The matcher stops trusting what the user can't see
Eric's question cut to the bone: "How would a user know? It matched
wiz-war and that IS the game." The auto looked unanimous because the
matcher discarded the evidence of doubt before anyone saw it — and
worse, BGG's search hides evidence of its own: results truncate
unordered in the several-hundreds (the game named "Dungeon!" appears
in NEITHER the "Dungeon!" nor the "Dungeon" search), and punctuation
can bury matches.
Three matcher changes: every title is searched raw AND depuncted,
merged by id; a name that becomes exact once its trailing
parenthetical is stripped ("Wiz-War (Eighth Edition)") is a sibling
edition — BGG files new editions as separate games — and enters the
candidate set at exact grade, so same-named lineages land in review as
a visible choice; and a LONE candidate must now earn trust (stats
fetched, sibling-grade never autos alone, true exacts must clear the
dominance ownership floor) — closing the fast path both impostors
(.dungeon at 31 owners, then Dungeon (ICP)) walked through.
Recorded outcomes: WIZ-WAR → ambiguous with all three lineages on the
ballot; Dungeon! → ambiguous (its true match is beyond BGG's search
horizon — that's what manual id is for); every legitimate auto in the
fixture set held. And the answer to Eric's second question is now
structural: re-match never re-decides — it demotes to unmatched and
the HUMAN picks from re-search or manual id; the machine only chooses
on first resolve, and it now chooses more humbly.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
This commit is contained in:
co-authored by
Claude Fable 5
parent
8db69685c4
commit
1dd72d2688
@@ -0,0 +1,250 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><items termsofuse="https://boardgamegeek.com/xmlapi/termsofuse"><item type="boardgame" id="2524">
|
||||
<thumbnail>https://cf.geekdo-images.com/8PIdXg87V8l-VuCZAplQlQ__small/img/OTL4rEL5eQ-8jJ_JubPwIq9LBIQ=/fit-in/200x150/filters:strip_icc()/pic567384.jpg</thumbnail>
|
||||
<image>https://cf.geekdo-images.com/8PIdXg87V8l-VuCZAplQlQ__original/img/JRuDUwwK8S1jG9gZISv_Hwz5Kog=/0x0/filters:format(jpeg)/pic567384.jpg</image>
|
||||
|
||||
<name type="primary" sortindex="1" value="StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century" />
|
||||
|
||||
|
||||
<name type="alternate" sortindex="1" value="StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century – Designer's Edition" />
|
||||
|
||||
<description>Adapted from the box:
|
||||
|
||||
The game is a simulation of events within a conjectural future history in which telekinesis is used to move ships through space. It is played on a map which displays 74 star systems in a three-dimensional "sphere" of space measuring roughly 40 light years in diameter, with Earth's home system at the center. A grid of hexagons printed over the map is used to regulate movement and position of pieces. Pieces' exact locations are not known until they "meet" in the same three-dimensional "hex space".
|
||||
|
||||
The pieces in the game represent groups of four interstellar spaceships (StarForces) and space stations (StarGates). Each Player maneuvers his pieces (via Stellar Shifting) to engage those of the enemy. Movement is plotted and executed simultaneously. The game proceeds this way (for a specified number of turns) as the players try to achieve the objectives set forth in the rules. No prior knowledge is required to play the game - just a little ingenuity and common sense.
|
||||
|
||||
Battles take place when units are in the same three-dimensional location. In the Basic Game, the attacking Player compares the total variable strengths of the involved units and consults a simple probability table to determine the outcome of each battle. In the Advanced Game, a small tactical maneuver map is used. When enemy forces engage on the main map, they are transferred to the tactical display. Here they move (in three dimensions), attack and defend using a fixed number of action points per tactical turn.
|
||||
|
||||
Combat outcomes result in pieces not being destroyed but being "randomised"; usually to a location far from all the action.
|
||||
|
||||
|
||||
Part of the StarForce Trilogy box set, along with Outreach and StarSoldier. There are also special rules to use Starsoldier as a tactical game for StarForce.
|
||||
|
||||
</description>
|
||||
<yearpublished value="1974" />
|
||||
<minplayers value="1" />
|
||||
<maxplayers value="3" />
|
||||
<poll name="suggested_numplayers" title="User Suggested Number of Players" totalvotes="6">
|
||||
|
||||
<results numplayers="1">
|
||||
<result value="Best" numvotes="0" />
|
||||
<result value="Recommended" numvotes="2" />
|
||||
<result value="Not Recommended" numvotes="1" />
|
||||
</results>
|
||||
|
||||
<results numplayers="2">
|
||||
<result value="Best" numvotes="4" />
|
||||
<result value="Recommended" numvotes="0" />
|
||||
<result value="Not Recommended" numvotes="0" />
|
||||
</results>
|
||||
|
||||
<results numplayers="3">
|
||||
<result value="Best" numvotes="1" />
|
||||
<result value="Recommended" numvotes="0" />
|
||||
<result value="Not Recommended" numvotes="0" />
|
||||
</results>
|
||||
|
||||
<results numplayers="3+">
|
||||
<result value="Best" numvotes="0" />
|
||||
<result value="Recommended" numvotes="2" />
|
||||
<result value="Not Recommended" numvotes="0" />
|
||||
</results>
|
||||
</poll>
|
||||
<poll-summary name="suggested_numplayers" title="User Suggested Number of Players">
|
||||
<result name="bestwith" value="Best with 2–3 players" />
|
||||
<result name="recommmendedwith" value="Recommended with 1–3+ players" />
|
||||
</poll-summary> <playingtime value="240" />
|
||||
<minplaytime value="240" />
|
||||
<maxplaytime value="240" />
|
||||
<minage value="12" />
|
||||
<poll name="suggested_playerage" title="User Suggested Player Age" totalvotes="2">
|
||||
<results>
|
||||
<result value="2" numvotes="0" />
|
||||
<result value="3" numvotes="0" />
|
||||
<result value="4" numvotes="0" />
|
||||
<result value="5" numvotes="0" />
|
||||
<result value="6" numvotes="0" />
|
||||
<result value="8" numvotes="0" />
|
||||
<result value="10" numvotes="0" />
|
||||
<result value="12" numvotes="0" />
|
||||
<result value="14" numvotes="1" />
|
||||
<result value="16" numvotes="1" />
|
||||
<result value="18" numvotes="0" />
|
||||
<result value="21 and up" numvotes="0" />
|
||||
</results>
|
||||
</poll> <poll name="language_dependence" title="Language Dependence" totalvotes="4">
|
||||
|
||||
<results>
|
||||
<result level="1" value="No necessary in-game text" numvotes="0" />
|
||||
<result level="2" value="Some necessary text - easily memorized or small crib sheet" numvotes="0" />
|
||||
<result level="3" value="Moderate in-game text - needs crib sheet or paste ups" numvotes="2" />
|
||||
<result level="4" value="Extensive use of text - massive conversion needed to be playable" numvotes="2" />
|
||||
<result level="5" value="Unplayable in another language" numvotes="0" />
|
||||
</results>
|
||||
</poll>
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamecategory" id="1016" value="Science Fiction" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamecategory" id="1019" value="Wargame" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamemechanic" id="2689" value="Action Queue" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamemechanic" id="2676" value="Grid Movement" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamemechanic" id="2026" value="Hexagon Grid" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamemechanic" id="2070" value="Simulation" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamefamily" id="64949" value="Components: Map (Interplanetary or Interstellar scale)" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamefamily" id="58557" value="Series: Simultaneous Movement System (SPI)" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgameintegration" id="6215" value="StarSoldier: Tactical Warfare in the 25th Century" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamecompilation" id="146115" value="StarForce Trilogy" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamedesigner" id="1030" value="Redmond Aksel Simonsen" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgameartist" id="1030" value="Redmond Aksel Simonsen" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<link type="boardgamepublisher" id="120" value="SPI (Simulations Publications, Inc.)" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<statistics page="1">
|
||||
<ratings >
|
||||
<usersrated value="308" />
|
||||
<average value="6.42178" />
|
||||
<bayesaverage value="5.58494" />
|
||||
|
||||
<ranks>
|
||||
<rank type="subtype" id="1" name="boardgame" friendlyname="Board Game Rank" value="10357" bayesaverage="5.58494" />
|
||||
<rank type="family" id="4664" name="wargames" friendlyname="War Game Rank" value="1684" bayesaverage="5.90832" />
|
||||
</ranks>
|
||||
|
||||
<stddev value="1.81036" />
|
||||
<median value="0" />
|
||||
<owned value="1203" />
|
||||
<trading value="72" />
|
||||
<wanting value="28" />
|
||||
<wishing value="118" />
|
||||
<numcomments value="240" />
|
||||
<numweights value="45" />
|
||||
<averageweight value="3.4444" />
|
||||
</ratings>
|
||||
</statistics>
|
||||
|
||||
|
||||
|
||||
</item>
|
||||
</items>
|
||||
Reference in New Issue
Block a user