diff --git a/src/app.html b/src/app.html index f454eeb..1790c38 100644 --- a/src/app.html +++ b/src/app.html @@ -6,7 +6,7 @@ Waving Hands - + @@ -14,7 +14,7 @@ - + @@ -22,7 +22,7 @@ - + diff --git a/src/lib/game/spells.ts b/src/lib/game/spells.ts index 7ecbe15..440e9ac 100644 --- a/src/lib/game/spells.ts +++ b/src/lib/game/spells.ts @@ -116,7 +116,7 @@ export const SPELLS: Spell[] = [ spell('shield', 'Shield', 'protection', ['P'], 'self', 'Blocks monsters, missiles and stabs against the subject this turn.'), spell('remove_enchantment', 'Remove enchantment', 'protection', ['P-D-W-P'], 'enemy', 'Ends every enchantment on the subject. Destroys a monster after it attacks.'), spell('magic_mirror', 'Magic mirror', 'protection', ['C-(w'], 'self', 'Spells cast at the subject this turn rebound on their caster. Undone by a counter-spell.'), - spell('counter_spell', 'Counter-spell', 'protection', ['W-P-P', 'W-W-S'], 'self', 'Every other spell cast at the subject this turn fails, and the subject is shielded. Cast it on yourself to stop what the other wizard casts at you. Cannot stop finger of death or dispel magic.'), + spell('counter_spell', 'Counter-spell', 'protection', ['W-P-P', 'W-W-S'], 'self', 'Every other spell cast at the subject this turn fails, and the subject is shielded. Cast it on yourself to stop what the others cast at you. Cannot stop finger of death or dispel magic.'), spell('dispel_magic', 'Dispel magic', 'protection', ['C-D-P-W'], 'self', 'Every other spell this turn fails, all enchantments end, all monsters die after attacking. Shields the subject.'), spell('raise_dead', 'Raise dead', 'protection', ['D-W-W-F-W-C'], 'self', 'Heals 5 damage and removes all enchantments from the subject.'), spell('cure_light_wounds', 'Cure light wounds', 'protection', ['D-F-W'], 'self', 'Heals 1 damage.'), @@ -150,8 +150,8 @@ export const SPELLS: Spell[] = [ spell('resist_cold', 'Resist cold', 'enchantment', ['S-S-F-P'], 'self', 'The subject ignores ice storms and ice elementals until dispelled. Destroys an ice elemental.'), spell('disease', 'Disease', 'enchantment', ['D-S-F-F-F-C'], 'enemy', 'A fever takes the subject, who dies at the end of the fifth turn after this one unless cured by cure heavy wounds, remove enchantment or dispel magic.'), spell('poison', 'Poison', 'enchantment', ['D-W-W-F-W-D'], 'enemy', 'As disease, but cure heavy wounds does not help.'), - spell('blindness', 'Blindness', 'enchantment', ['D-W-F-F-(d'], 'enemy', 'For three turns the subject cannot see the opponent’s gestures. Destroys a monster.'), - spell('invisibility', 'Invisibility', 'enchantment', ['P-P-(w-(s'], 'self', 'For three turns the opponent cannot see the subject’s gestures and monsters cannot attack them. Destroys a monster.'), + spell('blindness', 'Blindness', 'enchantment', ['D-W-F-F-(d'], 'enemy', 'For three turns the subject cannot see other wizards’ gestures. Destroys a monster.'), + spell('invisibility', 'Invisibility', 'enchantment', ['P-P-(w-(s'], 'self', 'For three turns other wizards cannot see the subject’s gestures, and monsters cannot attack them. Destroys a monster.'), spell('haste', 'Haste', 'enchantment', ['P-W-P-W-W-C'], 'self', 'For the next three turns the subject makes two pairs of gestures a turn, both taking effect together.'), spell('time_stop', 'Time stop', 'enchantment', ['S-P-P-C'], 'self', 'The subject at once takes an extra turn nobody else can see or resist.'), spell('delayed_effect', 'Delayed effect', 'enchantment', ['D-W-S-S-S-P'], 'self', 'The subject’s next spell (this turn or the next three) is banked, to be released whenever they choose.'), diff --git a/src/routes/guide/+page.svelte b/src/routes/guide/+page.svelte index e881ac9..abca559 100644 --- a/src/routes/guide/+page.svelte +++ b/src/routes/guide/+page.svelte @@ -6,7 +6,7 @@
Back to the hall

How to play

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You are a wizard with two hands and a rival across the table. Every turn each of you chooses a gesture for each hand, and all of them are shown at once. The right run of gestures on one hand is a spell. This guide goes through the screen from the hall to your first duel.

+

You are a wizard with two hands, and across the table sits one rival or several. Every turn each of you chooses a gesture for each hand, and all of them are shown at once. The right run of gestures on one hand is a spell. This guide goes through the screen from the hall to your first duel.