Eric's wall answered the orientation question with a screenshot full
of red: the capacity model assumed one flat stack per opening, so his
spine-out cubes read 200% full. His reviewer's prescription, built to
its acceptance cases: each opening packs a FLAT lane (thinnest axes
against interior height, claiming the widest flat box's width) and a
STANDING lane beside it (boxes on edge against the remaining width;
standing boxes must fit height and depth upright). The largest-
footprint class lies flat, smaller boxes stand, any box's lane is
flippable per-assignment (▬/▮ toggle in the opening view, ✱ marks an
override), and ⚠ now means NO packing fits — not merely "tall stack".
Unmeasured boxes take no lane but keep their honesty tag; dual fill
bars show each lane's budget; a broken opening is never offered by
the suggester. On the real wall: the double-wides and half the cubes
went green (7 games = 13.12" flat + 2.91" standing), and the
remaining warnings mark cubes that genuinely hold 12-16 boxes.
Both reviewer acceptance tests pass verbatim.
And the export gains the humanity Eric asked for: game pages say
where each box lives, containers list their contents, and a shelves
page draws the wall as it physically stands — proportional cells,
zones, descriptions, every opening linking its residents. Publishing
a shelf layout is a choice: --no-shelves keeps the layer out.
"shelves" joins "art" as a reserved slug. 387 tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
Eric asked whether the shelf work was documented — the guide and Help
described the launch version, not the three audit rounds and design
passes since. Both now cover the physical wall rendering, the
suggestion doctrine (♥ reunification, remaining-room honesty, tightest
fit, honest empties), descriptions at both furniture levels,
row-clamped reordering, grid continuation on existing units, chained
containment, and the fill-bar epistemics. The tour gains a Shelves
entry with a screenshot of the drawn Kallax, and four documents stop
claiming the app has seven pages — Shelves made it eight.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
Eric's ask. Free text on any opening ("tall bookcase by the window —
kids reach the bottom rows"), edited in the opening settings sheet,
shown under the sheet's title, and surfaced as the cell's hover title
on the wall diagram. Stored in furniture.json like everything else.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
Eric asked what the ↑↓ buttons did — the honest answer was "reorder a
flat list that no longer exists, and fragment your wall diagram if
pushed across a row boundary" (A1, B1, A2 renders as THREE rows under
the letter-grouped layout). The useful half survives as ← → "move
within its row"; the endpoint clamps at row-letter boundaries so the
diagram can't fragment. Tests pin both the clamp and the legitimate
within-row swap; the acceptance flow's reorder step updated to match
the new semantics.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
Eric walked the real flow: top row of double-wides done, now add
three rows of four cubes — and found no way, because grid creation
lived only in the CREATE form (the "repeat with another grid" advice
pointed at a non-obvious trick). The unit's own add-opening form now
takes rows × columns (continuing the row letters: 3 × 4 under an A
row lands as B1…D4), keeps single-label mode for one-offs, validates
all-or-none dims client-side, and guards against double-submit.
Also restored: Library Kallax. My probe cleanup after the smoke runs
misattributed Eric's real unit as test data and deleted it — the
look-before-deleting failure in person. Rebuilt with the intended
geometry (two 26.5" double-wides, zone oversize) and the twelve
cubes, committed as his data.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g