The docs catch up with the shelves the audits built

Eric asked whether the shelf work was documented — the guide and Help
described the launch version, not the three audit rounds and design
passes since. Both now cover the physical wall rendering, the
suggestion doctrine (♥ reunification, remaining-room honesty, tightest
fit, honest empties), descriptions at both furniture levels,
row-clamped reordering, grid continuation on existing units, chained
containment, and the fill-bar epistemics. The tour gains a Shelves
entry with a screenshot of the drawn Kallax, and four documents stop
claiming the app has seven pages — Shelves made it eight.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
This commit is contained in:
Eric Wagoner
2026-08-09 14:34:48 -04:00
co-authored by Claude Fable 5
parent 7ac80d1526
commit d6ff5e73e9
7 changed files with 47 additions and 20 deletions
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@@ -33,7 +33,7 @@ Everything runs locally, every stage survives being killed mid-run, and all arti
![Pipeline dashboard: six stage cards with live counts and Run buttons, showing a completed pipeline — 136 titles extracted, 115 resolved, 62 games added, 136 in the library](docs/screenshots/01.png)
**➔ [See the full tour](docs/tour.md)** — all seven pages, the game-detail view, and the phone experience.
**➔ [See the full tour](docs/tour.md)** — all eight pages, the game-detail view, and the phone experience.
## Requirements