#!/bin/bash # Render-regression check: build the web client, then screenshot every # screenplay's pinned beats under a frozen clock and diff them against # deploy/scene-goldens/. Run from the repo root. Pass --update to bless # new goldens after an INTENDED renderer change (and commit them). set -euo pipefail (cd packages/web && npx vite build --logLevel error) npx tsx deploy/verify-scenes.mjs "$@"