Resolve stage: matching, version resolution, fixtures; BGG API auth
bggpipe resolve works end to end: search -> exact/fuzzy candidate scoring -> auto/ambiguous/unmatched classification with owned-count tie-breaks (mixed base/expansion candidates never auto-match), version scoring from edition cues (never guessed; no cues -> version_unknown), idempotent matches.csv appends. Discovered mid-build: BGG now requires registered-application Bearer tokens on the XML API (2025 policy change) and returns 401 otherwise. Client sends Authorization from BGG_API_TOKEN and raises an actionable BGGAuthError; CLAUDE.md and the bgg-api skill are updated to match. Live fixture recording is blocked until registration is approved, so tests replay hand-crafted stub fixtures via a network-refusing transport; scripts/record_fixtures.py re-records real XML under the same cache keys once a token exists. One live read-only smoke test is skipped unless --run-live. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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"""Record the BGG XML fixtures the test suite replays.
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Runs the real resolve logic with the cache pointed at tests/fixtures/
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bgg_cache/, so exactly the responses resolve needs get recorded (live,
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rate-limited). Run once; commit the fixtures. Re-running only fetches
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whatever is not already recorded.
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Usage: uv run python scripts/record_fixtures.py
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"""
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from __future__ import annotations
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import os
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from pathlib import Path
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from bggpipe.bgg_client import BGGClient
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from bggpipe.resolve import load_titles, resolve_entry
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FIXTURE_CACHE = Path("tests/fixtures/bgg_cache")
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def main() -> None:
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if not os.environ.get("BGG_API_TOKEN"):
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raise SystemExit(
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"BGG_API_TOKEN is not set. The XML API requires a registered "
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"application token (https://boardgamegeek.com/applications). "
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"Until one exists, the committed fixtures are the hand-crafted "
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"stubs from scripts/write_stub_fixtures.py; delete "
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f"{FIXTURE_CACHE} and re-run this script to replace them with "
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"real recordings."
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)
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client = BGGClient(cache_dir=FIXTURE_CACHE)
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for entry in load_titles(Path("data/titles.json")):
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row = resolve_entry(client, entry)
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print(
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f"{entry.title_raw!r}: {row.match_status} "
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f"{row.bgg_name or '-'} ({row.bgg_id or '-'}) {row.version_status}"
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)
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print(f"\nFixtures recorded in {FIXTURE_CACHE}:")
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for f in sorted(FIXTURE_CACHE.iterdir()):
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print(f" {f.name}")
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if __name__ == "__main__":
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main()
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