Wiz-War had no split button: can_split required a matches row, but fresh
extractions leave multi-photo titles rowless until resolve runs. Splits
are now a title-level decision persisted in data/title_splits.json,
honored by extract's dedupe and resolve's dedupe on every rebuild, with
the button on any multi-photo line — resolved or not.
Same mechanism carries human corrections: data/title_edits.json stores
fixed misreads and known cues (publisher/edition/year/language), applied
before dedupe on every titles.json rebuild, editable from a new inline
form on every catalog line. An edit drops the title's stale matches rows
so resolve re-queries with the corrected data.
The catalog page now sorts alphabetically (case-insensitive; split
copies stay adjacent) instead of extraction order.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
When the board-game search (and truncation heads) runs dry, resolve
falls back to type=rpgitem — the geekdo database is shared, so the same
API, token, cache, and classification machinery apply. Matched rpgitems
flow through review and enrich normally but diff routes them to a
local_only bucket, structurally outside to_add/to_update: their
collections live on RPGGeek, beyond this pipeline's write scope. The
library page gains an All/Board games/RPGs filter and an "RPG · local
only" badge; the catalog tags them too. Fixture generators write blanket
empty rpgitem stubs for every known query (the fallback fires for every
unmatched title) with real synthetic entries for Alice Is Missing.
Data: both Alice rows re-resolved from unmatched to auto rpgitem
matches. First diff since the audit reworks also lands their real-data
consequences: Dungeon! gains its TSR edition update on a versionless
copy the old claim ordering missed, to_add rows carry unioned reshoot
provenance, and the Herbaceous typo row's survivor is now the
correctly-spelled title.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The findings clustered exactly where prediction said: the unreviewed web
layer. The big ones: decisions made while an extract/resolve job runs
are now refused with a 409 (the job's end-of-run rewrite from a
start-of-run snapshot would silently revert them); a cross-origin guard
blocks preflight-free mutations from hostile webpages (bodyless run
triggers, cross-site photo form posts); the JobRunner sets terminal
status in a finally catching BaseException (a greenlet death could
wedge every future run behind 409s) and writes tracebacks into the
visible job log; and a boot token lets clients accept the revision
reset after a server restart instead of freezing forever.
Even the thrice-audited core yielded one HIGH: an unvetoed bare
typo-read sibling of a confident row duplicated its add when the game
wasn't in the collection — diff now treats it as satisfied. Second-copy
adds carry a flag through to_add.csv and the upload log so verify
honestly reports them unverifiable instead of OK. Also: merged_into
chains collapse transitively; diff/enrich treat a BGG queue timeout
like a missing token; enrich prunes orphaned games.json keys; the
wizard shell-quotes .env values and creates the file 0600 from the
first byte; fsio stats the tmp inode before replace and uses unique tmp
names; an explicit missing --config errors; storage state is
owner-only; extract re-extracts corrupt caches, aborts on 3 identical
failures, and exits nonzero when nothing succeeded; torn JSON artifacts
degrade with in-browser warnings instead of 500ing every page; photo
uploads are atomic with cache-invalidation ordered first; the pipeline
page computes `running` before the buttons that depend on it; the
photo dropzone alerts on network failure; and lost-contact banners
clear on recovery everywhere.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A skeptical-cloner review flagged the patterns that read as AI-iteration
residue: test comments and section headers narrating the review process
that produced them, "legacy format" framing in a days-old repo, shadow
re-imports appended without reading file headers, one genuine machine
leftover (FIXTURE_CACHE = FIXTURE_CACHE), and a few register slips.
Every history-narrating comment is rewritten as the timeless invariant
it was guarding, test sections are grouped by behavior, function-local
imports are hoisted, and the README loses its one marketing clause and
heaviest dash runs. No behavior changes; 176 tests unchanged and green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Round 3's two HIGHs: _fill_version resolved versions with the LAST
same-title entry's cues (photo-aware lookup existed since round 1 but
this caller never used it), and the round-2 diff rework let an earlier
row's disagreement consume the exact-version copy a later row matched.
Diff claims now settle strongest-first across all rows (exact matches,
then versionless upgrades, then disagreement/second-copy), unvetoed
bare duplicates stay owned per spec, and updates are withheld with a
manual-fix note whenever any copy of the game already carries a version
(the row edit targets by name and could hit the wrong copy).
Also: entry-to-row pairing matches by photo overlap before position
(titles.json order churn from reshoot filenames could swap editions);
BGGQueueTimeout defers a title like a missing token; DismissStore
writes atomically, mutates memory only after the write, and
quarantines a torn file instead of bricking the server; version-picker
page-limit exhaustion stays retryable; verify's copy-count shortfall
reports once per game (the old guard was dead code); the upload log
header is created atomically; transient version-lookup failures record
a retryable version_error, not terminal version_unknown; extract
isolates per-photo failures and salvages JSON followed by prose; a
state revision counter stops stale poll responses reverting decisions;
plus the shared-predicate/fsio/docstring consolidation and CLI wiring,
live-diff, verify-wiring, and search-guard tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The re-run confirmed round 1 held and then caught second-order bugs in
its own fixes plus two long-standing ones everyone missed. TUI decisions
after a mid-session reload were counted but never written (rows are now
re-adopted into the fresh list on every save, preferring undecided slots
on duplicate keys); row_ix was computed by equality so duplicate rows
shared an ordinal (identity now, merges included, veto sends it); upload
job keys collided for two same-version copies (completions are counted
per key, so --limit or an interrupt can no longer strand the second
copy); diff consumes collids on exact-version matches (a vetoed
same-version second copy was silently swallowed) and splits mismatches:
report-only disagreement while an unclaimed copy exists, second-copy add
only when every copy is claimed.
Also: XML responses are validated and written atomically before caching
(a torn or truncated 200 body can never poison a re-run), JSON artifacts
write atomically, thing/search parsers refuse missing ids like the
collection parser, empty game names are refused by the upload queue, a
never-rendering version picker fails retryably instead of terminally,
the systemic-failure abort compares exception types, blocked same-title
entries defer as a group so positional pairing can't misalign,
truncation heads pick the earliest separator, diff messages tell the
truth when a token exists without a username, and the shared-constant
sweep now actually covers every module (statuses, search types, marker
names, client_for, ports). pydantic declared as a direct dependency.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Correctness: review vetoes persist via a dedupe_veto column (resolve
re-runs no longer overturn humans); diff emits second copies whose
confident version matches no owned copy (spec: pairs own only on both
ids) and fetches the live collection with refresh; resolve pairs
titles.json entries to rows by title so a reshoot photo updates
provenance instead of duplicating rows; version lookups survive empty
/thing results; publisher tie-break now honors the mixed
base/expansion veto and refuses multi-candidate picks; empty-normalized
(non-Latin) titles never count as exact.
Upload: LoginError aborts a run instead of logging N bogus failures
(and 3 identical consecutive failures abort as systemic); Cloudflare
interstitials are detected; added-without-version gets its own logged
status that verify understands; same-game updates run one per pass so
the name-targeted row edit can't overwrite a fresh version; absent
diff outputs fail loudly; pagination clicks are paced.
Web review: a lock serializes freshen/decide (threadpool race dropped
decisions); failed saves roll memory back and always alert the browser
(non-JSON 500s included); session warnings reach the page instead of a
StringIO; state-load failures and dead servers show banners instead of
a blank page; duplicate (title, photos) rows are addressable by
ordinal.
Consistency: shared CONFIDENT_VERSION_STATUSES, client_for(),
Config paths for every artifact, one review-port constant, named
matching thresholds, strict collection-id parsing, error-doc responses
never cached, unknown config keys warn, extract reports dropped vision
entries, fixture generators share escaping + marker text.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Rows resolving to the same (bgg_id, version_id — or both version-
unknown) are the same physical game read twice unless their extraction
cues conflict (two editions stay separate). The survivor is the read
whose transcription matches the BGG name; losers are marked
match_status=merged with a new merged_into column — no row is ever
deleted, and older matches.csv files without the column still read.
Downstream: diff skips merged rows but folds their photos into the
survivor's to_add provenance; enrich and the review passes ignore them.
The web UI gains a Merges section ("Jokin Ha... merged into Joking
Hazard") with a veto (v key) that restores the row as a distinct
approved match, plus a merged catalog chip and header tally.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A 401 on an uncached title no longer aborts the run: cached titles
resolve and save, blocked titles are listed with registration/token
instructions and left out of matches.csv so a future run picks them
up untouched. Supports the take-photos-now, resolve-later workflow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Long transcribed box titles that defeat search now retry with shorter
heads (pre-separator, pre-"Game ..." descriptor, first-two-words from
the pre-subtitle part) matched exact-only against the head — fuzzy
thresholds stay untouched. Tie-breaks gain a publisher pick: when the
box showed a publisher and exactly one exact-named candidate is from
that publisher, it wins (SPI's Sorcerer 1975 now beats the more-owned
White Wizard Sorcerer 2019). The extract prompt excludes thematic/
subject years from year_hint; re-extracting Flat Top's photo drops the
bogus 1942, and a regression test pins that a wrong year can never
drive version selection. Re-extraction also drifted two transcriptions
(DUNGEON!, and Herbaceous misread as "Hebarceos") — fixtures added; the
misread demos review's re-search rescue in the end-to-end run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
First live vision run: 4 shelf photos -> 27 unique titles with edition
cues (publishers, Bookcase Game/Designer's Edition wording, art notes);
cross-photo dedupe merged repeat sightings. data/titles.json now holds
real pipeline data, so the hand-typed resolve test list moves to
tests/data/titles.json (tests and record_fixtures updated), and the
matches.csv generated from stub fixtures for that list is removed —
the real resolve run will regenerate it once the BGG token arrives.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
bggpipe resolve works end to end: search -> exact/fuzzy candidate
scoring -> auto/ambiguous/unmatched classification with owned-count
tie-breaks (mixed base/expansion candidates never auto-match), version
scoring from edition cues (never guessed; no cues -> version_unknown),
idempotent matches.csv appends.
Discovered mid-build: BGG now requires registered-application Bearer
tokens on the XML API (2025 policy change) and returns 401 otherwise.
Client sends Authorization from BGG_API_TOKEN and raises an actionable
BGGAuthError; CLAUDE.md and the bgg-api skill are updated to match.
Live fixture recording is blocked until registration is approved, so
tests replay hand-crafted stub fixtures via a network-refusing
transport; scripts/record_fixtures.py re-records real XML under the
same cache keys once a token exists. One live read-only smoke test is
skipped unless --run-live.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>