Web review UI: bggpipe review --web (FastAPI, localhost, no build step)
One self-contained page (inline CSS/JS, system fonts, works offline): match cards show source photos, extracted cues, and candidates with cached-XML thumbnails (placeholder tiles until real fixtures exist); actions are pick / manual BGG id / reject, plus a skippable editions pass (pick or unknown). Keyboard-first: j/k navigate, 1-9 pick, r reject, m manual, u unknown, d dismiss. Every decision writes matches.csv through the same ReviewSession methods the TUI now shares — the TUI remains as the no-flag fallback. unidentified.json renders as visually distinct reshoot work-orders with dismissals persisted in data/unidentified_dismissed.json (survives extract rebuilds). Progress tally and a diff-ready done screen; photo serving is allowlisted to photos/ contents; server binds 127.0.0.1 only. Layout leaves room for a later games.json browse view. Provenance guard: fixture generators now write STUB_FIXTURES.marker into their cache dirs, and CLAUDE.md gains the hard rule that stub- resolved version_ids are placeholders — upload must refuse to run while data/bgg_cache/STUB_FIXTURES.marker exists. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -104,6 +104,10 @@ THINGS = {
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def main() -> None:
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FIXTURE_CACHE.mkdir(parents=True, exist_ok=True)
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(FIXTURE_CACHE / "STUB_FIXTURES.marker").write_text(
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"This cache contains hand-written stub XML, not real BGG "
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"responses. Data resolved from it must not be uploaded.\n"
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)
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for query, items in SEARCHES.items():
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key = cache_key("search", {"query": query, "type": SEARCH_TYPES})
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total = items.count("<item ")
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