README rewritten for a fresh clone: working status, quick start with
env-var table and per-stage commands, photo-taking guidance, a
bring-your-own-shelves section (this repo carries the author's live
data), tokenless workflows, and a dev section. New committed
data/STUB_DATA.marker closes a real gap: the cache marker is
gitignored, so a fresh clone had stub-derived to_add.csv with no
guard — upload now refuses on either marker. Username docs: BGG_USERNAME
in .env is the one place it's needed; config.toml is a fallback.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Queue from to_add/to_update minus upload_log.csv (append-per-attempt,
so runs resume); per-game failure isolation with 2-4s pacing;
--dry-run/--verify/--retry-failed/--limit; stub-fixture marker blocks
real runs, dry-run warns. Headed browser by default: live recon showed
Cloudflare Turnstile hard-blocks headless, and BGG never reaches
networkidle. Login selectors verified anonymously; version-picker
pagination and the collection-row update flow remain unverified until
real data exists. Client collection fetches gain a refresh passthrough
so --verify sees the live collection, not cache.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>