Units get descriptions too — both levels of the furniture speak
Eric's correction: the opening-level description shipped, but the unit deserved one as well (my own example sentence was unit-scale prose). Units take a description at creation and edit it in place — a linkish add/edit control under the unit's name with an inline input — shown as quiet meta text on the card and stored in furniture.json. Label addresses, zone matches, descriptions explain; now at both scales. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
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co-authored by
Claude Fable 5
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@@ -820,3 +820,23 @@ def test_opening_descriptions_round_trip(tmp_path):
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saved = _json.loads(cfg.furniture_path.read_text())["units"][0]["openings"][0]
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assert saved["description"] == "tall bookcase by the window"
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def test_unit_descriptions_round_trip(tmp_path):
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web, cfg = _web(tmp_path, {})
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web.post(
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"/api/furniture/add-unit",
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json={"name": "Den", "description": "the wall behind the couch"},
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)
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assert (
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web.get("/api/shelves").json()["units"][0]["description"]
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== "the wall behind the couch"
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)
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web.post(
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"/api/furniture/edit-unit",
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json={"name": "Den", "description": "now in the study"},
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)
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import json as _json
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saved = _json.loads(cfg.furniture_path.read_text())["units"][0]
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assert saved["description"] == "now in the study"
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