Both resolve as unmatched by design — it's an RPG (geekdo rpgitem), so
the boardgame search realistically returns nothing; empty-search stubs
cover all five queries incl. truncation heads. Resolve also merged six
duplicate reads across photos (Hebarceos -> Herbaceous et al.).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The vision prompt now returns {titles, unidentified}: boxes that look
like games but can't be confidently titled are reported (location
relative to identified neighbors, partial text, art notes) instead of
silently omitted. They land in data/unidentified.json keyed by photo,
and the end-of-run summary lists them — plus low-confidence reads —
with instructions to retake a closer photo and re-run. New --force flag
re-extracts everything; pre-feature raw caches (bare arrays) still
parse. Live run on IMG_4499 confirmed the flow and the low-confidence
list correctly flags the known "Hebarceos" misread.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Long transcribed box titles that defeat search now retry with shorter
heads (pre-separator, pre-"Game ..." descriptor, first-two-words from
the pre-subtitle part) matched exact-only against the head — fuzzy
thresholds stay untouched. Tie-breaks gain a publisher pick: when the
box showed a publisher and exactly one exact-named candidate is from
that publisher, it wins (SPI's Sorcerer 1975 now beats the more-owned
White Wizard Sorcerer 2019). The extract prompt excludes thematic/
subject years from year_hint; re-extracting Flat Top's photo drops the
bogus 1942, and a regression test pins that a wrong year can never
drive version selection. Re-extraction also drifted two transcriptions
(DUNGEON!, and Herbaceous misread as "Hebarceos") — fixtures added; the
misread demos review's re-search rescue in the end-to-end run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
First live vision run: 4 shelf photos -> 27 unique titles with edition
cues (publishers, Bookcase Game/Designer's Edition wording, art notes);
cross-photo dedupe merged repeat sightings. data/titles.json now holds
real pipeline data, so the hand-typed resolve test list moves to
tests/data/titles.json (tests and record_fixtures updated), and the
matches.csv generated from stub fixtures for that list is removed —
the real resolve run will regenerate it once the BGG token arrives.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
bggpipe resolve works end to end: search -> exact/fuzzy candidate
scoring -> auto/ambiguous/unmatched classification with owned-count
tie-breaks (mixed base/expansion candidates never auto-match), version
scoring from edition cues (never guessed; no cues -> version_unknown),
idempotent matches.csv appends.
Discovered mid-build: BGG now requires registered-application Bearer
tokens on the XML API (2025 policy change) and returns 401 otherwise.
Client sends Authorization from BGG_API_TOKEN and raises an actionable
BGGAuthError; CLAUDE.md and the bgg-api skill are updated to match.
Live fixture recording is blocked until registration is approved, so
tests replay hand-crafted stub fixtures via a network-refusing
transport; scripts/record_fixtures.py re-records real XML under the
same cache keys once a token exists. One live read-only smoke test is
skipped unless --run-live.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>