diff --git a/gamehall/site/hands.png b/gamehall/site/hands.png
index 929a111..30e8b37 100644
Binary files a/gamehall/site/hands.png and b/gamehall/site/hands.png differ
diff --git a/gamehall/site/index.html b/gamehall/site/index.html
index 45bb63b..873a72c 100644
--- a/gamehall/site/index.html
+++ b/gamehall/site/index.html
@@ -22,7 +22,6 @@
--line: #2c3236;
--bone: #e6dfcf;
--bone-dim: #a9a494;
- --bone-faint: #7c7868;
--gold: #d2a94a;
--gutter: 16px;
}
@@ -73,14 +72,17 @@
.game .art { position: relative; aspect-ratio: 5 / 3; background: #222; overflow: hidden; }
.game .art img.fill { width: 100%; height: 100%; object-fit: cover; display: block; }
.game .art img.tafl { object-position: 50% 50%; }
- .game .art img.hands { object-position: 0% 50%; }
.game .art img.dip { object-position: 50% 80%; }
.game .body { padding: 16px 18px 18px; display: flex; flex-direction: column; gap: 6px; flex: 1; }
.game h2 { margin: 0; font-size: 1.45rem; font-weight: 500; }
.game .pitch { margin: 0; color: var(--bone); }
- .game .facts { margin: 0; color: var(--bone-faint); font-size: 0.92rem; }
- .game .play { margin-top: auto; padding-top: 10px; color: var(--gold); font-size: 1rem; }
+ .game .facts, .game .length { margin: 0; color: var(--bone-dim); font-size: 0.92rem; }
+ .game .length:empty { display: none; }
+ .game .go { margin-top: auto; padding-top: 10px; display: flex; flex-direction: column; gap: 2px; }
+ .game .play { color: var(--gold); font-size: 1rem; }
+ .game .site { color: var(--bone-dim); font-size: 0.85rem; }
.game:hover .play { text-decoration: underline; }
+ .nowrap { white-space: nowrap; }
/* The maze card: a stone floor in CSS, mortar-coloured walls, and the hall's own token drawings. */
.maze {
@@ -111,7 +113,7 @@
.keeper img { width: 84px; height: 84px; border-radius: 50%; object-fit: cover; flex: 0 0 auto; border: 2px solid var(--line); }
@media (max-width: 480px) { .keeper { flex-direction: column; } }
- footer { margin-top: 64px; padding: 28px 0 48px; border-top: 1px solid var(--line); color: var(--bone-faint); font-size: 0.9rem; }
+ footer { margin-top: 64px; padding: 28px 0 48px; border-top: 1px solid var(--line); color: var(--bone-dim); font-size: 0.9rem; }
footer p { margin: 0 0 8px; }
/* The hall-wide notice: its own colors, the same in every game of the hall. */
.hall-announcement { position: sticky; top: 0; z-index: 1000; display: flex; align-items: center; justify-content: center; gap: .8rem; padding: .45rem 2.4rem .45rem 1rem; background: #f2c45a; color: #1d1a12; font: 500 .95rem/1.35 system-ui, -apple-system, 'Segoe UI', sans-serif; text-align: center; box-shadow: 0 1px 4px #0005; }
@@ -123,10 +125,11 @@
Free board games in the browser. Play with friends by sending a link, or alone against the house. No accounts, no adverts, no timers, and nothing sold. Free board games in the browser. Play alone against the house right away, or open a table and send friends the link. No accounts, no adverts, no timers, and nothing sold.Kestrel's Hall
-
Steal treasure. Blast through walls. Outwit your friends.
-2 to 6 players · an unofficial rebuild of Tom Jolly's 1993 board game
- Play at wizwar.kestrelsnest.social → +2 to 6 players, or solo against the automaton · an unofficial rebuild of Tom Jolly's 1993 board game
+ +

Wizards duel with their hands, and the right run of gestures is a spell.
-2 to 12 players · Richard Bartle's pencil-and-paper duel, 1977
- Play at hands.kestrelsnest.social → +2 to 12 players, or solo against a rival wizard · Richard Bartle's pencil-and-paper duel, 1977
+ +The Viking board game of a king breaking for safety and a ring of attackers closing in.
-2 players · the Norse tafl game, by the Copenhagen rules or Linnaeus's 1732 Tablut
- Play at tafl.kestrelsnest.social → +2 players, or solo against the housecarl · the Norse tafl game, by the Copenhagen rules or Linnaeus's 1732 Tablut
+ +
Seven powers share one map, and none of them has to keep its word.
-2 to 7 players · an unofficial rebuild of Allan B. Calhamer's 1959 Diplomacy
- Play at dip.kestrelsnest.social → +Seven powers share one map, and none of them has to keep its word. Five fight on the Chromatic wheel, and ten on Youngstown Redux.
+2 to 7 players (5 on Chromatic, 10 on Youngstown Redux), or solo against the house's envoys · an unofficial rebuild of Allan B. Calhamer's 1959 Diplomacy
+ +The games are free and will stay free. They run on small servers that cost a few dollars a month, and anyone who wants to chip in toward the hosting can do so at ko-fi.com/kestrelsnest. Every game stays whole either way.
+The games are free and will stay free. They run on small servers that cost a few dollars a month, and anyone who wants to chip in toward the hosting can do so at ko-fi.com/kestrelsnest. Every game stays whole either way.