|
||
],
|
||
"artists": [
|
||
"Rose Besch",
|
||
"Kennon James",
|
||
"Doug Kovacs",
|
||
"Beth Trott"
|
||
],
|
||
"publishers": [
|
||
"Arclight Games",
|
||
"Hobby World",
|
||
"SlugFest Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor",
|
||
"Medieval",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
"series": [],
|
||
"rating": 7.19723,
|
||
"weight": 1.9535,
|
||
"rank": 2364,
|
||
"users_owned": 6251,
|
||
"version": {
|
||
"version_id": 629315,
|
||
"name": "English sixth edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
],
|
||
"width_in": 10.5,
|
||
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|
||
"depth_in": 2.1,
|
||
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|
||
},
|
||
"stored_in": "173634",
|
||
"dims": {
|
||
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|
||
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|
||
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|
||
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|
||
"source": "version"
|
||
}
|
||
},
|
||
"142402:657689": {
|
||
"bgg_id": 142402,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 4",
|
||
"year": 2013,
|
||
"description": "In The Red Dragon Inn 4, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back in our homeland, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.\n\nNow you've taken to the high seas aboard The Crimson Drake, a sturdy sailing vessel that the heroes you know and love use when their adventures take them to sea. Join the crew in the Captain Whitehawk's cabin for a pint and try to keep your sea legs!\n\n\n Captain Whitehawk: Captain Whitehawk is the stalwart master of the Crimson Drake. She's a natural leader with years of experience and a wit as sharp as her saber. She’ll take the crew to hell and back for adventure and loot, and make damn sure they have a roaring good time while they're at it.\n First Mate Remy: An elf from faraway lands, Remy is an honor-bound swashbuckler who keeps the crew in line; he’ll be the first to step in and break up a fight. The seasoned sailors know to back down before they get on his bad side. \n Bryn the Boatswain: Bryn is tough as nails and knows how to keep a ship afloat. When she's not making repairs or loading provisions, she enjoys sparring with the crew… all of them… at the same time...\n Tara the Navigator: Tara was born blind, but with the gift of second sight. With her knack for seeing the future, she is an invaluable, if unlikely, navigator for the Crimson Drake. After predicting countless storms and monster attacks she has earned the trust of Captain Whitehawk and her crew.\n\n\nThe Red Dragon Inn 4 includes a Sea Event Deck that provides a new way to play RDI. Instead of the relative safety of the inn, players are now partying in the Captain's cabin aboard the Crimson Drake – and because you're out on an adventure, the party runs the risk of being interrupted by random encounters. In game terms, at the start of the game you shuffle the Sea Event Deck and place it in the middle of the table with two Progress Counters on it. You then play RDI like normal, but at the end of each player's turn, that player removes a Progress Counter from the Sea Event Deck. When you remove the last Progress Counter, reveal the top card and an Event takes place. The Sea Event Deck adds a new level of complexity to the base game. Not only will you need to protect yourself from the other players, as well as the Drink Deck, but you may find yourself forced to defend against a Sea Event. You could even end up working alongside other players to get a bonus from the various Events you'll see throughout a game.",
|
||
"image": "https://cf.geekdo-images.com/2OuiXWuDhdQmOjkRGjYnmQ__original/img/qclrtAPBsxakggyswrJikcBHSKk=/0x0/filters:format(jpeg)/pic1746008.jpg",
|
||
"thumbnail": "https://cf.geekdo-images.com/2OuiXWuDhdQmOjkRGjYnmQ__small/img/uqJquslTCu6xwrlhrS4tjNpkT6w=/fit-in/200x150/filters:strip_icc()/pic1746008.jpg",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [
|
||
"4",
|
||
"4+"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 60,
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"min_age": 13,
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"designers": [
|
||
"Cliff Bohm",
|
||
"Jeff Morrow",
|
||
"Sam Waller"
|
||
],
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||
"artists": [
|
||
"Rose Besch",
|
||
"Kennon James",
|
||
"Beth Trott"
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"Hobby World",
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||
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],
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"Card Game",
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||
"Fantasy",
|
||
"Humor",
|
||
"Medieval",
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||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Variable Player Powers"
|
||
],
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||
"producers": [],
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||
"series": [],
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||
"rating": 7.32869,
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||
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||
"version": {
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||
"version_id": 657689,
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||
"name": "English fourth edition",
|
||
"year": 2021,
|
||
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|
||
"SlugFest Games"
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||
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|
||
"English"
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},
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||
"212662:367695": {
|
||
"bgg_id": 212662,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 6: Villains",
|
||
"year": 2017,
|
||
"description": "Description from the publisher:\n\nYou’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it, your wicked “arch-colleagues” have had the same idea!\n\nDrink, gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold, because your tablemates will be trying to take it from you, and if you run out, you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk, because these cutthroats won’t hesitate to keep the party going without you – after looting your body for gold, of course!\n\nThis standalone game is fully compatible with all other Red Dragon Inn expansions. In addition, it includes rules and components for the following game mode variants:\n\n• Dungeon Events: The new Dungeon Event Deck adds zany new events that’ll be sure to spice up your time at the tavern, or kill you all trying!\n• Boss Battle: Choose a villain, ramp up their power level with Boss cards, then play in this ruthless all-versus-one mode!\n• Team Games: In addition to Boss Battle, this game includes rules for other team variants, including Two-Headed Dragon and Leaders and Lackeys.\n\n\nDaareka the Mindbreaker\n\nDaareka earned her title by breaking the minds of “lesser creatures” – her term for “everyone other than me”. She insists that you are having a good time, even though you’ve been buying all of her drinks and haven’t won a hand of cards yet. And anyway, it was your idea to come down to the tavern tonight… wasn’t it?\n\nThe Bad: This femme fatale makes sure you make all the right choices in life.\n\nThe Worse: She’s the one making the decisions for you.\n\nBaron von Vlazlo\n\nVlazlo is an ancient vampire – a super-strong sanguinary shapeshifter. However, he also has a quick wit and jovial nature which make him the enthralling unlife of the party! Avoid his amiable charm, or you could find yourself down a pint or two!\n\nThe Bad: He’s not looking for a pint of ale.\n\nThe Worse: “Don’t vorry. It’s joost a nibble.”\n\nAmundyr the Cursed\n\nAmundyr’s mummifying curse of undeath came from a desperate – but successful – effort to defend the ancient world from an endless stream of demons and dragons. These days, she takes on the far more mundane task of defending her tomb’s treasures from an endless stream of pesky adventurers.\n\nThe Bad: Her pet scarabs help her take care of those greedy dungeon-delvers.\n\nThe Worse: Those scarabs can give you a bad case of mummy rot.\n\n\nTorglesnarf Duncleton, First of His Name\n\nThe self-proclaimed “King of All Goblins”, Torglesnarf has reigned over his relatively minor brood-clan with the ironclad fists of the minions he pays liberally to make sure that nobody else more qualified takes his throne.\n\nThe Bad: Torglesnarf isn’t particularly intimidating or powerful.\n\nThe Worse: He is, however, clever enough to hire thugs who are!\n\nYou Get:\n\n4 new character decks\n Special Boss Battle cards for each character\n Vlazlo’s form decks\n Oversize Dungeon Event deck,\n Fortitude and Alcohol Content markers,\n Gold pieces and other tokens\n\nIncludes player mats and deck dividers that are compatible with The Red Dragon Inn 5: The Character Trove!",
|
||
"image": "https://cf.geekdo-images.com/tQ30J_b7ZS83TtBwTgdFmw__original/img/8ols8_laTY7dhZbuo05Mgbn8rMA=/0x0/filters:format(jpeg)/pic3653424.jpg",
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||
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|
||
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||
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|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Jeff Morrow",
|
||
"Sam Waller"
|
||
],
|
||
"artists": [
|
||
"Erin Wong"
|
||
],
|
||
"publishers": [
|
||
"Hobby World",
|
||
"SlugFest Games"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor",
|
||
"Party Game"
|
||
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|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
|
||
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|
||
"rating": 7.85395,
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||
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||
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|
||
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|
||
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|
||
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|
||
"name": "Eco-Collector's edition",
|
||
"year": 2017,
|
||
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|
||
"SlugFest Games"
|
||
],
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|
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|
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|
||
"244258:421810": {
|
||
"bgg_id": 244258,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 7: The Tavern Crew",
|
||
"year": 2018,
|
||
"description": "All the heroes have (finally) turned in for the night, so it’s time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers’ gold! The Wench joins the party at The Red Dragon Inn and she’s bringing the rest of the tavern crew—Jasper the Bouncer, Molly the Stablehand, and Warthorn Redbeard—with her!\n\nThe Red Dragon Inn 7 is a new, 2-4 player standalone expansion to The Red Dragon Inn series of games. In this game, you and up to three of your friends will play as the staff of our beloved tavern, enjoying the night after all the adventuring patrons have passed out in their rooms (or stables). Of course this won’t be a quiet night of relaxation! Gamble, brawl and drink the night away as you prove you have what it takes to keep up with the heroes you handle night after night. The Red Dragon Inn 7 can be combined with all of our previous releases, letting you mix up the characters (and the mayhem) for games with four or more players!\n\nThe Collector’s Edition includes content not found in the standard Kickstarter edition:\n\n\n 8 Promo Drinks Cards (includes 2 new Kickstarter Promos that will be in all backer rewards. The Collector’s Edition will also include 2 new Promo Drinks that will be released later on in 2019 or thereafter for other promotions plus an additional 4 reprints that were never offered on Kickstarter before):\n\n\n- Ettinbrau\n- The Good Stuff! (*)\n- Half-Ogre Brew (+)\n- Iron Guts Lager\n- Ozrik’s Powerale (+)\n- Purified Potent Pixie Power Punch (+)\n- Wizgille’s Phenomenale (+)\n- Ye Olde Drink ’n’ Dice (*)\n\n\n 4 Bonus Red Dragon Inn Drink Coasters\n Enamel Inlay Dragon’s Breath Ale Turn Marker\n Collector’s Edition Box (or not, if the Eco-Collector’s Edition)\n\n\n(*) Also in the Kickstarter Edition.\n(+) Previously released.",
|
||
"image": "https://cf.geekdo-images.com/KhSqEP_vIBwhOBH30VFCNA__original/img/A9mr-8g1BsActvH8LLEADL-0xaY=/0x0/filters:format(png)/pic4146595.png",
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"thumbnail": "https://cf.geekdo-images.com/KhSqEP_vIBwhOBH30VFCNA__small/img/dpfl247FtV71mrgdg5H_FbuCRBo=/fit-in/200x150/filters:strip_icc()/pic4146595.png",
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||
"min_players": 2,
|
||
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|
||
"best_player_counts": [
|
||
"4"
|
||
],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Jeff Morrow",
|
||
"Sam Waller"
|
||
],
|
||
"artists": [
|
||
"Erin Wong"
|
||
],
|
||
"publishers": [
|
||
"SlugFest Games",
|
||
"Hobby World"
|
||
],
|
||
"categories": [
|
||
"Card Game",
|
||
"Fantasy",
|
||
"Humor",
|
||
"Party Game"
|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
"Player Elimination",
|
||
"Variable Player Powers"
|
||
],
|
||
"producers": [],
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||
"series": [],
|
||
"rating": 7.8535,
|
||
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|
||
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|
||
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|
||
"version": {
|
||
"version_id": 421810,
|
||
"name": "Eco edition",
|
||
"year": 2018,
|
||
"publishers": [
|
||
"SlugFest Games"
|
||
],
|
||
"languages": [
|
||
"English"
|
||
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||
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|
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|
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|
||
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|
||
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|
||
}
|
||
},
|
||
"330097:557415": {
|
||
"bgg_id": 330097,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 8: Pub Crawl",
|
||
"year": 2022,
|
||
"description": "A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport's legendary tavern, the Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while...So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl!\n\nThe Red Dragon Inn 8 introduces five new characters—the proprietors of five brand new taverns, plus a new play variant where players can travel around to multiple taverns rather than staying at the Red Dragon Inn.\n\n-- description from the Kickstarter\n\nThe Red Dragon Inn characters bar hop to other taverns and inns of the town (The Black Dragon Depths, The Harmonious Cup, Lucky's Rolling Barrel, The Scurvy Dog, Startusk's), discovering new drinks and characters (the tavern owners: Father Farai, Lucky the Scofflaw, Nerodia the Petrifier, Phyll Startusk, Samantha the Bookie). Each pub adds its own twist to the rules. Whenever a player reveals a Drink that includes one or more Chasers, the party pawn moves to a different open tavern after the Drink and any other pending effects are finished. Each tavern has an event that is triggered as the party arrives there. It also has its own Drink deck, and once that is exhausted, the tavern closes. The party crawls back to the Red Dragon Inn only once all other taverns have closed.",
|
||
"image": "https://cf.geekdo-images.com/DA_qffgMoU54XdB2zVhq4A__original/img/vvpmOyOz1bBzQcTMd3zRrPT1_pY=/0x0/filters:format(png)/pic6979257.png",
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||
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||
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|
||
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|
||
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||
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||
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||
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||
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|
||
"min_age": 13,
|
||
"designers": [
|
||
"Kevin Adelsberger",
|
||
"Mike Cooling",
|
||
"Wesley Fader",
|
||
"Roy Fisher",
|
||
"Michael Foster",
|
||
"William Glenn",
|
||
"Dave Joria",
|
||
"Jennifer Kitzman",
|
||
"Devon Lieske",
|
||
"Jordan Mathis",
|
||
"Jeff Morrow",
|
||
"Ryan Tur",
|
||
"Sam Waller",
|
||
"Erin Wong"
|
||
],
|
||
"artists": [
|
||
"Erin Wong"
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||
],
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||
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||
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||
],
|
||
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|
||
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|
||
"Fantasy",
|
||
"Humor",
|
||
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|
||
],
|
||
"mechanics": [
|
||
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|
||
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|
||
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|
||
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|
||
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||
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||
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||
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|
||
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|
||
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|
||
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|
||
"version": {
|
||
"version_id": 557415,
|
||
"name": "English Eco-Kickstarter edition",
|
||
"year": 2021,
|
||
"publishers": [
|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
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|
||
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|
||
},
|
||
"380868:800879": {
|
||
"bgg_id": 380868,
|
||
"type": "boardgame",
|
||
"name": "The Red Dragon Inn 9: The Undercity",
|
||
"year": 2023,
|
||
"description": "You and your heroic companions have celebrated, brawled, and spent your hard earned gold night after night at Greyport’s legendary tavern. But what of those daring souls who make their lives beneath the cobblestone roads that take you to The Red Dragon Inn? Let’s take a trip down below, and visit the Undercity!\n\nThe Red Dragon Inn 9 introduces four new characters, all hailing from the Undercity of Greyport, each with their own mechanics and distinctive RDI flair. Play RDI9 by itself as a stand alone game, or combine it with any other copy of RDI or RDI:Allies to expand your roster of playable characters!\n\n—description from the publisher",
|
||
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|
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|
||
"min_players": 2,
|
||
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|
||
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|
||
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|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Geoff Bottone",
|
||
"Jennifer Kitzman",
|
||
"Jeff Morrow",
|
||
"Sam Waller"
|
||
],
|
||
"artists": [
|
||
"Anthony Cournoyer",
|
||
"Megan Langan",
|
||
"Beth Trott",
|
||
"Erin Wong"
|
||
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|
||
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||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
],
|
||
"mechanics": [
|
||
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|
||
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|
||
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|
||
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|
||
],
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||
"producers": [],
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||
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|
||
"rating": 8.28455,
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
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|
||
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|
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},
|
||
"302181:629307": {
|
||
"bgg_id": 302181,
|
||
"type": "boardgameexpansion",
|
||
"name": "The Red Dragon Inn: Allies – Evil Pooky",
|
||
"year": 2021,
|
||
"description": "Ancient teleport spells and alcohol do not mix...\n\nA late-night \"research\" session has opened a portal to unknown realms. From that portal leaps Pooky's evil doppelganger, ready to wreak havoc in our heroes' beloved tavern!\n\nThis product includes Evil Pooky, the 50th character for The Red Dragon Inn, plus a new drink deck, with 8 brand-new drinks. Evil Pooky is, of course, a villain, so he may also be played as a Boss in the Boss Battle variant. In addition, this product includes cards needed to play the original Pooky as a Boss in a Boss Battle!",
|
||
"image": "https://cf.geekdo-images.com/iMF99GTMWoI0TGL2MwR_Vw__original/img/84ex4NEFtwR1A4RBx493YyIYtzY=/0x0/filters:format(png)/pic5843049.png",
|
||
"thumbnail": "https://cf.geekdo-images.com/iMF99GTMWoI0TGL2MwR_Vw__small/img/bsm9TZhwegxp-LDhuOk132-6kGs=/fit-in/200x150/filters:strip_icc()/pic5843049.png",
|
||
"min_players": 2,
|
||
"max_players": 4,
|
||
"best_player_counts": [],
|
||
"playtime": 60,
|
||
"min_playtime": 30,
|
||
"max_playtime": 60,
|
||
"min_age": 13,
|
||
"designers": [
|
||
"Jennifer Kitzman",
|
||
"Jeff Morrow",
|
||
"Sam Waller",
|
||
"Erin Wong"
|
||
],
|
||
"artists": [
|
||
"Rose Besch",
|
||
"Megan Langan",
|
||
"Erin Wong"
|
||
],
|
||
"publishers": [
|
||
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|
||
],
|
||
"categories": [
|
||
"Expansion for Base-game",
|
||
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|
||
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|
||
"Humor",
|
||
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|
||
],
|
||
"mechanics": [
|
||
"Betting and Bluffing",
|
||
"Hand Management",
|
||
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|
||
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|
||
],
|
||
"producers": [],
|
||
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|
||
"rating": 8.0625,
|
||
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|
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"users_owned": 922,
|
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||
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|
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|
||
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