Files
bggpipe/tests/fixtures/bgg_cache/thing_id=311654-stats=1_c0924f0831.xml
T
Eric WagonerandClaude Fable 5 1dd72d2688 The matcher stops trusting what the user can't see
Eric's question cut to the bone: "How would a user know? It matched
wiz-war and that IS the game." The auto looked unanimous because the
matcher discarded the evidence of doubt before anyone saw it — and
worse, BGG's search hides evidence of its own: results truncate
unordered in the several-hundreds (the game named "Dungeon!" appears
in NEITHER the "Dungeon!" nor the "Dungeon" search), and punctuation
can bury matches.

Three matcher changes: every title is searched raw AND depuncted,
merged by id; a name that becomes exact once its trailing
parenthetical is stripped ("Wiz-War (Eighth Edition)") is a sibling
edition — BGG files new editions as separate games — and enters the
candidate set at exact grade, so same-named lineages land in review as
a visible choice; and a LONE candidate must now earn trust (stats
fetched, sibling-grade never autos alone, true exacts must clear the
dominance ownership floor) — closing the fast path both impostors
(.dungeon at 31 owners, then Dungeon (ICP)) walked through.

Recorded outcomes: WIZ-WAR → ambiguous with all three lineages on the
ballot; Dungeon! → ambiguous (its true match is beyond BGG's search
horizon — that's what manual id is for); every legitimate auto in the
fixture set held. And the answer to Eric's second question is now
structural: re-match never re-decides — it demotes to unmatched and
the HUMAN picks from re-search or manual id; the machine only chooses
on first resolve, and it now chooses more humbly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 21:47:49 -04:00

242 lines
5.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?><items termsofuse="https://boardgamegeek.com/xmlapi/termsofuse"><item type="rpgitem" id="311654">
<thumbnail>https://cf.geekdo-images.com/211476emISgQLsa2h3BAYw__small/img/g9QMstNAY2uOVSR1rH5Hx7Gxquk=/fit-in/200x150/filters:strip_icc()/pic5625807.png</thumbnail>
<image>https://cf.geekdo-images.com/211476emISgQLsa2h3BAYw__original/img/nGOu9LrFF5udRimbJrei6HExde8=/0x0/filters:format(png)/pic5625807.png</image>
<name type="primary" sortindex="1" value="Alice is Missing" />
<name type="alternate" sortindex="1" value="Alice ha Desaparecido" />
<name type="alternate" sortindex="1" value="Zaginięcie Alice" />
<link type="rpg" id="62210" value="Alice is Missing" />
<description>From the kickstarter:
Alice is Missing, a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls.
...
The game is played live and without verbal communication. Players inhabit their character for the entirety of the 90-minute play session, and instead of speaking, send text messages back and forth to the other characters in a group chat, as well as individually, as though they aren&amp;rsquo;t in the same place together.
Publisher's blurb:
The game is played live and without verbal communication. Players inhabit their character for the entirety of the 90-minute play session, and instead of speaking, send text messages back and forth to the other characters in a group chat, as well as individually, as though they aren&amp;rsquo;t in the same place together.
Haunting beautiful, deeply personal, and highly innovative Alice is Missing puts a strong focus on the emotional engagement between players, immersing them in a tense, dramatic mystery that unfolds organically through the text messages they send to one another. Right at home with games like Life Is Strange, Gone Home, Oxenfree, and Firewatch, it&amp;rsquo;s designed to feel as much like an event-style experience as it does a role-playing game.
A microbadge is available
</description>
<yearpublished value="2020" />
<link type="rpggenre" id="947" value="Childhood" />
<link type="rpggenre" id="178" value="Crime (Mystery / Detective / Noir)" />
<link type="rpggenre" id="612" value="Social (Relationships / Romance)" />
<seriescode value="" />
<link type="rpgcategory" id="2083" value="Core Rules (min needed to play)" />
<link type="rpgmechanic" id="3057" value="Cards (Specialized)" />
<link type="rpgmechanic" id="2099" value="Description Based (Narrative more so than Dice)" />
<link type="rpgpublisher" id="46732" value="Alis Games" />
<link type="rpgpublisher" id="49480" value="Choo Choo Games" />
<link type="rpgpublisher" id="2366" value="Devir" />
<link type="rpgpublisher" id="41585" value="Hunters Entertainment" />
<link type="rpgpublisher" id="22651" value="Origames" />
<link type="rpgpublisher" id="3242" value="Raven Distribution" />
<link type="rpgpublisher" id="28072" value="Renegade Game Studios" />
<link type="rpgpublisher" id="24844" value="Schwerkraft-Verlag" />
<link type="rpgdesigner" id="118091" value="Spenser Starke" />
<link type="rpgartist" id="14426" value="Caleb Cleveland" />
<link type="rpgartist" id="50805" value="Christopher De La Rosa" />
<link type="rpgartist" id="127598" value="Julianne Griepp" />
<link type="rpgproducer" id="47313" value="Tomasz &quot;Sting&quot; Chmielik" />
<statistics page="1">
<ratings >
<usersrated value="304" />
<average value="7.58289" />
<bayesaverage value="7.32759" />
<ranks>
<rank type="subtype" id="16" name="rpgitem" friendlyname="RPG Item Rank" value="123" bayesaverage="7.32759" />
</ranks>
<stddev value="2.12215" />
<median value="0" />
<owned value="2008" />
<trading value="24" />
<wanting value="20" />
<wishing value="423" />
<numcomments value="97" />
<numweights value="23" />
<averageweight value="1.9565" />
</ratings>
</statistics>
</item>
</items>